Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.28 @ 14:44:49 Player: Phillammon Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (580) 580 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3625 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 95/100 System Corruption 0% Temperature Cool (36) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Enhanced Optical Array Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- Rocket Launcher Impact Mace > --- INVENTORY (4) ---- Small Storage Unit Improved ECM Suite Chainsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved ECM Suite System Shield > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Small Storage Unit Chainsword [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . 2 . . . 1 Utility 2 | . . . . . 1 . 1 Weapon . | . . . . . . . . Parts Attached 38 | 2 5 . 10 3 3 7 8 Power 6 | . . . 1 . 1 4 . Engine 4 | . . . 1 . 1 2 . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 13 | 2 2 . 6 . 1 . 2 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 10 | . 2 . 6 . 1 . 1 Utility 8 | . 1 . . 1 1 1 4 Device 4 | . . . . 1 1 . 2 Storage . | . . . . . . . . Processor 2 | . . . . . . 1 1 Hackware 1 | . . . . . . . 1 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 11 | . 2 . 3 2 . 2 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . 2 . 3 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . 2 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 Parts Lost 25 | . . . 9 5 . 8 3 Power 5 | . . . 1 1 . 3 . Propulsion 10 | . . . 6 2 . 1 1 Utility 2 | . . . . . . . 2 Weapon 8 | . . . 2 2 . 4 . Highest Loss Streak 9 | . . . 9 5 . 4 2 Average Slot Usage (%) 49 | . 78 85 67 67 48 39 22 Engine 6 | . 14 14 8 8 9 6 . Treads 1 | . 17 . . . . . . Flight 11 | . 10 28 26 19 7 5 3 Device 6 | . . . . 5 13 14 3 Processor 4 | . . . . . . 4 12 Protection 3 | . . 14 11 11 . . . Energy Gun 1 | . 19 . . . . . . Ballistic Gun 10 | . 7 28 22 22 18 5 . Naked Turns . | . . . . . . . . Heaviest Build 15 | 11 11 6 6 6 6 15 5 Greatest Support 40 | 40 40 8 16 8 11 11 9 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 Average Capacity 4 | 6 5 4 4 4 4 4 4 Most Carried 5 | 5 4 4 4 4 3 4 4 Average Carried 2 | 1 2 4 3 3 2 2 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 4 2 3 2 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 514 | 216 44 10 81 . . 133 30 Remotely . | . . . . . . . . Salvage Created 535 | . 58 . 89 31 58 209 90 Parts 37 | . 7 . 11 2 3 11 3 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 15 | . 3 . 4 1 . 4 3 Guns 9 | . 3 . 4 1 . 1 . AOE 5 | . . . . . . 2 3 Classes Destroyed 6 | . 1 . 1 1 1 1 1 Worker 1 | . . . 1 . . . . Hauler 1 | . . . . . 1 . . Swarmer 7 | . 3 . 4 . . . . Grunt 5 | . . . . 1 . 2 2 Sentry 2 | . . . . . . 2 . Hunter 1 | . . . . . . . 1 Best Kill Streak 4 | . 3 . 4 1 1 3 3 Combat Bots Only 4 | . 3 . 4 1 . 3 3 Max Kills in Single Turn 3 | . 1 . 1 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 2665 | . 103 . 527 365 . 814 856 Core 1283 | . 12 . 110 132 . 312 717 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 . 95 . 39 . 43 . Volleys Fired 50 | . 5 . 20 5 3 16 1 Largest 2 | . 2 . 2 2 2 2 1 Hottest 80 | . 80 . 40 40 40 40 33 Shots Fired 93 | . 10 . 40 10 6 26 1 Gun 87 | . 10 . 40 10 6 21 . Cannon . | . . . . . . . . Launcher 6 | . . . . . . 5 1 Special . | . . . . . . . . Kinetic 77 | . . . 40 10 6 21 . Thermal . | . . . . . . . . Explosive 1 | . . . . . . . 1 Electromagnetic 15 | . 10 . . . . 5 . Robot Hit Streak 9 | . 3 . 5 8 9 8 . Robot Miss Streak 6 | . 1 . 6 1 1 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 54 | . 6 . 17 9 4 18 . Core Hits 33 | . 3 . 6 3 2 12 7 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1349 | . 54 . 148 71 43 402 631 Guns 432 | . 54 . 148 71 43 116 . Cannons . | . . . . . . . . Explosions 888 | . . . . . . 262 626 Melee . | . . . . . . . . Ramming 29 | . . . . . . 24 5 Kinetic 378 | . . . 148 71 43 116 . Thermal 613 | . . . . . . 56 557 Explosive 69 | . . . . . . . 69 Electromagnetic 260 | . 54 . . . . 206 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 15 | . . . . . . . 15 Projectiles . | . . . . . . . . Explosions 15 | . . . . . . . 15 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 252 | . . . . . . 71 181 Shots 6 | . . . . . . 3 3 Rammed 7 | . . . . . . 5 2 Targets Rammed 7 | . . . . . . 5 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 127 | . 90 . 17 10 . 127 . Average Temperature 33 | . 47 . 10 5 . 34 . Received Heat Transfer 755 | . . . 102 98 . 333 222 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 450 | . . . . . . 50 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 121 | . 70 27 75 31 29 121 115 Average Influence 36 | . 43 27 35 14 16 49 44 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . . . 2 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 3 | . . . . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 3 . 17 15 1 20 13 Peak Tracking Total 16 | . 3 . 12 16 1 10 9 Tactical Retreats 8 | . . . 1 2 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 14 | . . . . . . 3 11 Max in Single Turn 11 | . . . . . . 3 11 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 3 | . . . . . . 3 . Terminals 3 | . . . . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . . . . . . 4 . Successful 4 | . . . . . . 4 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . 2 . Terminals 4 | . . . . . . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . . 2 . Open Door 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . Terminals 2 | . . . . . . 2 . Assimilate 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 10 | . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . 10 . Total Orders 16 | . . . . . . 16 . EXPLORE 16 | . . . . . . 16 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 16 | . . . . . . 16 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 880 | 32 85 43 124 102 60 235 199 Spaces Moved 1385 | 14 75 116 135 230 109 326 380 Core 291 | . . . . 1 13 95 182 Treads 34 | 14 20 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1060 | . 55 116 135 229 96 231 198 Fastest Speed 31 | 160 37 37 31 37 40 40 40 Average Speed 44 | 160 69 37 35 37 41 46 45 Slowest Speed 160 | 160 160 37 40 50 50 100 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . 1 4 . 3 . 3 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 18 35 22 72 11 71 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 36 | . . . . . . 12 24 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 36 | . . . . . . 12 24 Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 1550 | 25 97 111 176 234 119 383 405 Wait 40 | 5 2 . 7 . . 20 6 Move 1354 | 13 72 108 134 223 108 320 376 Hop 11 | . 1 3 . 3 . 2 2 Pick Up 25 | . 7 . 4 . 4 2 8 Fast Attach 8 | . 1 . 5 1 . 1 . Attach 25 | . 2 . 4 2 3 6 8 Detach 4 | . . . . . . 3 1 Swap 5 | 2 2 . 1 . . . . Drop 13 | 5 5 . 1 . 1 . 1 Fire 50 | . 5 . 20 5 3 16 1 Melee . | . . . . . . . . Ram 7 | . . . . . . 5 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 33 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 118 | -10/Materials | Entered Mines 123 | -10/Mines | Learned location of Zion (-6) 130 | -10/Mines | Discovered new exit (range 10) 148 | -10/Mines | Discovered new exit (range 13) 161 | -10/Mines | Entered Materials 161 | -9/Materials | Evolved 2 slots: Propulsion x2 283 | -9/Materials | Lost 9 parts (1p6n2w) 283 | -9/Materials | Discovered new exit (range 6) 285 | -9/Materials | Entered Mines 287 | -9/Mines | Met a Derelict bent on vengeance 353 | -9/Mines | Assembled infested the area 360 | -9/Mines | Discovered new exit (range 10) 385 | -9/Mines | Core integrity fell below 50% 387 | -9/Mines | Entered Materials 387 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 388 | -8/Materials | Identified exit to Factory 410 | -8/Materials | Lost 5 parts (1p2n2w) 445 | -8/Materials | Discovered new exit (range 7) 447 | -8/Materials | Entered Storage 550 | -8/Storage | Lost 3 parts (1p2w) 620 | -8/Storage | Discovered exit to Factory (range 23) 672 | -8/Storage | Core integrity fell below 50% 676 | -8/Storage | Build established: Mutant 682 | -8/Storage | Entered Factory 682 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 705 | -7/Factory | Lost 4 parts (2p2w) 832 | -7/Factory | Core integrity fell below 50% 881 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 00844_ Identified Impact Mace. 00847_ Acquired System Shield. 00857_ K-01 Serf pushes G-47 Trooper. 00864_ Slug penetrates Wall. 00864_ K-01 Serf pushes G-47 Trooper. 00873_ Slug penetrates Wall. 00876_ Penetrated by Slug. 00877_ Acquired Rocket Launcher. 00881_ Fusion Modulator explodes. 00881_ G-47 Trooper destroyed. 00881_ Destroyed Carbon-fiber Leg. 00881_ Fusion Modulator explodes. 00881_ Destroyed Imp. Deuterium Engine. 00881_ G-47 Trooper destroyed. 00881_ H-55 Commando destroyed. 00881_ Fusion Modulator explodes. 00881_ Fabricator disabled. 00881_ Fusion Modulator explodes. [Achievement: It Was An Accident, I Swear] 00881_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ????????????????????????????????# # !! | | ????????????????????????????????# # | | ?????????????????????????#??????# # | | ?????????????????????????# ###### ###+# | | ?????????????????????????# | | ????????????????########## | | ????????????+ | | ????????????????########## | | ?????????????????????????# | | ?????????????????????????######## ######### | | ????????????????????????????????# #????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ???????????????????????########## #??????????? | | ???????????????????????# # #??????????? | | ??????????#??"?????????# # #??????????? | | ??????????# ""????????#[[| # #??????????? | | ??????????# """ ??????#[| # #??????????? | | ??????????+ ?????#[| # #??######### | | ??????????# ????# # # !!! # | | ??????????? ??# + + !!! #? | | ?????????????? 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""?????????????? | | ?????????????????""??# ??????? ??????????????????? | | ?????????????????????#???????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 68 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CouplerDirtyDiverter Manual? 0 Play Time 00:19:32 Cumulative 22.9 hours Start 2020.07.28 @ 14:26:00 End 2020.07.28 @ 14:44:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3dd059c6-3ee8-4243-98fa-9d20d38e3a50