Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 12:24:05 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (751) 751 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2886 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 74/550 Matter 29/300 Energy 180/180 System Corruption 0% Temperature Cool (421) Movement Core (950) Ox18 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Terrain Scanner Hardened Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (12) --- Ion Engine Light Deuterium Engine Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Deuterium Engine Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Grenade Launcher [Rating: 28] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 25 | 7 1 7 4 6 Power 5 | 1 . 1 1 2 Engine 5 | 1 . 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads 5 | 2 . 2 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 2 2 1 Device 2 | 1 . . 1 . Storage 1 | . 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 8 | 3 . 2 . 3 Energy Gun 3 | 3 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 3 | . . 2 . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . . . 7 Average Slot Usage (%) 94 | . 87 91 100 98 Engine 14 | . 14 11 18 17 Treads 21 | . 28 22 18 17 Device 10 | . 14 11 9 9 Storage 8 | . 2 11 9 9 Processor 6 | . . 8 9 8 Protection 10 | . . 5 18 17 Energy Gun 8 | . 28 11 . . Ballistic Cannon 11 | . . 10 18 16 Naked Turns . | . . . . . Heaviest Build 69 | 10 42 56 69 69 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 22 | . 1 1 1 22 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 12 | 4 12 12 12 12 Average Capacity 9 | 4 5 12 12 12 Most Carried 12 | 2 3 12 12 11 Average Carried 7 | 1 2 9 10 10 Final Capacity 12 | 4 12 12 12 12 Final Carried 12 | 2 3 12 11 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 514 | 270 10 101 48 85 Remotely . | . . . . . Salvage Created 800 | 301 168 155 48 128 Parts 70 | 27 15 17 7 4 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | 2 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 12 | . 5 2 1 4 Guns 5 | . 5 . . . Cannons 6 | . . 2 1 3 AOE 1 | . . . . 1 Classes Destroyed 9 | 3 3 3 . . Worker 1 | 1 . . . . Tunneler 9 | 9 . . . . Hauler 1 | . . 1 . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 3 | . 3 . . . Grunt 6 | . 2 . . 4 Sentry 3 | . . 2 1 . Best Kill Streak 3 | 2 3 1 1 2 Combat Bots Only 3 | . 3 1 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2148 | . 195 138 42 1773 Core 550 | . 45 29 . 476 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 82 92 . . Volleys Fired 76 | 26 14 10 1 25 Largest 2 | 2 2 2 2 2 Hottest 88 | 80 80 88 88 88 Shots Fired 151 | 52 28 20 2 49 Gun 82 | 52 28 2 . . Cannon 64 | . . 18 2 44 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 64 | . . 18 2 44 Thermal . | . . . . . Explosive 5 | . . . . 5 Electromagnetic 82 | 52 28 2 . . Robot Hit Streak 7 | 7 7 5 7 5 Robot Miss Streak 3 | 2 2 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | 32 15 12 2 23 Core Hits 36 | 12 8 5 1 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1569 | 400 185 295 49 640 Guns 607 | 400 185 22 . . Cannons 844 | . . 273 49 522 Explosions 118 | . . . . 118 Melee . | . . . . . Ramming . | . . . . . Kinetic 844 | . . 273 49 522 Thermal . | . . . . . Explosive 118 | . . . . 118 Electromagnetic 607 | 400 185 22 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . 27 . 4 Projectiles 31 | . . 27 . 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 655 | 90 124 171 60 655 Average Temperature 145 | 30 39 53 29 241 Received Heat Transfer 945 | . 36 36 18 855 Effects 21 | . . . . 21 Shutdowns 7 | . . . . 7 Energy Bleed 1 | . . . . 1 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (minor) 4 | . . . . 4 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | 4 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 314 | 55 190 175 57 314 Average Influence 94 | 23 68 80 30 158 Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 100 100 55 Level 1 16 | . . . . 44 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 8 4 1 23 Peak Tracking Total 10 | . 3 2 1 10 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Phase Generator 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1969 | 334 333 492 103 707 Spaces Moved 751 | 156 173 226 45 151 Core 9 | 7 . . . 2 Treads 742 | 149 173 226 45 149 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 180 Average Speed 173 | 155 163 180 180 194 Slowest Speed 1150 | 160 180 180 180 1150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 8 34 21 9 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 92 | . . 3 . 89 Melee . | . . . . . Projectile 3 | . . 3 . . AOE 89 | . . . . 89 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1265 | 196 196 294 65 514 Wait 379 | . 7 30 10 332 Move 748 | 155 172 225 45 151 Hop . | . . . . . Pick Up 27 | 8 2 14 3 . Fast Attach 3 | . . 3 . . Attach 12 | 6 1 1 2 2 Detach . | . . . . . Swap 10 | 1 . 3 2 4 Drop 10 | . . 8 2 . Fire 76 | 26 14 10 1 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 335 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 14) 626 | -10/Materials | Discovered new exit (range 4) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Utility x2 1137 | -9/Materials | Discovered new exit (range 3) 1159 | -9/Materials | Identified exit to Materials 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1263 | -8/Materials | Identified exit to Garrison 1263 | -8/Materials | Entered Garrison 1652 | -8/Garrison | Phase Generator disabled 1700 | -8/Garrison | Triggered checkpoint 1908 | -8/Garrison | Triggered checkpoint 1920 | -8/Garrison | Triggered checkpoint 1942 | -8/Garrison | Core integrity fell below 50% 1968 | -8/Garrison | Core integrity fell below 20% 1970 | -8/Garrison | Self-destructed Last Messages --------------- 01938_ Acquired 10 matter. 01938_ Hrd. Medium Armor Plating destroyed. 01939_ Overheating: Core damaged (-88). 01940_ Acquired 18 matter. 01942_ Overheating: Core damaged (-99). 01943_ Power failure, Lgt. Deuterium Engine shutdown. 01943_ Overheating: Short circuit. 01943_ Lgt. Treads permanently disabled. 01945_ Power failure, Lgt. Deuterium Engine shutdown. 01945_ Overheating: Lgt. Deuterium Engine damaged (-19). 01952_ Lgt. Treads destroyed. Garrison Door opened remotely. 01960_ Grenade Launcher destroyed. 01960_ Imp. Signal Interpreter destroyed. 01960_ Hrd. Medium Armor Plating destroyed. 01964_ Lgt. Treads destroyed. 01966_ Overheating: Matter decay (-2). 01967_ Power failure, Lgt. Deuterium Engine shutdown. 01967_ The unstable cave ceiling collapses. 01969_ Power failure, Lgt. Deuterium Engine shutdown. Map ----- +----------------------------------------------------+ | ????????????????????????????????#?#????## ##???# | | ?????????????????????????#?#????#???#?### #??#?# | | ????????????????????????????????#??##?### #?#??# | | ?????????????????????#????###?#??######## #????# | | ???????????????????????????#?#????#?##??# #?#### | | ????????????????????????????##??###??#?## ###### | | ?????????????????????????????##???####### | | ????????????????????????????????### | | ???????????????????????##??????#??# ##### #### | | ??????????????????????????#???????# #?### #??# | | ??????????????????#????????##????## #?### ##?# | | ???????????????????#????#?????????# ###?# #??# | | ??????????????????????#????#???#??# #?### ##?# | | ???????????????????#??#????#??????# #???# #### | | ??????????????????????????????#???# #?#?# + + | | ???????????????????? ?????##?????# #??## #### | | ????????????????????? ?????????#??# ##??# ##?# | | ??????????????????????????#???????# #???# #??# | | ??????????????????????????#?##??#?# ##?## #??# | | ???????????????? ???? ????#???#??# #?### #### | | ?????????????????? ??? ????######## ##### | | ?????????????????#?????????# | | ????????????? ???????? ?#### ###### ##### ##### | | ????????????????????#???# ###### #???# ^^#??## | | ???????????? ??????## ## # # ## ##### #???# | | ??????????????????## @ ##### | | ??????#?#?? [ g | | ???????#??# [ g ###### | | ???????????######### g# # #########???# | | ???????????#???????# ##g ## ####???????????? | | ?????????????????? g g g #??????#?#?#?? | | ?????????????????# #????#???#???? | | ??????????????#?## bb #?#?##???????? | | ?????????????????# " ##???????????? | | ?????????#???????#?# ## ## ###?????????#?#? | | ???????????????????# ?# ## #?????????#????? | | ??????????????????? ?? ???????????? | | ?????????????????? ?? ?????? ???? | | ????????????? ??? ##????? ???????? | | ???????????????????## ?## "## ##??? ????#?????? | | ????????????????????????? ??# ????????????#???? | | ????????????????????????? ##??# ???????????#????? | | ??????????????????????#???????? ????? ??????????? | | ???????????????????????????????????????????#?????# | | ???????????????????????????????????#?????????????? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableXenonMagmablaster Manual? 0 Play Time 00:15:44 Cumulative 59.1 hours Start 2019.12.13 @ 12:09:00 End 2019.12.13 @ 12:24:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 81c0d1ea-c077-4574-8ea2-690a9c2c77c6