Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 01:08:53 Player: BVrutally Odd Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (10) 50 Value Destroyed (268) 268 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (970) 970 TOTAL SCORE: 9608 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Core Shielding Mini Drone Bay (3/3) Enhanced Nova Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Treads Armored Heavy Treads Armored Heavy Treads Impulse Thruster Impulse Thruster > --- UTILITY ---------- Machine Analyzer Machine Analyzer Makeshift System Shield Mini Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit Mini Drone Bay Grenade Launcher [Rating: 74] Favorites ----------- Power Micro Antimatter Reactor Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Machine Analyzer Device Mini Drone Bay Processor Machine Analyzer Hackware Makeshift System Shield Protection Improved Core Shielding Weapon Heavy Flail Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 . 2 . . . . 2 . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 1 . . . . . . . . . 2 . . . Utility 12 | . . 1 1 1 1 . 2 . . . . 2 . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 29 | . . . 2 4 . . 1 1 2 1 . 3 1 . 6 1 2 5 Power 1 | . . . . . . . . . . . . . . . 1 . . . Engine . | . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 17 | . . . 1 2 . . . 1 . 1 . 1 1 . 4 . 2 4 Treads 8 | . . . . . . . . 1 . . . . 1 . 2 . . 4 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . Flight 6 | . . . 1 . . . . . . 1 . . . . 2 . 2 . Utility 8 | . . . . 2 . . 1 . 1 . . 1 . . 1 1 . 1 Device 2 | . . . . . . . . . . . . . . . 1 . . 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . 2 . . . . . . . . . . . . . . Hackware 3 | . . . . . . . 1 . 1 . . 1 . . . . . . Protection 1 | . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . 1 . . . . . 1 . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . . . 1 . Parts Lost 23 | . . . . . . 1 . . 1 . 5 1 1 . 4 1 2 7 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 13 | . . . . . . . . . 1 . 3 . 1 . 2 . 2 4 Utility 8 | . . . . . . . . . . . 2 . . . 2 1 . 3 Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . Highest Loss Streak 5 | . . . . . . 1 . . 1 . 5 1 1 . 3 1 1 5 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . 1 Average Backups 2 | . 1 2 2 2 2 2 2 2 1 1 2 2 2 2 2 3 5 5 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 3 3 Weapon 1 | . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . . . . . . . . . . 4 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . . 3 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 20 | . . . 6 22 33 30 26 32 40 41 27 20 19 21 25 9 10 11 Treads 2 | . . . . . . . . 2 5 5 2 . 1 5 5 . . 7 Wheel 2 | . . . . 7 13 13 11 11 10 5 1 . . . . . . . Processor 7 | . . . . 7 13 13 11 11 11 11 11 10 10 10 9 8 8 2 Hackware 3 | . . . . . . . 3 5 9 11 8 5 5 5 2 . . . Impact Weapon 1 | . . . 6 7 6 4 . . . . . . . . . . . . Peak Build Rating 74 | . . . 4 25 25 25 27 39 43 41 40 17 22 22 74 13 27 59 Average Rating 22 | . . . 2 14 25 23 25 35 40 39 16 14 15 22 36 8 15 32 On Entrance 16 | . . . . 3 25 25 22 27 39 35 40 7 17 22 22 6 8 8 Naked Turns 134 | . 41 36 24 . . . . . . . . . . . . . . 33 Heaviest Build 8 | . . . 3 3 3 3 . . 3 3 . 3 . . 8 2 . 1 Greatest Support 20 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 14 3 20 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 2 2 2 2 2 2 2 2 2 4 3 2 2 3 5 5 5 Average Carried 2 | . 1 2 2 2 2 2 2 2 1 1 2 2 2 2 2 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 2 2 2 2 2 2 2 1 2 4 2 2 2 3 5 5 5 Class Distribution -------------------- 87% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Matter Collected 389 | 185 . . 35 . . . . 55 10 60 . . 10 . . . 13 21 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 153 | . . . 51 . . . . . 89 . . . . . . . 13 . Parts 15 | . . . . . . . . . 12 . . . . . . . 3 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Combat Hostiles Destroyed 8 | . . . 1 . . . . . 7 . . . . . . . . . AOE 7 | . . . . . . . . . 7 . . . . . . . . . Classes Destroyed 3 | . . . 1 . . . . . 2 . . . . . . . . . Worker 2 | . . . . . . . . . 1 . . . . . . . 1 . Swarmer 7 | . . . . . . . . . 7 . . . . . . . . . Grunt 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . . . 1 . . . . . 8 . . . . . . . 1 . Combat Bots Only 7 | . . . 1 . . . . . 7 . . . . . . . . . Max Kills in Single Turn 3 | . . . 1 . . . . . 3 . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Hostile Shots Fired 791 | . 31 13 54 16 . 7 . . 34 14 46 29 81 12 58 57 39 300 Missed 354 | . 10 7 18 9 . . . . 13 9 18 15 42 5 22 24 18 144 Hits 437 | . 21 6 36 7 . 7 . . 21 5 28 14 39 7 36 33 21 156 Melee 4 | . . . . . . . . . . . . . . . 4 . . . Projectile 433 | . 21 6 36 7 . 7 . . 21 5 28 14 39 7 32 33 21 156 AOE 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 16 | . 1 . . . . 1 . . . . 1 . 1 . 4 2 . 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 9474 | . 183 94 453 54 . 327 . . 381 138 483 302 824 164 867 830 536 3838 Core 5229 | . 183 94 333 22 . 112 . . 87 57 248 207 766 69 365 721 351 1614 Absorbed by Shields 74 | . . . . . . . . . . . . . . . . . . 74 Redirected to Shielding 97 | . . . . . . . . . . . . . . . . 97 . . Core Remaining (%) 58 | 100 26 76 39 96 . 86 . . . . 60 . . 9 71 . 22 . Volleys Fired 5 | . . . . . . . . . 4 1 . . . . . . . . Largest 1 | . . . . . . . . . 1 1 . . . . . . . . Hottest 30 | . . . . . . . . . 30 30 . . . . . . . . Shots Fired 5 | . . . . . . . . . 4 1 . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 4 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . . 4 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . 1 2 . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . 3 . . . . . 1 1 . . . . . . . . Core Hits 16 | . . . . . . . . . 10 3 . . . . . 2 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks 14 | . . . 6 4 . . . . . . . 4 . . . . . . Impact 10 | . . . 6 4 . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . 4 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 894 | . . . 142 . . . . . 629 28 . 6 2 . 1 27 16 43 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 634 | . . . . . . . . . 606 28 . . . . . . . . Melee 142 | . . . 142 . . . . . . . . . . . . . . . Ramming 118 | . . . . . . . . . 23 . . 6 2 . 1 27 16 43 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 93 | . . . . . . . . . 93 . . . . . . . . . Explosive 541 | . . . . . . . . . 513 28 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 142 | . . . 142 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 1 1 . . . . 4 5 1 Average Corruption 2 | . . . . . . . . . 1 1 1 . . . . 3 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . . 3 . Message Errors 1 | . . . . . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 76 | . . . 46 . . . . . 30 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 30 | . . . . . . . . . 30 . . . . . . . . . Melee 46 | . . . 46 . . . . . . . . . . . . . . . Knockbacks 4 | . . . 1 . . . . . . . . . . . . . 1 2 Impact 4 | . . . 1 . . . . . . . . . . . . . 1 2 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . . . . . 46 35 . 3 1 . . 12 7 20 Shots 3 | . . . . . . . . . 2 1 . . . . . . . . Rammed 24 | . . . . . . . . . 3 . . 1 1 . 1 6 4 8 Targets Rammed 24 | . . . . . . . . . 3 . . 1 1 . 1 6 4 8 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . . . 232 . . . . . . . . . 336 . 14 . . . Average Temperature 138 | . . . 123 . . . . . . . . . 185 . 14 . . . Received Heat Transfer 1300 | . 18 27 189 15 . . . . 9 . 27 27 406 18 214 81 81 188 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 93 . . 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . 6 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 299 | . . . 35 20 . . 5 . 299 . . 40 . . 80 44 45 30 Initial 39 | . . . . 11 . . . . . . . 31 . . . 39 7 26 Average 12 | . . . 7 7 . . 1 . 41 . . 22 . . 8 34 2 11 Influence Increases 757 | . . . 36 54 . . 5 . 319 . . 38 30 . 135 15 50 75 Destroy 0b10 Robot/C 160 | . . . 20 . . . . . 140 . . . . . . . . . Destroy 0b10 Robot/NC 10 | . . . . . . . . . 5 . . . . . . . 5 . Destroy Leader 20 | . . . . . . . . . 20 . . . . . . . . . Successful Hack 11 | . . . . 6 . . 5 . . . . . . . . . . . Disable Machine 45 | . . . . . . . . . 45 . . . . . . . . . Destroy Structure 106 | . . . 1 3 . . . . 94 . . 8 . . . . . . Partial Spotted 60 | . . . . 15 . . . . . . . 15 . . 15 15 . . Lose Combat Pursuer 345 | . . . 15 30 . . . . 15 . . 15 30 . 120 . 45 75 Influence Decreases 757 | . . . 11 78 1 . 5 . 20 161 87 84 25 10 65 71 19 120 Entered New Map 235 | . . . . 14 1 . . . . 111 27 20 3 2 . 31 7 19 Time Decay 382 | . . . 11 64 . . 5 . 10 50 10 60 22 8 35 30 12 65 Lost Part 140 | . . . . . . . . . 10 . 50 4 . . 30 10 . 36 Squads Dispatched 17 | . . . 3 3 . 1 . . . . 1 1 . . 3 2 1 2 Investigation 6 | . . . 1 1 . . . . . . . 1 . . 1 1 1 . Extermination 2 | . . . . . . . . . . . . . . . 1 . . 1 Reinforcement 8 | . . . 2 2 . 1 . . . . . . . . 1 1 . 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Distress Signals 8 | . . . 4 . . . . . . . . 1 . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 153 | . 8 2 16 5 . 1 . . 10 2 8 8 8 1 22 12 16 34 Peak Tracking Total 25 | . 8 2 16 2 . 1 . . 8 2 11 7 5 1 9 13 11 25 Tactical Retreats 12 | . . . 1 1 . . . . 1 . . 1 1 . 3 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Traps Triggered 5 | . . 1 . . . . 1 . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Machines Disabled 3 | . . . . . . . . . 3 . . . . . . . . . Max in Single Turn 3 | . . . . . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Machines Accessed 11 | . . . 1 3 1 . 1 . . . . 1 . . 2 1 1 . Terminals 10 | . . . 1 3 1 . 1 . . . . 1 . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Total Hacks 24 | . . . 2 7 1 . 2 . . . . 4 . . 4 2 2 . Successful 4 | . . . . 1 1 . 1 . . . . . . . 1 . . . Failed 20 | . . . 2 6 . . 1 . . . . 4 . . 3 2 2 . Catastrophic 12 | . . . 2 4 . . . . . . . 2 . . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 13 | . . . 2 7 . . . . . . . 4 . . . . . . Terminals 22 | . . . 2 7 1 . 2 . . . . 4 . . 4 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 4 | . . . . 1 1 . 1 . . . . . . . 1 . . . Open DSF 3 | . . . . . 1 . 1 . . . . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 1 3 . . . . . . . 1 . . 1 1 1 . Full Trace Events 6 | . . . 1 1 . . . . . . . 1 . . 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Total Allies 1 | . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 127 | . . . . . . . . . . . . . 127 . . . . . Highest-Rated Ally 127 | . . . . . . . . . . . . . 127 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Active Infowar (turns) 1088 | . . . . 90 2 28 47 54 87 108 28 125 123 59 185 61 . 91 Structural 91 | . . . . . . . . . . . . . . . . . . 91 Machine Analysis 997 | . . . . 90 2 28 47 54 87 108 28 125 123 59 185 61 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Turns Passed 1572 | 12 41 36 84 165 2 28 47 54 87 108 28 125 123 59 185 76 112 200 Spaces Moved 2927 | 21 79 71 131 297 3 56 90 105 147 208 52 224 240 117 384 132 237 333 Core 2607 | 21 79 71 131 297 3 56 90 105 147 208 52 224 240 117 197 132 104 333 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 320 | . . . . . . . . . . . . . . . 187 . 133 . Fastest Speed 37 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 37 50 37 50 Average Speed 48 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 44 50 43 50 Slowest Speed 160 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 160 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . 5 . 10 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 26 | 3 32 14 27 14 . 75 6 77 5 47 10 8 54 16 18 7 42 14 Regions Visited 18 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 2 1 . 1 . . . . . Spaces Dug 22 | . . . 1 3 . . . . 14 . . 4 . . . . . . Terrain Destroyed 62 | . . . 1 3 . . . . 46 8 . 4 . . . . . . Melee 8 | . . . 1 3 . . . . . . . 4 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 54 | . . . . . . . . . 46 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Res Res Qua Acc Total 3002 | 21 79 70 139 304 2 55 91 105 155 210 53 231 241 116 393 140 233 364 Wait 3 | . . . . . . . . . . . . . . . 3 . . . Move 2881 | 20 78 70 130 296 2 55 90 104 146 207 51 223 239 116 373 131 217 333 Hop 14 | . . . . . . . . . . . . . . . 5 . 9 . Pick Up 7 | 1 1 . . . . . . . . . 2 . . . 1 2 . . Fast Attach 27 | . . . 2 4 . . 1 1 1 1 . 1 1 . 6 1 3 5 Attach 3 | . . . . . . . . . 1 . . 2 . . . . . . Detach 1 | . . . . . . . . . . 1 . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . Drop 5 | . . . 1 . . . . . . . . . . . 4 . . . Fire 5 | . . . . . . . . . 4 1 . . . . . . . . Melee 14 | . . . 6 4 . . . . . . . 4 . . . . . . Ram 24 | . . . . . . . . . 3 . . 1 1 . 1 6 4 8 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 13 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 9) 46 | -10/Materials | Core integrity fell below 50% 49 | -10/Materials | Discovered new exit (range 7) 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 64 | -9/Materials | Discovered new exit (range 16) 82 | -9/Materials | Discovered new exit (range 15) 90 | -9/Materials | Entered another Materials area 90 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 167 | -8/Materials | Discovered new exit (range 15) 169 | -8/Materials | Core integrity fell below 50% 174 | -8/Materials | Entered Factory 174 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 314 | -7/Factory | Build established: Mutant 337 | -7/Factory | Discovered new exit (range 4) 339 | -7/Factory | Entered another Factory area 339 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 341 | -6/Factory | Identified exit to DSF 341 | -6/Factory | Entered DSF 361 | -6/DSF | Additional patrols routed to DSF 362 | -6/DSF | Discovered new exit (range 15) 369 | -6/DSF | Entered Factory 369 | -5/Factory | Evolved 2 slots: Utility x2 416 | -5/Factory | Manually triggered Chute Trap 416 | -5/Factory | Sucked down chute 416 | -5/Factory | Entered Waste 416 | -5/Waste | The area was eerily silent 464 | -5/Waste | Discovered new exit (range 11) 470 | -5/Waste | Entered Factory 551 | -5/Factory | Discovered new exit (range 14) 557 | -5/Factory | Entered Upper Caves 564 | -5/Upper Caves | Learned 12 Factory zone layouts 572 | -5/Upper Caves | Destroyed 7 combat bots 662 | -5/Upper Caves | Discovered new exit (range 7) 665 | -5/Upper Caves | Entered another Upper Caves area 667 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 683 | -5/Upper Caves | Discovered new exit (range 13) 693 | -5/Upper Caves | Entered Factory 693 | -4/Factory | Evolved 2 slots: Utility x2 694 | -4/Factory | Identified exit to Armory 721 | -4/Factory | Lost 5 parts (3n2u) 813 | -4/Factory | Discovered new exit (range 10) 818 | -4/Factory | Entered Upper Caves 824 | -4/Upper Caves | Encountered a Warlord checkpoint 834 | -4/Upper Caves | Spotted B-86 Titan 885 | -4/Upper Caves | Core integrity fell below 50% 903 | -4/Upper Caves | Core integrity fell below 20% 908 | -4/Upper Caves | Found DCF Scrap (11 items) 939 | -4/Upper Caves | Discovered new exit (range 5) 941 | -4/Upper Caves | Entered another Upper Caves area 943 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 994 | -4/Upper Caves | Discovered new exit (range 12) 1000 | -4/Upper Caves | Entered Research 1000 | -3/Research | Evolved 2 slots: Propulsion x2 1029 | -3/Research | Assembled infested ambush trap array 1180 | -3/Research | Discovered new exit (range 12) 1185 | -3/Research | Entered another Research area 1185 | -2/Research | Evolved 2 slots: Utility x2 1206 | -2/Research | Lost 3 parts (2n1u) 1256 | -2/Research | Discovered new exit (range 9) 1256 | -2/Research | Spotted B-90 Cyclops 1261 | -2/Research | Entered Quarantine 1263 | -2/Quarantine | Core integrity fell below 50% 1324 | -2/Quarantine | Found Alien Artifact 1324 | -2/Quarantine | Identified Transdimensional Reconstructor 1324 | -2/Quarantine | Warped through subspace 1369 | -2/Quarantine | Discovered new exit (range 10) 1373 | -2/Quarantine | Entered Access 1373 | -1/Access | Evolved 2 slots: Utility x2 1432 | -1/Access | Core integrity fell below 50% 1527 | -1/Access | Spotted B-99 Colossus 1554 | -1/Access | Core integrity fell below 20% 1573 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01560_ Slug penetrates Wall. 01561_ Slammed into T-07 Excavator. 01561_ Destabilizing: System interference. 01561_ Structural Scanner temporarily disabled. 01564_ Imp. Heavy Treads destroyed. 01565_ Penetrated by Slug. 01565_ Critical hit (Destroy). 01565_ Imp. Heavy Treads destroyed. 01566_ T-07 Excavator destroyed. 01566_ C-30 ARC bursts open, deploying its payload. 01566_ H-88 Terminator unfolds itself. 01567_ K-01 Serf collects debris. 01567_ Structural Scanner destroyed. 01567_ Penetrated by Slug. 01567_ Slug penetrates H-81 Overseer. 01568_ Knocked back. 01569_ Acquired 5 matter. 01571_ K-01 Serf collects debris. 01571_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????"""" # | | ????????????????????????????????????""" #= | | ????????????????????????????????????""" # | | ?????????????????????????????????????"" # | | ???????????????????????????????????? ! # | | ??????????????????????????????????? # | | ?????????????????????????????????? #= | | ??????????????????????????????????##+##### #% | | ?????????????????????????????????? ## # | | ????????????????????????????????????????#########+ | | ????????????????????????????????????????######### | | ????????????????????????#+?????????????????????## | | ????????????????????????# ?????????????????????## | | ????????????????????????# ?????????????????????## | | ????????????????????????# ?????????????????????## | | ????????????????????????# #????????????????????## | | ????????????????????##### ########?????????????## | | ????????????????????? # #?????????????## | | ?????????????????????? ; #?????????????## | | ???????????????????????# s #?????????????## | | ???????????????????????# s" s #?????????????## | | ???????????????????????# s""" % #?????????????## | | ???????????????????????# sG s ############??## | | ???????????????????????# """ s ##### ##### | | ???????????????????????# = " s s s % ##### | | ???????????????????????# @ H ! " % | | ???????????????????????# h ] ###### | | ???????????????????????# k% h ;#### ###### | | ???????????????????????# ###################????? | | ???????????????????????# u#??????????????????????? | | ???????????????????????#u #??????????????????????? | | ??????????????????????? +??????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????#u #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 30 Evasion (%) 62 Recoil Reduction 2 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileLaserFlightbrick Manual? 0 Play Time 00:29:21 Cumulative 480.9 hours Start 2025.09.02 @ 00:43:31 End 2025.09.02 @ 01:08:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 125 Adventurer 32 Explorer 52 Win Type - Total 54 Types 27/6/9/1/0/2/6/1/1/1 Lore% 95 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9a53f7d-b778-4b7b-9fe8-e74c9d5eb795