Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 06:49:20 Player: lepire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (845) 845 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2610 Bonus ------- None Cogmind --------- Core Integrity 380/550 Matter 284/300 Energy 155/160 System Corruption 2% Temperature Critical (586) Movement Hovering (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (8) ---- Cryofiber Web Structural Scanner Improved Terrain Scanner ECM Suite Hacking Suite Particle Gun Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cryofiber Web Small Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Structural Scanner Improved Sensor Array Improved Terrain Scanner ECM Suite Hacking Suite Particle Gun Missile Launcher Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 7 1 8 19 Power 5 | 1 . 1 3 Engine 2 | 1 . 1 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 7 | . . 4 3 Flight . | . . . . Utility 11 | 2 . 1 8 Device 5 | 1 . 1 3 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 10 | 2 1 2 5 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 2 . 11 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 3 | . 1 . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 8 | . 2 . 8 To Critical Strikes . | . . . . Average Backups 5 | 1 4 6 7 Power . | . 1 1 . Propulsion 1 | . 1 1 1 Utility 2 | . 2 2 2 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 98 90 79 Engine 8 | . 14 11 3 Core 1 | . . . 4 Leg 13 | . 28 5 . Hover 13 | . . 32 23 Device 10 | . 13 11 8 Storage 11 | . 14 11 9 Processor 5 | . . . 12 Protection 1 | . . . 3 Energy Gun 3 | . . 7 7 Ballistic Gun 15 | . 26 5 6 Special Weapon 1 | . . 5 1 Peak Build Rating 27 | 7 7 16 27 Average Rating 12 | 5 6 13 18 On Entrance 7 | . 7 5 16 Naked Turns . | . . . . Heaviest Build 23 | 13 13 15 23 Greatest Support 28 | 20 20 28 21 Greatest Overweight (x) 3 | 1 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 6 8 8 Average Carried 5 | 1 4 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 6 7 8 Class Distribution -------------------- 87% | Mutant 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1068 | 296 78 . 694 Remotely . | . . . . Salvage Created 1147 | 129 273 . 745 Parts 55 | 7 12 . 36 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 5 . 17 Guns 20 | . 5 . 15 AOE 2 | . . . 2 Classes Destroyed 9 | 2 4 . 3 Worker 4 | . 1 . 3 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 2 | 1 1 . . Watcher 2 | . 1 . 1 Swarmer 7 | . 3 . 4 Grunt 10 | . 2 . 8 Sentry 4 | . . . 4 Hunter 1 | . . . 1 Best Kill Streak 9 | 3 3 . 9 Combat Bots Only 6 | . 3 . 6 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 173 | . 51 1 121 Missed 47 | . 10 1 36 Hits 126 | . 41 . 85 Projectile 126 | . 41 . 85 Critical Strikes 5 | . 1 . 4 Damage Taken 1719 | . 396 . 1323 Core 269 | . 99 . 170 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 60 100 . Volleys Fired 151 | 13 43 6 89 Largest 2 | 2 2 2 2 Hottest 165 | 40 120 165 126 Shots Fired 258 | 26 70 9 153 Gun 239 | 26 68 6 139 Cannon . | . . . . Launcher 6 | . . . 6 Special 13 | . 2 3 8 Kinetic 175 | 26 68 3 78 Thermal 77 | . 2 6 69 Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 17 | 8 5 1 17 Robot Miss Streak 4 | 3 4 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 155 | 16 38 1 100 Core Hits 72 | 6 20 . 46 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Burn 2 | . . . 2 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2635 | 154 310 18 2153 Guns 2086 | 154 304 18 1610 Cannons . | . . . . Explosions 526 | . . . 526 Melee . | . . . . Ramming 23 | . 6 . 17 Kinetic 1388 | 154 304 . 930 Thermal 698 | . . 18 680 Explosive 526 | . . . 526 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . . 13 Message Errors 3 | . . . 3 Matter Fused 4 | . . . 4 Heat Flow Errors 4 | . . . 4 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . . . 64 Shots 2 | . . . 2 Rammed 5 | . . . 5 Targets Rammed 7 | . 2 . 5 Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 586 | . 40 70 586 Average Temperature 85 | . 13 22 98 Received Heat Transfer 732 | . 102 . 630 Effects 12 | . . . 12 Shutdowns 3 | . . . 3 Interference 2 | . . . 2 Damage (major) 7 | . . . 7 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1665 | . . 37 1628 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 72 | 100 100 100 34 Level 1 27 | . . . 65 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 364 | 10 54 35 364 Initial 17 | . . 17 14 Average 93 | . 9 9 214 Influence Increases 1035 | 15 219 63 738 Destroy 0b10 Robot/C 440 | . 100 . 340 Destroy 0b10 Robot/NC 55 | 15 15 . 25 Destroy Leader 116 | . 22 . 94 Successful Hack 20 | . 20 . . Disable Machine 15 | . . . 15 Destroy Structure 59 | . 2 3 54 Partial Spotted 45 | . . 45 . Lose Combat Pursuer 285 | . 60 15 210 Influence Decreases 693 | 15 177 70 431 Entered New Map 46 | . . 25 21 Time Decay 527 | 15 167 45 300 Lost Part 120 | . 10 . 110 Squads Dispatched 6 | . 2 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 2 . 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 12 3 52 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 12 | . 3 1 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 7 7 3 Successful 7 | . 3 3 1 Failed 10 | . 4 4 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 4 | . 3 . 1 Terminals 15 | . 7 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Zone Layout 5 | . 3 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1791 | 23 816 151 801 Optics 800 | . . . 800 Sensors 213 | . . . 213 Terrain 224 | . . . 224 Structural 388 | . . 151 237 Seismic 839 | 23 816 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1938 | 130 856 151 801 Spaces Moved 1318 | 73 575 204 466 Core 33 | 10 . . 23 Treads . | . . . . Legs 654 | 63 575 16 . Wheels . | . . . . Hover 631 | . . 188 443 Flight . | . . . . Fastest Speed 48 | 50 120 48 52 Average Speed 96 | 113 120 54 82 Slowest Speed 240 | 120 120 140 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 5 | . . . 5 Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 74 17 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . 2 3 8 Terrain Destroyed 62 | . 2 3 57 Melee . | . . . . Projectile 13 | . 2 3 8 AOE 49 | . . . 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1711 | 95 679 227 710 Wait 162 | . 55 1 106 Move 1315 | 72 574 203 466 Hop . | . . . . Pick Up 14 | 3 3 3 5 Fast Attach 21 | 7 . 5 9 Attach 7 | . . 1 6 Detach 6 | . . 2 4 Swap 21 | . 2 3 16 Drop 7 | . . 3 4 Fire 151 | 13 43 6 89 Melee . | . . . . Ram 5 | . . . 5 Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 10) 614 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Discovered new exit (range 4) 987 | -10/Materials | Entered another Materials area 987 | -9/Materials | Evolved 2 slots: Propulsion x2 1065 | -9/Materials | Discovered new exit (range 4) 1138 | -9/Materials | Entered another Materials area 1138 | -8/Materials | Evolved 2 slots: Utility x2 1594 | -8/Materials | Lost 8 parts (1p3n2u2w) 1939 | -8/Materials | Self-destructed Last Messages --------------- 01927_ Imp. Hover Unit destroyed. 01933_ Overheating: Sml. Storage Unit damaged (-10). 01933_ Overheating: Field Laser damaged (-34). 01933_ Overheating: Imp. Signal Interpreter damaged (-10). 01933_ Critical hit (Burn: +37). 01934_ G-47 Trooper heat short circuits Aluminum Leg. 01936_ G-47 Trooper destroyed. 01937_ Overheating: Visual Processing Unit damaged (-7). 01937_ Overheating: Imp. Sensor Array damaged (-13). 01937_ Overheating: Field Laser damaged (-13). 01937_ Overheating: Field Laser damaged (-15). 01938_ Overheating: System interference. 01938_ Field Laser temporarily disabled. 01939_ Power failure, Lgt. Nuclear Core shutdown. 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