Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 11:01:53 Player: H.1 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1031) 1031 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 3829 Bonus ------- Follower Combat Kills 93 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 44/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Recoil Stabilizer Kinecellerator Improved Utility Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Mini Grenade Launcher Heavy Hammer Heavy Hammer Katana > --- INVENTORY -------- Ion Engine Backup Propulsion I Melee Analysis Suite Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 3 | . . . 1 2 . Parts Attached 49 | 5 6 1 7 19 11 Power 9 | 1 1 . 1 5 1 Engine 7 | 1 1 . 1 4 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 11 | 1 1 . 1 5 3 Treads 2 | 1 1 . . . . Leg 6 | . . . . 4 2 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 2 | . . . 1 . 1 Utility 10 | 1 3 . 1 2 3 Device 4 | . 2 . . . 2 Storage 1 | 1 . . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 19 | 2 1 1 4 7 4 Energy Gun 4 | . . . . 3 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 1 1 2 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 1 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 40 | . . . 12 6 22 Power 9 | . . . 3 2 4 Propulsion 11 | . . . 3 1 7 Utility 3 | . . . 1 . 2 Weapon 17 | . . . 5 3 9 Highest Loss Streak 15 | . . . 9 4 15 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | 2 4 4 3 3 3 Power . | . . 1 . . 1 Propulsion . | . . . . 1 . Utility 1 | . . 1 1 2 1 Weapon 1 | . 2 2 2 . . Tool/Special . | . . . . . . Unused Backups 2 | . . . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 96 100 76 84 60 Engine 13 | . 14 14 14 13 8 Treads 13 | . 26 28 13 . . Leg 4 | . . . . 13 7 Device 6 | . 12 14 7 . . Processor 10 | . 11 14 13 13 . Protection 3 | . . . . 4 13 Energy Gun 3 | . . . . 10 5 Ballistic Gun 15 | . 24 27 16 7 1 Launcher 4 | . 3 . 1 9 4 Impact Weapon 3 | . . . . 4 12 Slashing Weapon 2 | . . . . 7 3 Peak Build Rating 27 | 5 7 7 9 24 27 Average Rating 10 | 4 6 7 7 16 18 On Entrance 8 | . 5 7 7 6 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 34 | 12 13 8 14 32 34 Greatest Support 40 | 20 40 40 40 20 20 Greatest Overweight (x) 5 | . 1 . 3 2 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 6 | 5 6 5 5 5 5 Average Carried 4 | 2 4 4 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 1 Class Distribution -------------------- 62% | Mutant 13% | Scavenger-Mutant 10% | Gunner 9% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 945 | 213 41 199 140 246 106 Remotely . | . . . . . . Salvage Created 860 | . 106 12 136 382 224 Parts 64 | . 15 4 12 22 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 33 | . 5 3 6 11 8 Melee 8 | . . . . 6 2 Guns 5 | . 1 . 1 . 3 AOE 18 | . 4 3 5 4 2 Classes Destroyed 6 | . 5 . 1 . . Worker 1 | . 1 . . . . Builder 2 | . 2 . . . . Watcher 1 | . 1 . . . . Swarmer 17 | . 3 3 2 4 5 Grunt 11 | . 2 . 3 4 2 Sentry 5 | . . . 1 3 1 Best Kill Streak 4 | . 3 3 3 4 4 Combat Bots Only 4 | . 3 3 3 4 4 Max Kills in Single Turn 3 | . 3 2 3 3 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . 3 2 3 3 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 558 | . 26 20 117 86 309 Missed 208 | . 10 3 49 30 116 Hits 350 | . 16 17 68 56 193 Projectile 350 | . 16 17 68 56 193 AOE 1 | . . . . . 1 Critical Strikes 10 | . 1 . 3 2 4 Damage Taken 4205 | . 257 129 796 836 2187 Core 1099 | . 16 7 274 100 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 34 | . . . . . 34 Core Remaining (%) 75 | 100 . 90 31 81 . Volleys Fired 45 | . 14 3 12 4 12 Largest 3 | . 2 2 3 3 3 Hottest 156 | . 50 50 140 118 156 Shots Fired 83 | . 26 6 25 9 17 Gun 62 | . 19 3 18 7 15 Cannon . | . . . . . . Launcher 20 | . 7 3 6 2 2 Special 1 | . . . 1 . . Kinetic 51 | . 19 3 18 4 7 Thermal 12 | . . . 1 3 8 Explosive 20 | . 7 3 6 2 2 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 3 . 6 2 10 Robot Miss Streak 4 | . 3 4 2 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 71 | . 11 . 16 17 27 Core Hits 57 | . 16 6 12 13 10 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 6 | . . . . 2 4 Burn 1 | . . . . . 1 Smash 2 | . . . . 1 1 Sever 3 | . . . . 1 2 Melee Attacks 34 | . . . 1 17 16 Impact 11 | . . . . 3 8 Slashing 22 | . . . . 14 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 3 1 Damage Inflicted 2815 | . 623 146 452 702 892 Guns 432 | . 67 . 98 43 224 Cannons . | . . . . . . Explosions 1479 | . 556 146 330 230 217 Melee 880 | . . . . 429 451 Ramming . | . . . . . . Kinetic 309 | . 67 . 98 30 114 Thermal 147 | . . . 24 13 110 Explosive 1479 | . 556 146 330 230 217 Electromagnetic . | . . . . . . Impact 333 | . . . . 70 263 Slashing 547 | . . . . 359 188 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 112 | . 10 . . 33 69 Projectiles . | . . . . . . Explosions 12 | . 10 . . . 2 Melee 100 | . . . . 33 67 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . 19 . 41 . 63 Shots 5 | . 1 . 2 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 153 | . 38 10 109 48 153 Average Temperature 37 | . 15 7 45 17 74 Received Heat Transfer 1290 | . 120 . 252 369 549 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 2 | . . . . 2 . Impact Corruptions 3 | . . . . 1 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 383 | . . . 50 37 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 97 | 100 100 100 86 98 100 Level 1 2 | . . . 13 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 322 | . 135 116 322 207 75 Initial 131 | . . 30 . 131 75 Average 50 | . 32 30 81 78 35 Influence Increases 1382 | . 176 86 561 345 214 Destroy 0b10 Robot/C 720 | . 100 60 180 220 160 Destroy 0b10 Robot/NC 20 | . 20 . . . . Destroy Leader 172 | . 22 10 50 50 40 Allied During Kill 5 | . . . 5 . . Successful Hack 25 | . 5 . 14 6 . Disable Machine 75 | . 15 . 45 15 . Destroy Structure 110 | . 14 16 42 24 14 Lose Combat Pursuer 255 | . . . 225 30 . Influence Decreases 1382 | . 97 165 250 489 381 Entered New Map 321 | . . 49 . 180 92 Time Decay 718 | . 97 116 130 228 147 Lost Part 302 | . . . 120 40 142 Purge Threat 41 | . . . . 41 . Squads Dispatched 9 | . . . 3 3 3 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 5 | . . . 3 2 . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 10 3 31 16 10 Peak Tracking Total 14 | . 5 3 14 8 4 Tactical Retreats 6 | . . . 5 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 8 | . 2 . 1 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . 1 . 3 1 . Max in Single Turn 2 | . 1 . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . 2 . 2 3 1 Terminals 6 | . 2 . 2 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 7 . 4 8 4 Successful 9 | . 3 . 2 3 1 Failed 14 | . 4 . 2 5 3 Catastrophic 4 | . . . 1 2 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 7 . 4 3 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 8 | . 3 . 2 2 1 Record 5 | . 2 . 1 1 1 Emergency Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 2 3 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 6 | . . . 6 . . Total Damage 103 | . . . 103 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1174 | . 469 444 261 . . Terrain 1174 | . 469 444 261 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2480 | 94 579 444 366 628 369 Spaces Moved 1438 | 61 306 268 347 321 135 Core 140 | 14 2 . 91 . 33 Treads 748 | 47 304 268 129 . . Legs 397 | . . . . 318 79 Wheels . | . . . . . . Hover 5 | . . . . 3 2 Flight 148 | . . . 127 . 21 Fastest Speed 40 | 50 100 160 40 120 115 Average Speed 145 | 134 159 160 88 164 192 Slowest Speed 320 | 160 160 160 200 250 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 40 55 42 27 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 108 | . 13 19 40 23 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 108 | . 13 19 40 23 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1705 | 73 372 277 385 391 207 Wait 64 | . 33 3 5 15 8 Move 1433 | 60 305 267 346 320 135 Hop . | . . . . . . Pick Up 57 | 8 8 1 9 16 15 Fast Attach . | . . . . . . Attach 51 | 5 5 . 9 13 19 Detach 2 | . . . . 1 1 Swap 17 | . 6 2 3 6 . Drop 6 | . 1 1 . 2 2 Fire 45 | . 14 3 12 4 12 Melee 30 | . . . 1 14 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 7) 252 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 674 | -10/Materials | Entered Mines 814 | -10/Mines | Learned location of Mines (-8) 1081 | -10/Mines | Learned location of Storage (-7) 1095 | -10/Mines | Received a Mining Laser from a helpful Derelict 1096 | -10/Mines | Discovered new exit (range 10) 1116 | -10/Mines | Identified exit to Materials 1118 | -10/Mines | Entered Materials 1118 | -9/Materials | Accompanied by 1 ally 1118 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1410 | -9/Materials | Lost 9 parts (3p2n1u3w) 1457 | -9/Materials | Core integrity fell below 50% 1477 | -9/Materials | Discovered new exit (range 10) 1483 | -9/Materials | Identified exit to Materials 1484 | -9/Materials | Entered another Materials area 1484 | -8/Materials | Evolved 2 slots: Weapon x2 1792 | -8/Materials | Lost 4 parts (1p1n2w) 2074 | -8/Materials | Discovered new exit (range 14) 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2289 | -7/Factory | Garrison activated, responded to threat 2378 | -7/Factory | Core integrity fell below 50% 2406 | -7/Factory | Lost 15 parts (2p5n2u6w) 2467 | -7/Factory | Core integrity fell below 20% 2481 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02407_ U-05 Engineer lays Concrete. 02408_ Acquired Autogun. 02409_ U-05 Engineer lays Concrete. 02410_ U-05 Engineer builds a Wall. 02414_ U-05 Engineer lays Concrete. 02424_ VTOL Module destroyed. 02437_ U-05 Engineer lays Concrete. 02450_ Lgt. Ion Engine destroyed. 02456_ Acquired Recoil Stabilizer. 02460_ Acquired Kinecellerator. 02461_ Power Conduit explodes. 02461_ Autogun destroyed. 02461_ Power Conduit explodes. 02466_ Ion Engine destroyed. 02468_ Y-54 Guardian heat damages Flak Gun, Lgt. Treads. 02471_ Hvy. Hammer destroyed. 02474_ Y-54 Guardian heat short circuits Gatling Laser. 02478_ Autogun destroyed. 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""########## %### #????# = | | ?????? "???# ############+### | | ???????????????# ^ | | ???????????????# | | ???????????????# # T | | ???????????????# # | | ???????????????# ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fitting Room Hydra I Have A Map? Power Corrupts Resistances Are Futile Shopping List There's More Where That Came From Challenges ------------ None Game ------ Seed FactoryHeatImpeller Manual? 0 Play Time 01:04:50 Cumulative 8.6 hours Start 2026.02.13 @ 23:24:03 End 2026.02.14 @ 11:01:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aec97e10-433d-46c7-b09a-5ac5b3515258