Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 00:38:55 Player: Harvey Danger Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (176) 880 Value Destroyed (5158) 5158 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 11358 Bonus ------- High Alert Combat Kills 160 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter Weapon Cycler > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Improved Target Analyzer Weapon Cycler > --- WEAPON ----------- Proton Cannon Compact Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Coolant Injector Large Storage Unit Improved Trap Scanner Advanced Terrain Scanner Core Analyzer Improved Hardlight Generator Long-range Proton Cannon Disruptor Cannon Disruptor Cannon Phase Cannon Phase Cannon Heavy Machine Gun Heavy Machine Gun Gauss Cannon Heavy Mace [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Advanced Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 6 | . . 1 . 1 2 . . 1 . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 178 | 6 9 13 17 12 4 4 35 18 24 . 36 Power 21 | 1 1 . 2 1 . 1 3 3 5 . 4 Engine 9 | 1 1 . 2 1 . . . 1 3 . . Core 12 | . . . . . . 1 3 2 2 . 4 Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 2 5 3 4 1 1 11 2 3 . 11 Treads 1 | . . . . . . . . . 1 . . Leg 2 | . . . . . . . . . . . 2 Wheel 42 | 2 2 5 3 4 1 1 11 2 2 . 9 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | 1 5 4 . 3 3 2 8 8 5 . 8 Device 26 | . 2 3 . . . 2 6 5 3 . 5 Storage 5 | 1 2 1 . . . . . 1 . . . Processor 10 | . 1 . . 1 2 . 1 . 2 . 3 Hackware 2 | . . . . 1 1 . . . . . . Protection 4 | . . . . 1 . . 1 2 . . . Artifact . | . . . . . . . . . . . . Weapon 65 | 2 1 4 12 4 . . 13 5 11 . 13 Energy Gun 13 | 2 1 . 2 2 . . 5 1 . . . Energy Cannon 18 | . . 3 2 1 . . 1 1 2 . 8 Ballistic Gun 18 | . . . 5 1 . . 5 1 2 . 4 Ballistic Cannon 4 | . . . . . . . 1 2 1 . . Launcher 10 | . . 1 3 . . . 1 . 5 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 5 . . . 4 . 3 . 1 Corrupted Parts 3 | . . . . 3 . . . . . . . System Corruption 10 | . . . . 10 . . . . . . . Parts Lost 93 | . 3 5 4 5 1 1 12 12 16 1 33 Power 16 | . 1 . 1 1 . . 1 1 5 . 6 Propulsion 35 | . 2 2 3 3 1 1 8 3 3 . 9 Utility 19 | . . 1 . . . . 2 4 5 1 6 Weapon 23 | . . 2 . 1 . . 1 4 3 . 12 Highest Loss Streak 30 | . 1 2 3 2 1 1 3 6 10 1 30 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 98 98 95 98 98 88 71 83 86 Engine 5 | . 13 11 10 8 7 . . 4 3 6 4 Core 3 | . . . . . . 6 6 7 4 6 4 Wheel 23 | . 27 32 32 35 26 28 29 17 6 6 8 Device 11 | . 10 10 11 3 . 12 13 14 13 9 12 Storage 8 | . 14 11 11 9 7 7 7 6 6 6 5 Processor 16 | . 3 11 11 9 23 23 21 16 19 26 26 Hackware 1 | . . . . 5 13 2 . . . . . Protection 2 | . . . . 9 1 . 2 6 . . . Energy Gun 5 | . 28 7 . 11 . . 2 . . . . Energy Cannon 4 | . . 13 12 5 7 7 . 2 4 6 10 Ballistic Gun 3 | . . . 7 1 7 7 9 3 . . 1 Ballistic Cannon 1 | . . . . . . . 1 5 4 6 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 13 90 50 36 42 38 47 52 89 83 70 79 Greatest Support 56 | 20 20 30 30 40 32 44 50 56 28 12 56 Greatest Overweight (x) 6 | . 4 1 1 1 1 1 1 1 5 5 6 Average Overweight (x) 1 | . 2 . 1 . 1 1 . 1 4 5 4 Largest Inventory Capacity 25 | 8 25 20 15 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 19 15 15 15 15 15 15 19 20 20 20 Most Carried 20 | 5 19 17 15 15 15 15 15 20 19 19 20 Average Carried 13 | 1 9 14 14 14 13 14 14 16 12 19 14 Final Capacity 20 | 8 20 15 15 15 15 15 15 20 20 20 20 Final Carried 19 | 2 18 13 15 12 15 14 15 17 19 19 . Class Distribution -------------------- 51% | Scavenger-Mutant 31% | Mutant 8% | Derelict-Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Matter Collected 3562 | 180 152 156 170 366 65 78 926 528 515 . 426 Remotely . | . . . . . . . . . . . . Salvage Created 6643 | . 615 714 749 796 65 214 1582 584 446 . 878 Parts 370 | . 35 40 50 49 3 10 104 23 16 . 40 Haulers Intercepted 5 | . 1 1 1 1 . . 1 . . . . Recyclers Shooed 4 | . . 1 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . Prevented 7 | . . . . . . . . . 7 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Combat Hostiles Destroyed 105 | . 10 9 15 7 1 2 23 11 11 . 16 Melee 2 | . . . . . . . . . 2 . . Guns 51 | . 10 1 5 5 . 2 22 2 . . 4 Cannons 37 | . . 8 8 2 1 . 1 8 . . 9 AOE 11 | . . . 2 . . . . . 9 . . Classes Destroyed 17 | . 6 2 3 2 . . 1 . 1 . 2 Worker 18 | . 3 2 . 6 . . 5 . . . 2 Builder 16 | . 2 2 2 2 . . 6 1 . . 1 Tunneler 4 | . . . . 1 . . 2 1 . . . Hauler 5 | . 1 1 1 1 . . 1 . . . . Recycler 9 | . . 3 1 . . . 4 . . . 1 Mechanic 2 | . 1 1 . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . Watcher 15 | . 2 . 2 4 . . 5 1 . . 1 Swarmer 27 | . . . 3 . . . 11 . 5 . 8 Saboteur 1 | . . . . . . . . . . . 1 Grunt 43 | . 10 7 7 3 . . 8 4 4 . . Brawler 2 | . . . 1 . . . 1 . . . . Duelist 2 | . . . . . . . . . 2 . . Sentry 15 | . . 2 4 3 1 2 1 2 . . . Specialist 1 | . . . . . . . . . . . 1 Hunter 10 | . . . . 1 . . . 4 . . 5 Programmer 4 | . . . . . . . 2 1 . . 1 Decomposer 3 | . . . . . . . . . 3 . . Best Kill Streak 13 | . 5 13 7 5 1 2 8 6 7 . 6 Combat Bots Only 7 | . 3 7 4 2 1 2 3 5 7 . 5 Max Kills in Single Turn 4 | . 1 1 2 2 1 1 2 1 4 . 2 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 4 | . . . 1 . . . . . 4 . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Hostile Shots Fired 1239 | . 55 41 53 53 27 82 152 227 206 16 327 Missed 358 | . 16 11 10 17 7 30 37 74 80 3 73 Damage Taken 12298 | . 510 389 543 601 151 260 1192 1970 2109 195 4378 Core 2250 | . 172 80 91 35 . 44 229 99 416 76 1008 Absorbed by Shields 545 | . . . . . . 121 424 . . . . Core Remaining (%) 62 | 100 31 . 57 93 . . 61 . . 30 . Volleys Fired 461 | . 64 39 63 55 4 8 106 50 15 . 57 Largest 3 | . 2 2 2 2 2 2 2 2 2 . 3 Hottest 252 | . 100 120 120 123 96 96 114 123 138 . 252 Shots Fired 916 | . 128 77 121 109 8 16 205 99 23 . 130 Gun 542 | . 128 20 44 80 4 8 192 30 . . 36 Cannon 349 | . . 53 68 29 4 8 13 69 11 . 94 Launcher 25 | . . 4 9 . . . . . 12 . . Special . | . . . . . . . . . . . . Kinetic 342 | . . . 44 16 4 8 168 49 4 . 49 Thermal 469 | . 128 73 68 29 4 8 37 50 7 . 65 Explosive 19 | . . 4 9 . . . . . 6 . . Electromagnetic 86 | . . . . 64 . . . . 6 . 16 Robot Hit Streak 19 | . 13 15 19 6 10 12 17 8 9 . 11 Robot Miss Streak 5 | . 3 4 5 5 . 1 5 2 1 . 3 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 6 | . 1 . . 1 . . 4 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . Shots Hit Robots 553 | . 72 48 65 55 7 14 123 73 16 . 80 Core Hits 268 | . 33 23 28 28 3 7 58 27 27 . 34 Critical Kills 6 | . . . . 1 . . 2 1 . . 2 Critical Parts Destroyed 3 | . . . . . . . 3 . . . . Critical Strikes 30 | . 9 . . 2 . . 5 9 . . 5 Burn 11 | . 9 . . . . . . 2 . . . Meltdown 3 | . . . . . . . . 1 . . 2 Destroy 6 | . . . . 1 . . 5 . . . . Blast 7 | . . . . . . . . 6 . . 1 Corrupt 3 | . . . . 1 . . . . . . 2 Melee Attacks 25 | . . . . . . . . . 23 . 2 Impact 25 | . . . . . . . . . 23 . 2 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13551 | . 948 883 1260 1221 143 296 3178 1888 1309 . 2425 Guns 6724 | . 944 153 489 896 61 153 3016 420 . . 592 Cannons 5261 | . . 579 574 325 82 143 154 1468 137 . 1799 Explosions 1441 | . . 151 197 . . . . . 1093 . . Melee 113 | . . . . . . . . . 79 . 34 Ramming 12 | . 4 . . . . . 8 . . . . Kinetic 5240 | . . . 489 143 61 153 2651 954 26 . 763 Thermal 5698 | . 944 732 574 325 82 143 519 934 111 . 1334 Explosive 935 | . . 151 197 . . . . . 587 . . Electromagnetic 1553 | . . . . 753 . . . . 506 . 294 Impact 113 | . . . . . . . . . 79 . 34 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . 1 . . 10 . . 15 1 14 14 19 Average Corruption 8 | . 1 . . 5 . . 8 1 11 14 8 Corruption Purged 5 | . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 108 | . . . . 9 . . 55 2 37 2 3 Message Errors 24 | . . . . 4 . . 9 . 10 . 1 Matter Fused 28 | . . . . 1 . . 14 2 11 . . Heat Flow Errors 10 | . . . . . . . 4 . 4 1 1 Energy Discharges 10 | . . . . 1 . . 5 . 2 1 1 Parts Rejected 2 | . . . . . . . 1 . 1 . . Parts Fused 3 | . . . . . . . 3 . . . . Data Loss (minor) 13 | . . . . 2 . . 6 . 5 . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . Misfires 6 | . . . . . . . 4 . 2 . . Alerts 2 | . . . . . . . 1 . 1 . . Misdirections 1 | . . . . . . . 1 . . . . Weapon Failures 7 | . . . . 1 . . 6 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 221 | . . 6 14 6 . . 18 17 128 . 32 Projectiles 133 | . . 6 14 6 . . 18 17 40 . 32 Explosions 48 | . . . . . . . . . 48 . . Melee 40 | . . . . . . . . . 40 . . Knockbacks 9 | . . . . . . . 2 6 . . 1 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . 2 6 . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 22 | . 2 . . . . . 4 . 16 . . Shots 3 | . . . . . . . . . 3 . . Rammed 2 | . 1 . . . . . 1 . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 506 | . 309 350 189 321 150 3 506 199 274 248 450 Average Temperature 95 | . 95 113 73 86 80 3 86 116 75 237 103 Received Heat Transfer 2261 | . 267 171 207 225 54 68 128 367 774 . . Effects 6 | . . 1 . . . . 2 . . . 3 Shutdowns 3 | . . . . . . . 1 . . . 2 Energy Bleed 1 | . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . 8 . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . 3 . . Robots Melted 4 | . . . . . . . . 1 . . 3 Combat Hostiles 4 | . . . . . . . . 1 . . 3 Parts Melted 26 | . 4 3 5 . 3 . 1 1 . . 9 Heat Transferred 11614 | . 3478 1665 1221 592 148 259 777 1675 148 . 1651 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Peak Influence 658 | . 257 389 470 505 279 230 658 467 . . 253 Initial 295 | . . 63 85 198 229 195 120 295 . . 35 Average 266 | . 140 141 283 353 261 211 381 353 . . 83 Maximum Alert Level 2 | . 1 1 2 2 1 1 2 2 . . 1 Low Security (%) 36 | 100 70 81 31 8 . 11 18 . . . 92 Level 1 43 | . 29 18 39 56 100 88 37 85 . . 7 Level 2 19 | . . . 29 34 . . 43 14 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 2 2 2 1 . . 4 3 . . 1 Investigation 2 | . . 1 . . . . . . . . 1 Extermination 3 | . . . . . . . 2 1 . . . Reinforcement 10 | . 2 1 2 1 . . 2 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Distress Signals 5 | . . 1 . 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 24 13 18 15 2 5 42 14 21 3 27 Peak Tracking Total 10 | . 5 4 3 3 1 3 4 5 10 3 9 Tactical Retreats 13 | . 2 . . 1 . . 3 1 5 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Traps Triggered 15 | . 1 1 . 1 . 3 7 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Machines Disabled 16 | . . 3 4 3 . . 4 1 . . 1 Max in Single Turn 2 | . . 2 1 1 . . 1 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Machines Accessed 10 | . . . 2 . 2 1 1 1 2 . 1 Terminals 3 | . . . 1 . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . Total Hacks 15 | . . . 3 . 3 2 2 2 2 . 1 Successful 9 | . . . 2 . 3 1 1 . 2 . . Failed 6 | . . . 1 . . 1 1 2 . . 1 Catastrophic 2 | . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . 1 . . 2 . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 4 | . . . . . 2 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 2 . 1 . . . . . . Terminal Hacks 4 | . . . 1 . . 1 . . 2 . . Open Door 4 | . . . 1 . . 1 . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . 1 . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . 1 1 1 1 . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . 12 Traps 3 | . . . . . . . . . . . 3 Emergency Access 5 | . . . . . . . . . . . 5 Patrols 4 | . . . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Turns Passed 7122 | 45 781 418 596 676 238 237 1575 742 1024 20 770 Spaces Moved 4719 | 43 449 271 390 486 225 179 1226 513 562 13 362 Core 10 | 10 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4709 | 33 449 271 390 486 225 179 1226 513 562 13 362 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 80 95 97 85 105 120 165 100 Average Speed 109 | 73 118 91 95 93 96 98 92 108 156 165 151 Slowest Speed 180 | 80 140 95 95 95 98 100 105 115 165 165 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 35 | 3 85 22 59 45 6 50 50 13 72 6 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . Unknown Exits Taken 5 | 1 . . . . . . 1 1 1 1 . Scrap Searched 9 | . . . . . . . . . 9 . . Spaces Dug 30 | . . . 11 . . . . . 19 . . Terrain Destroyed 238 | . . 28 50 . . . 61 5 78 . 16 Melee 19 | . . . . . . . . . 19 . . Projectile 48 | . . . . . . . 24 5 3 . 16 AOE 171 | . . 28 50 . . . 37 . 56 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Total 5786 | 56 569 367 492 598 238 224 1472 611 645 12 502 Wait 83 | . 23 21 1 17 . . 12 2 1 . 6 Move 4708 | 42 448 270 389 485 224 178 1225 512 561 12 362 Hop . | . . . . . . . . . . . . Pick Up 186 | 8 22 13 14 17 6 6 37 19 20 . 24 Fast Attach . | . . . . . . . . . . . . Attach 112 | 6 4 7 5 7 3 1 19 14 18 . 28 Detach . | . . . . . . . . . . . . Swap 66 | . 5 6 12 5 1 3 16 4 6 . 8 Drop 79 | . 2 11 8 12 . 4 24 2 1 . 15 Fire 461 | . 64 39 63 55 4 8 106 50 15 . 57 Melee 25 | . . . . . . . . . 23 . 2 Ram 2 | . 1 . . . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 64 | . . . . . . 24 32 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 4) 327 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 11) 370 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Discovered new exit (range 4) 607 | -10/Materials | Core integrity fell below 50% 826 | -10/Materials | Identified exit to Materials 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Build established: Scavenger-Mutant 1170 | -9/Materials | Discovered new exit (range 15) 1217 | -9/Materials | Identified exit to Storage 1226 | -9/Materials | Destroyed 7 combat bots 1245 | -9/Materials | Entered Storage 1369 | -9/Storage | Lost 3 parts (1p2n) 1728 | -9/Storage | Discovered new exit (range 14) 1840 | -9/Storage | Identified exit to Materials 1841 | -9/Storage | Entered Materials 1841 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2328 | -8/Materials | Met 7R-MNS 2403 | -8/Materials | Discovered new exit (range 13) 2501 | -8/Materials | System corruption reached 10% 2512 | -8/Materials | Identified exit to Factory 2517 | -8/Materials | Entered Factory 2517 | -7/Factory | Evolved 2 slots: Utility x2 2638 | -7/Factory | Identified exit to Garrison 2755 | -7/Factory | Entered Garrison 2755 | -7/Garrison | Warlord forces raided the area 2788 | -7/Garrison | Triggered checkpoint 2862 | -7/Garrison | Triggered checkpoint 2876 | -7/Garrison | Triggered checkpoint 2882 | -7/Garrison | Warlord forces retreated 2886 | -7/Garrison | Triggered checkpoint 2888 | -7/Garrison | Triggered checkpoint 2984 | -7/Garrison | Discovered new exit (range 8) 2991 | -7/Garrison | Identified exit to Factory 2992 | -7/Garrison | Entered Factory 3609 | -7/Factory | Lost 3 parts (1p2n) 3802 | -7/Factory | System corruption reached 10% 3955 | -7/Factory | Discovered new exit (range 15) 4039 | -7/Factory | Identified exit to Lower Caves 4536 | -7/Factory | Discovered new exit (range 9) 4564 | -7/Factory | Discovered new exit (range 4) 4567 | -7/Factory | Entered another Factory area 4567 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4743 | -6/Factory | Build established: Mutant 5013 | -6/Factory | Lost 5 parts (1n3u1w) 5120 | -6/Factory | Lost 6 parts (1p2n1u2w) 5150 | -6/Factory | Discovered new exit (range 4) 5309 | -6/Factory | Entered Lower Caves 5320 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5350 | -6/Lower Caves | Destroyed 7 combat bots 5355 | -6/Lower Caves | Core integrity fell below 50% 5403 | -6/Lower Caves | Lost 10 parts (4p3n2u1w) 5501 | -6/Lower Caves | Crushed by falling debris 5501 | -6/Lower Caves | System corruption reached 10% 5532 | -6/Lower Caves | Lost 3 parts (1p2u) 5601 | -6/Lower Caves | Lost 3 parts (1u2w) 6105 | -6/Lower Caves | Build established: Derelict-Mutant 6142 | -6/Lower Caves | Learned Factory security intel 6325 | -6/Lower Caves | Discovered new exit (range 5) 6333 | -6/Lower Caves | Entered another Lower Caves area 6333 | -6/Lower Caves | Discovered new exit (range 12) 6353 | -6/Lower Caves | Entered Factory 6353 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6668 | -5/Factory | Build established: Derelict-Gunner 6976 | -5/Factory | Lost 3 parts (1p1n1w) 6993 | -5/Factory | Cargo convoy interrupted 7049 | -5/Factory | Core integrity fell below 50% 7084 | -5/Factory | System corruption reached 10% 7109 | -5/Factory | Core integrity fell below 20% 7123 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07111_ U-05 Engineer lays Concrete. 07113_ K-01 Serf collects debris. 07113_ U-05 Engineer lays Concrete. 07115_ Penetrated by Slug. 07115_ U-05 Engineer lays Concrete. 07117_ Lgt. Fission Core destroyed. 07117_ U-05 Engineer lays Concrete. 07117_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07118_ U-05 Engineer lays Concrete. 07118_ Slug penetrates H-66 Slayer. 07119_ Gauss Rifle destroyed. 07119_ K-01 Serf collects debris. 07119_ U-05 Engineer lays Concrete. 07120_ Imp. Coolant Injector destroyed. 07120_ U-05 Engineer lays Concrete. 07121_ H-66 Slayer destroyed. 07121_ U-05 Engineer lays Concrete. 07122_ K-01 Serf collects debris. 07123_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????#+???? ?????????????????? | | ????????????????????#????# #### ##???????????????? | | ????????????????????# ???# ???????????????? | | ????????????????????# #### ???????????????? | | ???????????????????## ????????????????? | | ???????????????????? = ????????????????? | | ????????????????????? ????????????????? | | ?????????????? ??????? ####?????????????? | | ?????????????? ? ?? """% ##"###???????????? | | ??????????????? """"% # #???????????? | | ???????????????? 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"" | | ??????????????????????????????# # #? "" | | ??????????????????????????????########## #?? | | ???????????????????????????????????????# #??#### | | ???????????????????????????????????????# #???### | | ?????????????????????????????########### #???# | | ?????????????????????????????# # ##### | | ?????????????????????????????# + | | ?????????????????????????????# # | | ?????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed PointyPowerKinecellerator Manual? 0 Play Time 01:38:05 Cumulative 9.7 hours Start 2024.04.02 @ 22:48:50 End 2024.04.03 @ 00:38:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a30a33a1-79f7-4fd7-b328-b23a78d5921e