Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 22:25:02 Player: Cracklepappy Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (426) 2130 Value Destroyed (22667) 22667 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (9232) 9232 TOTAL SCORE: 43829 Bonus ------- High Alert Combat Kills 5344 Follower Combat Kills 1030 Entered Garrisons 600 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 414 Friendly Fire -256 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (8) ------ Experimental Optical Array Experimental Core Analyzer System Mapper > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Core Cannon Improved Plasma Cutter Vibroblade Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Long-range Terrain Scanner Experimental Core Analyzer Improved Force Field Advanced Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Coil Gun Hypervelocity Coil Gun Railgun Helical Railgun Heavy Mass Driver > --- INVENTORY -------- Reinforced Fission Core Cooled Antimatter Reactor Compact Wheel Advanced Cooling System Improved Coolant Injector Improved Coolant Injector Experimental Energy Well Matter Compressor Matter Compressor Experimental Optical Array IFF Parser Experimental Core Analyzer Advanced Recoil Stabilizer Precision Energy Filter Improved Weapon Cycler Experimental Cloaking Device Advanced Remote Force Field System Mapper System Purifier Long-range Tractor Beam Transdimensional Reconstructor Vortex Rifle Vortex Rifle Coil Gun Hardcell Cannon Vortex Catalyst Activator Improved Plasma Cutter Multitool Great Maul [Rating: 141] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Cargo Storage Unit Device Advanced Shield Generator Storage Cargo Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Hypervelocity Coil Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Slots Evolved 14 | . . . . 4 . . . 2 . 2 . . . 2 . . . . 2 . . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Utility 6 | . . . . 1 . . . 1 . 1 . . . 1 . . . . 1 . . . 1 . Weapon 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . Parts Attached 294 | 8 3 5 13 28 20 10 13 3 9 15 . 12 28 12 4 2 10 4 14 2 15 3 44 17 Power 34 | 1 . 1 2 4 2 2 2 . 1 1 . 1 1 3 . . 1 2 1 . 1 . 5 3 Engine 16 | 1 . 1 2 3 1 2 . . 1 1 . 1 1 2 . . . . . . . . . . Core 6 | . . . . 1 1 . 2 . . . . . . 1 . . . . . . . . 1 . Reactor 12 | . . . . . . . . . . . . . . . . . 1 2 1 . 1 . 4 3 Propulsion 52 | 2 1 3 1 4 3 1 . . 1 1 . 1 5 5 1 . 1 1 2 1 . 1 15 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 52 | 2 1 3 1 4 3 1 . . 1 1 . 1 5 5 1 . 1 1 2 1 . 1 15 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 2 2 . 4 5 4 1 6 2 1 4 . 5 7 3 2 1 6 . 7 1 8 2 11 6 Device 63 | 1 . . 2 4 3 . 4 2 1 2 . 2 5 3 2 1 4 . 6 1 5 2 8 5 Storage 7 | 1 2 . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . Processor 11 | . . . . 1 1 1 1 . . 1 . 1 1 . . . . . . . 1 . 3 . Hackware 5 | . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 Protection 4 | . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 3 . 1 6 15 11 6 5 1 6 9 . 5 15 1 1 1 2 1 4 . 6 . 13 6 Energy Gun 28 | 2 . . 3 7 . . . . . 5 . . 4 . . . . . 1 . 1 . 2 3 Energy Cannon 7 | . . . . . . . . . . 1 . 2 . . . . . . . . . . 3 1 Ballistic Gun 52 | 1 . . 2 5 7 4 2 . 2 2 . 3 11 1 1 . 1 . 1 . 3 . 6 . Ballistic Cannon 17 | . . . . 2 2 . 3 . 4 . . . . . . 1 . 1 1 . 1 . 2 . Launcher 6 | . . 1 . 1 1 1 . . . . . . . . . . . . . . 1 . . 1 Special Weapon 4 | . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 3 . . . . 1 2 . 1 1 . . . 5 . . . 6 1 1 1 Parts Lost 95 | . . . 6 7 3 . 7 . . . . 1 8 . . . . 3 1 2 . . 39 18 Power 10 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . 4 2 Propulsion 25 | . . . . 2 2 . . . . . . . 2 . . . . 1 1 1 . . 11 5 Utility 18 | . . . 1 1 . . . . . . . . . . . . . 2 . 1 . . 10 3 Weapon 42 | . . . 4 3 1 . 5 . . . . 1 6 . . . . . . . . . 14 8 Highest Loss Streak 9 | . . . 2 4 2 . 2 . . . . 1 4 . . . . 2 1 2 . . 9 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Backups 23 | 3 18 17 14 15 19 19 17 17 18 18 18 19 24 27 27 28 27 28 28 28 28 29 25 25 Power . | . 1 1 . . . 1 . 1 1 1 1 1 1 . . . . . . . . 2 1 . Propulsion 1 | . 3 2 2 1 1 1 2 2 1 1 1 1 1 . 2 2 2 1 1 1 1 1 1 . Utility 11 | . 8 6 4 6 6 7 9 10 10 7 7 6 10 13 13 13 12 12 13 14 16 17 16 18 Weapon 7 | 2 6 7 5 5 9 8 3 3 3 7 8 9 10 12 10 10 10 10 9 8 7 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 114 | 1 7 5 8 9 4 7 6 . 3 2 1 5 10 5 2 . 4 . 6 . 8 2 2 17 Power 12 | . . . . 1 1 . 2 . 1 . . 1 2 . . . . . 1 . 1 . . 2 Propulsion 11 | 1 1 . 5 . . 2 . . . . . 2 . . . . . . . . . . . . Utility 62 | . 3 5 3 6 3 3 4 . 2 . . . 4 4 . . 3 . 2 . 4 1 2 13 Weapon 26 | . 3 . . 2 . 1 . . . 2 1 2 4 1 2 . 1 . 3 . 2 1 . 1 Tool/Special 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 87 | . 100 100 99 98 99 98 89 84 84 85 86 86 86 91 88 88 88 83 83 83 79 78 78 65 Engine 5 | . 14 14 13 7 6 9 3 . 5 6 6 6 6 7 5 5 5 3 . . . . . . Core 1 | . . . . 1 2 . 5 7 1 . . . . 2 5 5 3 . . . . . 1 3 Reactor 2 | . . . . . . . . . . . . . . . . . 1 7 10 10 6 5 8 6 Wheel 16 | . 28 28 28 17 17 16 9 7 7 13 13 13 17 21 17 17 17 16 14 14 15 15 16 7 Device 12 | . 14 14 9 12 9 . 3 7 7 7 13 10 5 10 11 12 16 21 20 20 20 15 16 7 Storage 7 | . 14 14 14 9 9 9 9 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 4 3 Processor 7 | . . . . 2 9 17 14 15 15 17 13 15 16 11 11 9 5 1 . . . 5 6 13 Hackware 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 2 . Energy Gun 4 | . 28 22 17 17 . . . . . 1 26 12 3 . . . . . . . . . 1 . Ballistic Gun 17 | . . . 9 26 32 44 25 7 9 11 . 9 25 28 29 25 18 14 10 10 10 20 12 3 Ballistic Cannon 6 | . . . . . 11 . 18 28 27 18 . 8 3 . . 2 4 9 14 15 13 5 3 . Peak Build Rating 141 | 7 9 9 15 34 35 39 45 47 58 78 72 76 74 84 88 88 93 97 109 108 125 125 141 137 Average Rating 70 | 5 8 9 10 26 29 33 41 46 51 74 72 72 67 80 85 86 88 95 106 107 113 124 121 112 On Entrance 63 | . 7 9 9 15 27 34 39 44 46 58 72 72 71 73 82 86 88 93 97 107 108 125 124 101 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 258 | 15 50 51 56 68 69 66 73 74 89 87 74 80 180 200 200 207 212 222 232 229 248 238 258 248 Greatest Support 64 | 20 20 20 20 20 24 28 28 28 28 56 56 56 62 54 56 56 56 56 60 60 60 60 64 40 Greatest Overweight (x) 15 | . 2 2 2 6 6 2 2 2 3 1 1 1 7 4 3 3 4 4 7 3 4 4 10 15 Average Overweight (x) 2 | . 1 2 2 2 2 2 2 2 2 1 1 1 1 3 3 3 3 3 3 3 3 3 3 7 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 25 | 7 19 20 20 20 20 20 20 20 20 20 20 20 25 30 30 30 30 30 30 30 30 30 30 28 Most Carried 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 24 | 4 18 19 19 19 19 19 19 19 19 19 19 19 24 29 29 30 29 29 29 28 29 29 26 27 Final Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 29 30 30 27 5 Class Distribution -------------------- 23% | Hauler-Gunner 21% | Scavenger-Gunner 13% | Gunner 13% | Hauler-Executioner 9% | Mutant 7% | Scavenger-Executioner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Pyromaniac-Gunner | -6/Waste Gunner | -6/Factory Hauler-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Zhirov Hauler-Gunner | -4/Proximity Caves Hauler-Executioner | -4/Factory Hauler-Executioner | -4/Upper Caves Hauler-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Matter Collected 21543 | 432 253 150 316 654 1938 1252 2465 . 1060 1034 134 875 2276 620 205 167 389 745 1133 731 667 498 3104 445 Remotely 2894 | . . . . . . . 38 . 276 307 . . 330 140 . . . . 242 . . . 1561 . Salvage Created 22790 | 161 217 153 646 1635 1514 1056 1628 . 478 1214 1632 1334 2703 786 247 99 389 742 753 117 234 719 3250 1083 Parts 999 | 13 17 10 35 81 81 64 88 . 19 49 16 61 116 34 8 4 14 26 34 5 11 19 143 51 Haulers Intercepted 13 | . 1 . . 3 . 3 . . . 2 . 2 . . . . . . . . . 1 1 . Recyclers Shooed 11 | 2 1 . . 1 . . . . . 3 . . . 1 . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . . . . . . . 7 27 . 5 . 22 . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Combat Hostiles Destroyed 341 | . 5 4 12 30 27 22 41 . 6 21 6 23 33 5 1 1 . 12 11 3 3 6 51 18 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 205 | . 4 . 10 30 20 18 25 . 3 8 2 14 26 5 1 1 . 3 5 . 3 5 17 5 Cannons 85 | . . . . . 7 . 9 . 3 10 . 8 7 . . . . 9 3 3 . 1 16 9 AOE 43 | . 1 4 1 . . 4 7 . . 3 . 1 . . . . . . 3 . . . 17 2 Classes Destroyed 29 | 3 3 1 3 6 2 2 . . 2 . 1 1 . . 2 . . . . . 1 1 1 . Worker 22 | 1 1 2 . 2 . 2 . . . 3 . . . 2 . . . . 1 . . . 8 . Builder 18 | . . . . 1 . 1 . . . 2 . 3 . 1 . . . . 2 . . . 8 . Tunneler 6 | 3 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Hauler 13 | . 1 . . 3 . 3 . . . 2 . 2 . . . . . . . . . 1 1 . Recycler 13 | 1 . . . . . . . . . 3 . 1 . 2 . . . . 1 . . . 5 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Watcher 6 | . . . . . 2 1 1 . . . . . . . . . . . . . . . 2 . Swarmer 46 | . 3 . . 6 1 3 3 . . 6 . 8 9 . . . . . . . 1 . 6 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 148 | . 2 2 . 16 15 11 28 . 2 6 . 8 13 2 . . . 10 4 . . 4 18 7 Brawler 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Duelist 7 | . . . . . . 1 1 . 1 1 . 1 . . . . . . . . . . 2 . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 42 | . . . . 6 6 5 6 . 1 3 . 3 6 1 . . . 1 . . . . 2 2 Specialist 9 | . . . . . . . . . 1 2 . . . . . . . . . 2 . . 1 3 Hunter 23 | . . . . 1 2 1 . . 1 2 . 1 2 2 . . . . 2 . . 2 7 . Programmer 31 | . . . . . 3 . 2 . . 1 . 1 1 . . . . . 5 1 1 . 11 5 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . 4 1 . 1 . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Best Kill Streak 17 | 2 3 2 3 6 5 8 6 . 3 14 3 7 7 3 1 1 . 5 6 1 2 3 17 5 Combat Bots Only 12 | . 3 2 3 5 5 4 6 . 3 10 4 5 7 2 1 1 . 5 6 1 2 3 12 5 Max Kills in Single Turn 5 | 1 1 1 1 3 2 4 3 . 2 4 1 3 2 1 1 1 . 1 3 1 2 1 5 2 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . Exploded 4 | . 1 1 1 . . 4 3 . . 3 . 1 . . . . . . 3 . . . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Hostile Shots Fired 1756 | . 25 6 50 110 90 51 142 . 20 105 . 64 203 32 10 2 . 67 41 26 10 20 448 234 Missed 526 | . 7 1 15 24 32 13 44 . 5 27 . 23 70 10 4 . . 20 10 8 1 3 149 60 Hits 1230 | . 18 5 35 86 58 38 98 . 15 78 . 41 133 22 6 2 . 47 31 18 9 17 299 174 Melee 7 | . . . . 1 . . 3 . . . . 2 . . . . . . . . . . 1 . Projectile 1223 | . 18 5 35 85 58 38 95 . 15 78 . 39 133 22 6 2 . 47 31 18 9 17 298 174 Critical Strikes 48 | . . . 1 4 1 1 6 . . . . 1 2 1 . . . 2 3 . 2 2 17 5 Actively Blocked 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . Part Disruptions 9 | . . . . . . . . . . . . . . . 1 . . . 1 6 . . 1 . Damage Taken 19263 | . 175 69 763 1160 1029 519 1595 . 255 994 . 704 1951 301 19 25 . 756 625 159 160 212 4960 2832 Core 2497 | . 57 10 155 93 116 39 214 . 6 123 . 63 95 33 3 . . 117 78 . . 13 614 668 Absorbed by Shields 3812 | . . . . . . . 76 . . . . . 39 112 10 10 . 273 231 61 150 207 1653 990 Regen/Repaired (Parts) 395 | . . . . 105 . . . . . . . . . . . . . . 117 . 173 . . . Core Remaining (%) 66 | 100 . . 11 . . . 16 . 99 . . . 66 . . . . 84 . . . 92 . . Volleys Fired 1041 | 31 20 11 67 48 131 43 115 2 10 45 18 41 124 24 7 6 34 27 19 15 6 19 134 44 Largest 5 | 1 2 2 2 5 5 5 5 1 5 5 5 5 5 5 5 5 1 5 5 5 4 5 5 3 Hottest 360 | 20 80 80 105 305 143 125 178 5 178 152 290 300 352 173 171 171 30 183 227 224 175 198 360 255 Shots Fired 3287 | 31 40 17 119 229 397 206 381 2 50 174 89 183 407 94 29 13 34 107 88 42 13 62 380 100 Gun 2393 | 31 40 10 105 228 284 204 268 . 15 82 71 119 355 94 29 11 . 64 40 20 8 51 232 32 Cannon 813 | . . . . . 106 . 108 . 35 91 18 64 52 . . 2 . 43 48 22 5 11 141 67 Launcher 31 | . . 7 1 1 7 2 5 . . . . . . . . . . . . . . . 7 1 Special 50 | . . . 13 . . . . 2 . 1 . . . . . . 34 . . . . . . . Kinetic 2558 | 31 . . 37 111 390 204 376 . 50 156 . 120 332 94 29 13 . 107 88 42 13 62 278 25 Thermal 589 | . . . 53 117 . . . . . 17 89 63 75 . . . 34 . . . . . 79 62 Explosive 20 | . . 7 1 1 4 2 5 . . . . . . . . . . . . . . . . . Electromagnetic 94 | . 40 10 28 . 3 . . . . . . . . . . . . . . . . . . 13 Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 . Robot Hit Streak 48 | 6 3 4 20 13 24 6 22 1 10 12 20 15 48 9 12 11 18 16 8 4 5 15 23 17 Robot Miss Streak 12 | 3 5 1 3 5 6 12 11 1 3 3 1 5 2 4 1 . 1 6 4 4 . 3 6 3 Penetration Max 2 | . . . . . . . . . . . . 1 1 . . . . 1 1 . 2 1 1 1 Secondary Targets 26 | . . . . 8 . 1 6 . . . . 2 5 1 . . . . . . 1 . 2 . Max Gunslinging Chain 2 | . . . . 2 . 1 1 . . . . 1 1 1 . . . . . . 1 . 1 . Shots Hit Robots 1882 | 17 17 7 84 131 224 106 198 1 27 86 76 104 281 49 15 9 31 66 34 21 3 39 196 60 Core Hits 1013 | 6 11 11 31 64 109 85 129 . 18 48 15 61 132 22 10 5 11 27 25 4 6 27 117 39 Critical Kills 36 | . . . . . 1 . . . . 1 1 . 4 6 3 2 . 1 5 . . 5 7 . Critical Parts Destroyed 41 | . . . . . 1 . . . . 1 . . 7 5 1 1 . 6 3 1 . 3 12 . Critical Strikes 122 | . . . 2 6 3 . 2 . . 4 7 1 20 12 4 3 . 12 11 4 . 9 22 . Burn 20 | . . . 1 6 . . . . . . 6 1 6 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 77 | . . . . . 2 . . . . 2 . . 11 12 4 3 . 7 8 2 . 8 18 . Blast 21 | . . . . . 1 . 2 . . 2 . . 3 . . . . 5 3 2 . 1 2 . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 47 | . . . . . . 4 6 . . 2 . . 2 2 . 10 . . . . . 14 3 4 Impact 43 | . . . . . . 4 6 . . 2 . . 2 2 . 10 . . . . . 14 3 . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51527 | 215 314 382 1331 2429 3213 2070 4027 . 679 3608 1572 2871 5352 522 211 92 361 2307 2349 744 271 1062 12354 3191 Guns 25801 | 215 242 70 1271 2429 2443 1482 2206 . 169 1012 1168 1647 4722 522 211 92 . 1023 345 161 239 655 2951 526 Cannons 14350 | . . . . . 770 . 1020 . 510 1592 404 1116 630 . . . . 1284 967 583 . 310 3303 1861 Explosions 10875 | . 72 312 60 . . 588 801 . . 1004 . 108 . . . . . . 1037 . . . 6089 804 Melee 97 | . . . . . . . . . . . . . . . . . . . . . . 97 . . Ramming 43 | . . . . . . . . . . . . . . . . . . . . . 32 . 11 . Kinetic 29690 | 215 . . 446 892 3213 1482 3226 . 679 2434 . 1962 4057 522 211 92 . 2307 1312 744 239 965 4304 388 Thermal 12788 | . 72 . 542 1537 . . . . . 906 1572 909 1295 . . . 361 . 979 . . . 2270 2345 Explosive 2029 | . . 312 60 . . 588 801 . . 268 . . . . . . . . . . . . . . Electromagnetic 1111 | . 242 70 283 . . . . . . . . . . . . . . . 58 . . . . 458 Impact 97 | . . . . . . . . . . . . . . . . . . . . . . 97 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5769 | . . . . . . . . . . . . . . . . . . . . . . . 5769 . Highest Corruption 14 | . . . . 2 5 5 12 . . . 13 13 13 . . . . . 4 1 1 . 14 11 Average Corruption 8 | . . . . 1 3 5 10 . . . 9 13 13 . . . . . 2 1 1 . 6 10 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . 5 . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . . . . 1 39 29 67 . . . 11 41 71 . . . . . 8 4 . . 46 49 Message Errors 80 | . . . . . 5 10 19 . . . 1 13 10 . . . . . . 1 . . 10 11 Matter Fused 91 | . . . . . 11 6 14 . . . 3 9 21 . . . . . 4 3 . . 8 12 Heat Flow Errors 46 | . . . . . 8 5 8 . . . 3 5 4 . . . . . 1 . . . 8 4 Energy Discharges 29 | . . . . . 3 3 4 . . . 2 . 7 . . . . . 1 . . . 4 5 Parts Rejected 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 29 | . . . . . 3 1 3 . . . 1 4 7 . . . . . . . . . 3 7 Data Loss (major) 27 | . . . . . 2 . 10 . . . . 2 6 . . . . . 1 . . . 2 4 Misfires 17 | . . . . . 2 2 2 . . . . 3 4 . . . . . 1 . . . 1 2 Alerts 10 | . . . . . . 1 . . . . . 2 5 . . . . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Weapon Failures 27 | . . . . . 4 1 5 . . . 1 1 6 . . . . . . . . . 7 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1483 | . . . . . . 30 17 . . 162 . 74 . . . . 23 45 232 77 . 127 591 105 Projectiles 530 | . . . . . . . 3 . . 45 . 21 . . . . 23 45 59 77 . 54 119 84 Explosions 880 | . . . . . . 30 14 . . 117 . 53 . . . . . . 173 . . . 472 21 Melee 73 | . . . . . . . . . . . . . . . . . . . . . . 73 . . Knockbacks 66 | . . . . . 9 . 10 . 3 13 . 2 6 . . . . 8 3 2 . 1 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 61 | . . . . . 8 . 9 . 3 12 . 2 6 . . . . 6 3 2 . 1 9 . Secondary 5 | . . . . . 1 . 1 . . 1 . . . . . . . 2 . . . . . . Self-Inflicted Damage 877 | . . . 17 . 117 . 90 . . . . . . . . . . . 80 . 16 . 539 18 Shots 17 | . . . 1 . 4 . 4 . . . . . . . . . . . 1 . . . 6 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 108 33 269 450 253 349 283 . 4 288 338 339 359 333 168 84 . 54 149 54 . . 333 377 Average Temperature 80 | . 38 13 17 111 45 98 77 . 4 103 135 74 75 107 53 49 . 11 34 16 . . 81 108 Received Heat Transfer 4284 | . 42 39 432 414 279 234 737 . 36 258 . 90 438 42 . . . 176 36 . 23 22 419 567 Effects 12 | . . . . 3 . 3 2 . . . 1 1 1 . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Interference 9 | . . . . 3 . 3 1 . . . . . 1 . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 10 | . 1 . 4 . . . . . . . . . . . . . . . . . . . 1 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Melted 35 | . . . 2 9 2 . . . . . 8 . 5 . . . 1 . . . 1 . 3 4 Heat Transferred 16757 | . 150 . 834 3198 . . . . . 783 4069 1747 2592 . . . 955 . 600 . . . 1429 400 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 3 Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Maximum Alert Level 5 | . . . . 2 5 3 5 4 3 3 1 2 5 3 . . . . 2 . . . 4 3 Low Security (%) 24 | 100 100 100 . 33 . . . . . . . 59 . . . . . . 38 . . . 41 . Level 1 11 | . . . . 34 8 . . . . 13 100 29 5 . . . . . 51 . . . 11 . Level 2 15 | . . . . 31 14 . 9 . . 61 . 10 10 . . . . . 10 . . . 13 64 Level 3 28 | . . . . . 35 100 28 61 100 24 . . 29 100 . . . . . . . . 13 35 Level 4 13 | . . . . . 36 . 28 38 . . . . 45 . . . . . . . . . 18 . Level 5 5 | . . . . . 6 . 33 . . . . . 9 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Peak Influence 2131 | 5 70 70 . 469 1729 959 2131 1118 956 1020 351 461 1628 943 . . . . 467 . . . 1280 770 Initial 1118 | . . 16 . . 293 842 543 1118 747 501 351 175 318 854 . . . . 14 . . . . 699 Average 658 | . 11 11 . 276 1053 866 1294 1096 853 540 304 208 1098 775 . . . . 212 . . . 506 693 Influence Increases 13615 | 25 240 122 . 931 1506 820 1698 . 229 841 . 766 1390 491 . . 18 428 737 60 305 266 2091 651 Destroy 0b10 Robot/C 6900 | . 100 40 . 600 660 500 820 . 160 420 . 460 660 120 . . . 300 220 60 220 180 1020 360 Destroy 0b10 Robot/NC 550 | 25 10 15 . 40 35 45 10 . 5 50 . 35 50 40 . . 15 10 25 . . 10 125 5 Destroy Leader 1034 | . 22 10 . 146 20 130 40 . 30 94 . 122 50 34 . . . 40 50 . . 20 176 50 Allied During Kill 267 | . . . . . 27 11 . . 19 . . . 7 19 . . 3 48 . . 70 56 7 . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . Successful Hack 217 | . 35 . . 6 23 8 . . . 28 . 17 21 18 . . . . 21 . . . 24 16 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1050 | . . 30 . 45 15 75 15 . 15 165 . 75 30 135 . . . . 255 . . . 75 120 Anti-Garrison Action 1800 | . . . . . 550 . 650 . . . . . 450 . . . . . . . . . 150 . Destroy Structure 1277 | . 13 27 . 9 116 21 73 . . 69 . 57 122 110 . . . . 166 . . . 424 70 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . 15 30 Lose Combat Pursuer 405 | . . . . 75 60 30 90 . . 15 . . . 15 . . . 30 . . 15 . 75 . Influence Decreases 12951 | 25 198 164 . 480 228 1713 403 1063 341 793 753 562 217 1184 817 118 18 405 305 451 120 515 848 1230 Entered New Map 6198 | . . 26 . . 158 887 293 1013 321 455 653 76 137 774 347 23 . . 9 169 64 249 . 544 Time Decay 5200 | 25 198 138 . 410 . 446 . 50 . 318 100 393 . 350 470 95 18 395 296 262 56 246 448 486 Lost Part 860 | . . . . 70 30 . 70 . . . . 10 80 . . . . 10 . 20 . . 390 180 Lost Ally 310 | . . . . . 40 80 40 . 20 20 . . . 60 . . . . . . . 20 10 20 Purge Threat 383 | . . . . . . 300 . . . . . 83 . . . . . . . . . . . . Squads Dispatched 57 | . 2 . . 6 . 5 . . 1 6 . 11 . 5 . . . 1 3 . . . 13 4 Investigation 13 | . 2 . . . . . . . . 2 . 3 . 5 . . . . 1 . . . . . Extermination 11 | . . . . . . . . . . 1 . 2 . . . . . . 2 . . . 4 2 Reinforcement 15 | . . . . 2 . 4 . . 1 3 . 2 . . . . . . . . . . 3 . Assault 11 | . . . . 1 . 1 . . . . . 2 . . . . . 1 . . . . 5 1 Garrison 7 | . . . . 3 . . . . . . . 2 . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Distress Signals 18 | . 1 . . 5 . 6 . . . . . . . . . . . . 1 . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 520 | . 11 7 12 44 34 41 44 . 8 24 5 29 33 13 1 1 . 18 20 3 68 7 70 27 Peak Tracking Total 14 | . 7 2 3 8 6 6 6 . 2 7 3 4 7 4 1 1 . 5 5 2 14 4 9 7 Tactical Retreats 22 | . . 1 . 3 2 2 5 . . 1 . . . 1 . . . 1 . . 1 . 5 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Traps Triggered 31 | . . . . 3 2 . 10 . 1 3 . 1 7 1 . . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . 5 7 7 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Machines Disabled 92 | . . 2 . 3 7 5 7 . 1 11 . 5 9 9 . . . . 17 1 1 . 6 8 Max in Single Turn 9 | . . 1 . 1 1 3 1 . 1 9 . 5 2 5 . . . . 6 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Garrison Relay 16 | . . . . . 5 . 6 . . . . . 5 . . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Machines Accessed 84 | . 10 1 . 4 5 7 4 2 . 6 . 8 2 8 . 1 5 . 5 . 7 1 4 4 Terminals 53 | . 8 1 . 2 5 6 4 2 . 4 . 2 2 6 . . . . 3 . . 1 3 4 Fabricators 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . . 1 . 2 . . . . . . . . . . 1 . Total Hacks 210 | . 24 1 . 13 12 17 7 2 . 10 . 22 3 21 . 1 26 . 14 . 17 1 10 9 Successful 103 | . 13 . . 6 3 5 2 1 . 4 . 6 2 4 . 1 26 . 7 . 17 1 4 1 Failed 106 | . 11 1 . 7 9 12 5 1 . 6 . 16 1 17 . . . . 6 . . . 6 8 Catastrophic 23 | . 1 1 . . 2 2 1 1 . 3 . 4 1 6 . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 58 | . 13 1 . 6 4 13 2 . . 3 . 3 . 7 . . . . 5 . . . 1 . Terminals 122 | . 20 1 . 6 12 15 7 2 . 6 . 6 3 17 . . . . 9 . . 1 8 9 Fabricators 8 | . . . . . . . . . . 1 . 5 . 2 . . . . . . . . . . Repair Stations 10 | . . . . 5 . . . . . . . . . . . . . . 5 . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . 4 . 2 . . . . . . . . . . Garrison Access 16 | . . . . 2 . 2 . . . 3 . 7 . . . . . . . . . . 2 . Terminal Hacks 75 | . 5 . . . 3 3 1 1 . 4 . 1 2 1 . 1 26 . 4 . 17 1 4 1 Record 28 | . . . . . . . . . . . . . . . . 1 14 . . . 12 1 . . Part Schematic 6 | . . . . . . 1 . . . . . . . . . . 4 . 1 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . 4 . . . . . . . . . . . . . . . 4 . 1 . 4 . 1 . Open Door 3 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Emergency Access Points 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Zone Layout 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 . . . . . . . . . . . . . . 2 . . . . . Scan Component 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Repair 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Unlock Access 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 13 | . 8 . . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . . Terminals 8 | . 6 . . 1 . . 1 . . . . . . . . . . . . . . . . . Skim 7 | . 6 . . 1 . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 9 1 . 4 4 7 3 1 . 5 . 8 1 8 . . . . 5 . . . 4 4 Full Trace Events 15 | . . . . . 4 . 2 . . 1 . 2 1 5 . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . . . . . . . . . 4 . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . 128 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Time 114 | . . . . 64 . . . . . . . . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 68 | . . . . . 22 . 22 . . 3 . 1 18 . . . . . . . . . 2 . Machine Destruction 65 | . . . . . 22 . 22 . . . . 1 18 . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . 6 . 6 . . . . . 3 . . 4 . 1 . . 5 . . 1 Allies Hacked 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Total Allies 26 | . . . . . 6 . 6 . . . . . 3 . . 4 . 1 . . 5 . . 1 Largest Group 5 | . . . . . 4 4 3 3 3 1 . . 3 3 . 4 4 4 1 . 5 4 3 1 Highest-Rated Group 310 | . . . . . 62 50 76 54 54 18 . . 113 113 . 117 117 117 47 . 310 240 178 64 Highest-Rated Ally 68 | . . . . . 31 15 31 18 18 18 . . 46 46 . 30 30 47 47 . 68 64 64 64 Initial Warlord ECA Mod 567 | . . . . . . 10 10 19 19 28 28 28 28 37 37 37 37 36 36 36 36 35 35 35 Total Orders 14 | . . . . . . . . . . . . . . . . . 6 . . . 8 . . . STAY 5 | . . . . . . . . . . . . . . . . . 2 . . . 3 . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . 3 . . . 2 . . . GUARD 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Ally Attacks 183 | . . . . . 31 31 3 . 6 1 . . 1 18 . . . 50 5 . 23 10 3 1 Total Damage 5310 | . . . . . 574 539 26 . 91 30 . . 39 593 . . . 1086 121 . 1451 588 116 56 Kills 32 | . . . . . 6 5 . . 2 . . . . 3 . . . 5 . . 8 3 . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Active Infowar (turns) 11979 | 120 1030 762 1246 . . 1036 146 . . 601 . . 1 . 1159 1517 192 34 768 248 . 700 1150 1269 Optics 1740 | . . . . . . . . . . . . . . . . . . . . . . . 471 1269 IFF 5348 | . . . . . . . . . . 138 . . . . 1159 1517 192 34 767 248 . 700 593 . Terrain 756 | . . . . . . . . . . . . . . . . . . . 1 . . . 702 53 Seismic 3158 | 120 1030 762 1246 . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Analysis 1645 | . . . . . . 1036 146 . . 463 . . . . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 3 . . . . . . . . . . . 2 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Turns Passed 26767 | 174 1030 762 1868 984 1785 1107 1813 104 309 707 202 1013 1618 793 1196 1596 516 1698 1182 566 1528 1264 1683 1269 Spaces Moved 15570 | 112 867 526 1320 451 961 713 876 73 177 436 114 676 824 484 820 1043 256 1088 540 355 846 759 726 527 Core 144 | 1 . . . . . . . . . . . . . . . . . . . . . . . 143 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 15426 | 111 867 526 1320 451 961 713 876 73 177 436 114 676 824 484 820 1043 256 1088 540 355 846 759 726 384 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 120 130 130 130 115 115 115 105 131 137 141 138 138 145 145 145 145 140 50 Average Speed 132 | 79 108 110 110 124 124 121 130 130 132 115 115 115 120 136 140 141 143 144 148 145 153 150 152 195 Slowest Speed 325 | 80 110 110 110 170 170 130 130 130 145 115 115 115 195 142 141 141 153 153 205 145 160 153 230 325 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 6 97 99 53 33 84 63 89 3 97 18 72 25 87 15 95 94 62 99 13 28 90 84 18 53 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 10 | . 3 1 1 . . . . . . . . . . . 1 1 3 . . . . . . . Known Exits Taken 9 | . . . 1 1 . 1 . 1 . . . 1 . 1 1 . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 . . . . . . . . . . . . . 1 1 1 . 1 1 1 . . Scrap Searched 11 | . . 1 . . . . . . . . . . . . 2 4 . 1 . . . 3 . . Spaces Dug 138 | . . . . . 52 3 18 . . 4 . 1 5 2 . 12 . . . 5 4 13 17 2 Terrain Destroyed 957 | . 13 36 3 7 107 21 18 . . 65 . 93 102 56 2 12 . 29 85 12 5 28 221 42 Melee 33 | . . . . . . 3 2 . . 2 . . . 2 . 10 . . . . . 13 1 . Projectile 282 | . . . . 1 . . . . . 33 . 32 19 2 . 2 . 29 29 12 5 15 83 20 AOE 635 | . 13 36 3 6 107 18 16 . . 30 . 61 83 48 . . . . 55 . . . 137 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Total 19413 | 162 919 696 1599 752 1281 842 1296 80 231 535 137 811 1199 558 845 1133 351 1150 865 376 1055 810 1033 697 Wait 1091 | . 1 136 158 139 65 36 74 . 1 2 . 42 17 8 4 12 20 3 251 1 86 . 21 14 Move 15548 | 111 866 525 1319 450 960 712 875 72 176 436 113 675 823 483 819 1042 255 1087 539 354 846 758 725 527 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 337 | 11 19 7 19 37 12 12 20 2 10 13 3 16 42 12 4 . 9 3 13 2 20 3 28 20 Fast Attach 72 | 5 . . . 6 4 1 2 . . 1 . 1 8 4 1 . 1 1 2 . 7 . 19 9 Attach 122 | 2 . . 7 10 5 . 8 1 2 5 . 4 9 3 1 . 2 3 5 2 2 . 36 15 Detach 20 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . 9 7 Swap 349 | 1 3 7 15 25 31 14 19 2 11 21 . 17 31 10 3 10 20 5 21 1 19 12 44 7 Drop 331 | 1 10 10 14 35 18 20 15 1 13 10 3 15 34 12 6 . 10 2 14 1 28 4 13 42 Fire 1041 | 31 20 11 67 48 131 43 115 2 10 45 18 41 124 24 7 6 34 27 19 15 6 19 134 44 Melee 47 | . . . . . . 4 6 . . 2 . . 2 2 . 10 . . . . . 14 3 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 124 | . . . . . 8 . 68 . 8 . . . 40 . . . . . . . . . . . Rewire 315 | . . . . . 45 . 92 . . . . . 68 . . 53 . 17 . . 32 . . 8 Trap 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . 2 . 2 . . . . . . . . . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Met 8R-AWN 300 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 11) 427 | -10/Materials | Discovered new exit (range 6) 625 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Discovered new exit (range 15) 849 | -10/Materials | Discovered new exit (range 7) 883 | -10/Materials | Learned location of 2 exits from Subcaves 960 | -10/Materials | Learned Storage terminal intel 1027 | -10/Materials | Learned 2 Mines zone layouts 1086 | -10/Materials | Learned location of Recycling (-7) 1193 | -10/Materials | Learned 4 Recycling zone layouts 1205 | -10/Materials | Entered Mines 1206 | -10/Mines | Identified exit to Materials 1208 | -10/Mines | Followed 8R-AWN into the Mines 1216 | -10/Mines | Assembled infested the area 1226 | -10/Mines | Discovered new exit (range 5) 1408 | -10/Mines | Discovered exit to Materials (range 15) 1418 | -10/Mines | Learned Materials terminal intel 1499 | -10/Mines | Learned location of Storage (-7) 1567 | -10/Mines | Found a hidden stash of uninstalled traps 1961 | -10/Mines | Discovered new exit (range 6) 1967 | -10/Mines | Entered Subcaves 1968 | -10/Subcaves | Approached by a straggling Scientist 1968 | -10/Subcaves | Identified exit to Recycling 1968 | -10/Subcaves | Identified exit to Materials 1982 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2075 | -10/Subcaves | Discovered exit to Materials (range 13) 2363 | -10/Subcaves | Learned Materials emergency access door positions 2439 | -10/Subcaves | Visited 4L-MR0's lab 2472 | -10/Subcaves | Core integrity fell below 50% 2584 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2816 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2816 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2945 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3040 | -10/Subcaves | Build established: Scavenger-Mutant 3705 | -10/Subcaves | Core integrity fell below 20% 3835 | -10/Subcaves | Entered Materials 3835 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 3837 | -8/Materials | Loaded intel: 10 terminal locations 4259 | -8/Materials | Lost 4 parts (1n1u2w) 4298 | -8/Materials | Build established: Scavenger-Gunner 4411 | -8/Materials | Garrison activated, responded to threat 4605 | -8/Materials | Repaired Hvy. Assault Rifle 4635 | -8/Materials | First assault squad dispatched 4639 | -8/Materials | Repaired Hvy. Assault Rifle 4792 | -8/Materials | Identified exit to Garrison 4819 | -8/Materials | Entered Garrison 4998 | -8/Garrison | Garrison Relay disabled 5056 | -8/Garrison | Triggered checkpoint 5175 | -8/Garrison | Discovered new exit (range 10) 5243 | -8/Garrison | Triggered checkpoint 5271 | -8/Garrison | Garrison Relay disabled 5437 | -8/Garrison | Triggered checkpoint 5489 | -8/Garrison | Discovered new exit (range 5) 5606 | -8/Garrison | Discovered new exit (range 11) 5634 | -8/Garrison | Triggered checkpoint 5673 | -8/Garrison | Garrison Relay disabled 5836 | -8/Garrison | Triggered checkpoint 5872 | -8/Garrison | Triggered checkpoint 5979 | -8/Garrison | Triggered checkpoint 6065 | -8/Garrison | Discovered new exit (range 33) 6065 | -8/Garrison | Discovered new exit (range 57) 6065 | -8/Garrison | Discovered new exit (range 24) 6065 | -8/Garrison | Discovered new exit (range 45) 6088 | -8/Garrison | Garrison Relay disabled 6494 | -8/Garrison | Garrison Relay disabled 6523 | -8/Garrison | Phase Generator disabled 6604 | -8/Garrison | Entered Materials 6604 | -8/Materials | Accompanied by 4 allies 7004 | -8/Materials | First assault squad dispatched 7401 | -8/Materials | Discovered new exit (range 6) 7671 | -8/Materials | Discovered new exit (range 13) 7679 | -8/Materials | Identified exit to Garrison 7711 | -8/Materials | Entered Garrison 7732 | -8/Garrison | Triggered checkpoint 7773 | -8/Garrison | Garrison Relay disabled 7828 | -8/Garrison | Build established: Gunner 7969 | -8/Garrison | Core integrity fell below 50% 7969 | -8/Garrison | System corruption reached 10% 8225 | -8/Garrison | Triggered checkpoint 8295 | -8/Garrison | Triggered checkpoint 8479 | -8/Garrison | Garrison Relay disabled 8506 | -8/Garrison | Discovered new exit (range 8) 8729 | -8/Garrison | Triggered checkpoint 8764 | -8/Garrison | Garrison Relay disabled 8856 | -8/Garrison | Identified exit to Factory 8957 | -8/Garrison | Garrison Relay disabled 9028 | -8/Garrison | Core integrity fell below 20% 9043 | -8/Garrison | Triggered checkpoint 9075 | -8/Garrison | Triggered checkpoint 9117 | -8/Garrison | Triggered checkpoint 9164 | -8/Garrison | Garrison Relay disabled 9249 | -8/Garrison | Triggered checkpoint 9277 | -8/Garrison | Triggered checkpoint 9337 | -8/Garrison | Garrison Relay disabled 9524 | -8/Garrison | Entered Factory 9524 | -7/Factory | Accompanied by 3 allies 9524 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9628 | -7/Factory | Identified exit to DSF 9628 | -7/Factory | Entered DSF 9628 | -7/DSF | Accompanied by 3 allies 9670 | -7/DSF | Additional patrols routed to DSF 9832 | -7/DSF | Discovered new exit (range 14) 9871 | -7/DSF | Sterilization system engaged 9891 | -7/DSF | Ambient heat levels rising (+10) 9906 | -7/DSF | Ambient heat levels rising (+10) 9921 | -7/DSF | Ambient heat levels rising (+10) 9936 | -7/DSF | Ambient heat levels rising (+10) 9937 | -7/DSF | Entered Factory 9937 | -6/Factory | Accompanied by 1 ally 9937 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10124 | -6/Factory | Build established: Scavenger-Gunner 10624 | -6/Factory | Destroyed 10 combat bots 10644 | -6/Factory | Sucked down chute 10644 | -6/Factory | Entered Waste 10656 | -6/Waste | Spotted C-40 Crusher 10656 | -6/Waste | Destroyed C-40 Crusher 10659 | -6/Waste | EMP discharged 10664 | -6/Waste | Spotted C-40 Crusher 10665 | -6/Waste | Spotted C-40 Crusher 10677 | -6/Waste | Destroyed C-40 Crusher 10680 | -6/Waste | Spotted C-40 Crusher 10683 | -6/Waste | Spotted C-40 Crusher 10684 | -6/Waste | Destroyed C-40 Crusher 10695 | -6/Waste | Spotted C-40 Crusher 10696 | -6/Waste | Destroyed C-40 Crusher 10734 | -6/Waste | Destroyed C-40 Crusher 10759 | -6/Waste | EMP discharged 10759 | -6/Waste | System corruption reached 10% 10788 | -6/Waste | Destroyed C-40 Crusher 10834 | -6/Waste | Discovered new exit (range 12) 10846 | -6/Waste | Entered Factory 10911 | -6/Factory | Build established: Pyromaniac-Gunner 11349 | -6/Factory | Garrison activated, responded to threat 11373 | -6/Factory | Fabricated Quantum Rifle? 11457 | -6/Factory | Build established: Gunner 11548 | -6/Factory | Discovered new exit (range 4) 11621 | -6/Factory | Spotted B-75 Beast 11644 | -6/Factory | Destroyed B-75 Beast 11842 | -6/Factory | Identified exit to Garrison 11859 | -6/Factory | Entered Garrison 11965 | -6/Garrison | Garrison Relay disabled 12021 | -6/Garrison | Triggered checkpoint 12138 | -6/Garrison | Destroyed 7 combat bots 12163 | -6/Garrison | Discovered new exit (range 5) 12179 | -6/Garrison | Triggered checkpoint 12200 | -6/Garrison | Garrison Relay disabled 12296 | -6/Garrison | Triggered checkpoint 12342 | -6/Garrison | Lost 4 parts (1n3w) 12345 | -6/Garrison | Destroyed 7 combat bots 12407 | -6/Garrison | Triggered checkpoint 12440 | -6/Garrison | Spotted B-86 Titan 12440 | -6/Garrison | Spotted B-86 Titan 12550 | -6/Garrison | Discovered new exit (range 10) 12595 | -6/Garrison | Triggered checkpoint 12613 | -6/Garrison | Garrison Relay disabled 12633 | -6/Garrison | Build established: Scavenger-Gunner 13009 | -6/Garrison | Spotted B-75 Beast 13042 | -6/Garrison | Destroyed B-75 Beast 13079 | -6/Garrison | Lost 3 parts (1n2w) 13118 | -6/Garrison | Garrison Relay disabled 13167 | -6/Garrison | Build established: Hauler-Gunner 13269 | -6/Garrison | Triggered checkpoint 13283 | -6/Garrison | Garrison Relay disabled 13330 | -6/Garrison | Phase Generator disabled 13344 | -6/Garrison | Spotted Striker 13344 | -6/Garrison | Spotted Striker 13371 | -6/Garrison | Discovered new exit (range 12) 13477 | -6/Garrison | Entered Factory 13477 | -5/Factory | Accompanied by 3 allies 13477 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13946 | -5/Factory | Build established: Scavenger-Gunner 14000 | -5/Factory | Lost 3 allies 14128 | -5/Factory | Identified exit to Upper Caves 14128 | -5/Factory | Identified exit to Extension 14270 | -5/Factory | Entered Upper Caves 14275 | -5/Upper Caves | Found DCF Scrap (14 items) 14328 | -5/Upper Caves | Met a Warlord Commander 14329 | -5/Upper Caves | Learned location of Warlord (-4) 14330 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14335 | -5/Upper Caves | Found Encrypted Comm Array 14583 | -5/Upper Caves | Build established: Hauler-Gunner 14990 | -5/Upper Caves | Identified exit to Upper Caves 15237 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15466 | -5/Upper Caves | Entered another Upper Caves area 15556 | -5/Upper Caves | Encountered a Warlord checkpoint 15561 | -5/Upper Caves | Discovered new exit (range 3) 15656 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16602 | -5/Upper Caves | Discovered new exit (range 3) 16729 | -5/Upper Caves | Entered a destroyed Warlord outpost 17062 | -5/Upper Caves | Entered Zhirov 17062 | -5/Zhirov | Accompanied by 4 allies 17062 | -5/Zhirov | Discovered new exit (range 3) 17088 | -5/Zhirov | Met Zhirov 17115 | -5/Zhirov | Learned location of Quarantine (-3) 17115 | -5/Zhirov | Learned location of Testing (-2) 17115 | -5/Zhirov | Learned location of Command (-1) 17141 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17177 | -5/Zhirov | Found Alien Artifact 17177 | -5/Zhirov | Identified Integrated Reactor 17177 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17479 | -5/Zhirov | Found Alien Artifact 17578 | -5/Zhirov | Entered Proximity Caves 17578 | -4/Proximity Caves | Accompanied by 4 allies 17872 | -4/Proximity Caves | Learned 4 Research zone layouts 17997 | -4/Proximity Caves | Spotted B-86 Titan 18017 | -4/Proximity Caves | Allies destroyed B-86 Titan 18141 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18176 | -4/Proximity Caves | Lost 3 allies 18776 | -4/Proximity Caves | Discovered new exit (range 15) 19276 | -4/Proximity Caves | Entered Factory 19276 | -4/Factory | Accompanied by 1 ally 19276 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19277 | -4/Factory | Identified exit to Armory 19289 | -4/Factory | Identified exit to Upper Caves 19289 | -4/Factory | Central database locked down 19375 | -4/Factory | Repaired Tactical Coordination Suite 19588 | -4/Factory | Build established: Hauler-Executioner 20458 | -4/Factory | Entered Upper Caves 20468 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 20506 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20685 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 21024 | -4/Upper Caves | Entered Warlord 21072 | -4/Warlord | System corruption cleaned by Quarantine Array 21503 | -4/Warlord | Found Prototype Device 21517 | -4/Warlord | Found Prototype Device 21525 | -4/Warlord | Found Prototype Reactor 21525 | -4/Warlord | Identified Vortex Chain Reactor 21537 | -4/Warlord | Found Prototype Hackware 21707 | -4/Warlord | Identified System Purifier 21744 | -4/Warlord | Identified Exp. Cloaking Device 21811 | -4/Warlord | Identified System Mapper 21950 | -4/Warlord | Warlord's base attacked by MAIN.C 21965 | -4/Warlord | Met Warlord 22071 | -4/Warlord | Found Prototype Energy Gun 22071 | -4/Warlord | Identified Vortex Rifle 22078 | -4/Warlord | Found Vortex Rifle 22084 | -4/Warlord | Found Prototype Launcher 22085 | -4/Warlord | Identified Vortex Catalyst Activator 22300 | -4/Warlord | Warlord forces counterattacked 22309 | -4/Warlord | Spotted B-90 Cyclops 22376 | -4/Warlord | Spotted Executioner 22394 | -4/Warlord | Spotted B-86 Titan 22415 | -4/Warlord | Spotted B-90 Cyclops 22422 | -4/Warlord | Spotted Executioner 22436 | -4/Warlord | Found Prototype Processor 22437 | -4/Warlord | Identified Exp. Core Analyzer 22452 | -4/Warlord | Found Unknown Device 22452 | -4/Warlord | Identified Quantum Capacitor 22459 | -4/Warlord | Lost 6 allies 22468 | -4/Warlord | Spotted Executioner 22476 | -4/Warlord | Spotted Striker 22483 | -4/Warlord | P-70 Sage assimilated allied VJ-KSZ(g) 22485 | -4/Warlord | Spotted Striker 22491 | -4/Warlord | Destroyed Striker 22520 | -4/Warlord | Found Exp. Core Analyzer 22528 | -4/Warlord | Lost 10 allies 22530 | -4/Warlord | Discovered new exit (range 8) 22550 | -4/Warlord | Spotted Striker 22550 | -4/Warlord | Spotted Executioner 22552 | -4/Warlord | Entered Proximity Caves 22552 | -3/Proximity Caves | Accompanied by 4 allies 22807 | -3/Proximity Caves | Build established: Scavenger-Executioner 22909 | -3/Proximity Caves | Spotted B-86 Titan 22917 | -3/Proximity Caves | Allies destroyed B-86 Titan 23674 | -3/Proximity Caves | Discovered new exit (range 12) 23816 | -3/Proximity Caves | Entered Research 23816 | -3/Research | Accompanied by 3 allies 23816 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24199 | -3/Research | P-80 Master assimilated allied Rainmaker 7a 24498 | -3/Research | Spotted B-86 Titan 24536 | -3/Research | Destroyed B-86 Titan 24692 | -3/Research | Garrison activated, responded to threat 24738 | -3/Research | Destroyed 9 combat bots 24741 | -3/Research | Lost 7 parts (1n1u5w) 24816 | -3/Research | First assault squad dispatched 24843 | -3/Research | Lost 5 parts (1n2u2w) 24864 | -3/Research | Identified exit to Quarantine 24934 | -3/Research | System corruption reached 10% 25021 | -3/Research | Destroyed 12 combat bots 25055 | -3/Research | Lost 9 parts (2p1n3u3w) 25202 | -3/Research | Destroyed 8 combat bots 25212 | -3/Research | Lost 8 parts (1p3n2u2w) 25285 | -3/Research | Found Gamma Bomb Array 25383 | -3/Research | Lost 5 parts (1p3n1u) 25499 | -3/Research | Entered Quarantine 25530 | -3/Quarantine | Lost 3 parts (1n2w) 25635 | -3/Quarantine | Garrison activated, responded to threat 25670 | -3/Quarantine | Cryocooling Duct disabled 25685 | -3/Quarantine | Ambient heat levels rising (+20) 25685 | -3/Quarantine | Non-combat units ordered to evacuate 25733 | -3/Quarantine | Found Alien Energy Cannon 25772 | -3/Quarantine | Core integrity fell below 50% 25821 | -3/Quarantine | Lost 6 parts (4n2u) 26000 | -3/Quarantine | Found Alien Artifact 26088 | -3/Quarantine | Build established: Hauler-Gunner 26249 | -3/Quarantine | First assault squad dispatched 26377 | -3/Quarantine | Cryocooling Duct disabled 26392 | -3/Quarantine | Ambient heat levels rising (+20) 26392 | -3/Quarantine | Combat units ordered to evacuate 26422 | -3/Quarantine | Build established: Scavenger-Gunner 26492 | -3/Quarantine | Quarantine Guard activated 26500 | -3/Quarantine | Spotted Quarantine Guard 26528 | -3/Quarantine | Spotted Quarantine Guard 26538 | -3/Quarantine | Spotted Quarantine Guard 26540 | -3/Quarantine | Spotted Quarantine Guard 26541 | -3/Quarantine | Destroyed Quarantine Guard 26554 | -3/Quarantine | Identified Transdimensional Reconstructor 26554 | -3/Quarantine | Warped through subspace 26585 | -3/Quarantine | Lost 9 parts (1p8w) 26617 | -3/Quarantine | Found Sigix Corpse 26633 | -3/Quarantine | Found Sigix Corpse 26671 | -3/Quarantine | Spotted Quarantine Guard 26695 | -3/Quarantine | Core integrity fell below 20% 26717 | -3/Quarantine | Spotted Quarantine Guard 26753 | -3/Quarantine | Spotted Quarantine Guard 26768 | -3/Quarantine | Destroyed by Gamma Bomb Trap Last Messages --------------- 26690_ Dropped Adv. Force Field. 26690_ Adv. Force Field crushed and broken. 26691_ Discarded Adv. Force Field. 26692_ Dropped Cargo Storage Unit. 26692_ Dropped Mic. Antimatter Reactor. 26692_ Mic. Antimatter Reactor crushed and broken. 26693_ Dropped Mic. Antimatter Reactor. 26693_ Mic. Antimatter Reactor crushed and broken. 26694_ Knocked back. 26696_ Dropped Multitool. 26708_ Acquired 62 matter. 26711_ Acquired 14 matter. 26719_ System corrupted: Heat flow error (+279). 26733_ Knocked back. 26746_ System corrupted: Matter fused (-10). 26768_ Triggered Gamma Bomb Trap. 26768_ A bubble of electromagnetic force engulfs the area. 26768_ Gamma Bomb Trap short circuited. 26768_ A bubble of electromagnetic force engulfs the area. 26768_ Gamma Bomb Trap short circuited. Map ----- +----------------------------------------------------+ | % =#??????????????????????????????????????? | | ###### #??????????????????????????????????????? | | ?????# ##?????????????????????????????????????? | | ?????# "#???????????? ??????????????????????? | | ?????# ##???????????? ?????????????????????? | | ?##### #????????????? $#????????????????????? | | ?# #????????????? %#????????????????????? | | ?# #????????????# #????????????????????? | | ?# #????????????# #????????????????????? | | ?# #????????????# ##???????????????????? | | ?# #????????????# ???????????????????? | | ?# #????????????+ ????????????????????? | | ?# #????????????# ????????????????????? | | ?# #????????????# ????????????????????? | | ?# #????????????# #????????????????????? | | ## #????????????# #????????????????????? | | #????????????# #????????????????????? | | ## #????????????# #????????????????????? | | ### #????????????# #????????????????????? | | ! # #????????????# #????????????????????? | | # #????######### #????????????????????? | | + #????#!] ## #????????????????????? | | " # #????#]] = ## #????????????????????? | | " # #????#] !## #????????????????????? | | "?# #????# ! ## #????????????????????? | | #?# ###### ??# @ #????????????????????? | | ??# %#" ###+##### #????????????????????? | | ??# " #????????????????????? | | ??# ##### ##########;###????????????????????? | | ??# #???##+##???????? ??????????????????????? | | ? #??? ???????? ??????????????????????? | | #??# | ?????? ??????????????????????? | | ########??# #????? ""??????????????????????? | | ??????????# ""T"" #????? ""??????????????????????? | | ??????????# """"" #????? ??????????????????????? | | ???????????########?????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 80 Energy Generation 85 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 150 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Weapon Mount | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 39% | -8/Materials Hvy. Assault Rifle | 69% | -8/Materials Tactical Coordination Suite | 10% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionMetafiberRefractor Manual? 0 Play Time 04:31:10 Cumulative 1222.1 hours Start 2025.08.09 @ 15:10:48 End 2025.08.09 @ 22:25:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 586 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 91 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 3dbcd2f5-2d80-439d-8bd0-4e969ae2aa83