Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.22 @ 14:05:48 Player: Terra Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1409) 1409 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (657) 657 TOTAL SCORE: 5056 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 611 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 160/160 System Corruption 1% Temperature Critical (608) Movement Treading (400) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Assault Cannon > --- INVENTORY (20) --- Faulty Enhanced Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Small Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Ion Cannon Assault Rifle Improved Light Cannon Improved Light Cannon Assault Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Heavy Machine Gun Assault Cannon > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Small Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Assault Rifle Assault Cannon Assault Cannon Assault Cannon [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon 1 | . . . . . . 1 Parts Attached 53 | 6 3 . 1 14 24 5 Power 5 | 1 . . . 1 2 1 Engine 3 | 1 . . . 1 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 21 | 2 . . . 6 11 2 Treads 4 | . . . . . 2 2 Leg . | . . . . . . . Wheel 8 | 2 . . . 2 4 . Hover . | . . . . . . . Flight 9 | . . . . 4 5 . Utility 12 | 1 2 . 1 2 5 1 Device . | . . . . . . . Storage 3 | 1 1 . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . 1 . 1 2 5 . Artifact . | . . . . . . . Weapon 15 | 2 1 . . 5 6 1 Energy Gun . | . . . . . . . Energy Cannon 3 | . . . . . 3 . Ballistic Gun 5 | 2 . . . 2 1 . Ballistic Cannon 7 | . 1 . . 3 2 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . Parts Lost 17 | . . . . 2 11 4 Power 4 | . . . . 1 2 1 Propulsion 5 | . . . . . 5 . Utility 2 | . . . . . . 2 Weapon 6 | . . . . 1 4 1 Highest Loss Streak 10 | . . . . 2 10 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 73 | . 97 100 88 59 68 89 Engine 5 | . 14 14 11 6 5 . Core 4 | . . . . . 2 15 Treads 5 | . . . . . 1 21 Wheel 7 | . 28 28 22 7 6 . Flight 10 | . . . . 14 23 . Storage 10 | . 24 14 11 11 9 7 Protection 11 | . 1 14 22 7 8 22 Energy Cannon 2 | . . . . . 4 7 Ballistic Gun 6 | . 26 14 11 3 3 6 Ballistic Cannon 7 | . 1 14 11 9 3 7 Naked Turns . | . . . . . . . Heaviest Build 80 | 13 55 55 60 61 70 80 Greatest Support 60 | 26 26 26 26 26 52 60 Greatest Overweight (x) 5 | . 2 2 2 4 5 3 Average Overweight (x) 2 | . 1 2 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 Most Carried 20 | 5 7 7 6 20 20 17 Average Carried 15 | 1 4 7 6 17 16 15 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | . 7 7 6 20 14 17 Class Distribution -------------------- 93% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 996 | 188 93 83 . 380 225 27 Remotely . | . . . . . . . Salvage Created 1104 | . 55 24 . 409 323 293 Parts 77 | . 5 1 . 29 27 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 32 | . 3 1 . 11 14 3 Guns 5 | . 1 . . 2 2 . Cannons 27 | . 2 1 . 9 12 3 Classes Destroyed 8 | . 2 1 . 2 . 3 Worker 6 | . 1 . . 1 1 3 Tunneler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Watcher 2 | . . . . 1 . 1 Swarmer 13 | . 3 . . 2 8 . Grunt 12 | . . 1 . 4 5 2 Sentry 6 | . . . . 5 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 3 1 . 4 5 4 Combat Bots Only 4 | . 3 1 . 3 4 1 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 3492 | . 91 40 . 762 1346 1253 Core 1326 | . 28 . . 121 410 767 Absorbed by Shields 31 | . . . . 31 . . Redirected to Shielding 50 | . . . . 19 4 27 Core Remaining (%) 70 | 100 . 88 . 69 25 . Volleys Fired 143 | . 6 5 . 62 31 39 Largest 3 | . 2 2 . 2 2 3 Hottest 136 | . 55 55 . 55 136 127 Shots Fired 215 | . 12 10 . 87 49 57 Gun 55 | . 7 5 . 25 3 15 Cannon 160 | . 5 5 . 62 46 42 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 162 | . 12 10 . 87 29 24 Thermal 53 | . . . . . 20 33 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 4 7 . 24 14 15 Robot Miss Streak 2 | . 1 1 . 1 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 125 | . 7 9 . 46 37 26 Core Hits 58 | . 4 3 . 19 22 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 1 . Blast 2 | . . . . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2995 | . 110 144 . 742 864 1135 Guns 362 | . 36 54 . 142 49 81 Cannons 2029 | . 74 90 . 554 814 497 Explosions 557 | . . . . . . 557 Melee . | . . . . . . . Ramming 47 | . . . . 46 1 . Kinetic 1634 | . 110 144 . 696 578 106 Thermal 890 | . . . . . 285 605 Explosive 424 | . . . . . . 424 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 143 | . . . . . 8 135 Projectiles 39 | . . . . . 8 31 Explosions 104 | . . . . . . 104 Melee . | . . . . . . . Knockbacks 16 | . 3 1 . 2 9 1 Impact . | . . . . . . . Kinetic 14 | . 2 1 . 2 8 1 Secondary 2 | . 1 . . . 1 . Self-Inflicted Damage 22 | . . . . 22 . . Shots . | . . . . . . . Rammed 6 | . . . . 4 2 . Targets Rammed 6 | . . . . 4 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 729 | . 36 36 . 100 492 729 Average Temperature 205 | . 16 16 . 36 218 331 Received Heat Transfer 1113 | . . 27 . 294 432 360 Effects 47 | . . . . . 6 41 Shutdowns 14 | . . . . . 2 12 Energy Bleed 4 | . . . . . 2 2 Interference 6 | . . . . . 1 5 Matter Decay 5 | . . . . . . 5 Short Circuit 4 | . . . . . . 4 Damage (minor) 3 | . . . . . 1 2 Damage (major) 5 | . . . . . . 5 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 1432 | . . . . . 518 914 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 595 | . 75 166 54 595 424 549 Initial 174 | . . 24 54 19 174 100 Average 292 | . 10 87 54 370 223 323 Maximum Alert Level 2 | . . . . 2 2 2 Low Security (%) 31 | 100 100 100 100 14 53 15 Level 1 49 | . . . . 52 44 72 Level 2 18 | . . . . 33 2 11 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . . . 14 2 3 Investigation 2 | . . . . 2 . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . . 3 2 1 Assault . | . . . . . . . Garrison 10 | . . . . 9 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 5 | . . . . 3 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 3 5 . 40 17 7 Peak Tracking Total 9 | . 3 3 . 5 9 3 Tactical Retreats 5 | . . 1 . 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 7 | . . . . 3 2 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 39 | . . . . 3 . 36 Max in Single Turn 22 | . . . . . . 22 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 4 | . . . . 3 . 1 Terminals 4 | . . . . 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . . . 5 . 1 Successful 4 | . . . . 3 . 1 Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . . 5 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . 3 . 1 Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . . 1 Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 4 | . . 3 . 1 . . Largest Group 4 | . . 3 3 4 . . Highest-Rated Group 140 | . . 40 40 140 . . Highest-Rated Ally 100 | . . 16 16 100 . . Total Orders . | . . . . . . . Ally Attacks 91 | . . 25 . 66 . . Total Damage 2090 | . . 251 . 1839 . . Kills 26 | . . 4 . 22 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 3464 | 40 208 175 18 1570 569 884 Spaces Moved 1548 | 37 158 114 15 662 264 298 Core 12 | 12 . . . . . . Treads 323 | . . . . . 25 298 Legs . | . . . . . . . Wheels 745 | 25 158 114 15 364 69 . Hover . | . . . . . . . Flight 468 | . . . . 298 170 . Fastest Speed 50 | 50 90 120 120 100 90 240 Average Speed 191 | 77 113 120 120 206 167 263 Slowest Speed 400 | 90 120 120 120 317 387 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 32 31 3 79 31 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 60 | . . . . . . 60 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 60 | . . . . . . 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 1861 | 47 174 142 15 783 348 352 Wait 32 | . . 24 . 5 3 . Move 1542 | 36 157 113 14 661 263 298 Hop . | . . . . . . . Pick Up 49 | 5 8 . . 15 13 8 Fast Attach 6 | 1 . . . 4 1 . Attach 40 | 5 1 . 1 6 23 4 Detach 9 | . . . . 5 4 . Swap 7 | . 2 . . 4 . 1 Drop 15 | . . . . 5 8 2 Fire 143 | . 6 5 . 62 31 39 Melee . | . . . . . . . Ram 6 | . . . . 4 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 12 | . . . . 12 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 11) 249 | -10/Materials | Entered Mines 279 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 301 | -10/Mines | Build established: Mutant 415 | -10/Mines | Discovered new exit (range 6) 424 | -10/Mines | Entered Materials 424 | -9/Materials | Accompanied by 3 allies 424 | -9/Materials | Evolved 2 slots: Utility x2 436 | -9/Materials | Discovered new exit (range 6) 442 | -9/Materials | Entered Storage 442 | -9/Storage | Accompanied by 3 allies 500 | -9/Storage | Met 01-MTF 554 | -9/Storage | Garrison activated, responded to threat 903 | -9/Storage | Garrison activated, responded to threat 1341 | -9/Storage | Learned location of Armory (-3) 1682 | -9/Storage | Garrison activated, responded to threat 1994 | -9/Storage | Discovered new exit (range 16) 2012 | -9/Storage | Entered Materials 2012 | -8/Materials | Evolved 2 slots: Propulsion x2 2381 | -8/Materials | Core integrity fell below 50% 2447 | -8/Materials | Lost 10 parts (2p4n4w) 2543 | -8/Materials | Discovered new exit (range 16) 2581 | -8/Materials | Entered Factory 2581 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3427 | -7/Factory | Core integrity fell below 50% 3448 | -7/Factory | Core integrity fell below 20% 3450 | -7/Factory | Garrison activated, responded to threat 3466 | -7/Factory | Core destroyed Last Messages --------------- ALERT: Activating Garrison Access F002. K-01 Serf cleans the Fabricator. Propulsion Shielding destroyed. Overheating: Core damaged (-77). Power failure, Lgt. Nuclear Core shutdown. Overheating: Hrd. Medium Armor Plating damaged (-74). Overheating: Hcp. Storage Unit damaged (-292). Overheating: Assault Cannon damaged (-48). Imp. Heavy Machine Gun destroyed. K-01 Serf cleans the Fabricator. Arm. Treads broken. Overheating: Short circuit. K-01 Serf cleans the Fabricator. Overheating: System interference. Adv. Beam Cannon temporarily disabled. Overheating: Matter decay (-4). Overheating: Matter decay (-3). Broken Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? k ?????????????????? | | ???????????????? // ?????????????????? | | ?????????????? // ??????????????????? | | ?????????????? /! ??????????????????? | | ????????????? #??????????????????? | | ????????????? ####???????????????? | | ???????????? 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""#????????????????? | | ""#????????????????? | | ###????????????????? | | ! ????????????? | | g ????????????? | | ????????????? | | * ????????????? | | !%= ????????????? | | #### ######### ????????????? | | # ^ #???????? ????????????? | | # +????????? ?????????????? | | "" # #?????????????????????????? | | "" # #?????????????????????????? | | "" # [%= #?????????????????????????? | | # #?????????????????????????? | | "" # ####+###?????????????????????????? | | "" # # ? ???????????????????????????? | | "" # # "? ???????????????????????????? | | # + "? ???????????????????????????? | | + # G? ???????????????????????????? | | #### # "" ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed NodeControlScythe Manual? 0 Play Time 00:29:41 Cumulative 12.0 hours Start 2022.03.22 @ 13:39:34 End 2022.03.22 @ 14:05:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4aea9d84-c8b7-4d1f-8fe8-6195dba3fb1f