Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.14 @ 19:49:51 // Winter2019/RPGLIKE Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (1152) 5760 Value Destroyed (56076) 56076 Prototype IDs (106) 2120 Alien Tech Used (8) 1600 Bonus (61029) 61029 TOTAL SCORE: 137885 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 22525 Follower Combat Kills 163 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5456 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Friendly Fire -2215 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 1105/1240 System Corruption 0% Temperature Cool (12) Movement Hovering (22) Location -1/Access_0 Parts ------- > --- POWER (4) -------- Zero-point Reactor Singularity Reactor > --- PROPULSION (5) --- Zionite Glidesys II Zionite Glidesys II Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ Experimental Cooling System ST Field Compressor Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (5) ------- Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun > --- INVENTORY (7) ---- Protomatter-77 Protomatter-75 Protomatter-70 Protomatter-63 High-powered Transdimensional Reconstructor Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Singularity Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System ST Field Compressor Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun > --- INVENTORY -------- Protomatter Protomatter Protomatter High-powered Transdimensional Reconstructor Omega Cannon [Rating: 224] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys II Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys II Utility Improved Cooling System Device Improved Cooling System Storage Zionite Biocell Processor Experimental Signal Interpreter Hackware Deep Network Scanner Protection Zionite Weapon Casing Weapon Cooled Plasma Cannon Energy Gun Sigix Quantum Sheargun Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Omega Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 19 | 4 1 . 1 . 1 5 . . 1 2 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Power 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 8 | 1 . . . . 1 2 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 492 | 6 16 1 9 2 12 42 7 10 12 46 13 39 2 10 9 3 10 6 3 4 14 28 3 6 20 4 10 15 7 9 23 1 60 30 Power 46 | 2 4 . . . 3 4 . . . 7 1 2 . 1 1 1 1 . . 3 1 2 . . 3 . . 2 . . 2 . 6 . Engine 11 | 2 4 . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . . . 3 . . . 2 1 2 . 1 . . 1 . . 1 . 1 . . 2 . . . . . . . . . Reactor 21 | . . . . . . . . . . 4 . . . . 1 1 . . . 2 1 1 . . 1 . . 2 . . 2 . 6 . Propulsion 32 | 2 6 . . . . 7 . . . 4 . . . . 2 . 2 . . . . . . . 2 . . . 2 . . . 2 3 Treads 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . 6 . . . 4 . . . . 1 . 2 . . . . . . . 2 . . . 2 . . . 2 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 163 | . 1 1 1 . 3 8 . . 10 17 2 11 . 1 5 . 2 . 2 1 3 7 . 2 7 2 8 8 2 4 7 1 33 14 Device 130 | . 1 1 1 . 2 7 . . 4 11 2 9 . 1 3 . 2 . 1 1 3 6 . 2 6 2 8 6 2 3 6 1 26 13 Storage 9 | . . . . . . . . . . 2 . 1 . . 2 . . . . . . . . . . . . 2 . . . . 2 . Processor 18 | . . . . . 1 1 . . 6 . . 1 . . . . . . 1 . . 1 . . 1 . . . . . 1 . 5 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 251 | 2 5 . 8 2 6 23 7 10 2 18 10 26 2 8 1 2 5 6 1 . 10 19 3 4 8 2 2 5 3 5 14 . 19 13 Energy Gun 33 | . . . . . . . . . . 9 3 . . . . . . . . . . . . . . . . . . 1 4 . 5 11 Energy Cannon 124 | . . . 6 1 3 15 4 6 1 4 5 17 1 4 1 1 3 3 1 . 6 10 2 2 3 1 2 5 2 2 10 . 2 1 Ballistic Gun 16 | 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 1 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Launcher 67 | . . . 2 1 3 8 3 3 . 5 2 9 1 3 . 1 2 3 . . 4 8 1 2 4 1 . . . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 93 | . . . 1 . 2 3 . . 5 11 . 3 . 1 2 . 1 . . 2 . 2 . . 6 . 4 5 1 5 4 . 26 9 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 86 88 99 100 100 98 100 100 99 98 99 99 100 99 100 100 100 100 100 100 100 99 100 99 97 95 95 94 94 95 94 95 93 90 Engine 7 | . 23 22 20 20 19 13 12 12 11 8 5 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 5 6 6 5 2 5 14 15 15 13 8 4 4 4 4 4 3 4 4 4 4 4 4 4 4 1 . . . Reactor 5 | . . . . . . . . . . 4 5 5 5 5 5 9 13 13 13 13 13 13 13 13 10 9 9 9 9 9 11 13 12 8 Treads 3 | . 8 22 20 20 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 22 25 25 23 22 20 20 20 20 19 19 21 22 22 22 22 22 22 22 21 22 22 22 22 22 22 22 21 21 Device 27 | . 10 11 20 20 22 25 25 25 23 24 33 33 35 35 32 38 36 36 31 31 31 30 31 30 30 31 31 30 31 31 30 31 33 30 Processor 5 | . . . . . . 4 6 6 9 10 5 5 5 5 4 4 4 4 8 9 9 9 9 9 9 9 9 9 9 9 9 9 4 8 Energy Gun 3 | . . . . . . . . . . 5 10 . . . . . . . . . . . . . . . . . . . 4 18 17 20 Energy Cannon 16 | . . . 32 39 37 23 23 22 23 12 10 19 16 16 17 15 17 14 15 18 16 17 15 17 16 15 18 17 17 17 13 . . . Ballistic Gun 2 | . 28 33 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 14 24 25 32 32 36 60 61 63 64 65 86 89 84 85 98 106 115 115 113 118 123 121 121 121 121 123 133 137 138 140 140 130 142 131 Greatest Support 154 | 26 40 40 40 40 40 88 88 88 88 106 106 106 106 106 106 106 134 134 134 134 134 134 134 134 134 134 154 134 146 146 146 146 146 141 Greatest Overweight (x) 2 | . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . 1 2 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 7 7 7 7 Average Capacity 4 | . . 1 2 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 7 7 7 Most Carried 7 | . 1 2 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 7 7 7 7 Average Carried 4 | . . 1 2 3 3 4 4 4 4 4 4 4 5 5 4 5 4 4 4 5 5 5 5 4 4 5 4 5 5 5 6 7 6 6 Final Capacity 7 | . 1 2 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 7 7 7 7 Final Carried 7 | . . 2 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 7 7 6 7 Class Distribution -------------------- 24% | Generator-Scout 18% | Gunner 15% | Scavenger-Scout 9% | Hacker-Skirmisher 5% | Scavenger-Tank 5% | Generator-Gunner 4% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Gunner | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Generator-Scout | -4/Proximity Caves Generator-Scout | -4/Factory Generator-Scout | -4/Upper Caves Generator-Scout | -4/Upper Caves Generator-Scout | -4/Warlord Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -3/Testing Generator-Scout | -2/Research Generator-Scout | -2/Quarantine Generator-Scout | -2/Section 7 Generator-Scout | -1/Access Generator-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 9580 | 260 755 197 425 31 130 1126 134 220 32 721 207 550 56 179 138 242 110 195 170 50 240 460 107 108 380 125 100 150 70 . 370 10 1128 404 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 61413 | . 961 262 2688 371 2279 8287 563 655 . 4589 1974 4014 560 551 293 1210 2570 1276 687 248 1640 5874 1132 1184 2476 783 1880 421 635 157 2129 757 5851 2456 Parts 2802 | . 73 7 174 9 110 398 21 41 . 80 104 179 32 40 16 50 88 32 32 3 64 234 42 25 98 43 60 21 21 10 119 36 306 234 Haulers Intercepted 31 | . 2 . 5 . 6 3 . . . . . 5 . . . . 4 . . . . 4 . . . . 1 . . 1 . . . . Recyclers Shooed 6 | . . 1 1 . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 233 | . . . . . . . 7 9 . . 79 . 4 3 . 8 . 9 9 1 19 . 27 18 31 9 . . . . . . . . Prevented 311 | . . . . . . . 5 27 . . 20 . 24 31 . 24 . 20 16 . 34 . 16 7 56 31 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 957 | . 20 . 56 1 36 147 12 17 . 81 33 57 18 13 4 28 32 23 22 . 25 76 16 14 39 21 24 7 7 1 28 11 58 30 Melee 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Guns 143 | . 20 . 10 . . . . . . . 13 . . . . . . . . . . . . . . . . . . . 4 11 56 29 Cannons 352 | . . . 39 . 31 43 2 2 . 27 11 27 2 4 . 4 24 6 1 . 4 40 7 9 8 8 19 7 7 . 20 . . . AOE 293 | . . . 7 1 3 72 9 12 . 41 8 21 11 5 . 14 5 13 15 . 10 16 4 2 18 6 . . . . . . . . Classes Destroyed 29 | . 7 1 6 . . 2 . 1 . 4 . 1 . 1 . 1 . 1 . . . . . . 1 . . . 2 1 . . . . Worker 62 | . 2 2 9 1 5 13 . . . . . 8 . . . . 4 . . . . 13 . . . . 2 . 1 . . . 2 . Builder 40 | . . . 2 . 2 15 . . . . 2 9 . . . . 1 . . . . 8 . . . . . . . . . 1 . . Tunneler 12 | . . 1 2 1 2 1 . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . Hauler 31 | . 2 . 5 . 6 3 . . . . . 5 . . . . 4 . . . . 4 . . . . 1 . . 1 . . . . Recycler 27 | . 1 2 3 2 8 3 . . . . 1 2 . . . . . . . . . 3 . . . . . . 1 . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 20 | . . . 3 . . 11 . . . . . 1 . . . . 1 . . . . 3 . . 1 . . . . . . . . . Operator 18 | . 3 . 1 . 2 4 . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 1 . 2 . Watcher 44 | . 3 . 5 . 4 6 . . . . 2 3 . . . . 4 . . . . 7 . . . . 2 1 . 1 3 . 3 . Swarmer 134 | . 3 . 7 1 9 12 5 6 . . 6 12 3 . . 7 . 5 14 . 1 13 1 3 2 3 . . . . 4 6 11 . Saboteur 5 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . Grunt 340 | . 17 . 35 . 20 56 . 4 . . 11 30 9 4 . 12 17 10 3 . 12 31 5 4 22 12 11 2 1 . 4 . 8 . Brawler 42 | . . . 2 . . 16 1 . . . 2 2 3 1 . . . 2 . . . 2 3 1 3 . 2 . . . 1 . 1 . Duelist 43 | . . . 3 . 2 7 1 3 . . 2 . 2 1 . 2 1 2 1 . 3 4 2 1 3 1 . . . . . . 2 . Protector 15 | . . . 1 . . 10 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Sentry 75 | . . . 8 . 5 9 1 3 . . 7 6 1 1 . 1 3 1 1 . 2 4 2 2 . 1 8 . 3 . 1 1 4 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Specialist 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Hunter 82 | . . . . . . 25 . . . . 2 3 . 2 . . 5 . 3 . 4 10 . 2 4 2 . 2 . . 4 4 10 . Programmer 61 | . . . . . . 12 . . . . . 1 . 1 . . 5 2 . . 1 9 2 . . 2 3 3 1 . 9 . 10 . Behemoth 14 | . . . . . . . . 1 . . 2 1 . . . . 1 1 . . 1 1 1 1 1 . . . . . . . 3 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 19 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 15 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . Golem 29 | . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 7 | . . . . . . . 1 . . . . 1 . . . 3 . . . . . . . . 2 . . . . . . . . . Savage 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 58 | . 7 2 16 1 8 22 5 6 . 58 7 9 7 6 5 11 7 9 6 . 11 42 9 6 11 7 5 3 3 1 5 7 19 5 Combat Bots Only 57 | . 6 . 8 1 5 19 5 6 . 57 7 9 7 6 4 11 6 9 6 . 11 17 9 6 11 7 5 3 3 1 5 7 17 5 Max Kills in Single Turn 7 | . 2 1 2 1 4 5 4 3 . 7 2 3 2 2 2 3 2 3 4 . 2 3 3 1 5 5 2 1 2 1 1 3 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploded 7 | . . . 2 1 2 4 3 3 . 7 2 3 2 2 . 3 2 3 4 . 2 3 1 1 4 5 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 11 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 6 YI-UF0 (-9/Mines) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 16514 | . 707 41 998 . 844 2241 114 309 . 1613 332 710 28 118 171 141 522 137 256 . 348 1462 80 297 513 239 306 202 124 219 457 138 1269 1578 Core 12968 | . 572 32 791 . 669 1788 89 253 . 1278 174 563 22 92 135 113 417 107 200 . 273 1142 62 229 407 196 234 150 99 174 355 110 992 1250 Absorbed by Shields 7104 | . . . . . 68 637 43 111 . 68 120 228 10 44 60 52 188 50 94 . 130 544 29 110 185 90 284 212 127 228 476 142 1242 1532 Redirected to Core 11690 | . 433 32 727 . 588 1527 74 204 . 1237 142 513 22 92 135 89 372 98 200 . 260 1090 62 229 361 142 234 150 85 135 314 87 911 1145 Core Remaining (%) 99 | 100 . 98 . 100 96 . . . . . 100 . . . . 100 . . . . 100 . . . . 97 . 100 . . 99 . . . Volleys Fired 2202 | . 78 15 135 9 84 268 13 34 . 151 67 150 27 29 11 37 93 32 29 4 30 170 22 28 52 33 71 30 20 14 124 16 179 147 Largest 5 | . 3 3 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Hottest 480 | . 69 69 272 272 272 296 270 280 . 286 392 392 266 266 266 266 203 140 140 140 140 175 140 140 140 141 140 218 303 303 440 400 445 480 Shots Fired 6455 | . 179 45 476 33 320 590 33 56 . 400 234 398 47 56 22 50 275 73 32 16 55 480 50 86 84 78 237 76 65 44 379 52 719 715 Gun 2066 | . 179 45 66 . . . . . . 94 90 . . . . . . . . . . . . . . . . . . . 126 52 702 712 Cannon 3868 | . . . 404 32 318 459 26 32 . 264 136 366 29 38 15 18 264 55 4 16 33 439 38 80 48 61 237 76 65 42 253 . 17 3 Launcher 519 | . . . 6 1 2 131 7 24 . 42 8 32 18 18 7 32 11 18 28 . 22 41 12 6 36 17 . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kinetic 375 | . 179 45 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 14 Thermal 3983 | . . . 404 32 318 459 26 32 . 353 201 366 29 38 15 18 264 55 4 16 33 439 38 80 48 61 237 76 65 44 232 . . . Explosive 7 | . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 545 | . . . . . 2 131 7 24 . 42 8 32 18 18 7 32 11 18 28 . 22 41 12 6 36 17 . . . . 21 . 9 3 Slashing 1515 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 52 639 698 Phasic 30 | . . . . . . . . . . 5 25 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 100 | . 18 19 21 16 31 44 48 10 . 67 50 41 24 44 61 65 35 17 14 10 50 85 42 20 29 38 49 37 28 34 30 60 66 100 Robot Miss Streak 4 | . 4 3 3 2 4 2 1 1 . 1 2 4 . . . 4 2 1 2 . . 2 2 1 1 1 1 1 1 1 2 . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 26 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 12 7 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 Shots Hit Robots 3926 | . 119 32 227 16 189 352 21 25 . 244 116 225 15 20 17 27 170 49 21 6 40 267 33 59 38 49 160 40 43 26 253 36 429 562 Core Hits 2385 | . 49 11 106 8 88 307 17 24 . 299 70 138 28 22 10 39 71 37 26 4 49 177 28 23 82 38 53 14 17 10 65 18 196 261 Critical Hits 103 | . 1 1 24 2 14 15 2 . . 1 . 5 . . . . 3 1 . . . 2 . 1 . . 1 . 1 . 5 1 12 11 Critical Kills 39 | . 1 . 7 . 10 8 . . . 1 . 4 . . . . 1 . . . . 2 . 1 . . . . 1 . 1 1 1 . Critical Parts Destroyed 53 | . . 1 17 1 4 7 2 . . . . 1 . . . . 2 1 . . . . . . . . 1 . . . 1 . 8 7 Melee Attacks 10 | . . . . . . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 10 | . . . . . . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 179143 | . 1564 536 5246 377 3986 21858 1048 1554 . 12520 4718 10450 1742 1540 663 3057 7642 3458 1885 264 3371 15640 2267 2596 5889 3670 6416 1725 2364 859 10375 1587 17665 20611 Guns 49258 | . 1564 530 791 . . . . . . 30 2050 . . . . . . . . . . . . . . . . . . . 4754 1587 17475 20477 Cannons 73823 | . . . 3447 326 3768 6911 439 307 . 5660 1469 6668 96 438 272 576 6406 1581 128 264 968 10576 1047 2144 1249 1774 6416 1725 2364 859 5621 . 190 134 Explosions 56056 | . . . 1008 51 218 14947 609 1247 . 6830 1199 3782 1646 1102 391 2481 1236 1877 1757 . 2403 5064 1220 452 4640 1896 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3936 | . 1564 530 791 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 688 363 Thermal 85611 | . . . 3447 326 3847 10726 614 432 . 7994 3162 7647 196 491 272 768 6732 1743 485 264 1308 11667 1047 2144 1918 2043 6416 1725 2364 859 4974 . . . Explosive 1387 | . . . 950 51 . 227 . . . . . . . . . . 159 . . . . . . . . . . . . . . . . . Electromagnetic 44433 | . . . 58 . 139 10905 434 1122 . 4526 1028 2803 1546 1049 391 2289 751 1715 1400 . 2063 3973 1220 452 3971 1627 . . . . 647 . 190 134 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4754 1587 16787 20114 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 528 | . . . . . . . . . . . 528 . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 . . 3 . . . . 1 1 2 2 . 1 1 3 1 1 1 1 3 . 2 . 2 2 . . . Average Corruption 1 | . . . . . . 2 . . 2 . . . . 1 1 1 1 . 1 1 1 1 1 1 1 2 . 2 . 1 2 . . . Corruption Purged 19 | . . . . . . 6 . . 3 . . . . . . . 3 . . . 2 1 . . . 4 . . . . . . . . Effects 92 | . . . . . . 28 . . 4 . . . . . 1 7 5 . . . 4 7 1 4 1 4 . 1 . 1 24 . . . Message Errors 29 | . . . . . . 4 . . 2 . . . . . . 3 2 . . . 1 2 1 2 . 3 . . . . 9 . . . Matter Fused 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 13 | . . . . . . 9 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . Energy Discharges 12 | . . . . . . 4 . . . . . . . . 1 3 . . . . 2 . . 1 . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . 1 . . 2 . . . . . . 1 . . . . . 1 . 1 . 1 . . . . 6 . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 19 | . . . . . . 6 . . . . . . . . . . 1 . . . . 4 . . 1 . . . . 1 6 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 4311 | . . . 90 26 76 662 28 38 . 452 96 328 38 22 . 97 388 124 62 96 36 605 40 57 113 166 267 85 116 76 127 . . . Projectiles 2771 | . . . 59 26 76 246 24 32 . 48 69 209 8 . . 49 361 94 . 96 4 505 27 52 . 115 267 85 116 76 127 . . . Explosions 1540 | . . . 31 . . 416 4 6 . 404 27 119 30 22 . 48 27 30 62 . 32 100 13 5 113 51 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 936 | . . . 100 . 52 143 15 . . 25 20 132 . 21 . 63 75 . 105 . 61 63 . 28 22 11 . . . . . . . . Shots 38 | . . . 1 . 2 8 1 . . 1 2 2 . 1 . 4 1 . 6 . 3 2 . 2 1 1 . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 159 44 242 114 200 316 80 98 . 168 273 359 163 157 92 208 96 44 32 . 20 4 . . . 24 48 116 372 102 288 110 164 438 Average Temperature 71 | . 58 16 58 51 53 81 51 54 . 52 78 116 78 70 45 89 36 26 24 . 20 3 . . . 15 19 44 95 47 60 53 23 162 Received Heat Transfer 2456 | . 369 6 339 . 309 242 12 27 . 237 33 167 12 . 20 12 54 . 18 . 31 219 6 30 102 24 52 4 8 6 24 4 24 65 Effects 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 147 | . . . . . . 30 1 3 . 14 1 8 5 4 3 10 2 3 6 . 9 16 5 1 14 7 . . . . 2 . 2 1 Combat Hostiles 143 | . . . . . . 30 1 3 . 13 1 8 5 4 3 10 2 3 6 . 8 15 5 1 13 7 . . . . 2 . 2 1 Parts Fried 269 | . . . . . 1 50 2 4 . 22 5 15 8 9 8 18 3 8 10 . 15 31 10 3 23 13 . . . . 3 . 2 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . . 2 2 1 . . . . 1 . . 1 . 1 1 . . 2 4 . 2 . . 5 . . 1 2 . . . Combat Hostiles 23 | . . . . . 2 2 . . . . . . . . 1 . 1 1 . . 2 4 . 2 . . 5 . . 1 2 . . . Parts Melted 279 | . . . 17 2 13 39 5 . . 5 7 21 . 1 2 . 26 10 1 . 4 40 4 8 3 10 32 6 8 2 13 . . . Heat Transferred 105615 | . . . 6052 592 6834 15271 1011 737 . 9834 3701 9070 250 648 485 846 7709 1800 500 400 1450 13750 1250 2600 1775 2200 7750 1835 2240 970 4055 . . . Parts Sabotaged 7 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 101 | . . . . . 1 46 3 3 . 3 2 5 3 2 . 5 2 2 4 . 4 8 . . 7 1 . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 4009 | . 460 93 1111 468 656 4009 . . . . . 1980 . . . . 1689 . . . . 3063 . . . . 840 653 328 260 780 683 1123 . Initial 472 | . . 78 1 433 47 269 . . . . . 206 . . . . 198 . . . . 242 . . . . 202 472 190 184 8 468 172 . Average 799 | . 200 42 512 325 418 1703 . . . . . 1117 . . . . 739 . . . . 1305 . . . . 619 475 230 111 341 429 729 . Maximum Alert Level 5 | . 2 . 4 2 2 5 . . . . . 5 . . . . 5 . . . . 5 . . . . 3 2 1 1 3 2 5 . Low Security (%) 16 | 100 42 100 17 14 7 9 . . . . . . . . . . 8 . . . . . . . . . . . 33 76 30 7 . . Level 1 21 | . 56 . 38 42 33 12 . . . . . 15 . . . . 34 . . . . 21 . . . . 12 9 66 23 22 18 . . Level 2 20 | . 1 . 8 42 58 16 . . . . . 6 . . . . 14 . . . . 22 . . . . 56 90 . . 42 73 5 . Level 3 9 | . . . 33 . . 2 . . . . . 30 . . . . 4 . . . . 9 . . . . 31 . . . 4 . 6 . Level 4 8 | . . . 3 . . 16 . . . . . 20 . . . . 35 . . . . 11 . . . . . . . . . . 6 . Level 5 16 | . . . . . . 6 . . . . . 27 . . . . . . . . . 24 . . . . . . . . . . 80 . High Security 6 | . . . . . . 35 . . . . . . . . . . 1 . . . . 10 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 138 | . 7 . 11 . 6 35 . . . . . 16 . . . . 16 . . . 1 20 . . . . 6 2 . 7 8 3 . . Investigation 36 | . 3 . 6 . 2 1 . . . . . 6 . . . . 6 . . . . 2 . . . . 1 1 . 5 1 2 . . Extermination 16 | . . . . . . 4 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 1 . 1 3 . . . Reinforcement 32 | . 4 . 2 . 2 4 . . . . . 6 . . . . 3 . . . . 6 . . . . 2 . . 1 1 1 . . Assault 53 | . . . 3 . 2 26 . . . . . 3 . . . . 5 . . . 1 9 . . . . 1 . . . 3 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 13 | . . . . . . 4 . . . . . 3 . . . . 1 . . . . 4 . . . . . . . . . 1 . . Haulers Reinforced 8 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 56 | . 1 . 2 . 7 1 . . . . 1 3 . . . . 1 1 . . . 2 . . . . 3 1 8 . 2 1 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1226 | . 34 9 76 . 51 212 10 13 . 89 30 80 19 12 4 23 42 22 19 . 24 102 16 14 40 27 32 11 11 7 59 12 68 58 Peak Tracking Total 37 | . 4 3 6 . 5 14 4 4 . 37 7 9 5 6 4 9 5 7 5 . 9 8 8 5 12 7 4 5 3 2 8 12 9 6 Tactical Retreats 67 | . . . 4 . 3 5 . . . 7 . 5 3 2 . 4 2 1 . . 3 6 2 1 1 2 1 1 2 1 5 . 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 54 | . 5 . 2 . 1 15 . . . . . 5 . . . . 1 . . . . . . . 10 . 2 2 . 1 . . 10 . Indirectly 23 | . . . . . . 11 . . . . . 2 . . . . . . . . . . . . 10 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 . 6 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 216 | . 1 . 13 . 2 45 . 1 . 3 6 29 . 1 1 . 16 2 . 3 2 44 2 1 2 3 2 7 1 2 12 . 4 11 Max in Single Turn 8 | . 1 . 2 . 1 7 . 1 . 1 3 5 . 1 1 . 3 1 . 3 2 8 2 1 2 2 1 1 1 1 1 . 1 1 Garrison Access 14 | . . . . . . 2 . . . . . 4 . . . . 1 . . . . 2 . . . . 1 1 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 143 | . 4 1 9 . 9 18 2 1 . . 2 23 . 1 4 . 14 . . 4 . 10 1 . . . 5 5 2 8 12 4 3 1 Terminals 100 | . 4 1 7 . 8 12 1 . . . 1 14 . . . . 10 . . . . 8 . . . . 3 4 2 7 11 4 3 . Fabricators 8 | . . . . . . 2 . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 13 | . . . . . . 2 . . . . . 4 . . . . 2 . . . . 1 . . . . 1 1 . 1 1 . . . Total Hacks 437 | . 16 4 30 . 25 51 2 1 . . 3 64 . 1 28 . 54 . . 17 . 32 1 . . . 10 13 6 24 29 16 8 2 Successful 264 | . 10 2 16 . 10 35 2 1 . . 3 34 . 1 28 . 25 . . 17 . 18 1 . . . 4 6 2 15 20 8 4 2 Failed 173 | . 6 2 14 . 15 16 . . . . . 30 . . . . 29 . . . . 14 . . . . 6 7 4 9 9 8 4 . Catastrophic 30 | . . . 2 . 4 2 . . . . . 4 . . . . 5 . . . . 3 . . . . 2 2 2 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 16 . 20 . 11 15 . . . . . 13 . 1 . . 20 . . . . 13 . . 1 . 1 6 1 12 11 9 3 . Terminals 319 | . 16 4 26 . 24 38 1 . . . 1 44 . . . . 40 . . . . 28 . . . . 6 12 6 21 28 16 8 . Fabricators 25 | . . . . . . 4 . . . . . 8 . . . . 10 . . . . 3 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . 1 . 1 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 3 . . . . . . . . 7 . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 20 | . . . . . . 3 . . . . . 5 . . . . 4 . . . . 1 . . . . 2 1 . 3 1 . . . Terminal Hacks 186 | . 5 2 9 . 7 21 2 1 . . 1 17 . 1 28 . 15 . . 17 . 12 1 . . . 1 5 2 11 15 8 3 2 Record 25 | . . . . . . . 1 . . . . . . . 11 . 2 . . 5 . 1 . . . . . . 1 1 3 . . . Part Schematic 18 | . . . . . . 1 . . . . . 1 . . 9 . 1 . . 4 . 1 . . . . . . . . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . . 3 . 1 . . 4 . . . . . . . . . . . . . . Open Door 13 | . . . . . . . 1 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . 1 3 3 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 11 | . . . 2 . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . Emergency Access Points 4 | . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 22 | . 1 . 1 . 1 3 . . . . . 2 . . . . 2 . . . . 3 . . . . . 1 1 2 4 . 1 . Unreport Threat 26 | . . . 1 . 1 3 . . . . . 5 . . . . 2 . . . . 4 . . . . . 1 . 3 2 4 . . Locate Traps 29 | . 1 . 2 . 1 7 . . . . . 6 . . . . 3 . . . . 1 . . . . . 3 . 2 2 . 1 . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 16 | . . . . . . 4 . . . . . 4 . . . . 6 . . . . 2 . . . . . . . . . . . . Load Schematic 8 | . . . . . . 2 . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . Build 8 | . . . . . . 2 . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . . . . . . . . 7 . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 5 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . Analyze 6 | . . . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . 2 . . . . . 4 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . . . Seal Access 12 | . . . . . . 2 . . . . . 4 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . . . Unauthorized Hacks 32 | . 5 . 3 . 3 4 . . . . . 2 . . . . 3 . . . . 3 . . . . 1 . . 3 4 . 1 . Terminals 29 | . 5 . 3 . 3 4 . . . . . . . . . . 3 . . . . 2 . . . . 1 . . 3 4 . 1 . Track 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Botnet 19 | . 4 . 2 . 2 4 . . . . . . . . . . 3 . . . . 2 . . . . . . . 1 1 . . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Used 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 98 | . 4 1 8 . 8 12 . . . . 2 13 . . . . 13 . . . . 8 . . . . 4 4 2 7 7 3 2 . Full Trace Events 29 | . 2 . 4 . 2 . . . . . . 6 . . . . 6 . . . . 2 . . . . . . . 4 1 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . 1 . . . . . 4 . . 9 . 1 . . 4 . 1 . . . . . . . . 1 . . . Parts Built 12 | . . . . . . 4 . . . . . 3 . . . . 4 . . . . 1 . . . . . . . . . . . . Matter 1762 | . . . . . . 380 . . . . . 425 . . . . 782 . . . . 175 . . . . . . . . . . . . Time 470 | . . . . . . 78 . . . . . 129 . . . . 205 . . . . 58 . . . . . . . . . . . . Total Part Build Rating 66 | . . . . . . 20 . . . . . 17 . . . . 22 . . . . 7 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . 9 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 10 | . . 4 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Largest Group 5 | . . 3 2 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 150 | . . 55 24 . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 59 | . . 19 15 . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Total Damage 832 | . . 196 154 . . . . . . . . 482 . . . . . . . . . . . . . . . . . . . . . . Kills 8 | . . 3 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 1 . 1 . . 1 . 1 . 1 . 3 3 . 2 . 2 2 . 1 . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 41328 | 46 1301 1441 2630 934 2010 4481 775 1071 821 2328 1430 2747 541 628 152 729 1196 580 623 106 615 1591 509 615 719 620 1114 840 646 419 1169 239 3612 2050 Spaces Moved 42660 | 41 832 843 1191 561 944 3000 1058 1377 1139 2900 1801 3451 950 1081 169 826 1053 844 998 160 887 1472 836 966 855 955 1238 590 905 685 1314 338 3926 2474 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3866 | . 300 843 1191 561 944 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 927 | 38 532 . . . . 357 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 37864 | . . . . . . 2616 1058 1377 1139 2900 1801 3451 950 1081 169 826 1053 844 998 160 887 1472 836 966 855 955 1238 590 905 685 1314 338 3926 2474 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 80 160 160 160 160 68 68 68 68 48 48 48 48 48 48 48 48 52 52 52 52 52 52 52 46 52 52 52 48 48 48 48 40 20 Average Speed 66 | 87 114 160 160 160 160 73 68 68 68 49 48 48 48 48 48 48 51 52 52 52 52 52 52 52 51 52 52 59 56 48 48 48 72 61 Slowest Speed 180 | 100 180 160 160 160 160 160 68 68 68 68 48 48 48 48 122 48 53 52 52 52 52 52 52 52 52 52 52 122 122 48 48 48 108 94 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 76 | 4 96 98 91 96 67 73 97 98 84 91 94 70 99 97 77 96 35 93 95 60 96 31 97 98 85 97 27 85 45 58 65 14 90 83 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 11 | . . 1 . . . . . . 2 . . . . 2 1 1 . . . 3 . . 1 . . . . . . . . . . . Known Exits Taken 28 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 53 | . . 1 . 3 . . 5 10 3 . 5 . 1 3 . 4 . 2 5 . 1 . 3 4 . 3 . . . . . . . . Spaces Dug 413 | . . . . 11 . . . 6 3 . . 119 19 3 . 2 15 . . . 1 71 1 8 4 4 17 11 6 6 12 5 54 35 Terrain Destroyed 2523 | . . . 73 12 3 273 12 22 3 37 27 284 35 22 . 20 190 42 20 . 46 416 8 25 16 20 66 25 10 12 47 26 372 359 Melee 7 | . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1367 | . . . . 1 . 5 2 10 . 2 24 108 26 17 . 4 64 15 1 . 7 110 8 25 6 15 66 25 10 12 47 26 372 359 AOE 1149 | . . . 73 11 3 268 10 8 . 35 3 176 9 5 . 16 126 27 19 . 39 306 . . 10 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 52464 | 47 1031 910 1613 576 1238 4915 1094 1468 1177 3509 2248 4324 1004 1155 224 1125 1560 941 1080 174 1004 2053 882 1035 1083 1036 1605 1050 1020 755 1705 399 4530 2894 Wait 5412 | 1 67 38 209 3 144 1451 6 14 10 263 323 590 22 16 20 249 361 50 27 . 43 290 15 17 112 31 251 369 57 25 177 38 42 81 Move 42625 | 40 831 842 1190 560 943 2999 1057 1376 1138 2899 1800 3450 949 1080 168 825 1052 843 997 159 886 1471 835 965 854 954 1237 589 904 684 1313 337 3925 2473 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | . . 3 3 1 1 6 3 4 2 14 7 11 . . 1 . 4 1 2 1 1 1 . 1 2 . 3 5 8 5 5 . 19 22 Fast Attach 295 | 6 11 1 4 . 7 18 1 . 7 35 8 15 . 7 6 1 5 . . 5 4 10 . 2 13 . 8 13 4 8 20 . 50 26 Attach 20 | . . . . . . 1 . . 1 3 . 3 . . . . . . 1 . . . . . . . . . . . . . 7 4 Detach 21 | . . . . . 1 . . . 1 5 . 2 . . . . . . . . . . . . . . . . . . . . 8 4 Swap 185 | . 5 . 5 2 5 23 6 10 4 8 5 21 2 3 3 2 5 6 2 . 10 18 3 4 7 4 2 2 3 2 7 1 4 1 Drop 395 | . 9 1 6 1 7 22 3 4 9 47 15 24 . 7 6 1 9 1 3 5 5 9 . 3 16 . 12 18 13 12 20 . 69 38 Fire 2202 | . 78 15 135 9 84 268 13 34 . 151 67 150 27 29 11 37 93 32 29 4 30 170 22 28 52 33 71 30 20 14 124 16 179 147 Melee 10 | . . . . . . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 147 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 13 . . . . 130 . Rewire 5 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1010 | . 30 9 61 . 46 123 5 21 . 84 22 58 4 13 9 10 31 8 19 . 21 84 7 15 27 14 21 11 11 5 39 7 97 98 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 7) 280 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 9) 699 | -10/Materials | Reached level 2 710 | -10/Materials | Upgraded with Weapon slot (x1) 984 | -10/Materials | Discovered new exit (range 15) 999 | -10/Materials | Build established: Gunner 1120 | -10/Materials | Discovered new exit (range 4) 1348 | -10/Materials | Entered Mines 1350 | -10/Mines | Reached level 3 1351 | -10/Mines | Assembled infested the area 1392 | -10/Mines | Met 8R-AWN 1595 | -10/Mines | Discovered new exit (range 9) 1723 | -10/Mines | Discovered new exit (range 10) 1756 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1893 | -10/Mines | Received a Mining Laser from a helpful Derelict 1959 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2334 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2344 | -10/Mines | Learned location of Storage (-7) 2789 | -10/Mines | Entered Materials 2789 | -9/Materials | Accompanied by 2 allies 2791 | -9/Materials | Reached level 4 3035 | -9/Materials | Reached level 5 3344 | -9/Materials | Identified exit to Mines 3380 | -9/Materials | Reached level 6 3458 | -9/Materials | Discovered new exit (range 10) 3584 | -9/Materials | Upgraded with Weapon slot (x1) 3694 | -9/Materials | Discovered new exit (range 3) 4240 | -9/Materials | Reached level 7 4389 | -9/Materials | First assault squad dispatched 4440 | -9/Materials | Reached level 8 4484 | -9/Materials | Destroyed 8 combat bots 4888 | -9/Materials | Reached level 9 4962 | -9/Materials | Discovered new exit (range 5) 5419 | -9/Materials | Entered Mines 5441 | -9/Mines | Discovered new exit (range 9) 5523 | -9/Mines | Learned 4 Materials zone layouts 5533 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5536 | -9/Mines | Destroyed YI-UF0 5794 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6353 | -9/Mines | Entered Materials 6355 | -8/Materials | Reached level 10 6513 | -8/Materials | Reached level 11 6877 | -8/Materials | Reached level 12 6951 | -8/Materials | Discovered new exit (range 15) 7568 | -8/Materials | Upgraded with Utility slot (x1) 7953 | -8/Materials | First assault squad dispatched 8363 | -8/Materials | Entered Factory 8365 | -7/Factory | Reached level 13 8365 | -7/Factory | Upgraded with Power slot (x1) 8365 | -7/Factory | Discovered new exit (range 7) 8418 | -7/Factory | Identified exit to Storage 8418 | -7/Factory | Identified exit to Lower Caves 8473 | -7/Factory | Reached level 14 8661 | -7/Factory | Build established: Hacker-Gunner 8725 | -7/Factory | Destroyed 8 combat bots 8766 | -7/Factory | Upgraded with Propulsion slot (x2) 8766 | -7/Factory | Upgraded with Utility slot (x1) 8881 | -7/Factory | Fabricated Cmb. Airjet (x2) 8896 | -7/Factory | Fabricated Cmb. Airjet? 9082 | -7/Factory | Reached level 15 9284 | -7/Factory | Discovered new exit (range 16) 9374 | -7/Factory | Identified exit to Factory 9465 | -7/Factory | Upgraded with Utility slot (x1) 9751 | -7/Factory | Build established: Hacker-Skirmisher 9963 | -7/Factory | First assault squad dispatched 10079 | -7/Factory | Reached level 16 10960 | -7/Factory | Reached level 17 11011 | -7/Factory | Destroyed 12 combat bots 11232 | -7/Factory | High security lockdown imminent 11312 | -7/Factory | High security lockdown engaged 11465 | -7/Factory | Destroyed 9 combat bots 11542 | -7/Factory | Destroyed 13 combat bots 11644 | -7/Factory | Destroyed 9 combat bots 11675 | -7/Factory | Reached level 18 11778 | -7/Factory | Destroyed 17 combat bots 11895 | -7/Factory | Sterilization system engaged 11895 | -7/Factory | Non-combat units ordered to evacuate 11904 | -7/Factory | Destroyed 7 combat bots 11967 | -7/Factory | Core integrity fell below 50% 11988 | -7/Factory | Core integrity fell below 20% 11995 | -7/Factory | Combat units ordered to evacuate 12023 | -7/Factory | Destroyed 19 combat bots 12195 | -7/Factory | Ambient heat levels rising (+10) 12345 | -7/Factory | Ambient heat levels rising (+10) 12495 | -7/Factory | Ambient heat levels rising (+10) 12645 | -7/Factory | Ambient heat levels rising (+10) 12795 | -7/Factory | Ambient heat levels rising (+10) 12844 | -7/Factory | Entered Lower Caves 12848 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12896 | -7/Lower Caves | Learned Factory emergency access door positions 13255 | -7/Lower Caves | Ambushed by wild Derelicts 13315 | -7/Lower Caves | Encountered a Warlord checkpoint 13545 | -7/Lower Caves | Discovered new exit (range 11) 13554 | -7/Lower Caves | Identified exit to Lower Caves 13619 | -7/Lower Caves | Entered another Lower Caves area 13824 | -7/Lower Caves | Discovered new exit (range 11) 13830 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13945 | -7/Lower Caves | Spotted B-75 Beast 13980 | -7/Lower Caves | Destroyed B-75 Beast 14019 | -7/Lower Caves | Build established: Hacker-Mutant 14172 | -7/Lower Caves | Reached level 19 14175 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14411 | -7/Lower Caves | Build established: Hacker-Skirmisher 14454 | -7/Lower Caves | Discovered exit to Factory (range 14) 14689 | -7/Lower Caves | Identified exit to Zion 14690 | -7/Lower Caves | Entered Zion 14731 | -7/Zion | Discovered new exit (range 14) 14840 | -7/Zion | Learned location of Recycling (-7) 14887 | -7/Zion | Found Prototype Processor 14887 | -7/Zion | Identified Exp. Signal Interpreter 14893 | -7/Zion | Found Prototype Processor 14893 | -7/Zion | Identified Exp. Core Analyzer 14897 | -7/Zion | Found Prototype Processor 14897 | -7/Zion | Identified Exp. Terrain Scan Processor 14900 | -7/Zion | Found Prototype Processor 14900 | -7/Zion | Identified Exp. Targeting Computer 14905 | -7/Zion | Found Prototype Processor 14905 | -7/Zion | Identified Exp. Armor Integrity Analyzer 14912 | -7/Zion | Upgraded with Utility slot (x1) 15070 | -7/Zion | Learned location of Extension (-4) 15187 | -7/Zion | Build established: Hacker-Gunner 15344 | -7/Zion | Discovered new exit (range 4) 15346 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15347 | -7/Zion | Identified exit to Deep Caves 15393 | -7/Zion | Found Exp. Core Analyzer 15471 | -7/Zion | Found Prototype Hackware 15511 | -7/Zion | Entered Deep Caves 15589 | -7/Deep Caves | Build established: Hacker-Mutant 15627 | -7/Deep Caves | Attacked by Z-Imprinter 15641 | -7/Deep Caves | Destroyed Z-Imprinter 15854 | -7/Deep Caves | Z-Facility disabled 15967 | -7/Deep Caves | Found Prototype Protection 15967 | -7/Deep Caves | Identified Zio. Weapon Casing 15986 | -7/Deep Caves | Found Prototype Protection 15986 | -7/Deep Caves | Identified Zio. Heavy Carapace 16402 | -7/Deep Caves | Discovered new exit (range 6) 16405 | -7/Deep Caves | Identified exit to Proximity Caves 16433 | -7/Deep Caves | Spotted as-51131 16436 | -7/Deep Caves | Exposed GOLEM chamber 16443 | -7/Deep Caves | Destroyed as-51131 16553 | -7/Deep Caves | Destroyed 9 combat bots 16601 | -7/Deep Caves | Build established: Scavenger-Gunner 16651 | -7/Deep Caves | Triggered Deep Caves wall 16696 | -7/Deep Caves | Spotted AS-16977 16710 | -7/Deep Caves | Spotted AS-60676 16714 | -7/Deep Caves | Destroyed AS-16977 16758 | -7/Deep Caves | Destroyed 57 combat bots 16784 | -7/Deep Caves | Destroyed AS-60676 17124 | -7/Deep Caves | Build established: Scavenger-Mutant 17396 | -7/Deep Caves | Upgraded with Utility slot (x2) 17462 | -7/Deep Caves | Found Zio. Weapon Casing 17683 | -7/Deep Caves | Spotted as-39705 17778 | -7/Deep Caves | Build established: Scavenger-Tank 17839 | -7/Deep Caves | Entered Proximity Caves 17841 | -6/Proximity Caves | Spotted B-75 Beast 17849 | -6/Proximity Caves | Destroyed B-75 Beast 18141 | -6/Proximity Caves | Learned Factory terminal intel 18290 | -6/Proximity Caves | Attracted the attention of an 0b10 base 18332 | -6/Proximity Caves | Destroyed 7 combat bots 18400 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 18407 | -6/Proximity Caves | Spotted B-75 Beast 18417 | -6/Proximity Caves | Destroyed B-75 Beast 18512 | -6/Proximity Caves | Discovered exit to Factory (range 16) 18520 | -6/Proximity Caves | Destroyed 7 combat bots 18832 | -6/Proximity Caves | Reached level 20 19157 | -6/Proximity Caves | Upgraded with Power slot (x1) 19269 | -6/Proximity Caves | Entered Factory 19271 | -6/Factory | Loaded intel: 20 terminal locations 19294 | -6/Factory | Identified exit to Lower Caves 19690 | -6/Factory | Destroyed 8 combat bots 19747 | -6/Factory | Spotted B-75 Beast 19792 | -6/Factory | Destroyed B-75 Beast 19792 | -6/Factory | Allied Derelicts emerged from ambush trap array 19841 | -6/Factory | Discovered new exit (range 13) 19860 | -6/Factory | Fabricated Hvy. Phase Cannon (x2) 19880 | -6/Factory | Identified exit to Factory 19881 | -6/Factory | Allied Derelicts emerged from ambush trap array 19971 | -6/Factory | Found Prototype Launcher 19971 | -6/Factory | Identified Rocket Array 20280 | -6/Factory | Reached level 21 20377 | -6/Factory | Local fabrication network quarantined 20390 | -6/Factory | Fabricated Cld. Plasma Cannon? 20482 | -6/Factory | Build established: Scavenger-Scout 20616 | -6/Factory | Discovered exit to Factory (range 18) 20634 | -6/Factory | Found Exp. Signal Interpreter 20669 | -6/Factory | First assault squad dispatched 20695 | -6/Factory | Discovered exit to Factory (range 19) 20728 | -6/Factory | Discovered exit to Factory (range 18) 21464 | -6/Factory | Destroyed 9 combat bots 22016 | -6/Factory | Entered Lower Caves 22021 | -6/Lower Caves | Learned location of 1 exit from Factory 22029 | -6/Lower Caves | Learned 4 Factory zone layouts 22356 | -6/Lower Caves | Discovered new exit (range 7) 22360 | -6/Lower Caves | Identified exit to Lower Caves 22467 | -6/Lower Caves | Reached level 22 22507 | -6/Lower Caves | Destroyed 7 combat bots 22518 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 22557 | -6/Lower Caves | Entered another Lower Caves area 22617 | -6/Lower Caves | Learned Factory emergency access door positions 22746 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 22749 | -6/Lower Caves | Found Prototype Special Weapon 22749 | -6/Lower Caves | Identified Molecular Deconstructor 22780 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22836 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 22919 | -6/Lower Caves | Discovered new exit (range 22) 22960 | -6/Lower Caves | Identified exit to Data Miner 23100 | -6/Lower Caves | Encountered a Warlord checkpoint 23185 | -6/Lower Caves | Entered Data Miner 23185 | -6/Data Miner | Discovered new exit (range 6) 23195 | -6/Data Miner | Met Data Miner 23204 | -6/Data Miner | Learned location of Section 7 (-2) 23204 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23214 | -6/Data Miner | Received God Mode back door access code from Data Miner 23221 | -6/Data Miner | Destroyed Data Miner 23221 | -6/Data Miner | Data Conduit disabled 23313 | -6/Data Miner | Upgraded with Utility slot (x1) 23337 | -6/Data Miner | Identified exit to Proximity Caves 23337 | -6/Data Miner | Entered Proximity Caves 23432 | -5/Proximity Caves | Learned 4 Factory zone layouts 23477 | -5/Proximity Caves | Learned location of Armory (-4) 23558 | -5/Proximity Caves | Attacked by a faux Warlord 23836 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23967 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23977 | -5/Proximity Caves | Discovered exit to Factory (range 20) 23980 | -5/Proximity Caves | Reached level 23 24001 | -5/Proximity Caves | Destroyed 11 combat bots 24066 | -5/Proximity Caves | Entered Factory 24067 | -5/Factory | Identified exit to Factory 24133 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 24133 | -5/Factory | Upgraded with Propulsion slot (x1) 24213 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 24234 | -5/Factory | Spotted B-75 Beast 24239 | -5/Factory | Destroyed B-75 Beast 24275 | -5/Factory | Identified exit to Upper Caves 24360 | -5/Factory | Fabricated Cld. Plasma Cannon? 24759 | -5/Factory | Local fabrication network quarantined 24966 | -5/Factory | First assault squad dispatched 25054 | -5/Factory | Reached level 24 25242 | -5/Factory | High security lockdown imminent 25262 | -5/Factory | Entered Upper Caves 25299 | -5/Upper Caves | Spotted B-75 Beast 25305 | -5/Upper Caves | Destroyed B-75 Beast 25339 | -5/Upper Caves | Learned Factory emergency access door positions 25374 | -5/Upper Caves | Learned 4 Factory zone layouts 25729 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25736 | -5/Upper Caves | Discovered new exit (range 23) 25764 | -5/Upper Caves | Destroyed 9 combat bots 25825 | -5/Upper Caves | Identified exit to Upper Caves 25842 | -5/Upper Caves | Entered another Upper Caves area 25859 | -5/Upper Caves | Discovered exit to Factory (range 17) 26037 | -5/Upper Caves | Learned Factory stockpile data 26213 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26220 | -5/Upper Caves | Discovered new exit (range 18) 26247 | -5/Upper Caves | Identified exit to Zhirov 26465 | -5/Upper Caves | Entered Zhirov 26465 | -5/Zhirov | Discovered new exit (range 3) 26466 | -5/Zhirov | Identified exit to Proximity Caves 26475 | -5/Zhirov | Met Zhirov 26487 | -5/Zhirov | Learned location of Quarantine (-2) 26487 | -5/Zhirov | Learned location of Testing (-3) 26487 | -5/Zhirov | Learned location of Command (-1) 26490 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26501 | -5/Zhirov | Found Alien Artifact 26501 | -5/Zhirov | Identified Integrated Dissipator 26501 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26511 | -5/Zhirov | Found Alien Artifact 26571 | -5/Zhirov | Entered Proximity Caves 26573 | -4/Proximity Caves | Reached level 25 26749 | -4/Proximity Caves | Spotted B-86 Titan 26755 | -4/Proximity Caves | Destroyed B-86 Titan 26797 | -4/Proximity Caves | Discovered exit to Factory (range 15) 26834 | -4/Proximity Caves | Learned Research garrison access intel 26899 | -4/Proximity Caves | Build established: Generator-Scout 26931 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26959 | -4/Proximity Caves | Destroyed 11 combat bots 27186 | -4/Proximity Caves | Entered Factory 27187 | -4/Factory | Identified exit to Armory 27188 | -4/Factory | Identified exit to Extension 27188 | -4/Factory | Reached level 26 27243 | -4/Factory | Identified exit to Upper Caves 27556 | -4/Factory | Fabricated Adv. Armor Integrity Analyzer (x1) 27645 | -4/Factory | Spotted B-86 Titan 27654 | -4/Factory | Destroyed B-86 Titan 27731 | -4/Factory | Destroyed 8 combat bots 27936 | -4/Factory | First assault squad dispatched 27949 | -4/Factory | Garrison activated, responded to threat 27952 | -4/Factory | Reached level 27 28067 | -4/Factory | Destroyed 17 combat bots 28149 | -4/Factory | Destroyed 9 combat bots 28609 | -4/Factory | Reached level 28 28610 | -4/Factory | High security lockdown imminent 28635 | -4/Factory | Destroyed 8 combat bots 28690 | -4/Factory | High security lockdown engaged 28777 | -4/Factory | Entered Upper Caves 28792 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 28829 | -4/Upper Caves | Destroyed 9 combat bots 29020 | -4/Upper Caves | Learned location of 1 exit from Research 29054 | -4/Upper Caves | Spotted B-86 Titan 29060 | -4/Upper Caves | Destroyed B-86 Titan 29196 | -4/Upper Caves | Discovered new exit (range 18) 29285 | -4/Upper Caves | Identified exit to Upper Caves 29286 | -4/Upper Caves | Entered another Upper Caves area 29298 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 29340 | -4/Upper Caves | Discovered new exit (range 6) 29423 | -4/Upper Caves | Spotted B-86 Titan 29426 | -4/Upper Caves | Destroyed B-86 Titan 29675 | -4/Upper Caves | Learned Research security intel 29803 | -4/Upper Caves | Discovered new exit (range 3) 29805 | -4/Upper Caves | Identified exit to Warlord 29808 | -4/Upper Caves | Encountered a Warlord checkpoint 29848 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29901 | -4/Upper Caves | Entered Warlord 29923 | -4/Warlord | Discovered new exit (range 8) 29938 | -4/Warlord | System corruption cleaned by Quarantine Array 30054 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 30168 | -4/Warlord | Warlord's base attacked by MAIN.C 30205 | -4/Warlord | Met Warlord 30212 | -4/Warlord | Opened Warlord's prototype stash 30215 | -4/Warlord | Found Exp. Armor Integrity Analyzer 30218 | -4/Warlord | Found Prototype Device 30218 | -4/Warlord | Identified Thermal Barrier 30224 | -4/Warlord | Found Prototype Device 30224 | -4/Warlord | Identified Exp. Cloaking Device 30237 | -4/Warlord | Found Prototype Reactor 30237 | -4/Warlord | Identified Vortex Chain Reactor 30338 | -4/Warlord | Destroyed 11 combat bots 30390 | -4/Warlord | Spotted B-90 Cyclops 30411 | -4/Warlord | Destroyed B-90 Cyclops 30436 | -4/Warlord | Warlord forces counterattacked 30453 | -4/Warlord | Destroyed 9 combat bots 30473 | -4/Warlord | Spotted Executioner 30517 | -4/Warlord | Destroyed 8 combat bots 30517 | -4/Warlord | Found Prototype Device 30517 | -4/Warlord | Identified Adv. Kinecellerator 30574 | -4/Warlord | Spotted Striker 30574 | -4/Warlord | Spotted Striker 30579 | -4/Warlord | Destroyed Striker 30582 | -4/Warlord | Destroyed Striker 30603 | -4/Warlord | Destroyed 7 combat bots 30616 | -4/Warlord | Identified exit to Proximity Caves 30620 | -4/Warlord | Entered Proximity Caves 30622 | -3/Proximity Caves | Reached level 29 30740 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30828 | -3/Proximity Caves | Discovered new exit (range 16) 30834 | -3/Proximity Caves | Identified exit to Research 31059 | -3/Proximity Caves | Attracted the attention of an 0b10 base 31089 | -3/Proximity Caves | Destroyed 7 combat bots 31240 | -3/Proximity Caves | Entered Research 31241 | -3/Research | Identified exit to Research 31243 | -3/Research | Loaded intel: 4 garrison access locations 31276 | -3/Research | Identified exit to Testing 31380 | -3/Research | Reached level 30 31498 | -3/Research | Found Prototype Device 31498 | -3/Research | Identified Exp. Thermal Defense Suite 31559 | -3/Research | Discovered exit to Research (range 22) 31900 | -3/Research | Found Antimissile System 31939 | -3/Research | Found Prototype Device 31939 | -3/Research | Identified Exp. Thermal Shield 32240 | -3/Research | First assault squad dispatched 32264 | -3/Research | Identified Transdimensional Reconstructor 32354 | -3/Research | Entered Testing 32390 | -3/Testing | Found Prototype Energy Cannon 32390 | -3/Testing | Identified Disintegrator 32638 | -3/Testing | Discovered exit to Research (range 17) 32752 | -3/Testing | Found Prototype Device 32830 | -3/Testing | Identified Exp. Shield Generator 32832 | -3/Testing | Found Prototype Launcher 32834 | -3/Testing | Identified Tactical Quantum Warhead 33194 | -3/Testing | Entered Research 33194 | -2/Research | Warlord forces began assault on 0b10 33196 | -2/Research | Reached level 31 33293 | -2/Research | Found Prototype Processor 33304 | -2/Research | Research machine network offline 33309 | -2/Research | Identified Spectral Analyzer 33522 | -2/Research | Borebot progress halted 33594 | -2/Research | Met up with Warlord 33631 | -2/Research | Discovered new exit (range 5) 33637 | -2/Research | Identified exit to Access 33660 | -2/Research | Borebot progress halted 33663 | -2/Research | Warlord destroyed during the assault 33711 | -2/Research | Spotted Striker 33719 | -2/Research | Discovered new exit (range 20) 33722 | -2/Research | Destroyed Striker 33734 | -2/Research | Borebot progress halted 33784 | -2/Research | Found Prototype Device 33788 | -2/Research | Identified Beam Splitter 33817 | -2/Research | Identified exit to Quarantine 33840 | -2/Research | Entered Quarantine 33842 | -2/Quarantine | Reached level 32 33852 | -2/Quarantine | Found Alien Artifact 33852 | -2/Quarantine | Identified Core Reset Matrix 33852 | -2/Quarantine | Used Core Reset Matrix 33856 | -2/Quarantine | Detected hypermatrix surge 33856 | -2/Quarantine | Sensed 12 artifacts in vicinity 33955 | -2/Quarantine | Cryocooling Duct disabled 33970 | -2/Quarantine | Ambient heat levels rising (+20) 33970 | -2/Quarantine | Non-combat units ordered to evacuate 34049 | -2/Quarantine | Discovered exit to Access (range 20) 34054 | -2/Quarantine | Spotted Alpha 7 34070 | -2/Quarantine | Destroyed Alpha 7 34073 | -2/Quarantine | Found Prototype Energy Gun 34073 | -2/Quarantine | Identified Enh. Gamma Rifle 34075 | -2/Quarantine | Found Prototype Ballistic Gun 34075 | -2/Quarantine | Identified Multirail 34099 | -2/Quarantine | Found Prototype Processor 34108 | -2/Quarantine | Identified Exp. Melee Analysis Suite 34213 | -2/Quarantine | Spotted Fortress 34246 | -2/Quarantine | Discovered new exit (range 5) 34248 | -2/Quarantine | Identified exit to Section 7 34259 | -2/Quarantine | Entered Section 7 34260 | -2/Section 7 | Sensed 20 artifacts in vicinity 34311 | -2/Section 7 | Spotted S7 Guard 34352 | -2/Section 7 | Destroyed S7 Guard 34385 | -2/Section 7 | Found Integrated Singularity Reactor 34385 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 34411 | -2/Section 7 | Found Integrated Reactor 34411 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34538 | -2/Section 7 | Found Integrated Dissipator 34538 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34633 | -2/Section 7 | Reached level 33 34789 | -2/Section 7 | Spotted S7 Guard 34792 | -2/Section 7 | Found Core Membrane 34792 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 34805 | -2/Section 7 | Destroyed S7 Guard 34881 | -2/Section 7 | Discovered exit to Access (range 22) 34922 | -2/Section 7 | Spotted Alpha 7 34923 | -2/Section 7 | Spotted Alpha 7 34926 | -2/Section 7 | Destroyed Alpha 7 34939 | -2/Section 7 | Destroyed Alpha 7 35001 | -2/Section 7 | Found Transdimensional Reconstructor 35009 | -2/Section 7 | First assault squad dispatched 35046 | -2/Section 7 | Found Sigix Quantum Sheargun 35049 | -2/Section 7 | Found Sigix Quantum Sheargun 35274 | -2/Section 7 | Found Sigix Quantum Sheargun 35276 | -2/Section 7 | Found Sigix Quantum Sheargun 35369 | -2/Section 7 | Spotted Executioner 35369 | -2/Section 7 | Spotted Executioner 35428 | -2/Section 7 | Entered Access 35430 | -1/Access | Reached level 34 35481 | -1/Access | Identified exit to Command 35629 | -1/Access | Destroyed 7 combat bots 35667 | -1/Access | Entered Command 35669 | -1/Command | Reached level 35 35736 | -1/Command | Destroyed 7 combat bots 35760 | -1/Command | Spotted M Guard 35760 | -1/Command | Spotted M Guard 35760 | -1/Command | Spotted Combat Programmer 35760 | -1/Command | Spotted Combat Programmer 35769 | -1/Command | Destroyed M Guard 35775 | -1/Command | Destroyed M Guard 35781 | -1/Command | Destroyed Combat Programmer 35785 | -1/Command | Destroyed Combat Programmer 35785 | -1/Command | All MAIN.C guards destroyed 35829 | -1/Command | Found Prototype Energy Cannon 35829 | -1/Command | Identified Cld. Nova Cannon 35832 | -1/Command | Found Prototype Launcher 35832 | -1/Command | Identified Adv. Micro-nuke Launcher 35836 | -1/Command | Found Prototype Device 35836 | -1/Command | Identified AEGIS Remote Shield 35838 | -1/Command | Found Prototype Device 35838 | -1/Command | Identified Thermal Barrier 35841 | -1/Command | Found Prototype Reactor 35841 | -1/Command | Identified Zero-point Reactor 35844 | -1/Command | Found Zero-point Reactor 36014 | -1/Command | Destroyed 8 combat bots 36083 | -1/Command | Met MAIN.C 36083 | -1/Command | Reached level 36 36087 | -1/Command | 0b10 Conduit disabled 36102 | -1/Command | Destroyed MAIN.C Shell 36104 | -1/Command | MAIN.C activated Command garrisons 36124 | -1/Command | Destroyed MAIN.C 36131 | -1/Command | Found Prototype Ballistic Cannon 36185 | -1/Command | Reached level 37 36220 | -1/Command | Destroyed 17 combat bots 36289 | -1/Command | Spotted B-99 Colossus 36299 | -1/Command | Destroyed B-99 Colossus 36330 | -1/Command | Upgraded with Weapon slot (x1) 36330 | -1/Command | Found Multirail 36345 | -1/Command | Identified Omega Cannon 36482 | -1/Command | Discovered new exit (range 15) 36623 | -1/Command | Build established: Generator-Gunner 36768 | -1/Command | Spotted Alpha 7 36771 | -1/Command | Destroyed Alpha 7 36966 | -1/Command | Discovered new exit (range 16) 37001 | -1/Command | Spotted B-99 Colossus 37009 | -1/Command | Destroyed B-99 Colossus 37460 | -1/Command | Spotted B-99 Colossus 37467 | -1/Command | Destroyed B-99 Colossus 38299 | -1/Command | Found Prototype Reactor 38299 | -1/Command | Identified Singularity Reactor 38635 | -1/Command | Found Prototype Device 38635 | -1/Command | Identified Beam Splitter 38637 | -1/Command | Found Prototype Device 38637 | -1/Command | Identified Exp. Hardlight Generator 38639 | -1/Command | Found Prototype Device 38639 | -1/Command | Identified Exp. Focal Shield 38642 | -1/Command | Found Prototype Device 38642 | -1/Command | Identified Exp. Phase Shifter 38872 | -1/Command | Found Prototype Processor 38872 | -1/Command | Identified Exp. Target Analyzer 38875 | -1/Command | Found Prototype Processor 38875 | -1/Command | Identified Exp. Targeting Computer 38921 | -1/Command | Build established: Generator-Scout 38949 | -1/Command | Found Prototype Processor 38949 | -1/Command | Identified Exp. Core Analyzer 38958 | -1/Command | Found Prototype Device 38958 | -1/Command | Identified Adv. Kinecellerator 39260 | -1/Command | Warped through subspace to slip node 39260 | -1/Command | Discovered new exit (range 5) 39279 | -1/Command | Entered Access_0 39280 | -1/Access_0 | Sensed 4 artifacts in vicinity 39282 | -1/Access_0 | Met Architect 39283 | -1/Access_0 | Architect warped through subspace 39299 | -1/Access_0 | Destroyed A8 39330 | -1/Access_0 | Architect warped through subspace 39387 | -1/Access_0 | Architect warped through subspace 39392 | -1/Access_0 | Found Modified Quantum Sheargun 39416 | -1/Access_0 | Architect warped through subspace 39444 | -1/Access_0 | Architect warped through subspace 39449 | -1/Access_0 | Found Exp. Targeting Computer 39453 | -1/Access_0 | Found Modified Quantum Sheargun 39454 | -1/Access_0 | A6 warped into view 39460 | -1/Access_0 | Destroyed A6 39466 | -1/Access_0 | Architect warped through subspace 39486 | -1/Access_0 | Subspace Access Node disabled 39495 | -1/Access_0 | Architect warped through subspace 39520 | -1/Access_0 | Architect warped through subspace 39536 | -1/Access_0 | Subspace Access Node disabled 39545 | -1/Access_0 | Subspace Access Node disabled 39557 | -1/Access_0 | Architect warped through subspace 39583 | -1/Access_0 | Architect warped through subspace 39602 | -1/Access_0 | Architect warped through subspace 39606 | -1/Access_0 | A5 warped into view 39609 | -1/Access_0 | Destroyed A5 39622 | -1/Access_0 | Architect warped through subspace 39633 | -1/Access_0 | Found Modified Quantum Sheargun 39641 | -1/Access_0 | Architect warped through subspace 39656 | -1/Access_0 | Architect warped through subspace 39665 | -1/Access_0 | Architect warped through subspace 39668 | -1/Access_0 | Found Modified Quantum Sheargun 39671 | -1/Access_0 | Architect warped through subspace 39678 | -1/Access_0 | Architect warped through subspace 39687 | -1/Access_0 | Architect warped through subspace 39693 | -1/Access_0 | Architect warped through subspace 39700 | -1/Access_0 | Architect warped through subspace 39706 | -1/Access_0 | Architect warped through subspace 39711 | -1/Access_0 | Architect warped through subspace 39728 | -1/Access_0 | Architect warped through subspace 39735 | -1/Access_0 | Architect warped through subspace 39736 | -1/Access_0 | Subspace Access Node disabled 39818 | -1/Access_0 | Build established: Alien-Scout 39830 | -1/Access_0 | Found Modified Quantum Sheargun 39972 | -1/Access_0 | Found Prototype Device 39972 | -1/Access_0 | Identified Exp. Weapon Cycler 40066 | -1/Access_0 | A4 warped into view 40072 | -1/Access_0 | Destroyed A4 40120 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 40188 | -1/Access_0 | Destroyed A2 40204 | -1/Access_0 | Found Prototype Hackware 40204 | -1/Access_0 | Identified Deep Network Scanner 40206 | -1/Access_0 | Found Prototype Device 40206 | -1/Access_0 | Identified Exp. Thermal Defense Suite 40209 | -1/Access_0 | Found Prototype Device 40209 | -1/Access_0 | Identified ST Field Compressor 40226 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 40504 | -1/Access_0 | Build established: Alien-Gunner 40581 | -1/Access_0 | A3 warped into view 40588 | -1/Access_0 | Destroyed A3 40623 | -1/Access_0 | Found Integrated Dissipator 40623 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41313 | -1/Access_0 | Reached level 38 41329 | -1/Access_0 | Started Test 138-B, establishing a local singularity 41329 | -1/Access_0 | Cogmind ripped apart by the singularity 41329 | -1/Access_0 | Core destroyed Last Messages --------------- 41310_ Quantum Shear penetrates Enhanced Grunt. 41310_ Enhanced Grunt destroyed. 41311_ Quantum Shear penetrates Wall. 41311_ Quantum Shear penetrates Enhanced Grunt. 41313_ Reached level 38. 41314_ Enhanced Grunt Unknown Reactor severed. 41314_ Enhanced Grunt destroyed. 41314_ Switching to secondary target: Enhanced Grunt. 41314_ Quantum Shear penetrates Enhanced Grunt. 41316_ Enhanced Grunt destroyed. 41320_ Used Protomatter to restore core integrity (+18) 41329_ Connecting with Gate Controls... 41329_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 41329_ Cogmind ripped apart by the singularity. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#?############## | | ???????????????????????????????????############### | | ???????????????????????????????????############### | | ??????????????????????????????????################ | | ????????????????????????????????################## | | ??????????????????????????????? ?################# | | ??????????????????????? ????? ################## | | ????????????????????? ???? ########?######### | | ????????????????????# ??#? ? ############### | | ????????????????????# ?#?##?## ############### | | ????????????????????# #??##### ############### | | ????????????????????# ######## ############### | | ????????????????????# #??##### ############### | | ????????????????##### ######## #####?######### | | ????????????????""""" """""### ############### | | ????????????????#"""" """"##?# ############### | | ???????????????##" "#### ######"#####"## | | ???????????????#"" ""### ####"" """""!"" | | ???????????????#"" ""### ####" !* " | | ????????????????#" "#### !!=[ | | ????????????????#" "#### !!=!! | | ????????????????#" "#### ####" =! " | | ????????????????#" "#### ## " """"["" | | ???????????????##" "###" " ####"#####"## | | ???????????????#"" ""##" ############### | | ???????????????#"" @ ""##" ############### | | ???###########?##" "###" ############### | | ???# ####"""" A""###!=############### | | ???# """" ##""""" """""#!%]###########?### | | ???# "& " ###### ######!*=############### | | ???# """" ### #?###!!!!* ############# | | ???# ## #?# !!%=!############# | | ????#" "# #### !]!!# ############# | | ????????#### ## *%!!#####?######### | | ???????????#### ## ###### =!="############### | | ??????????????# ##### #????# ############### | | ??????????????# ##???# ??? ############## | | ??????????????# #????####?### ############## | | ??????????????# #???????????# " ############## | | ??????????????## ???????????# # ##########"" | | ???????????????# ???????????# # ##?######"" | | ???????????????# ???????????# ### ##??# "! | | ???????????????####??????????# #?? #???######"" | | ?????????????????????????????# #??##???????#?#""# | | ?????????????????????????????# #????????????????# | | ?????????????????????????????# #????????????????# | | ?????????????????????????????# #????????????????# | | ?????????????????????????????# #????????????????# | | ?????????????????????????????# #????????????????# | | ?????????????????????????????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 285 Coolant Potential 120 Energy Generation 183 Energy Capacity 1990 Matter Stores 300 Matter Capacity 300 Sight Range 26 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 40 Additional Mass Support 25 Resistance: KI 30 Resistance: TH 50 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Particle Charging 25 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Hvy. Phase Cannon | x2 | -6/Factory Cld. Plasma Cannon | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Adv. Armor Integrity Analyzer | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Singularity Reactor Integrated Reactor Core Membrane Sigix Quantum Sheargun Transdimensional Reconstructor Modified Quantum Sheargun Achievements -------------- Boltbath What Is This Thing? Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 37 | . 1 1 6 . 3 6 . 1 . . 1 1 1 . . 1 1 . . . 1 3 . . . 1 1 . 1 1 1 1 3 1 XP Earned 58522 | 3000 2792 904 8910 292 4936 8699 234 351 57 227 1325 2446 416 240 84 1164 1709 561 496 105 1451 3182 322 259 792 914 1087 478 1741 959 1489 1451 4229 1220 XP Spent 56985 | 2900 1050 500 2300 . 1800 14075 . . 1700 4300 1820 270 . . 2600 . 1400 . . . 480 . . . . . 1000 2540 3020 . 7400 480 7350 . Upgrades 109 | 6 2 1 7 . 2 27 . . 1 2 5 3 . . 1 . 1 . . . 8 . . . . . 1 5 10 . 14 4 9 . Power Slot 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility Slot 8 | 1 . . . . 1 2 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Slot 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core Integrity 14 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 4 2 . Heat Dissipation 26 | . . . 5 . . . . . . . 4 . . . . . . . . . . . . . . . . 4 3 . 9 . 1 . Mass Support 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Inventory Capacity 7 | . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Sight Range 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sensor Range 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 10 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 7 . . . . . Ranged Accuracy 11 | 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Hack Attack % 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 18829 | . 224 9 906 . 738 2698 100 347 . 1473 596 1090 514 329 157 569 568 374 280 . 578 1476 315 109 1041 645 561 168 196 53 603 85 1104 923 Integrity Restored 18389 | . 612 138 1015 . 809 2242 79 428 . 1701 395 869 29 166 183 149 551 135 313 . 362 1604 107 295 515 214 312 216 173 120 703 150 1922 1882 Core 13096 | . 572 23 800 . 646 1811 34 308 . 1278 174 563 22 92 135 113 417 107 200 . 273 1121 83 229 407 175 241 164 99 120 400 119 1120 1250 Parts 5293 | . 40 115 215 . 163 431 45 120 . 423 221 306 7 74 48 36 134 28 113 . 89 483 24 66 108 39 71 52 74 . 303 31 802 632 Protomatter Decayed 17869 | . 18 54 490 . 399 810 . 89 . 556 359 794 358 270 86 399 223 233 130 80 288 798 276 61 523 488 437 73 1631 141 351 27 7223 204 Game ------ Seed SniperDeliveryKit Manual? 0 Play Time 09:54:50 Cumulative 186.0 hours Start 2021.06.12 @ 21:00:59 End 2021.06.14 @ 19:49:51 Sessions 47 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 39 Adventurer 0 Explorer 1 Win Type - Total 11 Types 3/2/1/1/0/0/3/1/0 Lore% 67 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cd0f3a00-9e52-416a-a8f2-42d1a59a1cb2