Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:26:31 Player: Kafouille Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2101) 2101 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 4607 Bonus ------- High Alert Combat Kills 181 Cogmind --------- Core Integrity 246/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cooling System Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Signal Interpreter Targeting Computer Recoil Stabilizer Phase Shifter Improved Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Improved Signal Interpreter Targeting Computer Recoil Stabilizer Phase Shifter Core Shielding Hardened Light Armor Plating Heavy EM Pulse Gun Improved Medium Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Core Shielding Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 65 | 3 25 4 25 8 Power 11 | 1 4 2 3 1 Engine 8 | 1 3 1 2 1 Core 3 | . 1 1 1 . Reactor . | . . . . . Propulsion 10 | . 5 2 3 . Treads . | . . . . . Leg 10 | . 5 2 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 23 | . 8 . 11 4 Device 8 | . 5 . 2 1 Storage 4 | . 3 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 11 | . . . 8 3 Artifact . | . . . . . Weapon 21 | 2 8 . 8 3 Energy Gun 6 | . 1 . 3 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 7 | 2 5 . . . Ballistic Cannon 5 | . 2 . 3 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 2 . 7 14 Power 2 | . . . . 2 Propulsion 4 | . . . 1 3 Utility 10 | . 2 . 4 4 Weapon 7 | . . . 2 5 Highest Loss Streak 14 | . 2 . 3 14 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 88 | . 91 100 85 77 Engine 8 | . 11 14 5 7 Core 3 | . 2 . 5 . Leg 23 | . 27 28 21 17 Device 8 | . 13 14 5 9 Storage 10 | . 7 14 11 9 Protection 8 | . . . 14 15 Energy Gun 1 | . . . 1 14 Energy Cannon 2 | . . . 4 2 Ballistic Gun 6 | . 25 . . . Ballistic Cannon 10 | . 2 28 9 . Launcher 2 | . . . 5 2 Naked Turns . | . . . . . Heaviest Build 40 | 7 21 18 33 40 Greatest Support 40 | 3 20 30 40 40 Greatest Overweight (x) 3 | 2 2 . 1 3 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 25 | 5 25 8 10 10 Average Capacity 8 | 5 7 8 9 10 Most Carried 10 | 2 9 8 10 10 Average Carried 7 | 1 4 7 8 7 Final Capacity 10 | 5 8 8 10 10 Final Carried 10 | 2 8 8 10 5 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1721 | 172 468 305 728 48 Remotely . | . . . . . Salvage Created 2612 | . 368 169 1992 83 Parts 167 | . 27 17 117 6 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 60 | . 9 11 37 3 Guns 14 | . 9 . 3 2 Cannons 31 | . . 11 19 1 AOE 14 | . . . 14 . Classes Destroyed 11 | . 4 . 7 . Worker 1 | . . . 1 . Builder 5 | . . . 4 1 Hauler 5 | . 1 . 4 . Recycler 2 | . . . 2 . Operator 2 | . . . 2 . Watcher 6 | . 2 . 4 . Swarmer 20 | . 3 7 7 3 Grunt 27 | . 6 4 17 . Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 10 | . . . 10 . Best Kill Streak 5 | . 3 3 5 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 344 | . 36 45 175 88 Missed 120 | . 9 17 69 25 Damage Taken 3406 | . 432 314 1366 1294 Core 590 | . 72 89 125 304 Absorbed by Shields . | . . . . . Redirected to Shielding 81 | . . . 36 45 Regen/Repaired (Parts) 215 | . 29 . 186 . Core Remaining (%) 67 | 100 . 35 68 . Volleys Fired 221 | . 51 24 120 26 Largest 3 | . 2 2 2 3 Hottest 153 | . 63 70 103 153 Shots Fired 365 | . 102 48 185 30 Gun 149 | . 102 . 29 18 Cannon 183 | . . 48 127 8 Launcher 33 | . . . 29 4 Special . | . . . . . Kinetic 245 | . 91 48 106 . Thermal 21 | . . . 21 . Explosive . | . . . . . Electromagnetic 99 | . 11 . 58 30 Robot Hit Streak 10 | . 10 5 7 4 Robot Miss Streak 11 | . 11 6 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 206 | . 56 23 109 18 Core Hits 124 | . 18 13 83 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . 2 . Blast 2 | . . . 2 . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4733 | . 822 448 3114 349 Guns 1356 | . 809 . 390 157 Cannons 1734 | . . 434 1168 132 Explosions 1594 | . . . 1534 60 Melee . | . . . . . Ramming 49 | . 13 14 22 . Kinetic 2117 | . 718 434 965 . Thermal 580 | . . . 580 . Explosive . | . . . . . Electromagnetic 1987 | . 91 . 1547 349 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . . 18 11 Projectiles 11 | . . . . 11 Explosions 18 | . . . 18 . Melee . | . . . . . Knockbacks 11 | . . 6 5 . Impact . | . . . . . Kinetic 11 | . . 6 5 . Secondary . | . . . . . Self-Inflicted Damage 114 | . . . 114 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed 19 | . 8 3 8 . Kicked 19 | . 8 3 8 . Crushed . | . . . . . Highest Temperature 252 | . 99 96 252 54 Average Temperature 39 | . 38 36 40 28 Received Heat Transfer 918 | . 156 96 468 198 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Fried 8 | . 1 . 7 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 770 | . . . 770 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 5 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 883 | . 197 242 883 452 Initial 372 | . . 17 41 372 Average 223 | . 105 112 303 391 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 59 | 100 100 87 35 . Level 1 29 | . . 12 46 67 Level 2 7 | . . . 10 32 Level 3 3 | . . . 7 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 3 . 8 4 Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 9 | . 2 . 3 4 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 22 15 61 14 Peak Tracking Total 6 | . 3 3 6 6 Tactical Retreats 10 | . 1 1 5 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 6 | . . . 6 . Indirectly 5 | . . . 5 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 16 | . 1 1 14 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 5 . 9 . Terminals 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 15 . 24 . Successful 22 | . 9 . 13 . Failed 17 | . 6 . 11 . Catastrophic 5 | . . . 5 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 10 . 15 . Fabricators . | . . . . . Repair Stations 12 | . 5 . 7 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 . 6 . Record 1 | . 1 . . . Prototype ID Bank 4 | . 2 . 2 . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . . . 2 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 3 . 5 . Scan Component 5 | . 2 . 3 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 2 | . . . 2 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 3 . 6 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 108 | . 32 . 76 . Parts Recycled . | . . . . . Recycled Matter 244 | . . . 244 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4610 | 55 1214 662 2489 190 Spaces Moved 2792 | 34 699 475 1514 70 Core 53 | 34 17 . . 2 Treads . | . . . . . Legs 2739 | . 682 475 1514 68 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 130 | 136 134 120 131 150 Slowest Speed 260 | 150 190 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 3 83 82 94 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . . . 60 . Melee . | . . . . . Projectile . | . . . . . AOE 60 | . . . 60 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3384 | 43 868 519 1829 125 Wait 198 | 2 49 7 121 19 Move 2788 | 33 698 474 1513 70 Hop . | . . . . . Pick Up 50 | 5 21 3 19 2 Fast Attach 17 | . 4 . 13 . Attach 27 | 3 9 . 8 7 Detach 8 | . 5 . 3 . Swap 21 | . 12 4 4 1 Drop 35 | . 11 4 20 . Fire 221 | . 51 24 120 26 Melee . | . . . . . Ram . | . . . . . Kick 19 | . 8 3 8 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Identified exit to Mines 921 | -10/Materials | Discovered new exit (range 14) 1257 | -10/Materials | Repaired Hvy. Assault Rifle 1270 | -10/Materials | Entered Mines 1336 | -10/Mines | Met a Derelict bent on vengeance 1455 | -10/Mines | Assembled infested the area 1460 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1497 | -10/Mines | Core integrity fell below 50% 1896 | -10/Mines | Discovered new exit (range 11) 1928 | -10/Mines | Discovered new exit (range 4) 1932 | -10/Mines | Entered Materials 1932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -9/Materials | Lost 3 parts (1n1u1w) 2503 | -9/Materials | Repaired Flexi-carbon Leg 2531 | -9/Materials | Repaired Lgt. Cannon 2681 | -9/Materials | Discovered new exit (range 16) 2879 | -9/Materials | Identified exit to Mines 2923 | -9/Materials | Discovered new exit (range 8) 3438 | -9/Materials | Discovered new exit (range 6) 4151 | -9/Materials | Discovered new exit (range 14) 4332 | -9/Materials | First assault squad dispatched 4421 | -9/Materials | Entered another Materials area 4421 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4610 | -8/Materials | Core integrity fell below 50% 4611 | -8/Materials | Self-destructed Last Messages --------------- 04583_ Imp. Ion Engine destroyed. 04584_ Penetrated by Slug. 04585_ M-13 Machinist repairs H-61 Shepherd. 04591_ Penetrated by Slug. 04596_ Imp. EM Shotgun destroyed. 04598_ Hrd. Light Armor Plating destroyed. 04602_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04602_ M-13 Machinist repairs G-47 Trooper. 04602_ Slug penetrates M-13 Machinist. 04602_ G-47 Trooper IFF system glitched. 04603_ Slug penetrates Wall. 04605_ U-05 Engineer lays Concrete. 04605_ Penetrated by Slug. 04606_ U-05 Engineer lays Concrete. 04606_ Critical hit (Destroy). 04606_ Aluminum Leg destroyed. 04606_ Core Shielding destroyed. 04607_ U-05 Engineer builds a Wall. 04609_ Penetrated by Slug. 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""" ??????????? | | ?????????????????????# "R ?????????? | | ?????????????????????# """ ! #????????? | | ?????????????????????#?? #????????? | | ????????????????????????""""" #????????? | | ????????????????????????""""" #????????? | | ??????????????????????????""" #????????? | | ??????????????????????????????#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed HugeAssaultBiocell Manual? 0 Play Time 01:02:26 Cumulative 5.6 hours Start 2024.04.01 @ 18:24:56 End 2024.04.01 @ 19:26:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fa9bd56-85a4-45ef-92cf-4addd4ab9109