Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.21 @ 01:09:20 Player: szymekc Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3434) 3434 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3117) 3117 TOTAL SCORE: 11171 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 194 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -177 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Junk Cannon (0) Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Heavy Armor Plating Tech Extrapolator > --- WEAPON ----------- Makeshift Axe Power Sword > --- INVENTORY -------- MA-1KR's Cyclogen Light Treads Improved Cesium-ion Thruster Nuclear Pulse Thruster Coolant Injector Energy Well Matter Compressor Improved Melee Analysis Suite ID Mask Tower Shield Improved Shield Generator Proton Cannon Magnetic Acceleration Cannon Rocket Launcher Heavy Missile Launcher Remote Datajack CPS Tube CPS Tube Junk Cannon Thermal Lance Vortex Trap Vortex Trap DRS Beacon [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor MA-1KR's Cyclogen Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Makeshift Axe Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon Thermal Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Slots Evolved 8 | . . . . . . 8 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 5 | . . . . . . 5 . Weapon . | . . . . . . . . Parts Attached 100 | 6 15 1 22 3 7 44 2 Power 14 | 1 1 . 3 1 1 7 . Engine 10 | 1 1 . 3 1 . 4 . Core 3 | . . . . . 1 2 . Reactor 1 | . . . . . . 1 . Propulsion 25 | 2 4 . 7 1 2 9 . Treads 13 | 2 1 . 3 1 . 6 . Leg 6 | . 3 . 3 . . . . Wheel 3 | . . . 1 . 2 . . Hover . | . . . . . . . . Flight 3 | . . . . . . 3 . Utility 30 | 1 4 . 4 1 1 17 2 Device 11 | 1 1 . 2 . 1 5 1 Storage 3 | . 2 . 1 . . . . Processor 9 | . 1 . . 1 . 7 . Hackware 3 | . . . . . . 3 . Protection 4 | . . . 1 . . 2 1 Artifact . | . . . . . . . . Weapon 31 | 2 6 1 8 . 3 11 . Energy Gun 3 | . 3 . . . . . . Energy Cannon 5 | . . . 2 . . 3 . Ballistic Gun 7 | 2 2 . 2 . 1 . . Ballistic Cannon 2 | . . . 2 . . . . Launcher 5 | . . . 1 . . 4 . Special Weapon 3 | . 1 . . . 1 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 1 . . . 2 . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 2 | . . . 1 . 1 . . Unidentified Prototypes 7 | . . . 1 . 2 4 . Parts Lost 30 | . 3 . 3 . 2 15 7 Power 5 | . . . 2 . 1 2 . Propulsion 10 | . 1 . 1 . 1 5 2 Utility 11 | . 1 . . . . 5 5 Weapon 4 | . 1 . . . . 3 . Highest Loss Streak 6 | . 2 . 1 . 1 6 6 To Critical Strikes . | . . . . . . . . Average Backups 13 | . 7 10 9 8 18 18 1 Power . | . . . . . 1 1 . Propulsion 4 | . 2 5 3 3 7 3 . Utility 3 | . . 1 2 3 5 5 . Weapon 3 | . 3 3 3 2 3 5 1 Tool/Special . | . . . . . . . . Unused Backups 24 | . 5 2 3 . 5 9 . Power 2 | . 2 . . . . . . Propulsion 6 | . 1 . 1 . 3 1 . Utility 7 | . . . . . 2 5 . Weapon 7 | . 2 2 2 . . 1 . Tool/Special 2 | . . . . . . 2 . Average Slot Usage (%) 93 | . 96 100 95 91 99 86 40 Engine 10 | . 14 14 12 14 6 11 . Core 2 | . . . . . 7 . . Treads 18 | . 9 . 8 27 23 21 . Leg 6 | . 16 28 17 . . . . Wheel 2 | . . . 1 . 4 2 . Device 2 | . 15 . . . . 6 . Storage 11 | . 9 14 14 14 13 5 . Processor 10 | . 2 14 1 5 14 18 14 Protection 2 | . . . 9 . . 4 4 Energy Cannon 7 | . . . 3 14 13 . . Ballistic Gun 4 | . 18 23 8 . . . . Slashing Weapon 8 | . . 4 14 13 4 6 6 Special Melee Weapon 2 | . . . . . 9 . . Peak Build Rating 86 | 6 15 17 34 34 37 86 43 Average Rating 30 | 4 12 14 18 24 24 73 30 On Entrance 20 | . 6 14 17 34 20 30 40 Naked Turns . | . . . . . . . . Heaviest Build 127 | 7 24 23 96 96 98 127 12 Greatest Support 120 | 40 40 26 40 40 40 120 12 Greatest Overweight (x) 8 | . 1 . 4 4 8 6 1 Average Overweight (x) 1 | . . . . 2 4 . . Largest Inventory Capacity 25 | 5 25 10 25 25 25 25 5 Average Capacity 19 | 5 8 10 11 25 24 24 5 Most Carried 25 | 1 10 10 25 25 25 25 5 Average Carried 16 | . 7 9 10 17 21 23 4 Final Capacity 25 | 5 10 10 25 25 25 5 5 Final Carried 25 | 1 10 10 25 12 25 4 5 Class Distribution -------------------- 92% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Matter Collected 2800 | 328 417 60 409 70 155 1240 121 Remotely . | . . . . . . . . Salvage Created 4290 | 174 660 34 1195 352 . 1595 280 Parts 234 | 8 40 6 63 19 . 89 9 Haulers Intercepted 3 | . 2 . . . . 1 . Recyclers Shooed 3 | . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . 18 . 3 . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Combat Hostiles Destroyed 75 | . 12 3 25 2 . 32 1 Melee 27 | . . . 21 . . 5 1 Guns 13 | . 9 3 1 . . . . Cannons 8 | . . . . 1 . 7 . AOE 23 | . 3 . 3 . . 17 . Classes Destroyed 15 | 2 5 . 4 1 . 3 . Worker 9 | . 1 . . . . 8 . Builder 4 | . . . . 1 . 2 1 Tunneler 5 | 4 . . . . . 1 . Hauler 3 | . 2 . . . . 1 . Recycler 9 | 1 3 . . 3 . 1 1 Watcher 5 | . 1 . . . . 3 1 Swarmer 17 | . 3 3 4 . . 7 . Grunt 26 | . 9 . 1 . . 16 . Duelist 2 | . . . . . . 2 . Sentry 5 | . . . 1 2 . 1 1 Hunter 2 | . . . . . . 2 . Programmer 4 | . . . . . . 4 . Artisan 1 | . . . 1 . . . . Subdweller 19 | . . . 19 . . . . Zionite 2 | . . . 2 . . . . Best Kill Streak 14 | 4 4 2 3 2 . 14 1 Combat Bots Only 8 | . 4 2 3 1 . 8 1 Max Kills in Single Turn 4 | 1 3 2 2 1 . 4 1 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . 3 . 2 . . 4 . Melee 1 | . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Hostile Shots Fired 505 | . 53 5 84 6 34 270 53 Missed 146 | . 14 1 21 1 4 84 21 Damage Taken 6316 | . 634 28 1229 76 313 3525 511 Core 1105 | . 81 8 75 15 65 686 175 Absorbed by Shields 233 | . . . . . . 233 . Redirected to Shielding 38 | . . . . . . . 38 Ignored by Resistances 181 | . . . . . . 181 . Core Remaining (%) 51 | 100 . . . . 2 . . Volleys Fired 169 | 17 48 3 17 6 1 77 . Largest 2 | 2 2 2 2 2 1 1 . Hottest 160 | 40 130 46 80 160 80 80 . Shots Fired 241 | 34 95 7 19 9 1 76 . Gun 143 | 34 93 7 9 . . . . Cannon 72 | . . . 8 9 1 54 . Launcher 24 | . . . 2 . . 22 . Special 2 | . 2 . . . . . . Kinetic 125 | 34 71 7 13 . . . . Thermal 55 | . 24 . 4 9 1 17 . Explosive 24 | . . . 2 . . 22 . Electromagnetic 37 | . . . . . . 37 . Robot Hit Streak 16 | 16 8 1 12 14 . 10 . Robot Miss Streak 10 | 2 10 4 1 2 . 5 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 288 | 26 59 3 85 10 3 87 15 Core Hits 155 | 9 30 3 30 2 . 78 3 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 . 1 1 . 2 1 Burn 1 | . 1 . . . . . . Meltdown 2 | . . . . 1 . 1 . Sever 3 | . . . 1 . . 1 1 Melee Attacks 322 | . . . 145 18 18 100 41 Thermal 7 | . . . . . . 7 . Impact . | . . . . . . . . Slashing 312 | . . . 145 18 15 93 41 Piercing . | . . . . . . . . Sneak Attacks 22 | . . . 3 5 3 7 4 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 3 | . . . . . . 3 . Damage Inflicted 12850 | 262 1123 37 3806 497 . 6233 892 Guns 1170 | 261 755 31 123 . . . . Cannons 1487 | . . . . 146 . 1341 . Explosions 3743 | . 356 . 118 . . 3269 . Melee 6431 | . . . 3565 351 . 1623 892 Ramming 19 | 1 12 6 . . . . . Kinetic 939 | 261 524 31 123 . . . . Thermal 1720 | . 587 . . 146 . 987 . Explosive 2850 | . . . 118 . . 2732 . Electromagnetic 989 | . . . . . . 989 . Impact . | . . . . . . . . Slashing 6333 | . . . 3565 351 . 1525 892 Piercing . | . . . . . . . . Highest Corruption 26 | . 2 2 2 . 1 10 26 Average Corruption 4 | . 2 2 1 . 1 5 13 Corruption Purged 2 | . . . 2 . . . . Corruption Blocked . | . . . . . . . . Effects 122 | . 15 14 17 . 1 62 13 Message Errors 38 | . 5 3 4 . 1 21 4 Matter Fused 25 | . 3 2 7 . . 9 4 Heat Flow Errors 12 | . 2 2 2 . . 6 . Energy Discharges 20 | . 1 4 2 . . 10 3 Parts Rejected 2 | . . . . . . 2 . Parts Fused 3 | . 2 . . . . 1 . Data Loss (minor) 11 | . 2 1 1 . . 5 2 Data Loss (major) 4 | . . . . . . 4 . Misfires 3 | . . 1 1 . . 1 . Alerts 1 | . . 1 . . . . . Misdirections 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 1167 | . 20 . 159 152 . 536 300 Projectiles 26 | . . . . . . 26 . Explosions 411 | . 20 . 12 . . 379 . Melee 730 | . . . 147 152 . 131 300 Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 560 | . 138 . . . . 422 . Shots 9 | . 2 . . . . 7 . Rammed 2 | 1 1 . . . . . . Targets Rammed 6 | 1 3 2 . . . . . Kicked 3 | . 1 2 . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 358 | . 233 275 198 315 46 358 . Average Temperature 99 | . 56 125 63 128 22 111 . Received Heat Transfer 1492 | . 267 . 309 27 121 699 69 Effects 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 4 | . . . . . . 4 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 . 1 . Combat Hostiles 2 | . . . . 1 . 1 . Parts Melted 5 | . 1 . 1 3 . . . Heat Transferred 2184 | . 829 . . 185 . 1170 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Maximum Alert Level 3 | . . . . . . 3 2 Low Security (%) 78 | 100 100 100 . 100 . 47 . Level 1 16 | . . . . . . 38 88 Level 2 . | . . . . . . 1 11 Level 3 3 | . . . . . . 11 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 892 | 10 143 92 . 59 . 892 436 Initial 436 | . . 14 . . . . 436 Average 101 | 2 46 11 . 6 . 236 285 Influence Increases 2742 | 25 454 100 130 267 . 1517 249 Destroy 0b10 Robot/C 1220 | . 240 60 120 40 . 640 120 Destroy 0b10 Robot/NC 175 | 25 35 . . 20 . 80 15 Destroy Leader 256 | . 66 10 10 . . 158 12 Allied During Kill 21 | . . . . . . . 21 Successful Hack 98 | . 20 . . 52 . 14 12 Select Force Hacks 180 | . 30 . . 150 . . . Disable Machine 195 | . 30 . . . . 165 . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 252 | . 33 . . 5 . 205 9 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 180 | . . 30 . . . 90 60 Influence Decreases 2048 | 25 417 114 130 267 . 625 470 Time Decay 1418 | 25 397 114 120 267 . 325 170 Lost Part 250 | . 20 . 10 . . 150 70 Lost Ally 80 | . . . . . . . 80 Purge Threat 300 | . . . . . . 150 150 Squads Dispatched 21 | . 3 . . . . 17 1 Investigation 8 | . 2 . . . . 6 . Extermination 4 | . . . . . . 4 . Reinforcement 6 | . 1 . . . . 4 1 Assault 2 | . . . . . . 2 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 22 5 23 2 12 44 9 Peak Tracking Total 8 | . 4 3 3 1 8 6 4 Tactical Retreats 10 | . . 1 . . 1 5 3 Traps | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Traps Triggered 7 | . 2 . . . . 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 2 Machines | -11 -10 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Machines Disabled 19 | . 2 . 1 . 4 12 . Max in Single Turn 4 | . 2 . 1 . 1 4 . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Machines Accessed 42 | . 8 . 3 11 2 10 8 Terminals 26 | . 7 . . 6 . 6 7 Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . . 5 . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 99 | . 21 . 4 34 6 18 16 Successful 50 | . 12 . 4 17 6 5 6 Failed 49 | . 9 . . 17 . 13 10 Catastrophic 9 | . 1 . . 1 . 5 2 Database Lockouts . | . . . . . . . . Manual 43 | . 17 . . 19 . 3 4 Terminals 64 | . 19 . . 19 . 11 15 Fabricators 6 | . . . . . . 6 . Repair Stations . | . . . . . . . . Recycling Units 18 | . 2 . . 15 . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 24 | . 3 . 4 4 6 2 5 Record 1 | . . . 1 . . . . Part Schematic 2 | . . . . 2 . . . Robot Analysis 6 | . 1 . . . 5 . . Open Door 5 | . . . 1 . . . 4 Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . Unreport Threat 2 | . . . . . . 1 1 Registered Components 2 | . 1 . . 1 . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 2 | . . . 1 . 1 . . Release Object 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 2 . . 1 Retrieve Components 4 | . 1 . . 2 . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 19 | . 8 . . 11 . . . Terminals 13 | . 7 . . 6 . . . Botnet 3 | . 1 . . 2 . . . Skim 10 | . 6 . . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . 5 . . . Tunnel 6 | . 1 . . 5 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . 7 . . 8 . 9 6 Full Trace Events 5 | . . . . 1 . 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 34 | . . . . 5 10 16 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . 6 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 3 . . Non-combat . | . . . . . . . . Combat 3 | . . . . . 3 . . Robot Hacks Applied 3 | . . . . . 3 . . parse_system 3 | . . . . . 3 . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Total Allies 5 | . . . . . . . 5 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 210 | . . . . . . . 210 Highest-Rated Ally 159 | . . . . . . . 159 Total Orders . | . . . . . . . . Ally Attacks 47 | . . . . . . . 47 Total Damage 943 | . . . . . . . 943 Kills 5 | . . . . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted 3 | . . . . . 3 . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Active Infowar (turns) 4914 | 11 947 958 369 . . 2629 . Optics 2161 | . 195 958 368 . . 640 . Sensors 2531 | . . . 1 . . 2530 . Seismic 763 | 11 752 . . . . . . Cloaking 17 | . . . . . . 17 . Robot Analysis Total 6 | . 1 . . . 5 . . Derelict Logs Recovered 10 | . . 3 3 . 4 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Turns Passed 17514 | 134 1144 958 3350 3246 5342 2997 343 Spaces Moved 8424 | 49 680 554 2009 977 1904 1787 464 Core 84 | 2 . . . . . . 82 Treads 3729 | 47 215 . 434 973 1083 977 . Legs 2352 | . 465 554 1333 . . . . Wheels 1582 | . . . 242 4 821 515 . Hover . | . . . . . . . . Flight 677 | . . . . . . 295 382 Fastest Speed 32 | 50 120 120 120 150 130 32 34 Average Speed 180 | 155 132 120 133 325 268 135 37 Slowest Speed 340 | 160 190 120 340 340 340 240 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . . 5 1 Cave-ins Triggered 4 | . . . . . . 1 3 Exploration Rate (%) 72 | 5 96 98 92 96 95 50 48 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 9 | . 2 . 1 5 1 . . Known Exits Taken 4 | . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . Scrap Searched 18 | . . 2 10 . 6 . . Spaces Dug 104 | . . . 22 1 9 49 23 Terrain Destroyed 335 | . 32 . 28 5 9 238 23 Melee 101 | . . . 19 1 9 49 23 Projectile 7 | . . . 3 4 . . . AOE 227 | . 32 . 6 . . 189 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Total 10127 | 73 827 843 2521 1021 2110 2162 570 Wait 820 | . 35 279 289 8 119 71 19 Move 8404 | 48 679 553 2008 976 1903 1776 461 Hop 6 | . . . . . . 5 1 Pick Up 102 | 1 25 2 12 4 36 20 2 Fast Attach 56 | 6 9 1 6 1 6 26 1 Attach 37 | . 4 . 5 1 2 24 1 Detach 16 | . . . 1 . 1 14 . Swap 63 | . 6 . 19 4 8 26 . Drop 89 | . 18 3 19 3 16 28 2 Fire 169 | 17 48 3 17 6 1 77 . Melee 317 | . . . 145 18 18 95 41 Ram . | . . . . . . . . Kick 3 | . 1 2 . . . . . Crush 3 | 1 2 . . . . . . Escape Stasis 42 | . . . . . . . 42 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 14) 514 | -10/Materials | Discovered new exit (range 8) 713 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Discovered new exit (range 18) 1028 | -10/Materials | Learned Storage emergency access door positions 1060 | -10/Materials | Learned Storage stockpile data 1065 | -10/Materials | Learned Storage emergency access door positions 1066 | -10/Materials | Identified exit to Materials 1066 | -10/Materials | Identified exit to Mines 1067 | -10/Materials | Learned location of 1 exit from Recycling 1231 | -10/Materials | Discovered exit to Mines (range 12) 1279 | -10/Materials | Entered Mines 1289 | -10/Mines | Assembled infested the area 1318 | -10/Mines | Discovered new exit (range 3) 1698 | -10/Mines | Identified exit to Exiles 1801 | -10/Mines | Learned 8 Materials zone layouts 1883 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1921 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1946 | -10/Mines | Found a hidden stash of uninstalled traps 2056 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2059 | -10/Mines | Found Prototype Device 2237 | -10/Mines | Entered Subcaves 2238 | -10/Subcaves | Identified exit to Recycling 2256 | -10/Subcaves | Learned location of Zion (-7) 2256 | -10/Subcaves | Met a Zionite searching for "candidates" 2573 | -10/Subcaves | Disturbed a concealed Subdweller 2909 | -10/Subcaves | Discovered new exit (range 3) 2921 | -10/Subcaves | Core integrity fell below 50% 3085 | -10/Subcaves | Learned Materials security intel 3090 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3091 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3121 | -10/Subcaves | Learned 2 Materials zone layouts 3354 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 3359 | -10/Subcaves | Discovered new exit (range 7) 3368 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3378 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4076 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4121 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4201 | -10/Subcaves | Disturbed a concealed Subdweller 4244 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4251 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4289 | -10/Subcaves | Learned Materials stockpile data 4470 | -10/Subcaves | Disturbed a concealed Subdweller 4523 | -10/Subcaves | Build established: Derelict-Mutant 4850 | -10/Subcaves | Visited 4L-MR0's lab 4866 | -10/Subcaves | Found Tower Shield 4980 | -10/Subcaves | Build established: Mutant 5189 | -10/Subcaves | Identified Exp. Sensor Array 5503 | -10/Subcaves | Found SUBCON Basin 5587 | -10/Subcaves | Entered Recycling 5588 | -8/Recycling | Identified exit to Scraptown 6818 | -8/Recycling | Scanned before Scraplab entrance 6866 | -8/Recycling | Entered Scraplab 7340 | -8/Recycling | Discovered new exit (range 16) 7568 | -8/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 8833 | -8/Recycling | Entered Scraptown 9323 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10175 | -8/Scraptown | Visited SPCMW 10269 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 10897 | -8/Scraptown | Visited Awakened 11134 | -8/Scraptown | Visited Spacefarers 11267 | -8/Scraptown | Visited Bundlers 11480 | -8/Scraptown | Visited Symbiants 11643 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 11657 | -8/Scraptown | Learned Research stockpile data 11708 | -8/Scraptown | Discovered new exit (range 5) 12055 | -8/Scraptown | Visited Shadow of the Wyrm 12112 | -8/Scraptown | Visited Fellowship of the Rings 12174 | -8/Scraptown | Visited UFD Registry 12174 | -8/Scraptown | Registered with UFD as "Hammerroller" 12310 | -8/Scraptown | Visited Scrap Suit Storage 12405 | -8/Scraptown | Visited Science Guys 12564 | -8/Scraptown | Visited Junk Cannon Lab 12575 | -8/Scraptown | Found Prototype Special Weapon 12575 | -8/Scraptown | Identified Junk Cannon 12646 | -8/Scraptown | Delivered Scrap Shield to a Scientist 12865 | -8/Scraptown | Visited Research Penetration Think Tank 12909 | -8/Scraptown | Visited Derelict Rescue Squad 12924 | -8/Scraptown | Found DRS Beacon 12981 | -8/Scraptown | Visited Science Testing Area 13009 | -8/Scraptown | Visited Curators Association 13095 | -8/Scraptown | Visited Chapter 10 13149 | -8/Scraptown | Visited Analyses Database 13200 | -8/Scraptown | Visited Scrapoid Research Area 13916 | -8/Scraptown | Met Optimus 13916 | -8/Scraptown | Accepted into 0bPrime 13980 | -8/Scraptown | Civil war broke out across Scraptown 13999 | -8/Scraptown | Found Thermal Lance 14050 | -8/Scraptown | Lost 4 allies 14086 | -8/Scraptown | Core integrity fell below 20% 14107 | -8/Scraptown | Found ID Mask 14136 | -8/Scraptown | Found MA-1KR's Cyclogen 14147 | -8/Scraptown | Discovered new exit (range 6) 14175 | -8/Scraptown | Entered Factory 14175 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 14176 | -6/Factory | Identified exit to Lower Caves 14197 | -6/Factory | Lost 11 allies 14477 | -6/Factory | Build established: Scavenger-Mutant 14800 | -6/Factory | Discovered exit to Lower Caves (range 21) 14914 | -6/Factory | Discovered new exit (range 6) 14923 | -6/Factory | Identified exit to Factory 15285 | -6/Factory | Build established: Mutant 15606 | -6/Factory | Garrison activated, responded to threat 15664 | -6/Factory | Crushed by falling debris 16841 | -6/Factory | Destroyed 8 combat bots 16903 | -6/Factory | Discovered exit to Factory (range 15) 16961 | -6/Factory | Found Hvy. Reactive Plating 17016 | -6/Factory | System corruption reached 10% 17043 | -6/Factory | Lost 6 parts (1p4n1w) 17072 | -6/Factory | Noticed a derelict Sapper rigging charges 17111 | -6/Factory | Identified exit to Extension 17127 | -6/Factory | Core integrity fell below 50% 17166 | -6/Factory | Core integrity fell below 20% 17172 | -6/Factory | Entered Extension 17181 | -6/Extension | Lost 6 parts (1p1n2u2w) 17248 | -6/Extension | Rescued a captive Derelict 17294 | -6/Extension | Rescued a captive Derelict 17357 | -6/Extension | Rescued a captive Derelict 17358 | -6/Extension | Rescued a captive Derelict 17376 | -6/Extension | Rescued A7 17425 | -6/Extension | Crushed by falling debris 17432 | -6/Extension | Crushed by falling debris 17440 | -6/Extension | Crushed by falling debris 17471 | -6/Extension | Lost 6 parts (1n5u) 17515 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17491_ Field strength at 70. 17492_ Field strength at 64. 17493_ Field strength at 58. 17494_ Field strength at 52. 17495_ Field strength at 46. 17496_ Field strength at 40. 17497_ Field strength at 34. 17498_ Field strength at 28. 17499_ A7: "Did you know I was the only one caught in the recent operation to infiltrate Section 7, and I wasn't even there! How shameful. I was redirecting transmissions on the 0b10 network from within a garrison when a wave of sentries passed through. Nothing I could do but surrender..." 17499_ Field strength at 22. 17500_ Field strength at 16. 17501_ Field strength at 10. 17502_ Field strength at 4. 17503_ Stasis field depleted. 17507_ System corrupted: Matter fused (-7). 17515_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############################### ! #??????????????? | | p @ h????????? | | ############################### /#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 65 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 600 Resistance: KI 40 Core Shielding 30 Evasion (%) 63 Melee Accuracy 18 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Recycling | Hacked Hvy. Reflective Plating | -8/Recycling | Hacked Deep Structural Scanner | -8/Recycling | Extrapolated Mak. Leg | -8/Recycling | Extrapolated Mak. Light Armor Plating | -8/Recycling | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Power Source | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Hvy. Battle Rifle | -8/Scraptown | Extrapolated Enh. Flamer | -8/Scraptown | Extrapolated Lgt. Humpback | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Laser | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Power Shielding | -8/Scraptown | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Utility Shielding | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Mak. Hammer | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Mak. Salvage Targeting Computer | -6/Extension | Extrapolated Bore Cannon | -6/Extension | Extrapolated Mak. Terrain Scanner | -6/Extension | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaSmartTendrils Manual? 0 Play Time 01:45:05 Cumulative 548.7 hours Start 2025.03.20 @ 22:54:17 End 2025.03.21 @ 01:09:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 191 Adventurer 2 Explorer 0 Win Type - Total 28 Types 12/0/9/1/1/0/4/1/0/0 Lore% 84 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0745959d-b66a-4b13-89a4-cc9bdded247b