Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 23:18:14 Player: Skysub Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 4584 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Structural Scanner System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Improved Reaction Control System Hacking Suite System Shield System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Gravmag Array Advanced Heat Sink [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Airjet Hover Unit Airjet Flight Unit Improved VTOL Module Utility System Shield Device Advanced Weight Redist. System Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Lance Impact Weapon Heavy Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 1 1 . 1 1 Utility 5 | . . 1 1 1 1 1 Weapon . | . . . . . . . Parts Attached 23 | . . 4 5 3 2 9 Power 4 | . . 1 1 . 1 1 Engine 2 | . . 1 1 . . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 9 | . . 3 1 2 . 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 5 | . . 3 1 . . 1 Flight 4 | . . . . 2 . 2 Utility 8 | . . . 3 . 1 4 Device 2 | . . . . . . 2 Storage . | . . . . . . . Processor 2 | . . . 1 . . 1 Hackware 3 | . . . 2 . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 2 | . . . . 1 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 18 | . . . 3 . 3 12 Power 3 | . . . 1 . . 2 Propulsion 9 | . . . 2 . 3 4 Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Highest Loss Streak 7 | . . . 3 . 3 7 To Critical Strikes . | . . . . . . . Average Backups 2 | 1 2 2 2 . 2 3 Power . | 1 2 1 . . 1 . Propulsion . | . . . . . . . Utility 1 | . . . . . . 2 Weapon . | . . . 1 . . . Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 44 | . . 37 60 64 56 43 Engine 3 | . . 9 9 7 1 . Core 1 | . . . . . 3 2 Hover 10 | . . 28 33 15 6 . Flight 5 | . . . . 13 11 5 Device 1 | . . . . . . 3 Processor 5 | . . . 6 7 6 9 Hackware 11 | . . . 11 15 18 14 Impact Weapon 1 | . . . . 4 6 . Piercing Weapon 1 | . . . . . . 3 Peak Build Rating 50 | . . 10 23 25 32 50 Average Rating 22 | . . 9 19 24 26 31 On Entrance 10 | . . . 10 16 25 20 Avg Prop Armor Cover (%) 17 | . . . . 18 17 . Naked Turns 52 | . 46 6 . . . . Heaviest Build 12 | . . 5 5 6 9 12 Greatest Support 32 | 3 3 24 32 10 11 27 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 2 3 4 2 5 5 Average Carried 3 | 1 2 2 2 . 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 2 3 3 . 5 3 Class Distribution -------------------- 53% | Hacker-Mutant 25% | Mutant 21% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 192 | 169 . . . 23 . . Remotely . | . . . . . . . Salvage Created 35 | . . . . 23 . 12 Parts 3 | . . . . . . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed 1 | . . . . 1 . . Builder 2 | . . . . 1 . 1 Best Kill Streak 1 | . . . . 1 . 1 Combat Bots Only . | . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 309 | . 11 21 20 13 31 213 Missed 150 | . 5 8 9 6 16 106 Hits 159 | . 6 13 11 7 15 107 Projectile 159 | . 6 13 11 7 15 107 AOE 2 | . . . . . . 2 Critical Strikes 2 | . . . . . . 2 Damage Taken 2634 | . 67 166 98 84 313 1906 Core 1424 | . 67 60 34 53 166 1044 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 73 85 93 92 80 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 2 | . . . . 1 . 1 Core Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Impale 1 | . . . . . . 1 Melee Attacks 9 | . . . . 1 1 7 Impact 3 | . . . . 1 1 1 Slashing . | . . . . . . . Piercing 6 | . . . . . . 6 Sneak Attacks 2 | . . . . 1 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 171 | . 4 1 . 50 . 116 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 139 | . . . . 46 . 93 Ramming 32 | . 4 1 . 4 . 23 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 46 | . . . . 46 . . Slashing . | . . . . . . . Piercing 93 | . . . . . . 93 Highest Corruption 5 | . . . 1 . . 5 Average Corruption 3 | . . . 1 . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 162 | . . . . 16 . 146 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 162 | . . . . 16 . 146 Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . 2 . . 2 . 10 Shots . | . . . . . . . Rammed 12 | . 1 2 . 1 . 8 Targets Rammed 12 | . 1 2 . 1 . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 142 | . . . . . . 142 Average Temperature 78 | . . . . . . 78 Received Heat Transfer 300 | . 36 75 . 6 27 156 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 89 Level 1 4 | . . . . . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 255 | . . 98 44 10 103 255 Initial 57 | . . . 37 10 2 57 Average 54 | . . 9 31 7 33 104 Influence Increases 801 | . . 102 47 5 194 453 Destroy 0b10 Robot/NC 10 | . . . . 5 . 5 Successful Hack 120 | . . 12 17 . 28 63 Disable Machine 15 | . . . . . . 15 Destroy Structure 11 | . . . . . 1 10 Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 615 | . . 90 30 . 135 360 Influence Decreases 541 | . . 14 111 24 81 311 Entered New Map 129 | . . . 51 14 3 61 Time Decay 232 | . . 14 30 10 48 130 Lost Part 180 | . . . 30 . 30 120 Squads Dispatched 12 | . 2 2 1 1 2 4 Investigation 8 | . 1 2 1 1 1 2 Extermination 2 | . . . . . 1 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 7 14 4 3 13 40 Peak Tracking Total 18 | . 5 10 4 3 5 18 Tactical Retreats 13 | . . 1 1 . 3 8 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 1 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 19 | . . 4 4 2 3 6 Terminals 16 | . . 3 4 2 2 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 . . 1 1 Garrison Access . | . . . . . . . Total Hacks 50 | . . 10 11 6 9 14 Successful 20 | . . 6 3 2 4 5 Failed 29 | . . 4 8 4 5 8 Catastrophic 8 | . . . 1 1 2 4 Database Lockouts 1 | . . . . . . 1 Manual 37 | . . 7 10 6 6 8 Terminals 40 | . . 7 11 6 6 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 10 | . . 3 . . 3 4 Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 1 1 . 2 2 Level Access Points 3 | . . 1 1 . 1 . Branch Access Points 1 | . . . . . . 1 Zone Layout 2 | . . . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 3 . . 1 2 Retrieve Study 6 | . . 3 . . 1 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . 2 2 2 1 1 Terminals 8 | . . 2 2 2 1 1 Botnet 8 | . . 2 2 2 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . . 2 3 1 3 6 Full Trace Events 8 | . . 2 2 1 1 2 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked 1 | . . . . . . 1 Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 2 . . 1 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 473 | . . . 49 38 117 269 Optics 473 | . . . 49 38 117 269 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 648 | 16 46 100 62 38 117 269 Spaces Moved 1388 | 27 91 175 109 98 328 560 Core 196 | 27 91 11 . . . 67 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 334 | . . 164 109 . . 61 Flight 858 | . . . . 98 328 432 Fastest Speed 32 | 50 50 50 48 32 32 34 Average Speed 40 | 50 50 51 48 32 32 40 Slowest Speed 60 | 50 50 60 56 32 35 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 14 | . . . . . 3 11 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 33 23 16 5 19 29 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 1 5 Terrain Destroyed 6 | . . . . . 1 5 Melee 6 | . . . . . 1 5 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 1429 | 28 91 182 115 102 333 578 Wait 1 | . . . . . . 1 Move 1359 | 26 91 175 108 98 321 540 Hop 12 | . . . . . 3 9 Pick Up 11 | 2 . 2 2 . 3 2 Fast Attach 16 | . . 3 3 . 2 8 Attach 9 | . . 1 2 3 . 3 Detach 2 | . . . . . 2 . Swap . | . . . . . . . Drop 2 | . . . . . 1 1 Fire . | . . . . . . . Melee 9 | . . . . 1 1 7 Ram 8 | . . 1 . . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 15) 60 | -10/Materials | Discovered new exit (range 8) 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 147 | -9/Materials | Identified exit to Materials 163 | -9/Materials | Entered another Materials area 163 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 200 | -8/Materials | Identified exit to Factory 225 | -8/Materials | Entered Factory 225 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 249 | -7/Factory | Lost 3 parts (1p2n) 260 | -7/Factory | Discovered new exit (range 9) 263 | -7/Factory | Entered another Factory area 263 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 366 | -6/Factory | Identified exit to Factory 380 | -6/Factory | Entered another Factory area 380 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 383 | -5/Factory | Discovered new exit (range 19) 384 | -5/Factory | Lost 3 parts (3n) 400 | -5/Factory | Central database locked down 530 | -5/Factory | Spotted B-75 Beast 572 | -5/Factory | Lost 7 parts (1p2n4u) 578 | -5/Factory | Core integrity fell below 50% 612 | -5/Factory | Identified exit to Upper Caves 625 | -5/Factory | Core integrity fell below 20% 649 | -5/Factory | Core destroyed Last Messages --------------- Found 2 branch access points: (163,55) Upper Caves (112,124) Upper Caves Map updated. 00618_ Connecting with Terminal... Feedback blocked by System Shield. 00618_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 00618_ Terminal unresponsive. 00626_ Slug penetrates Wall. 00629_ System corrupted: Nuclear Pulse Array rejected. 00629_ Acquired Nuclear Pulse Array. 00629_ Nuclear Pulse Array destroyed. 00629_ Penetrated by Slug. 00646_ Slammed into G-67 Veteran. 00647_ Hacking Suite destroyed. 00647_ Slammed into G-67 Veteran. 00648_ K-01 Serf cleans the Terminal. 00649_ Slammed into G-50 Soldier. 00649_ Destabilizing: Core damaged (-50). 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Ion Engine | -9/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Gravmag Array | -5/Factory | Hacked Lance | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsHeatFalx Manual? 0 Play Time 00:14:16 Cumulative 287.1 hours Start 2025.11.25 @ 23:05:56 End 2025.11.25 @ 23:18:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96039220-4b96-4b23-bf45-71abcd453657