Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 22:10:32 Player: Sgt. SmokeWeed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2613) 2613 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 8518 Bonus ------- Follower Combat Kills 280 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -70 Cogmind --------- Core Integrity 614/850 Matter 298/300 Energy 2/100 System Corruption 2% Temperature Cool (0) Movement Treading (170) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Cooling System Hacking Suite Makeshift Hacking Suite > --- WEAPON (4) ------- Thermic Laser Ion Burst Cannon Gauss Rifle > --- INVENTORY (5) ---- Heavy Laser Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Medium Reactive Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Barrage Gun Slug Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Improved Medium Treads Improved Light Cannon Bore Cannon [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Hacking Suite Device Improved Heat Sink Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Plasma Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . . 2 . . . . 2 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 48 | 5 9 . 1 . 4 3 . 3 4 4 15 Power 8 | 1 1 . . . 1 . . 1 . 2 2 Engine 6 | 1 . . . . 1 . . 1 . 2 1 Core 2 | . 1 . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 9 | 2 2 . . . 1 . . . . . 4 Treads 6 | 2 . . . . . . . . . . 4 Leg 2 | . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . Utility 10 | . 2 . 1 . 1 1 . 2 1 1 1 Device 5 | . 1 . 1 . 1 . . 1 . 1 . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 3 | . 1 . . . . 1 . . 1 . . Protection 2 | . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 21 | 2 4 . . . 1 2 . . 3 1 8 Energy Gun 4 | . 1 . . . . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 6 | 2 . . . . . 2 . . 1 . 1 Ballistic Cannon 9 | . 3 . . . 1 . . . 2 1 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 21 | . 3 . . . . 1 . 3 . 2 12 Power 2 | . . . . . . . . . . . 2 Propulsion 5 | . 2 . . . . . . . . . 3 Utility 3 | . . . . . . . . 2 . 1 . Weapon 11 | . 1 . . . . 1 . 1 . 1 7 Highest Loss Streak 4 | . 1 . . . . 1 . 2 . 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 68 | . 69 85 91 100 62 66 69 65 69 69 59 Engine 4 | . 3 . . . 8 7 7 7 7 7 3 Core 4 | . 10 14 14 14 . . . . . . 2 Treads 5 | . 13 . . . . . . . . . 9 Leg 3 | . 2 28 28 28 . . . . . . . Flight 3 | . . . . . 8 7 7 7 7 7 . Device 6 | . 5 . 6 14 9 7 7 6 7 6 6 Hackware 11 | . 5 14 14 14 9 14 15 9 13 15 13 Protection 1 | . . . . . . . . 6 7 1 . Energy Gun 2 | . . . . . . . . . . . 9 Ballistic Gun 8 | . 16 . . . . 6 15 15 15 7 2 Ballistic Cannon 14 | . 11 28 28 28 27 21 15 11 9 20 7 Peak Build Rating 71 | 5 14 13 18 18 47 54 54 58 65 65 71 Average Rating 38 | 4 8 13 15 18 46 51 54 54 58 64 41 On Entrance 33 | . 5 13 13 18 18 47 54 54 53 65 65 Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 9 14 13 14 14 18 21 20 33 41 41 60 Greatest Support 58 | 40 40 20 20 20 50 50 50 50 50 50 58 Greatest Overweight (x) 6 | 1 4 . . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 4 5 4 5 5 5 5 Average Carried 3 | . 2 5 4 5 2 4 4 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 4 4 4 5 5 1 Class Distribution -------------------- 21% | Mutant 15% | Hacker-Skirmisher 13% | Derelict-Gunner 12% | Scavenger-Mutant 7% | Derelict-Tank 5% | Hacker-Tank 5% | Scavenger-Skirmisher 5% | Tank 4% | Derelict-Skirmisher 3% | Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Tank | -7/Lower Caves Hacker-Tank | -7/Zion Derelict-Gunner | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3039 | 138 484 . . 99 158 350 33 333 . 491 953 Remotely . | . . . . . . . . . . . . Salvage Created 2739 | . 613 . . 9 85 363 . 244 . 210 1215 Parts 155 | . 40 . . 3 11 23 . 11 . 7 60 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 10 . 6 . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 58 | . 13 . . 2 5 8 . 7 . 5 18 Guns 22 | . 12 . . . . . . 2 . 1 7 Cannons 31 | . 1 . . 2 5 8 . 5 . 4 6 AOE 4 | . . . . . . . . . . . 4 Classes Destroyed 14 | . 6 . . . 1 3 . . . 1 3 Worker 5 | . . . . . . . . . . . 5 Builder 4 | . . . . . . . . . . . 4 Hauler 2 | . 1 . . . . 1 . . . . . Recycler 6 | . 1 . . . . 1 . . . . 4 Operator 4 | . 1 . . . 1 1 . . . . 1 Watcher 4 | . 2 . . . . 1 . . . . 1 Swarmer 17 | . 3 . . 2 4 3 . . . 1 4 Grunt 24 | . 10 . . . . . . 3 . 2 9 Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 . Sentry 4 | . . . . . . 2 . 1 . 1 . Hunter 4 | . . . . . . 1 . 2 . . 1 Programmer 6 | . . . . . . 2 . 1 . . 3 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 . . 1 4 5 . 2 . 2 7 Combat Bots Only 4 | . 3 . . 1 4 4 . 2 . 2 4 Max Kills in Single Turn 7 | . 2 . . 1 2 2 . 1 . 1 7 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 508 | . 89 . . 10 17 87 . 78 . 88 139 Missed 180 | . 24 . . 3 7 48 . 19 . 33 46 Damage Taken 5253 | . 764 . . 59 98 434 . 864 . 1035 1999 Core 724 | . 153 . . . 14 60 . 126 . 135 236 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 157 | . . . . . . . . . 157 . . Core Remaining (%) 72 | 100 . . . 38 97 . . . . 54 . Volleys Fired 222 | . 66 . . 5 8 28 . 24 . 26 65 Largest 4 | . 2 . . 2 3 4 . 4 . 4 4 Hottest 288 | . 78 . . 78 117 140 . 126 . 190 288 Shots Fired 654 | . 129 . . 10 24 110 . 87 . 90 204 Gun 303 | . 107 . . . . 28 . 49 . 29 90 Cannon 351 | . 22 . . 10 24 82 . 38 . 61 114 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 571 | . 129 . . 10 24 110 . 87 . 90 121 Thermal 83 | . . . . . . . . . . . 83 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | . 11 . . 4 3 9 . 10 . 4 8 Robot Miss Streak 17 | . 4 . . 1 2 6 . 4 . 17 9 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 313 | . 74 . . 6 10 49 . 52 . 25 97 Core Hits 144 | . 30 . . 2 7 20 . 17 . 10 58 Critical Kills 12 | . . . . . . . . . . 3 9 Critical Parts Destroyed 17 | . . . . . . 1 . . . 2 14 Critical Strikes 39 | . 1 . . . . 6 . 2 . 5 25 Burn 2 | . . . . . . . . . . . 2 Destroy 29 | . . . . . . 1 . . . 5 23 Blast 8 | . 1 . . . . 5 . 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8013 | . 1050 . . 126 218 1052 . 961 . 593 4013 Guns 2888 | . 880 . . . . 191 . 464 . 185 1168 Cannons 4093 | . 167 . . 126 218 861 . 497 . 408 1816 Explosions 1028 | . . . . . . . . . . . 1028 Melee . | . . . . . . . . . . . . Ramming 4 | . 3 . . . . . . . . . 1 Kinetic 5593 | . 1047 . . 126 218 1052 . 961 . 593 1596 Thermal 2416 | . . . . . . . . . . . 2416 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 1 . 2 Average Corruption 1 | . . . . . . . . 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . . . 1 . . 9 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 462 | . . . . 4 . 42 . 14 . . 402 Projectiles 103 | . . . . 4 . 42 . 14 . . 43 Explosions 359 | . . . . . . . . . . . 359 Melee . | . . . . . . . . . . . . Knockbacks 29 | . 1 . . 1 1 . . 5 . 8 13 Impact . | . . . . . . . . . . . . Kinetic 28 | . 1 . . 1 1 . . 5 . 8 12 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 211 | . . . . . . . . . . . 211 Shots 3 | . . . . . . . . . . . 3 Rammed 5 | . 3 . . . . . . . . . 2 Targets Rammed 6 | . 4 . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 48 . . . 84 166 . 303 . 348 308 Average Temperature 94 | . 16 . . . 34 59 . 125 . 142 92 Received Heat Transfer 1290 | . 378 . . . 27 36 . 153 . 135 561 Effects 4 | . . . . . . . . 2 . 1 1 Energy Bleed 4 | . . . . . . . . 2 . 1 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 8 | . . . . . . . . . . . 8 Heat Transferred 3440 | . . . . . . . . . . . 3440 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 391 | . 261 . . 200 269 391 . . . . 345 Initial 121 | . . . . . 78 121 . . . . 9 Average 159 | . 121 . . 121 216 226 . . . . 191 Maximum Alert Level 1 | . 1 . . 1 1 1 . . . . 1 Low Security (%) 60 | 100 78 100 . 77 31 53 . . . . 40 Level 1 39 | . 21 . . 22 68 46 . . . . 59 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 3 . . . . 12 Investigation 2 | . . . . . . 1 . . . . 1 Extermination 3 | . . . . . . 1 . . . . 2 Reinforcement 8 | . 1 . . . . . . . . . 7 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 3 | . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 96 | . 25 . . 7 8 11 . 7 . 10 28 Peak Tracking Total 7 | . 3 . . 4 4 3 . 3 . 3 7 Tactical Retreats 9 | . 4 . . . . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 5 | . . . . . . . . . . . 5 Max in Single Turn 4 | . . . . . . . . . . . 4 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 9 | . 1 . 1 . 2 3 . . 1 . 1 Terminals 6 | . 1 . . . 2 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 20 | . 2 . 1 . 5 8 . . 3 . 1 Successful 7 | . . . 1 . 1 1 . . 3 . 1 Failed 13 | . 2 . . . 4 7 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 2 . 1 . 5 3 . . . . . Terminals 14 | . 2 . . . 5 6 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 6 | . . . 1 . 1 . . . 3 . 1 Part Schematic 3 | . . . . . . . . . 3 . . Level Access Points 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 Used 2 | . . . . . 1 . . . . . 1 Hacking Detections 6 | . 1 . . . 1 3 . . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 6 | . . 3 . . . . . . 3 . . Largest Group 3 | . . 3 3 3 3 2 . . 3 3 . Highest-Rated Group 73 | . . 40 40 40 40 24 . . 73 73 . Highest-Rated Ally 28 | . . 16 16 16 16 16 . . 28 28 . Total Orders . | . . . . . . . . . . . . Ally Attacks 54 | . . . . 13 12 8 . . . 21 . Total Damage 735 | . . . . 144 120 60 . . . 411 . Kills 11 | . . . . 5 2 1 . . . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 5400 | 61 1240 92 261 122 188 372 121 262 505 967 1209 Spaces Moved 4777 | 41 596 77 215 87 201 537 242 336 825 935 685 Core 100 | 11 80 . . . . . . . . . 9 Treads 794 | 30 423 . . . . . . . . . 341 Legs 472 | . 93 77 215 87 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3411 | . . . . . 201 537 242 336 825 935 335 Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 50 50 50 Average Speed 79 | 134 166 120 120 120 50 50 50 50 50 50 111 Slowest Speed 350 | 160 250 120 120 120 50 50 50 50 50 50 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . 2 3 . . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 60 19 59 26 26 21 46 44 81 92 19 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . 1 2 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 101 | . . . . . 1 . . . . 27 73 Melee . | . . . . . . . . . . . . Projectile 50 | . . . . . 1 . . . . 27 22 AOE 51 | . . . . . . . . . . . 51 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 5851 | 45 711 76 219 94 267 566 241 375 916 1373 968 Wait 784 | . 24 . . 3 53 . . 13 83 410 198 Move 4751 | 40 595 76 214 86 197 530 241 335 824 930 683 Hop 7 | . . . . . 1 3 . . . 2 1 Pick Up 13 | . 6 . 1 . 2 1 . . 2 . 1 Fast Attach 27 | 5 7 . . . . 3 . 1 2 1 8 Attach 10 | . . . 1 . 2 . . 1 . 1 5 Detach 1 | . 1 . . . . . . . . . . Swap 11 | . 2 . . . 2 . . 1 2 2 2 Drop 19 | . 6 . 3 . 2 1 . . 3 1 3 Fire 222 | . 66 . . 5 8 28 . 24 . 26 65 Melee . | . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 4 | . 2 . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 351 | -10/Materials | Core integrity fell below 50% 650 | -10/Materials | Discovered new exit (range 3) 956 | -10/Materials | Discovered new exit (range 13) 1290 | -10/Materials | Discovered new exit (range 7) 1302 | -10/Materials | Entered Mines 1378 | -10/Mines | Assembled infested the area 1382 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1383 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1389 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1389 | -10/Mines | Discovered new exit (range 5) 1394 | -10/Mines | Entered Exiles 1394 | -10/Exiles | Accompanied by 3 allies 1424 | -10/Exiles | Met 8R-AWN 1445 | -10/Exiles | Met EX-HEX 1471 | -10/Exiles | Build established: Scavenger-Mutant 1480 | -10/Exiles | Met EX-BIN 1494 | -10/Exiles | Aligned with FarCom system 1495 | -10/Exiles | Given EX-Vault access code 1523 | -10/Exiles | Opened EX-Vault 1534 | -10/Exiles | Found Flying Fortress v7 1559 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1594 | -10/Exiles | Met EX-DEC 1636 | -10/Exiles | Discovered new exit (range 11) 1655 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1655 | -10/Exiles | Entered Mines 1655 | -9/Mines | Accompanied by 3 allies 1719 | -9/Mines | Identified exit to Materials 1759 | -9/Mines | Discovered exit to Materials (range 16) 1777 | -9/Mines | Entered Materials 1777 | -8/Materials | Accompanied by 3 allies 1777 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1848 | -8/Materials | Identified exit to Factory 1965 | -8/Materials | Entered Factory 1965 | -7/Factory | Accompanied by 2 allies 1965 | -7/Factory | Evolved 2 slots: Utility x2 2222 | -7/Factory | Garrison activated, responded to threat 2268 | -7/Factory | P-60 Hacker assimilated allied Trooper 1b 2276 | -7/Factory | Build established: Hacker-Skirmisher 2333 | -7/Factory | Discovered new exit (range 10) 2337 | -7/Factory | Entered Lower Caves 2431 | -7/Lower Caves | Encountered a Warlord checkpoint 2451 | -7/Lower Caves | Discovered new exit (range 15) 2456 | -7/Lower Caves | Learned Factory emergency access door positions 2458 | -7/Lower Caves | Entered another Lower Caves area 2495 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2585 | -7/Lower Caves | Discovered new exit (range 13) 2590 | -7/Lower Caves | Ambushed by research squad 2638 | -7/Lower Caves | Learned location of 1 exit from Factory 2720 | -7/Lower Caves | Entered Zion 2738 | -7/Zion | Discovered new exit (range 12) 2749 | -7/Zion | System corruption cleaned by Quarantine Array 2806 | -7/Zion | Learned location of Recycling (-7) 2971 | -7/Zion | Given the Hacking Drone Bay 2993 | -7/Zion | Rebuked by Imprinter 3049 | -7/Zion | Gained Derelict followers 3069 | -7/Zion | Learned Factory security intel 3225 | -7/Zion | Entered Proximity Caves 3225 | -6/Proximity Caves | Accompanied by 3 allies 3326 | -6/Proximity Caves | Learned Factory stockpile data 3384 | -6/Proximity Caves | Build established: Derelict-Tank 3550 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3763 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3785 | -6/Proximity Caves | Build established: Derelict-Gunner 3974 | -6/Proximity Caves | Spotted B-75 Beast 4190 | -6/Proximity Caves | Discovered new exit (range 5) 4192 | -6/Proximity Caves | Entered Factory 4192 | -6/Factory | Evolved 2 slots: Utility x2 4193 | -6/Factory | Identified exit to Lower Caves 4393 | -6/Factory | Garrison activated, responded to threat 4448 | -6/Factory | Lost 4 parts (1n3w) 4813 | -6/Factory | Lost 4 parts (1p1n2w) 5376 | -6/Factory | Garrison activated, responded to threat 5398 | -6/Factory | Build established: Scavenger-Skirmisher 5401 | -6/Factory | Self-destructed Last Messages --------------- Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Burn). G-50 Soldier destroyed. System corrupted: IFF burst signal emitted. Slug penetrates Wall. Slug penetrates G-50 Soldier. Imp. Deuterium Engine destroyed. R-10 Processor collects Carbon-fiber Leg. Slug penetrates G-50 Soldier. G-50 Soldier heat spikes uncontrollably. R-10 Processor collects Lgt. Angular Momentum Engine. G-50 Soldier overheating. R-10 Processor collects Hvy. Laser. Slug penetrates Wall. G-50 Soldier critical meltdown. Adv. Heat Sink melted. R-10 Processor calls for garrison support. ALERT: Activating Garrison Access F001. Acquired 53 matter. Plasma Rifle destroyed. 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[ ???? | | " ""??# # ?????? | | " """?# # """ ""?????? | | " """ + + """ ""?????? | | # # """ ""?????? | | " """ # # ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 21 Item Schematics ----------------- Ripper | -7/Zion | Free Barrage Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionForcePurifier Manual? 0 Play Time 00:43:50 Cumulative 75.5 hours Start 2024.08.14 @ 17:06:11 End 2024.08.16 @ 22:10:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 112 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a59fcfe6-ca3e-48e7-affb-9566dbb8b2f6