Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.15 @ 20:48:44 Player: SuitGuy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (922) 922 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2247 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 442/450 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Wheel Wheel Wheel Large Storage Unit Power Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Large Matter Pod Power Shielding Weapon Shielding Autogun Autogun Autogun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Seismic Analyzer Protection Propulsion Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 41 | 8 6 15 12 Power 5 | 1 1 2 1 Engine 4 | 1 1 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads 5 | 2 . 3 . Leg 3 | . . 3 . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device . | . . . . Storage 3 | 1 1 . 1 Processor 1 | 1 . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 18 | 3 3 7 5 Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun 13 | 1 1 6 5 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 Average Slot Usage (%) 90 | . 94 98 67 Engine 9 | . 14 7 7 Core 1 | . . 3 . Treads 17 | . 28 16 7 Leg 8 | . . 16 . Wheel 3 | . . . 13 Storage 12 | . 13 11 16 Processor 2 | . 8 . . Protection 7 | . 5 11 2 Energy Gun 7 | . 17 5 . Ballistic Gun 15 | . 5 20 19 Launcher 2 | . . 5 . Naked Turns . | . . . . Heaviest Build 33 | 12 24 33 33 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 7 | 3 7 8 6 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 10 10 6 Class Distribution -------------------- 47% | Tank 40% | Mutant 8% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1541 | 256 70 830 385 Remotely . | . . . . Salvage Created 1118 | 55 159 796 108 Parts 74 | 5 8 61 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 36 | . 4 23 9 Guns 26 | . 2 15 9 AOE 10 | . 2 8 . Classes Destroyed 9 | 1 1 6 1 Worker 3 | . . 3 . Builder 1 | . . 1 . Tunneler 2 | 2 . . . Watcher 3 | . . 3 . Swarmer 8 | . . 8 . Grunt 14 | . 4 10 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Assembled 9 | . . . 9 Best Kill Streak 10 | 2 2 10 3 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2426 | . 216 708 1502 Core 442 | . 42 66 334 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 83 . . Volleys Fired 96 | 6 8 52 30 Largest 3 | 2 2 3 3 Hottest 110 | 80 80 110 69 Shots Fired 238 | 12 16 144 66 Gun 224 | 12 16 130 66 Cannon . | . . . . Launcher 14 | . . 14 . Special . | . . . . Kinetic 184 | . 2 116 66 Thermal 40 | 12 14 14 . Explosive 14 | . . 14 . Electromagnetic . | . . . . Robot Hit Streak 23 | 4 8 23 9 Robot Miss Streak 5 | 1 1 3 5 Penetration Max . | . . . . Secondary Targets 7 | . . 4 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 154 | 8 12 90 44 Core Hits 81 | 2 9 47 23 Critical Hits 3 | . . 2 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2960 | 89 348 1903 620 Guns 2054 | 89 141 1206 618 Cannons . | . . . . Explosions 904 | . 207 697 . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1713 | . 13 1082 618 Thermal 341 | 89 128 124 . Explosive 904 | . 207 697 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 20 . Projectiles . | . . . . Explosions 20 | . . 20 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . 64 14 . Shots 2 | . 1 1 . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 90 180 144 136 Average Temperature 47 | 42 83 42 41 Received Heat Transfer 580 | . 114 306 160 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . 1 . Heat Transferred 775 | 200 300 275 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 389 | 10 130 389 123 Initial 98 | . 5 . 98 Average 116 | 2 58 173 90 Maximum Alert Level 1 | . . 1 . Low Security (%) 76 | 100 100 49 100 Level 1 23 | . . 50 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 4 30 34 Peak Tracking Total 13 | . 2 6 13 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 3 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 9 3 . Successful 12 | . 9 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 7 | . 5 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Record 4 | . 3 1 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 5 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 90 | . 52 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1969 | 116 517 929 407 Spaces Moved 1076 | 52 276 500 248 Core 19 | 3 . . 16 Treads 613 | 49 276 233 55 Legs 267 | . . 267 . Wheels 177 | . . . 177 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 80 Average Speed 141 | 153 160 140 119 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 37 32 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 80 | . 31 49 . Melee . | . . . . Projectile . | . . . . AOE 80 | . 31 49 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1373 | 77 341 642 313 Wait 68 | . 27 41 . Move 1073 | 51 275 499 248 Hop . | . . . . Pick Up 45 | 11 14 13 7 Fast Attach 5 | . 1 4 . Attach 36 | 8 5 11 12 Detach 18 | 1 4 8 5 Swap . | . . . . Drop 28 | . 7 14 7 Fire 96 | 6 8 52 30 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Repaired Ion Engine 296 | -10/Materials | Repaired Sml. Laser 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 483 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 717 | -9/Materials | Repaired Lgt. Nuclear Core 933 | -9/Materials | Build established: Tank 1109 | -9/Materials | Destroyed 7 combat bots 1475 | -9/Materials | Discovered new exit (range 11) 1563 | -9/Materials | Entered Mines 1580 | -9/Mines | Learned Materials stockpile data 1614 | -9/Mines | Assembled infested the area 1668 | -9/Mines | Core integrity fell below 50% 1695 | -9/Mines | Lost 4 parts (1p2n1u) 1705 | -9/Mines | Core integrity fell below 20% 1970 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Wheel. Acquired 20 matter. Acquired Wheel. Dropped Autogun. Acquired 10 matter. Acquired 15 matter. Acquired Lgt. Assault Rifle. Acquired 10 matter. Acquired 20 matter. Acquired 11 matter. Acquired Wheel. Acquired 8 matter. Acquired Wheel. Acquired 37 matter. Acquired 81 matter. as-57285 destroyed. Acquired 22 matter. Acquired 10 matter. Acquired 8 matter. Extracted 50 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????########?? | | ???????????????????????#### s #? | | ???????????????????????# @s """ ?? | | ???????????????????????# s# s """ ?? | | ????????????????????#### #?? """ ?? | | ????????????????????# #???? ?? | | ????????????????????# ## #?????? #? | | ????????????????????# ## #????????#? | | ????????????????????# ## #?????????? | | ???????????????????## #?????????? | | ??????????????????## #?????????? | | ?????????????????## ##?????????? | | ????????????????## ##??????????? | | ????????????????# ##???????????? | | ????????????????# ##???????????? | | ????????????????## ###?????????? | | ?????????????????#### #####?????? | | ????????????????????## ##????? | | ????????????????????## #????? | | ???????????????????## ##???? | | ??????????????????## ##??? | | ????????????????### ##?? | | ????????????? """ #?? | | ???????????? """ #####?? | | ????????????########## """ ##?????? | | ?????????????????????## ##??????? | | ??????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 446 Matter Capacity 450 Sight Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyLightEdition Manual? 0 Play Time 00:25:49 Cumulative 6.6 hours Start 2020.09.15 @ 20:15:29 End 2020.09.15 @ 20:48:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 6 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2aaa7c27-eba6-4f59-b286-56c6ac140dac