Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 01:46:28

Player: Spoodle

Result: Destroyed by H-71 Marshal with Heavy Mass Driver

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (21)       4200
Robots Destroyed (322)     1610
Value Destroyed (11460)    11460
Prototype IDs (49)         980
Alien Tech Used (1)        200
Bonus (1693)               1693
              TOTAL SCORE: 23143

 Bonus
-------
High Alert Combat Kills    679
Follower Combat Kills      914
Network Hubs Disabled      200
Met Data Miner             300
Met Zhirov                 300
Friendly Fire              -700

 Cogmind 
---------
Core Integrity             0/1150
Matter                     295/300
Energy                     98/100
System Corruption          7%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -4/Factory

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (9) ------
               (None)
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Sensor Array
           Weapon Cycler
  Improved Transmission Jammer
           Component Analysis Suite
           Transdimensional Reconstructor

 Peak State 
------------
>               --- POWER ------------
     Reinforced Fission Core
     Reinforced Fission Core
>               --- PROPULSION -------
                Centrium Heavy Treads
        Armored Huge Wheel
>               --- UTILITY ----------
       Advanced Heat Sink
   Experimental Heat Sink
  High-capacity Storage Unit
       Advanced Targeting Computer
                Core Analyzer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
       Improved Focal Shield
       Advanced Shield Generator
>               --- WEAPON -----------
                Phase Gun
                Phase Gun
                Phase Gun
                Dispersion Rifle
>               --- INVENTORY --------
                Fusion Reactor
                Centrium Heavy Treads
       Advanced VSS Leg
       Advanced Myomer Leg
       Advanced Myomer Leg
       Advanced Myomer Leg
        Armored Huge Wheel
       Advanced Energy Well
       Advanced Sensor Array
                Weapon Cycler
       Improved Transmission Jammer
                EM Disruption Field
                Component Analysis Suite
                Transdimensional Reconstructor
                Dispersion Rifle
                Neutron Cannon
          Heavy Shock Bomb Launcher
          Heavy Rocket Launcher
[Rating: 129]

 Favorites 
-----------
Power                      Neutrino Core
  Engine                   Heavy Ion Engine
  Power Core               Neutrino Core
  Reactor                  Fusion Reactor
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Huge Wheel
  Flight Unit              Improved Flight Unit
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 System Shield
  Protection               Centrium Medium Armor Plating
Weapon                     Precision Assault Rifle
  Energy Gun               Wave Gun
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Precision Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Chainsword
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac 
Slots Evolved              12   | .   .   .   2   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   1   .   1   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Parts Attached             390  | 7   18  18  50  4   34  28  3   9   3   13  36  20  7   10  12  49  8   7   10  6   38  
  Power                    29   | 1   3   2   4   .   1   4   .   .   .   .   .   2   1   2   .   4   .   .   1   .   4   
    Engine                 11   | 1   2   .   4   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   16   | .   1   2   .   .   .   1   .   .   .   .   .   2   1   2   .   4   .   .   .   .   3   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Propulsion               50   | 2   2   6   12  .   4   4   .   .   .   .   3   2   1   .   .   4   1   .   .   .   9   
    Treads                 31   | .   2   3   10  .   3   3   .   .   .   .   2   2   1   .   .   3   .   .   .   .   2   
    Leg                    10   | 2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   5   
    Wheel                  6    | .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 3    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  173  | 2   9   4   10  .   12  12  1   5   .   7   23  13  2   6   8   25  5   4   6   4   15  
    Device                 115  | 1   7   3   3   .   8   4   .   4   .   5   17  12  1   2   7   19  4   3   .   4   11  
    Storage                9    | 1   1   .   1   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   2   .   1   
    Processor              6    | .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   1   .   .   .   .   .   1   
    Hackware               3    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
    Protection             40   | .   1   1   6   .   3   5   1   1   .   2   1   1   1   3   .   6   1   1   4   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   138  | 2   4   6   24  4   17  8   2   4   3   6   10  3   3   2   4   16  2   3   3   2   10  
    Energy Gun             40   | 2   3   2   4   .   5   2   .   .   .   .   .   .   2   .   .   5   2   3   3   1   6   
    Energy Cannon          8    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   2   
    Ballistic Gun          44   | .   .   2   6   .   6   4   1   2   3   3   5   3   1   2   2   4   .   .   .   .   .   
    Ballistic Cannon       11   | .   .   .   9   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               20   | .   .   .   3   2   1   1   1   2   .   3   2   .   .   .   .   3   .   .   .   .   2   
    Special Weapon         3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        11   | .   .   .   .   .   5   1   .   .   .   .   3   .   .   .   2   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  26   | .   .   .   6   .   2   4   .   .   .   .   .   .   3   .   .   5   .   .   5   .   1   
Parts Lost                 51   | .   .   6   2   .   2   .   .   .   .   .   1   1   2   .   .   10  .   .   .   .   27  
  Power                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   3   
  Propulsion               11   | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   5   
  Utility                  21   | .   .   1   2   .   2   .   .   .   .   .   .   1   1   .   .   2   .   .   .   .   12  
  Weapon                   14   | .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   7   
  Highest Loss Streak      20   | .   .   6   1   .   2   .   .   .   .   .   1   1   2   .   .   4   .   .   .   .   20  
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Average Slot Usage (%)     91   | .   100 98  99  100 99  94  92  91  71  92  89  87  92  93  93  91  82  81  65  82  81  
  Engine                   3    | .   12  3   10  11  9   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   1   10  .   .   .   .   7   7   7   7   6   6   6   6   6   4   5   5   2   .   8   
  Treads                   16   | .   23  24  33  33  27  13  7   7   7   7   13  12  18  20  20  13  6   5   5   5   4   
  Wheel                    2    | .   .   .   .   .   .   4   7   7   7   7   6   6   1   .   .   .   3   5   5   5   4   
  Device                   14   | .   13  13  .   11  17  15  15  15  15  15  16  15  19  16  13  22  17  17  17  17  18  
  Storage                  7    | .   14  14  11  11  9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   4   
  Processor                7    | .   .   .   .   .   .   7   7   7   7   7   12  13  13  13  13  11  11  11  11  11  9   
  Protection               10   | .   .   .   20  11  9   9   15  14  15  14  7   6   6   9   13  10  11  10  11  11  7   
  Energy Gun               7    | .   27  7   .   .   18  4   .   .   .   .   .   .   4   2   .   9   17  17  1   16  19  
  Ballistic Gun            10   | .   .   18  12  .   7   18  22  22  2   21  18  20  15  17  18  5   .   .   .   .   .   
  Ballistic Cannon         1    | .   .   .   9   21  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          129  | 7   14  15  21  20  35  52  50  56  51  57  68  71  89  90  90  116 116 110 111 112 129 
  Average Rating           62   | 5   11  12  16  19  31  44  49  50  38  50  62  68  82  88  88  103 108 108 91  111 118 
  On Entrance              59   | .   7   14  12  19  19  33  50  50  51  51  52  67  68  88  89  88  111 107 110 111 112 
Naked Turns                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
Heaviest Build             152  | 12  34  34  61  59  65  72  73  74  74  81  100 107 79  83  87  116 117 119 119 120 152 
  Greatest Support         160  | 20  40  40  69  69  69  69  28  28  28  28  28  28  133 133 133 160 160 80  28  28  80  
  Greatest Overweight (x)  5    | .   .   2   1   .   .   2   2   2   2   2   3   3   2   .   .   1   4   4   4   4   5   
  Average Overweight (x)   1    | .   .   .   .   .   .   1   2   2   2   2   2   2   .   .   .   .   3   1   3   4   4   
Largest Inventory Capacity 20   | 8   15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         19   | 7   13  15  19  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  19  
  Most Carried             20   | 7   15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Carried          19   | 4   12  14  19  19  19  19  19  20  20  20  19  19  19  19  20  19  18  19  19  19  19  
  Final Capacity           20   | 8   15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   
  Final Carried            20   | 7   15  15  19  20  20  20  20  20  20  20  20  20  20  20  20  19  19  20  20  20  5   

 Class Distribution 
--------------------
 45% | Tank
 15% | Mutant
 13% | Scavenger-Tank
 12% | Scavenger-Mutant
  8% | Gunner
  3% | Scavenger-Gunner

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
           Mutant | -9/Mines
             Tank | -8/Materials
             Tank | -7/Factory
             Tank | -7/Lower Caves
             Tank | -7/Lower Caves
           Mutant | -7/Data Miner
             Tank | -6/Proximity Caves
           Gunner | -6/Factory
             Tank | -6/Extension
 Commander-Gunner | -6/Cetus
 Scavenger-Gunner | -6/Archives
   Scavenger-Tank | -6/Hub_04(d)
   Scavenger-Tank | -5/Factory
             Tank | -5/Upper Caves
             Tank | -5/Upper Caves
           Mutant | -5/Zhirov
             Tank | -4/Proximity Caves
             Tank | -4/Factory

 Resources                       | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  
Matter Collected           9123  | 215  322  160  1321 113  523  846  86   203  .    264  897  1133 230  178  800  868  353  113  .    178  320  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12995 | 91   604  387  1892 168  1008 1181 27   114  .    253  1097 1284 189  279  840  2188 77   68   .    197  1051 
  Parts                    673   | 14   46   24   117  8    65   53   3    9    .    14   50   51   9    20   52   97   1    4    .    8    28   
Haulers Intercepted        13    | .    2    .    5    .    4    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Recyclers Shooed           16    | .    .    .    2    3    .    .    .    .    .    .    2    2    .    .    3    3    .    .    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      33    | .    .    .    .    .    .    .    3    8    .    11   .    .    .    .    .    .    1    3    .    7    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac 
Combat Hostiles Destroyed  232  | .   13  8   45  8   15  19  3   7   .   8   15  20  3   1   13  33  1   1   .   3   16  
  Guns                     152  | .   11  5   17  .   13  15  .   1   .   2   12  20  3   1   13  22  1   1   .   1   14  
  Cannons                  21   | .   .   2   13  2   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  AOE                      52   | .   .   .   15  6   1   4   3   6   .   6   3   .   .   .   .   7   .   .   .   .   1   
Classes Destroyed          20   | 1   6   1   4   .   3   1   .   .   .   .   .   1   .   .   2   1   .   .   .   .   .   
  Worker                   14   | .   .   .   3   .   3   2   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   
  Builder                  13   | .   .   .   2   .   3   1   .   .   .   .   2   .   .   .   1   3   .   .   .   .   1   
  Tunneler                 11   | 5   .   1   2   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   
  Hauler                   13   | .   2   .   5   .   4   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recycler                 12   | .   1   .   2   .   .   4   .   .   .   .   3   1   .   .   .   1   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Operator                 9    | .   1   .   2   .   .   .   .   .   .   .   1   .   .   4   .   1   .   .   .   .   .   
  Watcher                  13   | .   3   .   4   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   
  Swarmer                  49   | .   6   .   7   6   2   4   3   6   .   4   6   3   .   .   .   1   .   .   .   .   1   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Grunt                    106  | .   7   6   24  3   4   10  .   .   .   3   6   12  2   .   5   19  .   .   .   .   5   
  Brawler                  3    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   35   | .   .   2   10  .   6   2   .   1   .   1   .   3   .   1   3   3   1   .   .   1   1   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   
  Hunter                   6    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   2   
  Programmer               20   | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   2   9   .   .   .   2   4   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           10   | 4   5   4   10  3   5   7   3   4   .   4   6   4   2   2   9   6   1   1   .   2   3   
  Combat Bots Only         9    | .   5   3   8   3   4   6   3   4   .   4   4   4   2   1   9   5   1   1   .   2   3   
Max Kills in Single Turn   4    | 1   2   1   4   4   2   3   3   4   .   3   2   1   1   1   1   3   1   1   .   1   2   
  Gunslinging              1    | .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Exploded                 4    | .   .   .   3   3   1   3   3   4   .   3   2   .   .   .   .   3   .   .   .   .   1   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  
Hostile Shots Fired        2050  | .    48   77   168  9    63   70   10   71   .    43   104  167  22   6    206  256  4    9    .    14   703  
  Missed                   657   | .    13   17   59   1    16   19   5    30   .    16   26   66   9    2    71   76   1    4    .    7    219  
Damage Taken               17653 | .    388  902  1359 116  788  712  56   181  .    284  868  1051 355  91   1081 2550 37   30   .    96   6708 
  Core                     2390  | .    76   122  238  18   71   153  11   8    .    51   37   81   53   23   154  117  .    .    .    13   1164 
  Absorbed by Shields      3178  | .    .    .    .    .    .    118  23   189  .    160  164  509  8    .    669  475  14   12   .    36   801  
  Reduced by Siege Mode    203   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   .    .    .    4    167  
  Redirected to Shielding  250   | .    .    .    .    .    92   .    .    .    .    .    .    .    .    .    6    152  .    .    .    .    .    
  Ignored by Resistances   1306  | .    .    .    .    .    .    .    .    .    .    .    120  203  .    .    57   365  19   30   .    9    503  
  Regen/Repaired (Parts)   1443  | .    .    .    145  .    75   .    .    .    .    .    .    .    .    .    .    470  .    .    .    .    753  
Core Remaining (%)         65    | 100  .    20   .    36   87   .    .    .    .    68   .    .    .    .    59   .    .    .    .    87   .    
Volleys Fired              689   | 6    46   30   130  4    60   43   2    9    .    16   51   65   13   9    39   89   4    2    .    11   60   
  Largest                  4     | 2    2    2    2    2    3    3    1    3    .    3    3    3    3    3    3    3    3    3    .    3    4    
  Hottest                  352   | 90   112  116  100  70   173  138  33   84   .    84   84   84   139  144  96   252  243  243  .    257  352  
Shots Fired                1711  | 12   90   50   247  6    173  121  2    19   .    29   137  194  40   27   105  222  13   8    .    22   194  
  Gun                      1529  | 12   89   42   156  .    170  117  .    15   .    19   129  194  40   27   105  195  13   8    .    16   182  
  Cannon                   117   | .    .    8    75   4    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    6    6    
  Launcher                 58    | .    .    .    10   2    3    4    2    4    .    10   8    .    .    .    .    9    .    .    .    .    6    
  Special                  7     | .    1    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1006  | .    .    .    231  4    50   111  .    15   .    19   129  194  37   22   105  89   .    .    .    .    .    
  Thermal                  647   | 12   90   50   6    .    120  6    .    .    .    .    .    .    3    5    .    124  13   8    .    22   188  
  Explosive                54    | .    .    .    10   2    3    4    2    4    .    10   8    .    .    .    .    9    .    .    .    .    2    
  Electromagnetic          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Robot Hit Streak         58    | 6    21   22   23   3    26   37   1    2    .    13   44   58   37   5    11   14   7    4    .    7    19   
  Robot Miss Streak        8     | 1    3    3    3    1    8    1    1    1    .    4    6    3    1    4    2    3    1    1    .    1    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    
  Secondary Targets        30    | .    3    .    2    .    2    3    .    .    .    .    3    5    2    1    3    4    .    .    .    .    2    
    Max Gunslinging Chain  1     | .    1    .    1    .    1    1    .    .    .    .    1    1    1    1    1    1    .    .    .    .    1    
Shots Hit Robots           1202  | 7    68   40   175  3    105  87   1    2    .    17   100  157  37   14   73   146  10   4    .    13   143  
  Core Hits                573   | 5    27   14   88   8    40   46   5    8    .    18   53   58   15   15   29   84   3    2    .    3    52   
  Critical Kills           5     | .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    1    2    .    .    .    .    .    
  Critical Parts Destroyed 8     | .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    1    2    .    .    .    .    2    
  Critical Strikes         43    | .    3    3    4    1    6    1    .    .    .    .    .    2    1    .    2    7    3    1    .    2    7    
    Burn                   27    | .    3    3    .    .    6    .    .    .    .    .    .    .    1    .    .    3    3    1    .    2    5    
    Destroy                14    | .    .    .    3    .    .    1    .    .    .    .    .    2    .    .    2    4    .    .    .    .    2    
    Blast                  2     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              24    | .    .    .    .    .    8    2    .    .    .    .    9    .    .    .    5    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 24    | .    .    .    .    .    8    2    .    .    .    .    9    .    .    .    5    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            4     | .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           33432 | 93   914  700  4751 573  2288 2061 137  392  .    865  2967 3331 836  478  2058 5488 237  93   .    370  4800 
  Guns                     24486 | 93   905  538  1969 .    2026 1727 .    39   .    309  2132 3313 836  478  1900 3693 237  93   .    370  3828 
  Cannons                  1516  | .    .    142  848  57   .    .    .    .    .    .    .    .    .    .    .    469  .    .    .    .    .    
  Explosions               6799  | .    .    .    1890 476  139  334  137  353  .    556  757  .    .    .    .    1203 .    .    .    .    954  
  Melee                    316   | .    .    .    .    .    80   .    .    .    .    .    78   .    .    .    158  .    .    .    .    .    .    
  Ramming                  315   | .    9    20   44   40   43   .    .    .    .    .    .    18   .    .    .    123  .    .    .    .    18   
  Kinetic                  15504 | .    .    .    2817 57   463  1648 .    39   .    309  2132 3313 768  385  1900 1673 .    .    .    .    .    
  Thermal                  10611 | 93   905  680  .    .    1563 79   .    .    .    .    113  .    68   93   .    2489 237  93   .    370  3828 
  Explosive                6368  | .    .    .    1890 476  139  334  137  353  .    556  644  .    .    .    .    1203 .    .    .    .    636  
  Electromagnetic          318   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    318  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 316   | .    .    .    .    .    80   .    .    .    .    .    78   .    .    .    158  .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         7     | .    2    2    .    .    3    1    1    1    1    1    1    1    1    1    .    3    3    3    3    3    7    
  Average Corruption       1     | .    1    2    .    .    3    1    1    1    1    1    1    1    1    1    .    1    3    3    3    3    5    
  Corruption Purged        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  147   | .    6    8    .    .    21   5    7    8    1    6    3    8    2    2    .    10   22   19   6    12   1    
    Message Errors         24    | .    1    .    .    .    3    1    1    2    .    1    .    .    .    1    .    2    7    2    1    2    .    
    Matter Fused           36    | .    1    1    .    .    6    2    4    1    .    2    .    4    .    .    .    2    3    7    .    2    1    
    Heat Flow Errors       16    | .    .    1    .    .    2    .    1    3    .    .    .    .    .    .    .    1    1    2    2    3    .    
    Energy Discharges      29    | .    2    2    .    .    7    1    1    1    .    1    1    1    .    .    .    1    6    4    1    .    .    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    
    Parts Fused            5     | .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    .    .    1    .    .    1    .    
    Data Loss (minor)      15    | .    .    1    .    .    .    1    .    .    1    1    1    1    .    .    .    2    3    1    2    1    .    
    Data Loss (major)      6     | .    1    2    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Misfires               6     | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    2    .    1    .    
    Alerts                 5     | .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    1    .    1    .    
    Weapon Failures        3     | .    .    1    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Overload Shots             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overflow Damage            443   | .    .    .    18   56   .    .    .    70   .    .    138  .    .    .    86   48   .    .    .    .    27   
  Projectiles              36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   .    .    .    .    .    
  Explosions               256   | .    .    .    18   56   .    .    .    70   .    .    85   .    .    .    .    .    .    .    .    .    27   
  Melee                    151   | .    .    .    .    .    .    .    .    .    .    .    53   .    .    .    86   12   .    .    .    .    .    
Knockbacks                 7     | .    .    .    5    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Impact                   3     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Kinetic                  4     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      479   | .    .    .    .    33   36   47   5    .    .    132  .    9    .    .    69   114  .    .    .    .    34   
  Shots                    13    | .    .    .    .    1    1    1    1    .    .    4    .    .    .    .    1    3    .    .    .    .    1    
  Rammed                   31    | .    3    3    4    5    6    .    .    .    .    .    .    1    .    .    .    8    .    .    .    .    1    
Targets Rammed             35    | .    3    4    6    5    7    .    .    .    .    .    .    1    .    .    .    8    .    .    .    .    1    
  Kicked                   1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  3     | .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        429   | 90   150  252  144  60   256  96   204  267  .    119  199  337  240  232  224  429  259  254  202  219  356  
  Average Temperature      74    | 33   46   113  35   35   87   23   109  84   .    48   52   99   120  74   58   92   122  103  100  46   117  
  Received Heat Transfer   3968  | .    159  510  564  36   315  158  .    53   .    36   240  394  36   9    265  525  6    .    .    6    656  
  Effects                  5     | .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    1    
    Energy Bleed           2     | .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
Siege Activations          11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    1    6    
  Total Turns              164   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   .    2    .    6    104  
  Longest Duration         34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   .    2    .    6    34   
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    
  Impact Corruptions       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Robots Melted              8     | .    3    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    
  Combat Hostiles          7     | .    2    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    
  Parts Melted             55    | .    7    2    .    .    12   1    .    .    .    .    .    .    .    .    2    5    4    1    .    3    18   
  Heat Transferred         18758 | 236  2488 1887 .    .    3515 148  .    .    .    .    50   .    185  148  .    3034 592  222  .    629  5624 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac 
Peak Influence             937  | 25  309 242 937 551 403 213 .   .   .   .   385 584 423 337 559 863 .   .   .   .   247 
  Initial                  365  | .   16  62  .   365 150 42  .   .   .   .   .   188 264 169 117 200 .   .   .   .   31  
  Average                  267  | 11  138 100 476 502 218 91  .   .   .   .   105 326 330 282 314 418 .   .   .   .   105 
Maximum Alert Level        3    | .   1   1   3   2   2   1   .   .   .   .   1   2   2   1   2   3   .   .   .   .   1   
  Low Security (%)         41   | 100 81  77  7   .   41  91  .   .   .   .   74  7   .   23  17  8   .   .   .   .   92  
  Level 1                  34   | .   18  22  24  11  54  8   .   .   .   .   25  68  82  76  48  51  .   .   .   .   7   
  Level 2                  19   | .   .   .   47  88  3   .   .   .   .   .   .   23  17  .   34  29  .   .   .   .   .   
  Level 3                  4    | .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          41   | .   3   .   5   1   1   9   .   .   .   .   3   2   1   .   4   8   .   .   .   .   4   
  Investigation            11   | .   2   .   1   .   1   3   .   .   .   .   .   .   1   .   1   1   .   .   .   .   1   
  Extermination            10   | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   4   .   .   .   .   2   
  Reinforcement            14   | .   1   .   2   1   .   2   .   .   .   .   1   2   .   .   2   2   .   .   .   .   1   
  Assault                  3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Miner Redirects       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
Construction Impeded       4    | .   .   .   1   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac 
Distress Signals           21   | .   1   1   2   .   3   .   .   .   .   .   4   3   1   .   2   2   .   .   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              357  | .   18  9   59  9   27  21  3   7   .   6   26  38  8   13  17  48  1   1   .   3   43  
  Peak Tracking Total      18   | .   3   5   5   4   5   4   3   4   .   4   6   9   5   2   5   8   1   1   .   2   18  
  Tactical Retreats        14   | .   .   1   4   .   .   .   .   .   .   .   3   3   .   .   1   .   .   .   .   .   2   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac 
Traps Triggered            14   | .   1   .   1   .   1   6   .   .   .   .   1   2   .   .   1   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
----------                 Run  | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac 
Machines Disabled          28   | .   .   .   2   4   .   .   .   .   .   .   4   1   .   4   5   2   .   .   .   .   6   
  Max in Single Turn       4    | .   .   .   1   2   .   .   .   .   .   .   3   .   .   1   4   1   .   .   .   .   2   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac 
Machines Accessed          65   | .   7   .   10  .   9   5   1   1   3   .   6   1   1   .   3   9   .   1   5   .   3   
  Terminals                37   | .   6   .   9   .   7   3   .   .   .   .   2   1   1   .   3   4   .   .   .   .   1   
  Fabricators              5    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   
  Repair Stations          6    | .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   
  Recycling Units          4    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                198  | .   28  .   24  .   30  14  1   1   21  .   18  3   2   .   7   24  .   1   18  .   6   
  Successful               119  | .   14  .   16  .   16  3   1   1   21  .   11  1   .   .   3   11  .   1   18  .   2   
  Failed                   79   | .   14  .   8   .   14  11  .   .   .   .   7   2   2   .   4   13  .   .   .   .   4   
    Catastrophic           21   | .   2   .   2   .   1   5   .   .   .   .   3   .   1   .   1   6   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   90   | .   20  .   19  .   18  11  .   .   .   .   6   .   .   .   4   11  .   .   .   .   1   
  Terminals                120  | .   27  .   20  .   26  9   .   .   .   .   8   3   2   .   7   16  .   .   .   .   2   
  Fabricators              10   | .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   
  Repair Stations          16   | .   .   .   4   .   2   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   3   
  Recycling Units          7    | .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             69   | .   6   .   3   .   6   .   1   1   21  .   4   1   .   .   2   5   .   1   18  .   .   
  Record                   13   | .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   1   .   .   6   .   .   
  Part Schematic           16   | .   .   .   .   .   1   .   .   .   9   .   2   .   .   .   .   .   .   .   4   .   .   
  Robot Schematic          3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           10   | .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  Prototype ID Bank        10   | .   1   .   .   .   .   .   .   .   3   .   .   1   .   .   .   1   .   .   4   .   .   
  Open Door                3    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             3    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Zone Layout              5    | .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       11   | .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   
  Scan Component           6    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   
  Repair                   5    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         33   | .   8   .   9   .   8   2   .   .   .   .   2   .   .   .   1   3   .   .   .   .   .   
  Terminals                27   | .   7   .   9   .   8   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   
    Botnet                 8    | .   2   .   2   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
    Operators              2    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   17   | .   5   .   6   .   5   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Download               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Used                     2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Hacking Detections         49   | .   6   .   10  .   8   5   .   .   .   .   5   1   1   .   3   8   .   .   .   .   2   
  Full Trace Events        5    | .   1   .   1   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   17   | .   .   .   .   .   1   .   .   .   9   .   2   .   .   .   .   1   .   .   4   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Time                   24   | .   .   .   .   .   .   .   .   .   .   .   24  .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             5    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Time                     274  | .   .   .   52  .   60  .   .   .   .   .   .   .   .   .   .   54  .   .   .   .   108 
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
------------               Run  | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             13   | .   .   .   .   .   .   .   .   .   .   .   1   12  .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  
Total Allies               21   | .    .    .    .    3    .    .    .    .    .    .    1    17   .    .    .    .    .    .    .    .    .    
  Largest Group            10   | .    .    .    .    3    2    .    .    .    .    .    1    10   10   5    2    .    .    .    .    .    .    
  Highest-Rated Group      301  | .    .    .    .    40   24   .    .    .    .    .    30   301  301  144  70   .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    .    .    16   16   .    .    .    .    .    30   159  39   39   39   .    .    .    .    .    .    
Total Orders               4    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    
  STAY                     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Ally Attacks               225  | .    .    .    .    11   7    .    .    .    .    .    4    124  37   30   12   .    .    .    .    .    .    
  Total Damage             4213 | .    .    .    .    102  90   .    .    .    .    .    137  2446 741  555  142  .    .    .    .    .    .    
  Kills                    26   | .    .    .    .    2    2    .    .    .    .    .    1    10   6    3    2    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac 
Robot Analysis Total       9    | .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
Derelict Logs Recovered    11   | .   .   1   .   2   .   .   1   .   .   1   .   .   .   .   .   .   2   2   .   2   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  
Turns Passed               21379 | 139  1030 820  2115 815  1750 1460 840  880  110  525  1745 1290 270  245  805  2150 1000 1455 265  690  980  
Spaces Moved               10978 | 78   535  418  921  441  716  817  634  642  79   354  997  666  134  108  354  975  580  596  163  387  383  
  Core                     15    | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Treads                   5537  | .    437  394  921  441  716  335  .    .    .    .    .    .    109  108  354  975  129  591  .    .    27   
  Legs                     205   | 75   98   23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Wheels                   5221  | .    .    1    .    .    .    482  634  642  79   354  997  666  25   .    .    .    451  5    163  387  335  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  130  160  160  160  130  130  130  130  130  130  130  130  160  160  160  160  160  145  160  50   
  Average Speed            155   | 117  152  162  160  160  160  143  130  130  130  130  135  140  154  160  160  173  160  239  145  160  168  
  Slowest Speed            243   | 120  160  240  240  160  163  243  130  130  130  130  145  145  160  160  160  240  160  240  160  160  240  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       58    | 6    82   83   77   90   63   20   75   76   68   68   29   86   56   80   28   26   74   81   60   58   11   
  Regions Visited          21
    Branch Regions         14
  Pre-discovered Areas     10    | .    2    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    2    .    
  Known Exits Taken        16    | .    .    1    1    1    1    .    1    .    .    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    .    .    .    .    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             17    | .    .    2    .    2    .    .    3    2    .    2    .    .    .    .    .    .    4    1    .    1    .    
Spaces Dug                 109   | .    1    .    12   10   7    12   .    2    .    23   8    .    .    .    3    21   .    .    .    4    6    
Terrain Destroyed          726   | .    1    .    105  23   28   32   14   17   .    65   75   .    .    .    177  148  .    .    .    6    35   
  Melee                    20    | .    .    .    .    .    7    2    .    .    .    .    8    .    .    .    3    .    .    .    .    .    .    
  Projectile               39    | .    1    .    6    .    .    .    .    .    .    .    .    .    .    .    3    15   .    .    .    6    8    
  AOE                      667   | .    .    .    99   23   21   30   14   17   .    65   67   .    .    .    171  133  .    .    .    .    27   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  
Total                      13899 | 110  654  505  1305 540  1182 1017 647  670  86   393  1278 891  176  163  508  1285 645  622  193  439  590  
  Wait                     1260  | 12   24   16   133  86   326  50   4    8    2    8    141  25   11   26   94   131  44   6    2    30   81   
  Move                     10955 | 77   534  417  920  440  715  816  633  641  78   353  996  665  131  107  353  974  579  595  162  386  383  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Pick Up                  172   | 8    16   9    26   1    13   20   3    1    .    1    13   8    5    2    2    16   4    4    4    3    13   
  Fast Attach              98    | 6    .    6    14   .    8    12   .    1    3    .    4    3    4    8    1    9    .    4    11   .    4    
  Attach                   60    | 1    .    6    4    .    4    2    .    .    .    .    4    2    2    .    .    13   3    .    .    .    19   
  Detach                   10    | .    .    1    1    .    .    1    .    .    .    .    3    .    .    .    .    2    1    .    .    .    1    
  Swap                     233   | .    18   6    32   4    22   14   3    8    .    13   28   15   1    2    11   27   5    3    .    6    15   
  Drop                     226   | .    13   10   39   .    19   33   2    2    3    2    15   9    8    9    3    16   5    8    14   3    13   
  Fire                     689   | 6    46   30   130  4    60   43   2    9    .    16   51   65   13   9    39   89   4    2    .    11   60   
  Melee                    24    | .    .    .    .    .    8    2    .    .    .    .    9    .    .    .    5    .    .    .    .    .    .    
  Ram                      2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Kick                     1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    32    | .    3    3    6    5    7    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    
  Escape Stasis            40    | .    .    .    .    .    .    24   .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    
  Rewire                   96    | .    .    .    .    .    .    .    .    .    .    .    14   82   .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub)
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2])
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: *Fac x3 / *Low)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 3 exits: Fac x2 / *Ext)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 2 exits: Upp / Arm)

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
    11 | -11/Scrapyard      | Discovered new exit (range 15)
   140 | -11/Scrapyard      | Entered Materials
   297 | -10/Materials      | Discovered new exit (range 11)
   324 | -10/Materials      | Build established: Mutant
   515 | -10/Materials      | Discovered new exit (range 10)
   756 | -10/Materials      | Learned Storage non-interactive machine intel
   796 | -10/Materials      | Discovered new exit (range 14)
   838 | -10/Materials      | Learned 4 Subcaves zone layouts
   862 | -10/Materials      | Identified exit to Subcaves
   862 | -10/Materials      | Identified exit to Materials
   883 | -10/Materials      | Learned Storage stockpile data
   893 | -10/Materials      | Learned location of 1 exit from Recycling
  1170 | -10/Materials      | Entered Mines
  1304 | -10/Mines          | Core integrity fell below 50%
  1329 | -10/Mines          | Lost 6 parts (3n1u2w)
  1506 | -10/Mines          | Discovered exit to Materials (range 15)
  1632 | -10/Mines          | Build established: Scavenger-Mutant
  1701 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1701 | -10/Mines          | Discovered new exit (range 5)
  1975 | -10/Mines          | Learned location of Storage (-9)
  1976 | -10/Mines          | Discovered exit to Materials (range 6)
  1990 | -10/Mines          | Entered Materials
  1990 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1991 | -9/Materials       | Identified exit to Mines
  2364 | -9/Materials       | Discovered new exit (range 10)
  2484 | -9/Materials       | Discovered new exit (range 16)
  2734 | -9/Materials       | Discovered new exit (range 13)
  2985 | -9/Materials       | Repaired Lgt. Armor Plating
  3022 | -9/Materials       | Repaired Lgt. Armor Plating
  3337 | -9/Materials       | Discovered new exit (range 5)
  3590 | -9/Materials       | First assault squad dispatched
  3642 | -9/Materials       | Core integrity fell below 50%
  3665 | -9/Materials       | Destroyed 8 combat bots
  3666 | -9/Materials       | Discovered new exit (range 8)
  3882 | -9/Materials       | Learned location of 3 exits from Materials
  3955 | -9/Materials       | Learned Storage emergency access door positions
  3975 | -9/Materials       | Identified exit to Materials
  4036 | -9/Materials       | Learned Storage trap positions
  4067 | -9/Materials       | Build established: Mutant
  4105 | -9/Materials       | Entered Mines
  4159 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  4161 | -9/Mines           | Learned 4 Materials zone layouts
  4291 | -9/Mines           | Learned location of Zion (-6)
  4920 | -9/Mines           | Entered Materials
  4920 | -8/Materials       | Accompanied by 2 allies
  4920 | -8/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  4921 | -8/Materials       | Identified exit to Factory
  5226 | -8/Materials       | Build established: Tank
  6198 | -8/Materials       | Repaired Hvy. Particle Gun
  6292 | -8/Materials       | Learned 4 Recycling zone layouts
  6361 | -8/Materials       | Learned 2 Storage zone layouts
  6420 | -8/Materials       | Learned 4 Recycling zone layouts
  6471 | -8/Materials       | Learned location of 1 exit from Storage
  6539 | -8/Materials       | Learned Factory recycling unit intel
  6578 | -8/Materials       | Learned Factory emergency access door positions
  6670 | -8/Materials       | Entered Factory
  6670 | -7/Factory         | Evolved 2 slots: Utility x2
  6671 | -7/Factory         | Identified exit to Factory
  6673 | -7/Factory         | Loaded intel: 6 recycling unit locations
  7064 | -7/Factory         | Garrison activated, responded to threat
  7693 | -7/Factory         | Discovered new exit (range 15)
  7761 | -7/Factory         | Discovered exit to Factory (range 15)
  8130 | -7/Factory         | Entered Lower Caves
  8400 | -7/Lower Caves     | Identified exit to Lower Caves
  8481 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8582 | -7/Lower Caves     | Found DCF Scrap (12 items)
  8970 | -7/Lower Caves     | Entered another Lower Caves area
  9029 | -7/Lower Caves     | Discovered exit to Factory (range 7)
  9652 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  9697 | -7/Lower Caves     | Discovered new exit (range 12)
  9850 | -7/Lower Caves     | Entered Data Miner
  9850 | -7/Data Miner      | Discovered new exit (range 6)
  9877 | -7/Data Miner      | Met Data Miner
  9901 | -7/Data Miner      | Learned location of Section 7 (-2)
  9901 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  9917 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  9960 | -7/Data Miner      | Entered Proximity Caves
 10033 | -6/Proximity Caves | Learned 8 Factory zone layouts
 10259 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 10347 | -6/Proximity Caves | Unaware initiated a cargo recovery operation
 10448 | -6/Proximity Caves | Discovered exit to Factory (range 12)
 10485 | -6/Proximity Caves | Entered Factory
 10485 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 10486 | -6/Factory         | Identified exit to Factory
 10985 | -6/Factory         | Spotted B-75 Beast
 11149 | -6/Factory         | Discovered new exit (range 13)
 11313 | -6/Factory         | Build established: Gunner
 11484 | -6/Factory         | Found Hvy. Reactive Plating
 11820 | -6/Factory         | Discovered exit to Factory (range 11)
 12093 | -6/Factory         | Fabricated Imp. Utility Shielding?
 12225 | -6/Factory         | Identified exit to Extension
 12230 | -6/Factory         | Entered Extension
 12515 | -6/Extension       | Rescued A7
 12819 | -6/Extension       | Build established: Tank
 12886 | -6/Extension       | Spotted B-75 Beast
 12913 | -6/Extension       | Destroyed B-75 Beast
 12926 | -6/Extension       | Spotted B-75 Beast
 12988 | -6/Extension       | Destroyed B-75 Beast
 12991 | -6/Extension       | Lost 3 allies
 12995 | -6/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 13005 | -6/Extension       | Disrupted transfer network
 13224 | -6/Extension       | Lost 3 allies
 13232 | -6/Extension       | Rescued a captive Derelict
 13238 | -6/Extension       | Rescued a captive Derelict
 13407 | -6/Extension       | Rescued a captive Derelict
 13409 | -6/Extension       | Rescued a captive Derelict
 13480 | -6/Extension       | Discovered exit to Factory (range 10)
 13481 | -6/Extension       | Discovered new exit (range 6)
 13496 | -6/Extension       | Identified exit to Cetus
 13520 | -6/Extension       | Entered Cetus
 13520 | -6/Cetus           | Accompanied by 10 allies
 13538 | -6/Cetus           | Spotted Cetus Guard
 13538 | -6/Cetus           | Spotted Cetus Guard
 13540 | -6/Cetus           | Spotted Cetus Guard
 13540 | -6/Cetus           | Spotted Cetus Guard
 13550 | -6/Cetus           | Destroyed Cetus Guard
 13564 | -6/Cetus           | Allies destroyed Cetus Guard
 13566 | -6/Cetus           | Allies destroyed Cetus Guard
 13567 | -6/Cetus           | Allies destroyed Cetus Guard
 13594 | -6/Cetus           | Lost 4 allies
 13756 | -6/Cetus           | Discovered new exit (range 16)
 13778 | -6/Cetus           | Identified exit to Archives
 13790 | -6/Cetus           | Entered Archives
 13790 | -6/Archives        | Accompanied by 5 allies
 13868 | -6/Archives        | Lost 3 allies
 13871 | -6/Archives        | Discovered new exit (range 15)
 13899 | -6/Archives        | Discovered new exit (range 16)
 13981 | -6/Archives        | Discovered exit to Factory (range 16)
 14029 | -6/Archives        | Identified exit to Hub_04(d)
 14035 | -6/Archives        | Entered Hub_04(d)
 14035 | -6/Hub_04(d)       | Accompanied by 2 allies
 14132 | -6/Hub_04(d)       | Build established: Scavenger-Gunner
 14474 | -6/Hub_04(d)       | Destroyed 9 combat bots
 14674 | -6/Hub_04(d)       | Build established: Scavenger-Tank
 14742 | -6/Hub_04(d)       | Network Hub disabled
 14840 | -6/Hub_04(d)       | Entered Factory
 14840 | -5/Factory         | Evolved 2 slots: Utility x2
 15299 | -5/Factory         | Identified exit to Upper Caves
 15571 | -5/Factory         | Discovered new exit (range 5)
 15578 | -5/Factory         | Identified exit to Factory
 15806 | -5/Factory         | Repaired Centrium Medium Armor Plating
 16287 | -5/Factory         | Lost 4 parts (2n1u1w)
 16837 | -5/Factory         | Found Hvy. Reactive Plating
 16940 | -5/Factory         | First assault squad dispatched
 16948 | -5/Factory         | Spotted B-75 Beast
 16971 | -5/Factory         | Incoming assault squad redirected
 16988 | -5/Factory         | Lost 3 parts (1u2w)
 16990 | -5/Factory         | Entered Upper Caves
 17504 | -5/Upper Caves     | Build established: Tank
 17520 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 17552 | -5/Upper Caves     | Learned 8 Factory zone layouts
 17649 | -5/Upper Caves     | Encountered a Warlord checkpoint
 17903 | -5/Upper Caves     | Discovered new exit (range 9)
 17914 | -5/Upper Caves     | Identified exit to Upper Caves
 17990 | -5/Upper Caves     | Entered another Upper Caves area
 18937 | -5/Upper Caves     | Learned Factory emergency access door positions
 19165 | -5/Upper Caves     | Learned Factory stockpile data
 19288 | -5/Upper Caves     | Discovered new exit (range 12)
 19327 | -5/Upper Caves     | Identified exit to Zhirov
 19445 | -5/Upper Caves     | Entered Zhirov
 19445 | -5/Zhirov          | Discovered new exit (range 3)
 19447 | -5/Zhirov          | Identified exit to Proximity Caves
 19474 | -5/Zhirov          | Met Zhirov
 19511 | -5/Zhirov          | Learned location of Quarantine (-3)
 19511 | -5/Zhirov          | Learned location of Testing (-2)
 19511 | -5/Zhirov          | Learned location of Command (-1)
 19521 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 19551 | -5/Zhirov          | Found Alien Artifact
 19551 | -5/Zhirov          | Identified Integrated Dissipator
 19551 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 19572 | -5/Zhirov          | Found Alien Artifact
 19710 | -5/Zhirov          | Entered Proximity Caves
 19712 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20115 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 20307 | -4/Proximity Caves | Discovered exit to Factory (range 4)
 20400 | -4/Proximity Caves | Entered Factory
 20400 | -4/Factory         | Evolved 2 slots: Power x1, Weapon x1
 20401 | -4/Factory         | Identified exit to Armory
 20402 | -4/Factory         | Identified exit to Upper Caves
 20523 | -4/Factory         | Repaired Centrium Heavy Treads
 21174 | -4/Factory         | Spotted B-86 Titan
 21197 | -4/Factory         | Destroyed B-86 Titan
 21220 | -4/Factory         | Lost 3 parts (2u1w)
 21272 | -4/Factory         | Lost 3 parts (1u2w)
 21332 | -4/Factory         | Cargo convoy interrupted
 21342 | -4/Factory         | Spotted Executioner
 21360 | -4/Factory         | Incoming assault squad redirected
 21364 | -4/Factory         | Incoming assault squad redirected
 21367 | -4/Factory         | Core integrity fell below 50%
 21375 | -4/Factory         | Core integrity fell below 20%
 21375 | -4/Factory         | Released all parts (2)
 21380 | -4/Factory         | Destroyed by H-71 Marshal with Heavy Mass Driver

 Last Messages 
---------------
21369_ Core Analyzer destroyed.
21369_ Penetrated by Slug.
21369_ Adv. Targeting Computer destroyed.
21370_ Penetrated by Slug.
21370_ Slug penetrates Wall.
21370_ R-10 Processor collects Imp. Heat Sink.
21371_ M-36 Artificer repairs Imp. Ion Engine.
21371_ Penetrated by Slug. <x3>
21373_ M-36 Artificer repairs Wheel.
21373_ Adv. Myomer Leg destroyed.
21373_ R-10 Processor collects Med. Matter Pod.
21373_ Slug penetrates Wall.
21374_ Centrium Heavy Treads destroyed.
21374_ Penetrated by Slug. <x2>
21374_ H-77 Assassin destroyed.
21374_ Dropped Centrium Heavy Treads.
21375_ Released Hcp. Storage Unit.
21375_ Released Adv. Energy Well.
21375_ Penetrated by Slug. <x2>
21377_ Slug penetrates Wall.

 Map 
-----
+----------------------------------------------------+
| ### #      #??#    "#     #"   ??????????????????? |
| +   + " "  #??#"   "##   ##"   ??????????????????? |
| ### # "Y"  #??#""  """   """  "??????????????????? |
| #?# # """  #??#"               ??????????????????? |
| #?# ########??#"               ??????????????????? |
| ??# #?????????#"  "         "  ??????????????????? |
| ### ###########"""""       """"??????????????????? |
|     #        #########///######??????????????????? |
|     #    ""  #??????#     #??????????????????????? |
|     #    """ #??????#     #??????????????????????? |
|     #     S" #??????#     #??????????????????????? |
|     #    """ #??????#     #??????????????????????? |
| +##+#    """ #??????#     #####??????????????????? |
|     #        ########     #    ??????????????????? |
| ""  #        +            # """??????????????????? |
|     #        #            # """??????????????????? |
| ""  #        #   !!       # """??????????????????? |
|     #    """ #   !   """  # """??????????????????? |
|     #  """"" #       """  + """??????????????????? |
| ????????????????     """  #??????????????????????? |
| ??????????????????       H#??????????????????????? |
| ???????????????????       #??????????????????????? |
| ????????????????????#     #??????????????????????? |
| ????????????????????#     #??????????????????????? |
| ???????????????]????#     #??????????????????????? |
| ????????????????????#  % @##?????????????????????? |
| ????????????????????#     ;#?????????????????????? |
| ????????????????????#     ;#######???????????????? |
| ????????????????????#     # """""   #????????????? |
| ????????????????????#     # """""   #????????????? |
| ????????????????????#     # """     #????????????? |
| ????????????????????#     #         #????????????? |
| ??????????  #########     +         #????????????? |
| ??????????                #         #????????????? |
| ?????????                 #         #????????????? |
| ?????????           g     #         #????????????? |
| ?????????               [ #################??????? |
| ?????????              !=!#???#           #??????? |
| ???????????#########;   ] #???# """ """   #??????? |
| ???????????????????##     ###?# """ """   #??????? |
| ????????????????????#   p " #?# """ """   ######?? |
| ????????????????????#     ###?#  ""  ""  %+[[% #?? |
| ????????????????????#     #???#  ""  "   !#### #?? |
| ????????????????????#     ###?#        %  #??# #?? |
| ??????"""""" ########     #"########+######??# #?? |
| ??????"""""" #           =%    %        ###??# #?? |
| ??????"""""" #                 !        # #??#*#?? |
| ??????       #        %[              % #!#??#%#?? |
| ??????###+#### ]  =[ !*[   """""^      %######+### |
| ??????       #       =!    "%""         #    ! [ # |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           127
Energy Generation          37
Energy Capacity            520
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Density       10
Armor Coverage             1650
Resistance: KI             40
Resistance: EM             25
Core Shielding             40
Utility Shielding          66
Weapon Shielding           66
Weapon Cycling             15
Phase Shifting             5
Evasion (%)                55
Targeting Accuracy         8
Core Analysis              6
Recoil Reduction           4
Kinecelleration            30
Defensive Hacking          10
Authchip Count             2

 Item Schematics 
-----------------
    Imp. Utility Shielding | -8/Materials  | Hacked
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
  Cld. Cesium-ion Thruster | -7/Data Miner | Free
       Gravity Neutralizer | -7/Data Miner | Free
          Imp. Heavy Laser | -7/Data Miner | Free
    Field Propulsion Drive | -7/Data Miner | Free
         Imp. Focal Shield | -7/Data Miner | Free
        Imp. Arc Projector | -7/Data Miner | Free
   Angular Momentum Engine | -7/Data Miner | Free
         Imp. Heavy Treads | -6/Factory    | Hacked
             Powered Armor | -6/Factory    | Hacked
              Centrium Leg | -5/Factory    | Downloaded
         Assault Drone Bay | -5/Zhirov     | Free
            Exp. Heat Sink | -5/Zhirov     | Free
        Exp. Optical Array | -5/Zhirov     | Free
          Imp. Arc Thrower | -5/Zhirov     | Free

 Robot Schematics 
------------------
    S-27 Virus | -7/Data Miner | Free
 H-55 Commando | -7/Data Miner | Free
 W-25 Informer | -7/Data Miner | Free

 Fabricated
------------
 Imp. Utility Shielding | x2 | -6/Factory | Authchip

 Alien Tech Used 
-----------------
Integrated Dissipator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArcThrusterAutobeam
  Manual?         0
Play Time         03:03:53
  Cumulative      231.5 hours
  Start           2024.09.26 @ 22:30:40
  End             2024.09.27 @ 01:46:28
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          108
  Rogue           108
  Adventurer      0
  Explorer        0
Win Type          -
  Total           7
  Types           5/0/1/1/0/0/0/0/0
Lore%             71
Gallery%          70
Achievement%      61
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: aac3102a-0b62-4eee-ba12-337e07933362