Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 15:12:11 Player: f_ Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (0) 0 Value Destroyed (30) 30 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10157) 10157 TOTAL SCORE: 18387 Bonus ------- Pacifist 7443 Follower Combat Kills 614 Entered DSFs 1500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 234/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Advanced Signal Interpreter Advanced Reaction Control System Improved Hacking Suite System Shield System Shield System Shield System Shield Improved System Shield Improved System Shield Improved System Shield Advanced System Shield Improved System Guard > --- WEAPON ----------- (None) > --- INVENTORY -------- Antimatter Reactor Nuclear Pulse Array Electron Diverter Force Lance [Rating: 114] Favorites ----------- Power Neutrino Core Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved System Shield Device Seismic Detector Processor Improved Signal Interpreter Hackware Improved System Shield Weapon Powered Hammer Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Slots Evolved 18 | . . . 2 . . . 6 . 2 2 . . . 2 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 2 . 1 1 . . . . . . . . Utility 13 | . . . 2 . . . 4 . 1 . . . . 2 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 66 | 1 . 2 2 3 2 1 . 9 9 11 4 2 . 1 . 3 13 3 Power 4 | . . . . . . . . . 1 2 . . . . . . 1 . Engine . | . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 1 . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . 1 . Propulsion 24 | 1 . 1 . 1 1 . . 5 3 2 3 1 . . . . 5 1 Treads 7 | . . 1 . . . . . . . . 2 1 . . . . 3 . Leg 2 | . . . . 1 . . . . . . 1 . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 1 . . 5 3 2 . . . . . . 2 1 Utility 33 | . . 1 2 2 1 1 . 4 3 7 . 1 . 1 . 3 6 1 Device 13 | . . 1 1 1 . 1 . . 1 3 . 1 . . . . 3 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 1 . . . . 2 1 . . . . . . 1 . Hackware 14 | . . . . . 1 . . 4 . 3 . . . 1 . 3 2 . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . 2 . 1 . . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . . . . 1 . . . . 3 . Parts Lost 33 | . . . 3 . . 4 . 1 . 11 . . . . . . 5 9 Power 2 | . . . . . . . . . . 1 . . . . . . . 1 Propulsion 12 | . . . 2 . . 1 . . . 6 . . . . . . . 3 Utility 17 | . . . 1 . . 3 . 1 . 3 . . . . . . 4 5 Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . Highest Loss Streak 8 | . . . 3 . . 2 . 1 . 6 . . . . . . 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 45 | . 14 26 42 33 41 36 . 10 41 55 44 52 52 49 47 49 61 38 Treads 4 | . . . 9 . . . . . . . 7 14 15 14 13 13 10 . Wheel 1 | . 14 14 8 . . . . . . . . . . . . . . . Flight 4 | . . . . . 9 9 . 2 22 12 . . . . . . . 4 Device 5 | . . 12 15 11 11 10 . . 1 3 . . . . . . 2 2 Processor 10 | . . . 8 15 11 11 . . 3 14 15 15 15 14 13 13 12 10 Hackware 16 | . . . . . 8 5 . 7 5 16 21 21 21 21 21 23 34 18 Naked Turns 15 | . . . . . . . . 8 . . . . . . . . . 7 Heaviest Build 33 | . . 1 2 1 1 2 . . 18 33 . . . . . . 21 22 Greatest Support 145 | 10 3 3 3 10 6 6 3 12 23 37 3 3 3 3 3 145 120 30 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 2 4 5 5 5 4 5 5 4 4 5 5 5 5 1 Average Carried 2 | . . . . . 2 4 5 4 2 3 4 4 4 4 5 5 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 2 4 5 5 5 2 5 4 4 4 5 5 5 1 1 Class Distribution -------------------- 42% | Mutant 28% | Wizard-Mutant 20% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/DSF Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Matter Collected 630 | . . 189 . 17 49 14 . 2 . 8 233 . . . . . 118 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Hostile Shots Fired 434 | . 3 5 34 . . 29 . 30 1 99 . . 1 2 . 10 88 132 Missed 196 | . . 4 9 . . 15 . 15 . 47 . . 1 1 . 6 46 52 Damage Taken 5802 | . 25 53 314 . . 268 . 480 14 1207 . 92 . 30 . 230 1091 1998 Core 3097 | . 25 24 139 . . 193 . 461 . 640 . . . . . . 70 1545 Absorbed by Shields 69 | . . . . . . . . . . 69 . . . . . . . . Core Remaining (%) 73 | 100 . 80 . . . 17 . 45 100 . . . 44 100 . 100 . . Volleys Fired . | . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . 8 7 . . . . . . 3 . Impact 15 | . . . . . . . . . 8 7 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 57 | . . . 14 . . . . . . 2 . . . . . . 27 14 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 57 | . . . 14 . . . . . . 2 . . . . . . 27 14 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 7 7 9 9 . . . 2 8 Average Corruption 4 | . . . . . . . . . . 4 7 7 9 . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . 30 . Effects 10 | . . . . . . . . . . 3 2 . 1 . . . 3 1 Message Errors 3 | . . . . . . . . . . 3 . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . Energy Discharges 3 | . . . . . . . . . . . 1 . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 . Impact 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 27 | . . . 6 . . . . . . 1 . . . . . . 13 7 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 10 | . . . 3 . . . . . . 1 . . . 1 . . 4 1 Targets Rammed 10 | . . . 3 . . . . . . 1 . . . 1 . . 4 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 59 | . . . . . . 13 . . . 45 . . 59 . . . . . Average Temperature 30 | . . . . . . 13 . . . 28 . . 59 . . . . . Received Heat Transfer 400 | . . 9 69 . . 108 . . . 70 . . . 9 . 9 45 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Peak Influence 519 | . 25 24 89 26 . . . 15 53 85 29 20 16 9 13 24 519 481 Initial 274 | . . 9 9 26 . . . . 7 25 29 20 16 9 13 9 14 274 Average 95 | . 7 20 36 26 . . . 1 28 23 29 20 16 9 13 12 184 358 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . 2 2 Low Security (%) 79 | 100 100 100 100 100 . . 100 100 100 100 100 100 100 100 100 100 55 . Level 1 12 | . . . . . . . . . . . . . . . . . 27 54 Level 2 8 | . . . . . . . . . . . . . . . . . 17 45 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . . . . 1 . 1 . . . . . 2 4 2 Investigation 2 | . . . . . . . . . . 1 . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . Reinforcement 7 | . . . . . . . . 1 . . . . . . . 2 2 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Distress Signals 7 | . 1 . 1 . . . . . . 1 . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 134 | . 4 5 15 . . 10 . 5 2 15 . . . 1 . 8 48 21 Peak Tracking Total 17 | . 4 8 17 . . 6 . 5 5 8 . . 1 1 . 6 15 12 Tactical Retreats 19 | . . 1 1 . . . . 1 . 3 . . . . . 1 10 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Traps Triggered 15 | . . . . . . . . . 1 3 . 2 . . 1 2 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Machines Disabled 3 | . . . . . . . . . . . . . . . . . 2 1 Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Machines Accessed 15 | . 2 1 . 1 . . 1 . 1 2 . 1 . . 1 . 4 1 Terminals 10 | . 2 . . . . . 1 . 1 . . 1 . . 1 . 3 1 Fabricators 2 | . . . . . . . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 38 | . 7 1 . 1 . . 2 . 1 12 . 3 . . 1 . 9 1 Successful 23 | . 3 1 . 1 . . 1 . 1 9 . 1 . . 1 . 4 1 Failed 15 | . 4 . . . . . 1 . . 3 . 2 . . . . 5 . Catastrophic 2 | . 1 . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 7 . . . . . . . 2 9 . 2 . . . . 21 2 Terminals 23 | . 7 . . . . . 2 . 1 . . 3 . . 1 . 8 1 Fabricators 5 | . . . . . . . . . . 4 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . 8 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 1 . 1 . . 1 . 1 . . 1 . . 1 . 3 1 Open Door 5 | . . 1 . 1 . . . . . . . . . . . . 3 . Open DSF 4 | . . . . . . . 1 . 1 . . 1 . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . 1 . Build 2 | . . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 8 . . . . . . . . Insert Component 3 | . . . . . . . . . . 3 . . . . . . . . Analyze 5 | . . . . . . . . . . 5 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . . . 1 . 1 1 . . . . . . 2 . Full Trace Events 2 | . 1 . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 1 . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 155 | . . . . . . . . . . 81 . . . . . . 74 . Total Robot Build Rating 19 | . . . . . . . . . . 1 . . . . . . 18 . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Total Allies 34 | . . . . 3 4 . . . . 3 . . . . . . 12 12 Largest Group 12 | . . . . 3 4 . . . . 2 . . . . . . 4 12 Highest-Rated Group 751 | . . . . 40 156 . . . . 162 . . . . . . 345 751 Highest-Rated Ally 115 | . . . . 16 40 . . . . 81 . . . . . . 115 74 Zionite Dispatches 6 | . . . . . . . . . . 1 . . . . . . 5 . Light 1 | . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . 1 . . . . . . 1 . Demo 2 | . . . . . . . . . . . . . . . . . 2 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . . . . . . . . . . . . . 9 . DROP 3 | . . . . . . . . . . . . . . . . . 3 . EXPLORE 6 | . . . . . . . . . . . . . . . . . 6 . Ally Attacks 81 | . . . . . . . . . . 1 . . . . . . 28 52 Total Damage 2907 | . . . . . . . . . . . . . . . . . 986 1921 Kills 18 | . . . . . . . . . . . . . . . . . 6 12 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 1 1 . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . 16 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . 2 . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Turns Passed 1986 | 14 40 148 92 72 186 171 3 52 120 213 56 92 18 19 39 39 498 114 Spaces Moved 3911 | 24 80 287 148 131 439 407 5 78 276 431 96 175 37 32 78 63 883 241 Core 2242 | 21 80 287 148 129 51 59 5 51 . 108 96 175 37 32 78 62 764 59 Treads 24 | . . . . . . . . . . . . . . . . 1 23 . Legs 2 | . . . . 2 . . . . . . . . . . . . . . Wheels 3 | 3 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1640 | . . . . . 388 348 . 27 276 323 . . . . . . 96 182 Fastest Speed 25 | 50 50 50 50 50 40 40 50 34 29 25 50 50 50 50 50 50 34 34 Average Speed 44 | 53 50 50 50 51 41 41 50 45 30 36 50 50 50 50 50 51 51 39 Slowest Speed 170 | 80 50 50 50 120 50 50 50 50 34 100 50 50 50 50 50 160 170 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 4 . 1 . 4 . . . . . . 5 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 19 72 22 31 71 70 . 55 11 19 73 6 42 2 4 79 44 11 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . . 1 . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 3 2 . . . . . . . . . . . . Spaces Dug 16 | . . . . . . . . . 8 7 . . . . . . 1 . Terrain Destroyed 16 | . . . . . . . . . 8 7 . . . . . . 1 . Melee 16 | . . . . . . . . . 8 7 . . . . . . 1 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Com Total 4055 | 24 79 289 164 135 443 404 4 90 293 468 103 178 36 34 77 67 918 249 Wait 17 | . . 1 10 . . . . . . . . . . . . . 6 . Move 3853 | 23 79 286 147 130 438 399 4 75 275 424 95 174 36 32 77 62 873 224 Hop 19 | . . . . . . 3 . 1 . 3 . . . . . . 4 8 Pick Up 12 | . . . 1 . 2 1 . 2 1 . 1 . . 1 . . 3 . Fast Attach 57 | 1 . 2 2 3 2 1 . 9 5 11 4 2 . 1 . 3 9 2 Attach 10 | . . . . . . . . . 4 . . . . . . . 5 1 Detach 6 | . . . . 1 . . . . . 3 . . . . . . 1 1 Swap . | . . . . . . . . . . . . . . . . . . . Drop 20 | . . . 1 1 1 . . 3 . . 3 2 . . . . 9 . Fire . | . . . . . . . . . . . . . . . . . . . Melee 18 | . . . . . . . . . 8 7 . . . . . . 3 . Ram 9 | . . . 3 . . . . . . 1 . . . . . . 4 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . 19 . . . . . 2 1 12 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat] / Exi / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Ext / DSF) -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 12) 15 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 8) 55 | -10/Materials | Entered Mines 72 | -10/Mines | Assembled infested the area 74 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 115 | -10/Mines | Learned location of Storage (-7) 191 | -10/Mines | Discovered new exit (range 8) 195 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 203 | -10/Mines | Entered Materials 203 | -9/Materials | Evolved 2 slots: Utility x2 204 | -9/Materials | Identified exit to Mines 295 | -9/Materials | Entered Mines 304 | -9/Mines | Build established: Mutant 313 | -9/Mines | Lost 3 parts (2n1u) 313 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 342 | -9/Mines | Found the Drone Emporium 343 | -9/Mines | Found Prototype Device 343 | -9/Mines | Identified Decoy Drone Bay 347 | -9/Mines | Discovered new exit (range 7) 351 | -9/Mines | Identified exit to Exiles 361 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 367 | -9/Mines | Entered Zion 430 | -7/Zion | Learned 4 Factory zone layouts 463 | -7/Zion | Imprinted 465 | -7/Zion | Declared Zion's savior 509 | -7/Zion | Received a visual enhancement algorithm 542 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 549 | -7/Zion | Discovered new exit (range 10) 553 | -7/Zion | Entered Proximity Caves 649 | -6/Proximity Caves | Core integrity fell below 50% 698 | -6/Proximity Caves | Core integrity fell below 20% 717 | -6/Proximity Caves | Discovered new exit (range 15) 724 | -6/Proximity Caves | Entered Factory 724 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 725 | -6/Factory | Identified exit to Extension 726 | -6/Factory | Identified exit to Factory 727 | -6/Factory | Identified exit to DSF 727 | -6/Factory | Entered DSF 746 | -6/DSF | Additional patrols routed to DSF 757 | -6/DSF | Discovered exit to Factory (range 14) 777 | -6/DSF | Core integrity fell below 50% 779 | -6/DSF | Entered Factory 779 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 894 | -5/Factory | Discovered new exit (range 8) 899 | -5/Factory | Identified exit to Factory 899 | -5/Factory | Entered another Factory area 899 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 905 | -4/Factory | Zion Hacker squad teleported in 1003 | -4/Factory | Lost 6 parts (1p3n2u) 1085 | -4/Factory | Core integrity fell below 50% 1103 | -4/Factory | Fabricated K-01 Serf? 1106 | -4/Factory | Lost 5 parts (3n1u1w) 1112 | -4/Factory | Sucked down chute 1112 | -4/Factory | Entered Waste 1112 | -4/Waste | The area was eerily silent 1163 | -4/Waste | Discovered new exit (range 10) 1167 | -4/Waste | Identified exit to Factory 1168 | -4/Waste | Entered Factory 1260 | -4/Factory | Identified exit to DSF 1260 | -4/Factory | Entered DSF 1273 | -4/DSF | Discovered new exit (range 11) 1276 | -4/DSF | Build established: Hacker-Mutant 1278 | -4/DSF | Identified exit to Research 1278 | -4/DSF | Entered Research 1278 | -3/Research | Evolved 2 slots: Utility x2 1293 | -3/Research | Discovered new exit (range 8) 1297 | -3/Research | Identified exit to Research 1297 | -3/Research | Entered another Research area 1297 | -2/Research | Evolved 2 slots: Utility x2 1336 | -2/Research | Identified exit to DSF 1336 | -2/Research | Entered DSF 1337 | -2/DSF | Joined Warlord attack on 0b10 via DSF 1352 | -2/DSF | Additional patrols routed to DSF 1362 | -2/DSF | Discovered new exit (range 16) 1375 | -2/DSF | Identified exit to Access 1375 | -2/DSF | Entered Access 1375 | -1/Access | Evolved 2 slots: Utility x2 1401 | -1/Access | Lost 4 allies 1410 | -1/Access | 6 allies followed out of DSF 1456 | -1/Access | Zion Demo squad teleported in 1460 | -1/Access | Fabricated X-87 Electro? 1499 | -1/Access | Spotted B-99 Colossus 1550 | -1/Access | Lost 7 allies 1616 | -1/Access | Zion Demo squad teleported in 1668 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 1669 | -1/Access | Zion Light squad teleported in 1678 | -1/Access | Build established: Wizard-Mutant 1774 | -1/Access | Lost 3 allies 1774 | -1/Access | Spotted B-99 Colossus 1798 | -1/Access | Retrieved Zion intel report: Emergency Access 1799 | -1/Access | Zion Hacker squad teleported in 1827 | -1/Access | Zion Hacking Resupply teleported in 1831 | -1/Access | Found Prototype Hackware 1831 | -1/Access | Identified Exp. System Shield 1871 | -1/Access | Discovered new exit (range 7) 1873 | -1/Access | Identified exit to Command 1873 | -1/Access | Entered Command 1882 | -1/Command | Lost 3 allies 1885 | -1/Command | Lost 3 parts (3u) 1919 | -1/Command | Disengaged cave seal 1919 | -1/Command | Zionites emerged from the dark tunnel 1960 | -1/Command | Core integrity fell below 50% 1970 | -1/Command | Lost 7 allies 1975 | -1/Command | Lost 8 parts (1p2n5u) 1982 | -1/Command | Core integrity fell below 20% 1987 | -1/Command | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- area. 01963_ Slug penetrates Wall. 01966_ Machine Analyzer severed. 01969_ System corrupted: Energy discharge (-35). 01972_ Slug penetrates Wall. 01972_ Penetrated by Slug. 01977_ Slug penetrates Wall. 01977_ Penetrated by Slug. 01979_ Slug penetrates Wall. 01980_ Field Propulsion Array destroyed. 01980_ C-57 Dissector knocked back. 01980_ Penetrated by Slug. 01980_ Knocked back. 01980_ H-88 Terminator destroyed. 01981_ Slug penetrates Wall. 01983_ Slug penetrates Door. 01984_ Penetrated by Slug. 01984_ K-01 Serf collects debris. 01985_ Slug penetrates Wall. 01986_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ??????# #########+######???################### | | ?????? #???# # =# | | ?????? #???# ! # =[ # | | ?????????########### #######???# ]==! # =[ # | | ???????????????????# #?????????# =!%! # =! # | | ????????????######## #?????????# *%![%# ###+"# | | ????????????#] * # #?????????# %==# ?## | | ????????????# # ################/##+###"" | | ????????????# ! + ==%=%]% | | ????????????# ###### *% [ ##### | | ????????????#* ! #????# % #???# | | ????????????# #????# #???##### | | ????????????#####+##????# #???????? | | ????????????????# #?????# ##### #####???? | | ????????????????# #?????# # #???? | | ??????????????### ###???# # #???? | | ??????????????# #???# R # #???? | | ??????????????# ##### Y # " #???? | | ??????????????# """ """#??? | | ??????????????# #####@ k ##### " "##??? | | ??????????????# #???#c k #???# "#???? | | ??????????????#######??## #???# " "#???? | | ???????????????????????# *[##??# """""#???? | | ???????????????????????# c =%=#??###########???? | | ???????????????????????# c ! #????????????????? | | ???????????????????????## #????????????????? | | ???????????????????????## #????????????????? | | ???????????????????????# ##########???????? | | ???????????????######### ???? | | ???????????????# ###########? ???? | | ???????????????# # ???? | | ???????????????# + # ???? | | ???????????????# ! # "" ? ???? | | ???????????????# ; # """"? ???? | | ???????????????# ###+## #? """"? ???? | | ???????????????# ?# # #? ""?? ???? | | ???????????????# ?# # #?? ?# #??? | | ???????????????# = ?# # #?? # #??? | | ???????????????########??# + #??? !!= # #??? | | ?????????????????????????# # #??? !== # #??? | | ?????????????????????????# # #???? !== # #??? | | ?????????????????????????# # #???? ?# #??? | | ?????????????????????????##### #?????######## ##+# | | ?????????????????????????????# ######### + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 12 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 106 Item Schematics ----------------- Imp. Fusion Compressor | -4/Factory | Scanalyzed Neutrino Core | -4/Factory | Scanalyzed Imp. Phase Shifter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -4/Factory | Preloaded X-87 Electro | x2 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipCorruptionDerivative Manual? 0 Play Time 01:05:59 Cumulative 176.9 hours Start 2024.04.10 @ 13:57:13 End 2024.04.10 @ 15:12:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 161 Adventurer 0 Explorer 5 Win Type - Total 5 Types 2/0/1/2/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Tamsyn Map View 83x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f79806f-e46c-4c82-a303-3df618f9a1cc