Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 17:35:54 Player: unq Result: Destroyed by AG-57645 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (176) 880 Value Destroyed (5471) 5471 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1766) 1766 TOTAL SCORE: 13137 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 494 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 78/300 Energy 554/700 System Corruption 0% Temperature Cool (12) Movement Core (1600) Ox31 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Zionite Biocell Advanced Targeting Computer > --- WEAPON (3) ------- Improved EM Pulse Cannon Gauss Cannon > --- INVENTORY (25) --- Angular Momentum Engine Angular Momentum Engine High-capacity Matter Pod (3) Launcher Loader EM Shield Tractor Beam Coil Gun Improved Proton Missile Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Phase Shifter > --- WEAPON ----------- Coil Gun Gauss Cannon Rocket Launcher > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Light Treads Armored Treads Advanced Heat Sink Zionite Biocell Zionite Biocell High-capacity Matter Pod Launcher Loader Improved Weapon Cycler Zionite Weapon Casing EM Shield Tractor Beam Improved EM Pulse Cannon Heavy Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Coil Gun Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher Plasma Cutter Great Maul [Rating: 73] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . . . 4 . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . Utility 3 | . . . . . 2 . . . 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 139 | 7 11 2 . 2 44 23 . 2 26 2 5 4 11 Power 13 | 1 1 1 . . 4 2 . . 2 . . 1 1 Engine 11 | 1 1 1 . . 3 2 . . 2 . . 1 . Core 1 | . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 34 | 2 1 1 . 1 12 10 . . 4 1 . 1 1 Treads 30 | 2 . . . . 12 9 . . 4 1 . 1 1 Leg . | . . . . . . . . . . . . . . Wheel 3 | . 1 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . Utility 51 | 2 6 . . . 14 3 . 2 15 . 1 . 8 Device 26 | 1 4 . . . 7 2 . 1 7 . 1 . 3 Storage 5 | 1 2 . . . . . . . . . . . 2 Processor 7 | . . . . . 2 . . . 4 . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . Protection 12 | . . . . . 5 . . 1 4 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 3 . . 1 14 8 . . 5 1 4 2 1 Energy Gun 9 | 1 1 . . 1 4 2 . . . . . . . Energy Cannon 6 | . . . . . 1 3 . . 1 . . . 1 Ballistic Gun 16 | 1 . . . . 7 1 . . 2 1 3 1 . Ballistic Cannon 3 | . 1 . . . 1 . . . . . . 1 . Launcher 3 | . . . . . . 1 . . 1 . 1 . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 5 8 . . 1 . . . 5 Parts Lost 47 | . 1 . . 2 9 . 2 . 5 . . . 28 Power 5 | . 1 . . . 2 . . . 1 . . . 1 Propulsion 16 | . . . . 1 4 . . . . . . . 11 Utility 16 | . . . . . 3 . 2 . 3 . . . 8 Weapon 10 | . . . . 1 . . . . 1 . . . 8 Highest Loss Streak 12 | . 1 . . 2 2 . 2 . 2 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 23 | 2 15 25 25 24 24 24 23 23 23 24 23 23 22 Power 1 | . 1 1 1 1 1 1 2 2 1 1 1 1 1 Propulsion 5 | . 4 10 10 8 4 5 6 6 4 5 5 5 2 Utility 7 | . 4 5 5 5 7 8 6 6 9 9 9 8 7 Weapon 7 | 1 4 7 8 7 9 7 7 7 5 7 7 8 9 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 47 | 1 3 3 . 5 15 7 . . 8 2 . 1 2 Power 4 | . . . . 1 . 2 . . 1 . . . . Propulsion 15 | . 1 1 . 2 4 5 . . 2 . . . . Utility 12 | . 2 . . 2 2 . . . 2 1 . 1 2 Weapon 14 | 1 . 2 . . 8 . . . 2 1 . . . Tool/Special 2 | . . . . . 1 . . . 1 . . . . Average Slot Usage (%) 98 | . 99 100 94 99 99 99 99 99 96 99 99 100 94 Engine 7 | . 13 14 14 14 4 8 9 9 6 6 6 6 2 Treads 32 | . 18 14 14 14 34 35 36 36 39 40 40 40 35 Wheel 2 | . 9 14 14 13 . . . . . . . . . Device 11 | . 14 14 14 14 14 6 15 17 7 6 6 6 6 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 Processor 7 | . . . . . 3 9 9 9 9 13 13 13 15 Protection 4 | . . . . . 8 8 2 . 5 6 6 6 3 Energy Cannon 2 | . . . . . 3 7 9 9 2 . . . . Ballistic Gun 13 | . 14 14 11 14 12 9 9 9 15 19 19 18 11 Ballistic Cannon 2 | . 11 14 11 9 1 . . . . . . . 4 Peak Build Rating 73 | 7 11 9 9 10 33 40 38 40 63 64 67 68 73 Average Rating 37 | 6 8 9 8 9 25 36 36 36 54 63 64 66 66 On Entrance 32 | . 7 9 9 9 10 32 38 36 37 63 64 67 67 Avg Prop Armor Cover (%) 12 | . 10 11 12 11 18 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 121 | 12 89 89 89 89 118 118 118 112 117 110 121 118 118 Greatest Support 138 | 40 40 16 10 20 83 83 80 80 128 136 136 138 138 Greatest Overweight (x) 8 | . 5 8 8 8 6 1 1 1 1 . . . 1 Average Overweight (x) 1 | . 3 7 8 6 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 15 24 25 24 24 24 23 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 25 25 25 25 25 25 23 25 25 25 25 25 11 Class Distribution -------------------- 50% | Mutant 22% | Skirmisher 15% | Scavenger-Mutant 7% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 6828 | 312 1054 90 50 165 1593 700 120 58 1406 265 244 147 624 Remotely 387 | . 387 . . . . . . . . . . . . Salvage Created 7168 | 212 491 108 . 35 2255 1151 287 . 2084 85 165 . 295 Parts 365 | 16 30 6 . 1 126 64 10 . 86 6 10 . 10 Haulers Intercepted 13 | . 1 . . . 5 5 . . 2 . . . . Recyclers Shooed 10 | . 2 1 . . 1 2 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 7 9 1 . Prevented 3 | . . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 122 | . 14 1 . 1 42 15 5 . 24 4 4 . 12 Guns 67 | . 4 . . 1 23 9 . . 17 4 4 . 5 Cannons 52 | . 10 1 . . 18 6 5 . 7 . . . 5 AOE 2 | . . . . . . . . . . . . . 2 Classes Destroyed 21 | 2 4 1 . 1 6 1 3 . 1 . . . 2 Worker 8 | . . 1 . . 5 . . . 2 . . . . Builder 5 | . . . . . 4 . . . 1 . . . . Tunneler 8 | 6 1 . . . . . . . 1 . . . . Hauler 13 | . 1 . . . 5 5 . . 2 . . . . Recycler 13 | 1 2 1 . . 2 2 2 . 3 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 3 | . . . . . 1 2 . . . . . . . Watcher 8 | . 1 . . . 3 1 . . 3 . . . . Swarmer 26 | . 5 1 . . 7 3 . . 3 4 3 . . Grunt 38 | . 9 . . . 21 3 . . 5 . . . . Brawler 2 | . . . . . . 1 1 . . . . . . Duelist 3 | . . . . 1 1 1 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 22 | . . . . . 8 7 2 . 5 . . . . Demolisher 1 | . . . . . . . 1 . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 7 | . . . . . 3 . . . 4 . . . . Programmer 7 | . . . . . . . 1 . 6 . . . . Behemoth 2 | . . . . . . . . . 1 . 1 . . Z-Light 5 | . . . . . . . . . . . . . 5 Assembled 6 | . . . . . . . . . . . . . 6 Best Kill Streak 8 | 3 3 1 . 1 6 8 4 . 5 3 3 . 3 Combat Bots Only 7 | . 3 1 . 1 6 7 3 . 5 3 3 . 3 Max Kills in Single Turn 2 | 1 2 1 . 1 2 2 2 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 872 | . 68 4 . 2 280 45 23 . 269 20 49 . 112 Missed 264 | . 22 1 . . 89 14 3 . 89 5 21 . 20 Hits 608 | . 46 3 . 2 191 31 20 . 180 15 28 . 92 Melee 4 | . . . . 2 2 . . . . . . . . Projectile 604 | . 46 3 . . 189 31 20 . 180 15 28 . 92 AOE 8 | . . . . . . . 8 . . . . . . Critical Strikes 19 | . 1 . . 1 8 1 1 . 7 . . . . Damage Taken 10845 | . 474 39 . 66 2573 346 633 . 2597 215 574 . 3328 Core 1265 | . 82 10 . . 264 24 4 . 240 15 33 . 593 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . 103 Ignored by Resistances 301 | . . . . . 162 69 23 . 47 . . . . Regen/Repaired (Parts) 1008 | . 53 . . . 29 . . 721 205 . . . . Core Remaining (%) 69 | 100 . . . 63 . . . 46 . . . . . Volleys Fired 544 | 14 80 4 . 6 196 77 12 . 88 8 12 . 47 Largest 3 | 2 2 2 . 2 2 2 2 . 3 3 3 . 3 Hottest 150 | 60 120 50 . 60 105 100 100 . 150 75 90 . 145 Shots Fired 1124 | 28 130 10 2 15 343 127 24 . 257 25 37 . 126 Gun 734 | 28 65 4 1 10 188 67 11 . 214 25 37 . 84 Cannon 361 | . 49 6 1 5 155 60 13 . 35 . . . 37 Launcher 13 | . . . . . . . . . 8 . . . 5 Special 16 | . 16 . . . . . . . . . . . . Kinetic 840 | 14 108 10 2 14 234 67 11 . 202 25 37 . 116 Thermal 257 | 14 22 . . . 109 60 13 . 35 . . . 4 Explosive 13 | . . . . . . . . . 8 . . . 5 Electromagnetic 14 | . . . . 1 . . . . 12 . . . 1 Robot Hit Streak 20 | 10 8 7 . 9 18 10 5 . 20 3 16 . 18 Robot Miss Streak 5 | 3 4 2 . 3 5 3 2 . 4 4 3 . 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 8 | . . . . . 3 2 . . . 1 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 1 . . Shots Hit Robots 680 | 17 67 7 . 9 207 62 13 . 186 10 23 . 79 Core Hits 314 | 8 24 3 . 3 106 35 9 . 78 6 10 . 32 Critical Kills 3 | . . . . . 1 . . . . 1 . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 1 . 1 . 1 Critical Strikes 16 | . 1 . . . 5 . . . 1 1 2 . 6 Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 6 | . . . . . . . . . 1 1 2 . 2 Blast 9 | . 1 . . . 4 . . . . . . . 4 Melee Attacks 34 | . . . . . 8 . . . 25 . . 1 . Impact 26 | . . . . . . . . . 25 . . 1 . Slashing 8 | . . . . . 8 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14883 | 189 1094 126 . 137 4339 1324 384 . 4473 170 469 . 2178 Guns 8319 | 189 448 33 . 60 2182 779 103 . 2773 170 469 . 1113 Cannons 4738 | . 597 72 . 68 1927 502 274 . 670 . . . 628 Explosions 874 | . . . . . . . . . 437 . . . 437 Melee 606 | . . . . . 78 . . . 528 . . . . Ramming 346 | . 49 21 . 9 152 43 7 . 65 . . . . Kinetic 9840 | 91 1018 105 . 128 2734 779 103 . 2550 170 469 . 1693 Thermal 3085 | 98 27 . . . 1375 502 274 . 782 . . . 27 Explosive 762 | . . . . . . . . . 325 . . . 437 Electromagnetic 244 | . . . . . . . . . 223 . . . 21 Impact 528 | . . . . . . . . . 528 . . . . Slashing 78 | . . . . . 78 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 1 2 3 . 2 2 2 2 . Average Corruption 2 | . 1 3 3 3 1 1 2 . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 188 | . 2 16 22 27 23 17 30 . 9 26 16 . . Message Errors 46 | . . 5 7 5 2 5 6 . 3 9 4 . . Matter Fused 45 | . . 3 5 9 4 4 7 . 2 7 4 . . Heat Flow Errors 21 | . 1 4 2 3 5 1 3 . 2 . . . . Energy Discharges 24 | . . 1 2 2 6 2 6 . 1 3 1 . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . Parts Fused 3 | . 1 . . . 1 . 1 . . . . . . Data Loss (minor) 22 | . . 1 3 3 3 3 3 . . 3 3 . . Data Loss (major) 8 | . . . 1 2 . 1 1 . . 2 1 . . Misfires 14 | . . 2 2 3 2 1 1 . 1 1 1 . . Alerts 2 | . . . . . . . 1 . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 427 | . 27 . . . 68 . . . 317 . . . 15 Projectiles 47 | . 13 . . . 30 . . . . . . . 4 Explosions 11 | . . . . . . . . . . . . . 11 Melee 369 | . 14 . . . 38 . . . 317 . . . . Knockbacks 31 | . 13 . . 1 10 1 . . 1 . . . 5 Impact 5 | . 1 . . . 2 1 . . 1 . . . . Kinetic 24 | . 12 . . 1 6 . . . . . . . 5 Secondary 2 | . . . . . 2 . . . . . . . . Self-Inflicted Damage 78 | . 22 10 . 4 3 . . . . . . . 39 Shots 2 | . . . . . . . . . . . . . 2 Rammed 28 | . 7 3 . 1 11 3 . . 3 . . . . Targets Rammed 33 | . 7 3 . 1 15 3 1 . 3 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . . . . 4 . 1 . . . . . . Highest Temperature 473 | . 160 271 246 264 302 249 260 . 322 40 100 . 473 Average Temperature 74 | . 49 102 117 120 52 45 80 . 86 20 48 . 151 Received Heat Transfer 2653 | . 162 . . . 972 144 93 . 472 . 93 . 717 Effects 1 | . . . . . . 1 . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . . . . . 8 . . . . Impact Corruptions 10 | . 1 . . . . . . . 9 . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 5 | . . . . . 3 . 1 . 1 . . . . Heat Transferred 4585 | 225 75 . . . 2035 740 398 . 1062 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Maximum Alert Level 2 | . 1 . . . 2 2 1 . 1 . . . . Low Security (%) 62 | 100 98 100 . 100 23 53 95 . 50 . . . . Level 1 33 | . 1 . . . 68 31 4 . 49 . . . . Level 2 4 | . . . . . 8 15 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 580 | 10 216 88 . 30 455 580 222 . 277 . . . . Initial 211 | . . 83 . . . 179 211 . . . . . . Average 145 | 1 31 11 . 1 258 222 67 . 163 . . . . Influence Increases 4684 | 35 479 60 . 53 1510 1089 369 . 899 90 100 . . Destroy 0b10 Robot/C 2460 | . 280 20 . 40 840 480 160 . 480 80 80 . . Destroy 0b10 Robot/NC 360 | 35 25 10 . . 105 55 70 . 60 . . . . Destroy Leader 694 | . 74 . . 10 226 164 . . 190 10 20 . . Allied During Kill 188 | . . . . 3 . 168 15 . 2 . . . . Successful Hack 98 | . 28 . . . 25 19 8 . 18 . . . . Select Force Hacks 180 | . 30 . . . 30 60 60 . . . . . . Disable Machine 285 | . 30 . . . 90 90 15 . 60 . . . . Destroy Structure 209 | . 12 . . . 59 23 41 . 74 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . Lose Combat Pursuer 195 | . . 30 . . 135 15 . . 15 . . . . Influence Decreases 4684 | 35 265 274 . 53 1084 973 911 . 644 345 100 . . Entered New Map 804 | . . 131 . . . 247 331 . . 95 . . . Time Decay 3160 | 35 255 143 . 33 694 586 480 . 584 250 100 . . Lost Part 160 | . 10 . . . 90 . 20 . 40 . . . . Lost Ally 260 | . . . . 20 . 140 80 . 20 . . . . Purge Threat 300 | . . . . . 300 . . . . . . . . Squads Dispatched 36 | . 6 . . . 8 8 . . 14 . . . . Investigation 8 | . 2 . . . 1 4 . . 1 . . . . Extermination 5 | . . . . . . . . . 5 . . . . Reinforcement 14 | . 4 . . . 7 1 . . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . . . . 3 . . 6 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 10 | . 1 . . . 6 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 193 | . 20 3 . 2 76 26 7 . 34 4 7 . 14 Peak Tracking Total 7 | . 3 3 . 2 6 7 4 . 5 3 3 . 3 Tactical Retreats 12 | . . 1 . . 9 1 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 7 | . 3 . . . 1 . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 23 | . 2 . . . 6 6 1 . 4 . . 3 1 Max in Single Turn 2 | . 1 . . . 1 1 . . 2 . . 1 1 Garrison Access 3 | . . . . . 1 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 1 . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 57 | . 7 1 4 . 12 13 11 . 8 1 . . . Terminals 31 | . 4 1 . . 6 10 6 . 4 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . 2 . . . 1 . . . . Recycling Units 11 | . 2 . . . 1 2 5 . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . . . . Total Hacks 149 | . 21 2 4 . 49 30 22 . 20 1 . . . Successful 83 | . 14 . 4 . 33 14 7 . 10 1 . . . Failed 65 | . 6 2 . . 16 16 15 . 10 . . . . Catastrophic 16 | . 2 1 . . 1 2 6 . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 67 | . 15 2 . . 17 11 15 . 7 . . . . Terminals 88 | . 13 2 . . 25 24 13 . 11 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 12 | . 3 . . . 6 . . . 3 . . . . Recycling Units 24 | . 5 . . . 3 5 9 . 2 . . . . Scanalyzers 13 | . . . . . 13 . . . . . . . . Garrison Access 5 | . . . . . 2 1 . . 2 . . . . Terminal Hacks 30 | . 3 . 4 . 6 10 2 . 4 1 . . . Record 5 | . . . 4 . . . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 3 | . . . . . 1 1 . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 4 | . . . . . . 3 . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . . 2 . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . 3 . . . 4 . . . 1 . . . . Scan Component 6 | . 2 . . . 3 . . . 1 . . . . Repair 2 | . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 1 1 3 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 5 | . . . . . 1 1 3 . . . . . . Scanalyzer 13 | . . . . . 13 . . . . . . . . Insert Component 6 | . . . . . 6 . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . 1 . . . . Unauthorized Hacks 22 | . 7 . . . 8 2 2 . 3 . . . . Terminals 15 | . 6 . . . 7 . . . 2 . . . . Botnet 7 | . 2 . . . 3 . . . 2 . . . . Skim 8 | . 4 . . . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . 1 . . . . Recycling Units 6 | . 1 . . . 1 2 2 . . . . . . Tunnel 6 | . 1 . . . 1 2 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 46 | . 7 1 . . 10 12 8 . 8 . . . . Full Trace Events 3 | . . . . . 1 2 . . . . . . . Feedback Events 2 | . . . . . 1 1 . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 5 . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . Time 58 | . 26 . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . 9 9 5 . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 21 | . . 3 . . . 10 6 . . . . 2 . Largest Group 10 | . . 3 3 3 . 10 6 1 1 . . 2 2 Highest-Rated Group 173 | . . 40 40 40 . 173 112 34 34 . . 59 59 Highest-Rated Ally 34 | . . 16 16 16 . 29 34 34 34 . . 31 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 130 | . . . . 20 . 81 16 . 2 . . . 11 Total Damage 2088 | . . . . 198 . 896 850 . 48 . . . 96 Kills 27 | . . . . 1 . 10 13 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 23486 | 154 1676 1235 1284 1383 3719 923 1965 1988 2899 1907 1391 1924 1038 Optics 743 | . . . . . . . . . . . . . 743 Sensors 6669 | . . . . . . . . . 1152 1907 1391 1924 295 Terrain 36 | . 36 . . . . . . . . . . . . Structural 1030 | . . . . . 619 . . . 411 . . . . Seismic 15886 | 154 1640 1235 1284 1383 3719 923 1965 1988 1595 . . . . Robot Analysis Total 3 | . . . . . 1 1 . . 1 . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 1 3 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 27045 | 261 2086 1235 1284 1383 5007 2117 1977 2014 3219 1930 1443 1924 1165 Spaces Moved 12130 | 129 901 577 641 701 1771 741 739 802 1592 1084 841 1094 517 Core 4 | 3 1 . . . . . . . . . . . . Treads 9456 | 126 372 . . 6 1542 741 739 802 1592 1084 841 1094 517 Legs . | . . . . . . . . . . . . . . Wheels 2670 | . 528 577 641 695 229 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 200 175 175 210 250 250 168 166 166 166 166 Average Speed 196 | 157 183 199 200 193 218 238 250 250 168 166 166 166 179 Slowest Speed 480 | 160 480 200 200 480 240 250 250 250 248 168 166 166 235 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 77 | 10 97 98 93 99 91 78 99 56 44 97 71 86 64 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 12 | . 1 . . 2 1 2 2 . . . . 4 . Known Exits Taken 5 | . . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 20 | . . 1 . 3 . . . 4 . 4 3 5 . Spaces Dug 72 | . 9 . . . 30 13 . . 20 . . . . Terrain Destroyed 169 | . 16 . . . 59 22 2 . 44 . . . 26 Melee 27 | . . . . . 7 . . . 20 . . . . Projectile 97 | . 16 . . . 52 22 2 . . . . . 5 AOE 45 | . . . . . . . . . 24 . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total 14373 | 156 1157 654 644 721 2556 979 849 814 1950 1200 865 1147 681 Wait 919 | . 108 60 . . 402 53 3 . 127 96 1 . 69 Move 12115 | 128 900 576 640 700 1770 738 738 801 1591 1083 840 1093 517 Hop 1 | . . . . . . 1 . . . . . . . Pick Up 131 | 6 24 4 . 7 38 15 . 2 22 2 2 6 3 Fast Attach 78 | 7 6 . 2 . 17 18 . 4 13 3 1 2 5 Attach 59 | . 2 . . 2 14 2 2 1 14 . 1 . 21 Detach 21 | . 2 . . . 3 3 . 1 6 . . . 6 Swap 155 | . 22 2 . . 44 22 . . 36 3 6 8 12 Drop 155 | 1 6 5 2 5 49 39 . 5 25 5 2 10 1 Fire 544 | 14 80 4 . 6 196 77 12 . 88 8 12 . 47 Melee 34 | . . . . . 8 . . . 25 . . 1 . Ram 8 | . 3 3 . 1 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 25 | . 4 . . . 14 3 1 . 3 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 93 | . . . . . . . 93 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 35 | . . . . . . 8 . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 262 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Met a group of wandering Federalists 296 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 16) 1223 | -10/Materials | Discovered new exit (range 16) 1362 | -10/Materials | Central database locked down 1390 | -10/Materials | Discovered new exit (range 15) 1519 | -10/Materials | Repaired Lgt. Treads 2158 | -10/Materials | Discovered new exit (range 11) 2348 | -10/Materials | Entered Mines 2531 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2570 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2683 | -10/Mines | Discovered new exit (range 9) 3080 | -10/Mines | Discovered new exit (range 5) 3226 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3228 | -10/Mines | Discovered new exit (range 5) 3298 | -10/Mines | Learned 4 Materials zone layouts 3334 | -10/Mines | Discovered new exit (range 8) 3583 | -10/Mines | Entered Exiles 3583 | -10/Exiles | Found Exiles lab abandoned 3583 | -10/Exiles | Accompanied by 3 allies 3855 | -10/Exiles | Discovered new exit (range 15) 4845 | -10/Exiles | Discovered new exit (range 14) 4867 | -10/Exiles | Entered Mines 4867 | -9/Mines | Accompanied by 3 allies 4923 | -9/Mines | Learned location of Zion (-6) 4933 | -9/Mines | Learned location of Storage (-8) 5039 | -9/Mines | Discovered new exit (range 11) 5721 | -9/Mines | Discovered new exit (range 6) 5774 | -9/Mines | Lost 3 allies 6250 | -9/Mines | Entered Materials 6250 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6546 | -8/Materials | Discovered new exit (range 15) 7124 | -8/Materials | Repaired Hvy. Assault Rifle 7596 | -8/Materials | Build established: Scavenger-Mutant 7904 | -8/Materials | Discovered new exit (range 16) 8950 | -8/Materials | Discovered new exit (range 3) 11062 | -8/Materials | Identified exit to Factory 11255 | -8/Materials | Identified exit to Storage 11257 | -8/Materials | Entered Storage 11925 | -8/Storage | Build established: Mutant 12024 | -8/Storage | Garrison activated, responded to threat 12057 | -8/Storage | Core integrity fell below 50% 12080 | -8/Storage | Destroyed 7 combat bots 12711 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12997 | -8/Storage | Build established: Commander-Mutant 13108 | -8/Storage | Lost 3 allies 13226 | -8/Storage | Lost 4 allies 13364 | -8/Storage | Used back door to open Recycling access 13364 | -8/Storage | Discovered new exit (range 5) 13374 | -8/Storage | Entered Recycling 13374 | -8/Recycling | Accompanied by 2 allies 13375 | -8/Recycling | Met a Zionite searching for Scraptown 13491 | -8/Recycling | Build established: Mutant 13494 | -8/Recycling | Lost 3 allies 13833 | -8/Recycling | Build established: Commander-Mutant 13939 | -8/Recycling | Lost 5 allies 14190 | -8/Recycling | Build established: Mutant 14249 | -8/Recycling | Discovered new exit (range 16) 15291 | -8/Recycling | Scanned before Scraplab entrance 15329 | -8/Recycling | Entered Scraplab 15349 | -8/Recycling | Discovered new exit (range 2) 15351 | -8/Recycling | Entered Scraptown 15351 | -8/Scraptown | Accompanied by 1 ally 15351 | -8/Scraptown | System corruption cleaned by C-Scrubber 16101 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 16174 | -8/Scraptown | Visited TADAMA 16221 | -8/Scraptown | Visited CR-KLE's Repair Center 16261 | -8/Scraptown | CR-KLE repaired 7 parts 16652 | -8/Scraptown | Visited Fellowship of the Rings 16720 | -8/Scraptown | Visited The Evicted 16795 | -8/Scraptown | Visited Awakened 17000 | -8/Scraptown | Discovered new exit (range 11) 17365 | -8/Scraptown | Entered Factory 17365 | -6/Factory | Accompanied by 1 ally 17365 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 17829 | -6/Factory | Spotted B-75 Beast 17862 | -6/Factory | Destroyed B-75 Beast 17925 | -6/Factory | Build established: Gunner 18445 | -6/Factory | Garrison activated, responded to threat 18543 | -6/Factory | Found Hvy. Reflective Plating 18608 | -6/Factory | Allied Derelicts emerged from ambush trap array 18885 | -6/Factory | Garrison activated, responded to threat 19468 | -6/Factory | Identified exit to Lower Caves 20037 | -6/Factory | Found Launcher Loader 20309 | -6/Factory | Build established: Skirmisher 20584 | -6/Factory | Entered Lower Caves 20620 | -6/Lower Caves | Learned location of 1 exit from Factory 21548 | -6/Lower Caves | Entered a destroyed Warlord outpost 22378 | -6/Lower Caves | Discovered new exit (range 13) 22408 | -6/Lower Caves | Identified exit to Lower Caves 22514 | -6/Lower Caves | Entered another Lower Caves area 22524 | -6/Lower Caves | Discovered new exit (range 5) 22531 | -6/Lower Caves | Identified exit to Factory 23129 | -6/Lower Caves | Learned location of 2 exits from Factory 23453 | -6/Lower Caves | Spotted B-75 Beast 23521 | -6/Lower Caves | Destroyed B-75 Beast 23797 | -6/Lower Caves | Identified exit to Zion 23806 | -6/Lower Caves | Learned Factory emergency access door positions 23957 | -6/Lower Caves | Entered Zion 24022 | -6/Zion | System corruption cleaned by Quarantine Array 24133 | -6/Zion | Given the Hacking Drone Bay 24153 | -6/Zion | Discovered new exit (range 13) 24409 | -6/Zion | Learned Factory garrison access intel 24502 | -6/Zion | Gained Derelict followers 24655 | -6/Zion | Learned location of Quarantine (-2) 24744 | -6/Zion | Learned location of Warlord (-4) 25166 | -6/Zion | Met Imprinter 25636 | -6/Zion | Build established: Mutant 25874 | -6/Zion | Discovered new exit (range 3) 25874 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25878 | -6/Zion | Identified exit to Deep Caves 25881 | -6/Zion | Entered Deep Caves 25881 | -6/Deep Caves | Accompanied by 2 allies 26209 | -6/Deep Caves | Attacked by Z-Imprinter 26233 | -6/Deep Caves | Destroyed Z-Imprinter 26270 | -6/Deep Caves | Lost 5 parts (3n2u) 26273 | -6/Deep Caves | Found Prototype Protection 26273 | -6/Deep Caves | Identified Zio. Weapon Casing 26511 | -6/Deep Caves | Build established: Gunner 26700 | -6/Deep Caves | Z-Facility disabled 26740 | -6/Deep Caves | Core integrity fell below 50% 26766 | -6/Deep Caves | Lost 9 parts (4n2u3w) 26972 | -6/Deep Caves | Spotted AG-57645 27037 | -6/Deep Caves | Core integrity fell below 20% 27046 | -6/Deep Caves | Destroyed by AG-57645 with Assembled Focal Cannon Last Messages --------------- 26782_ Identified Exp. Heat Sink. 26979_ Zio. Weapon Casing destroyed. 26979_ Arm. Treads destroyed. 26980_ AG-57645: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 26993_ Discarded Enh. Optical Array. 27016_ Destroyed Prototype Device. 27017_ AG-57645 GOLEM Unit beginning Prototype Device integration. 27018_ AG-57645 Prototype Device integration complete. 27020_ Zio. Light Carapace destroyed. 27023_ Zio. Light DM Reactor destroyed. 27023_ Arm. Treads destroyed. 27026_ Enh. Autogun destroyed. 27030_ Lgt. Treads+ destroyed. 27033_ Imp. Medium Treads destroyed. 27033_ Imp. Weapon Cycler destroyed. 27036_ Zio. Biocell destroyed. 27036_ Enh. Autogun destroyed. 27039_ Hvy. Machine Gun destroyed. 27043_ Hvy. Plasma Cannon destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????? ??????????????????????????????? | | ????????? = ?????????????????????????????? | | ???????? ?????????????????????????????? | | ???????? =! ! ?????????????????????????????? | | ??????? ! ?????????????????????????????? | | ??????? = ! ????????????????????????????? | | ??????? = = ????????????????????????????? | | ?????? ??????????????#####?????????? | | ?????? * ????????????? ?????????? | | ????? = ????????????# ?????????? | | ????? * ???????????# ## #?????????? | | ????? * * ????????## ## #?????????? | | ???? * ????????# ## #?????????# | | ???? * * ?###???## #?# #?????????# | | ??? * ##;###?# #?# #?????????# | | ??? ### ### #?????????# | | ????" % ## ##????????# | | ??? * * ## #????????# | | ???" ;G ### #????????# | | ??? # #### ########### | | ???? ?#;@ | | ???? # # ??#; ### | | ????? ####??#?##???#;# #?## ############ | | ????? ???????????????##### ##??####??????????? | | ???????????????????????????###;#?????????????????? | | ???????????????????????????????#?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 27 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Seismic Detector | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Phase Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive System Guard | -6/Zion | Archive Remote Shield | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -8/Storage | Hacked K-01 Serf | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 62% | -10/Materials Hvy. Assault Rifle | 74% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? I Think I Know What's Going On Network Effect Challenges ------------ None Game ------ Seed CombatTechTrident Manual? 0 Play Time 04:27:16 Cumulative 187.5 hours Start 2025.11.01 @ 23:34:58 End 2025.11.08 @ 17:35:54 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a249c9c-0aa2-46ad-8c8f-3047bada4b7e