Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 11:53:29 Player: Kate+Gabe4evr Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (251) 1255 Value Destroyed (10505) 10505 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1946) 1946 TOTAL SCORE: 20646 Bonus ------- High Alert Combat Kills 1446 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 164/300 Energy 100/100 System Corruption 8% Temperature Warm (108) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (9) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Light Antimatter Reactor Large Storage Unit Graviton Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Phase Shifter Improved System Guard > --- WEAPON ----------- Gamma Rifle Heavy Battle Rifle Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Railgun Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Medium Treads Medium Treads Armored Medium Treads Advanced Cooling System Advanced Cooling System Large Storage Unit Stasis Canceller High-powered Shotgun Enhanced Coil Gun Grenade Launcher Improved Remote Datajack [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Utility Shielding Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 6 | . . . 1 1 1 1 . . 1 . . . 1 . Weapon 7 | . . 1 1 . 1 1 . . 1 . . 1 1 . Parts Attached 184 | 6 9 17 15 24 11 37 1 . 25 2 1 9 3 24 Power 20 | 1 1 2 1 4 1 2 . . 2 . . 3 . 3 Engine 8 | 1 . 2 1 2 1 . . . . . . 1 . . Core 8 | . 1 . . 2 . 2 . . 2 . . . . 1 Reactor 4 | . . . . . . . . . . . . 2 . 2 Propulsion 50 | 2 3 9 5 10 3 11 . . 3 1 . . . 3 Treads 47 | 2 3 9 5 10 1 10 . . 3 1 . . . 3 Leg 3 | . . . . . 2 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | 1 2 . 4 4 2 4 . . 8 . 1 3 2 6 Device 15 | . . . . . 1 3 . . 4 . . 2 2 3 Storage 6 | 1 2 . 1 . . 1 . . . . . 1 . . Processor 6 | . . . . . 1 . . . 1 . 1 . . 3 Hackware . | . . . . . . . . . . . . . . . Protection 10 | . . . 3 4 . . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 77 | 2 3 6 5 6 5 20 1 . 12 1 . 3 1 12 Energy Gun 16 | 1 3 2 . . 3 4 . . 1 . . 1 . 1 Energy Cannon 4 | . . . . . . 3 1 . . . . . . . Ballistic Gun 46 | 1 . 4 4 2 2 12 . . 9 1 . 1 1 9 Ballistic Cannon 9 | . . . 1 4 . . . . 2 . . 1 . 1 Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 . . . . . . . . 2 Corrupted Parts 4 | . . . . . 2 1 . . . . . . . 1 System Corruption 9 | . . . . . 6 2 . . . . . . . 1 Parts Lost 80 | . 1 3 . 10 7 12 . 2 13 3 . 3 . 26 Power 4 | . . 1 . 1 . . . . . . . . . 2 Propulsion 22 | . 1 1 . 4 2 5 . 1 2 1 . . . 5 Utility 16 | . . . . 2 1 . . . 4 1 . 2 . 6 Weapon 38 | . . 1 . 3 4 7 . 1 7 1 . 1 . 13 Highest Loss Streak 21 | . 1 1 . 7 2 4 . 2 6 3 . 2 . 21 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 88 97 99 99 95 92 94 83 84 78 84 85 87 82 Engine 3 | . 8 8 9 5 6 1 . . . . . 2 . . Core 2 | . 5 1 . 1 . 3 5 5 5 5 5 2 . . Treads 20 | . 27 32 27 29 19 18 17 11 12 9 10 9 8 8 Device 5 | . . . . . 6 10 11 11 10 5 5 8 14 12 Storage 11 | . 18 22 18 15 13 11 11 11 5 5 5 4 4 3 Processor 4 | . . . . . 3 5 5 5 6 10 15 14 13 13 Protection 6 | . . . 8 15 8 5 5 5 8 5 5 1 . . Energy Gun 4 | . 14 12 . . 7 5 . . 2 . . 2 4 3 Energy Cannon 2 | . . . . . . 7 5 5 3 . . . . . Ballistic Gun 20 | . 14 19 26 20 9 17 29 23 24 25 26 20 21 19 Ballistic Cannon 5 | . . . 8 9 13 . . . 1 10 10 14 13 11 Naked Turns 4 | . . . . . . . . . . . . . . 4 Heaviest Build 121 | 10 29 39 51 54 59 72 71 67 93 93 74 100 109 121 Greatest Support 140 | 40 40 60 60 96 80 101 73 50 126 140 140 140 140 140 Greatest Overweight (x) 21 | . . . . . 3 21 . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 8 15 15 15 14 15 15 15 15 15 14 14 13 15 Average Carried 12 | . 4 12 14 13 11 14 15 14 13 14 14 12 11 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 8 15 15 11 14 15 15 15 15 15 14 14 11 4 Class Distribution -------------------- 49% | Scavenger-Executioner 25% | Scavenger-Tank 11% | Scavenger-Gunner 7% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Matter Collected 9048 | 190 286 409 952 1328 662 1100 139 106 1190 608 175 530 . 1373 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11831 | . 599 740 1288 1084 812 1634 97 260 2304 328 168 1030 . 1487 Parts 619 | . 38 46 74 64 30 82 7 10 110 18 10 47 . 83 Haulers Intercepted 7 | . . 2 1 1 . 1 . . 1 . . 1 . . Recyclers Shooed 10 | . . . 3 2 2 . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 7 12 . 13 11 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 189 | . 17 16 18 24 11 30 4 4 24 9 3 11 . 18 Guns 132 | . 17 15 14 15 4 11 3 4 19 6 2 8 . 14 Cannons 40 | . . . 4 9 7 8 1 . . 3 1 3 . 4 AOE 14 | . . . . . . 9 . . 5 . . . . . Classes Destroyed 18 | . 2 3 5 5 . . . . 1 1 . . . 1 Worker 18 | . . 1 1 3 . 4 . . 7 . . . . 2 Builder 12 | . . . 1 2 2 1 . . . . . 1 . 5 Tunneler 4 | . . . . 1 . 2 . . 1 . . . . . Hauler 7 | . . 2 1 1 . 1 . . 1 . . 1 . . Recycler 12 | . . . 5 . 2 . . . 3 . . 1 . 1 Mechanic 3 | . . . . 1 . 1 . . 1 . . . . . Operator 3 | . . . . 1 . . . . 1 . . . . 1 Watcher 2 | . . . 1 . 1 . . . . . . . . . Swarmer 38 | . 4 4 . 4 . 10 4 . 2 4 1 . . 5 Grunt 84 | . 13 8 11 12 6 8 . 4 8 . 1 7 . 6 Brawler 3 | . . . 1 1 . 1 . . . . . . . . Duelist 4 | . . . . 1 2 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 19 | . . 4 4 4 1 3 . . 2 . 1 . . . Hunter 14 | . . . 2 . 1 3 . . 4 . . 2 . 2 Programmer 23 | . . . . 2 1 4 . . 7 2 . 2 . 5 Behemoth 1 | . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . Wasp 3 | . . . . . . . . . . 3 . . . . Best Kill Streak 12 | . 5 4 6 7 6 11 4 4 9 12 3 5 . 8 Combat Bots Only 10 | . 5 4 6 4 4 9 4 4 6 10 3 5 . 5 Max Kills in Single Turn 7 | . 1 2 2 2 2 5 2 1 7 2 1 3 . 2 Gunslinging 1 | . . 1 . . . . . . 1 . . . . 1 Exploded 5 | . . . . . . 4 . . 5 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Hostile Shots Fired 1209 | . 93 110 59 177 107 164 14 21 168 47 15 22 . 212 Missed 343 | . 31 32 17 44 33 40 5 5 45 14 6 9 . 62 Damage Taken 15917 | . 692 904 686 1722 1136 2580 132 306 2352 637 145 271 . 4354 Core 2554 | . 142 86 98 192 77 169 12 . 218 84 . 18 . 1458 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . 8 34 . 6 3 . . . . . Core Remaining (%) 79 | 100 43 78 82 72 90 . . 81 . . 73 98 . . Volleys Fired 451 | . 64 55 46 65 37 54 5 6 52 12 4 11 . 40 Largest 9 | . 2 3 4 4 5 6 6 6 7 7 7 8 . 9 Hottest 449 | . 60 116 117 149 238 407 240 240 320 282 282 381 . 449 Shots Fired 1931 | . 128 140 183 245 153 247 30 33 293 69 28 85 . 297 Gun 1458 | . 128 140 138 166 79 174 25 27 247 48 20 52 . 214 Cannon 472 | . . . 45 79 74 73 5 6 46 21 8 33 . 82 Launcher 1 | . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 1611 | . 64 84 183 245 103 167 25 27 274 69 28 78 . 264 Thermal 256 | . 64 56 . . 19 77 5 6 19 . . . . 10 Explosive 1 | . . . . . . . . . . . . . . 1 Electromagnetic 63 | . . . . . 31 3 . . . . . 7 . 22 Robot Hit Streak 16 | . 10 16 11 12 10 11 3 7 12 10 8 12 . 13 Robot Miss Streak 8 | . 3 4 4 5 5 8 5 1 8 6 1 2 . 8 Penetration Max 3 | . . . . 1 . 1 . . 2 . . 3 . 1 Secondary Targets 7 | . 1 3 . . . . . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . 1 Shots Hit Robots 1057 | . 88 89 103 155 100 122 9 16 145 24 15 39 . 152 Core Hits 525 | . 34 30 48 82 44 62 4 10 82 17 6 31 . 75 Critical Kills 36 | . . . 1 . . 3 . . 13 2 2 8 . 7 Critical Parts Destroyed 31 | . . . . . . 1 . . 14 2 1 4 . 9 Critical Strikes 91 | . . 3 3 5 3 4 . . 28 4 3 16 . 22 Burn 3 | . . 3 . . . . . . . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . Destroy 67 | . . . 1 . . 2 . . 28 4 3 12 . 17 Blast 17 | . . . 2 5 3 . . . . . . 2 . 5 Corrupt 2 | . . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24511 | 2 849 1190 1752 3373 2153 4620 222 379 3472 639 266 949 . 4645 Guns 16057 | . 846 1172 1285 2224 1030 2079 187 274 2280 424 200 702 . 3354 Cannons 6158 | . . . 467 1131 1123 1227 35 105 544 215 66 237 . 1008 Explosions 2103 | . . . . . . 1248 . . 638 . . . . 217 Melee . | . . . . . . . . . . . . . . . Ramming 193 | 2 3 18 . 18 . 66 . . 10 . . 10 . 66 Kinetic 18071 | . 338 672 1752 3355 1414 2000 187 274 2589 639 266 823 . 3762 Thermal 4776 | . 508 500 . . 248 2256 35 105 873 . . . . 251 Explosive 472 | . . . . . . 255 . . . . . . . 217 Electromagnetic 999 | . . . . . 491 43 . . . . . 116 . 349 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 2 2 7 6 6 6 3 3 3 1 . 8 Average Corruption 3 | . . . 2 2 4 4 6 6 2 3 3 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . 20 Effects 123 | . . . 6 12 14 48 14 1 5 15 5 . . 3 Message Errors 23 | . . . 4 3 2 7 1 . 1 3 . . . 2 Matter Fused 32 | . . . . 3 4 16 1 1 2 4 1 . . . Heat Flow Errors 11 | . . . 1 1 1 4 3 . . . . . . 1 Energy Discharges 21 | . . . 1 2 3 7 4 . . 2 2 . . . Parts Rejected 2 | . . . . 1 . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . . . . 2 3 7 3 . . 4 1 . . . Data Loss (major) 6 | . . . . . 1 3 1 . . 1 . . . . Misfires 2 | . . . . . . 2 . . . . . . . . Weapon Failures 5 | . . . . . . 2 . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 404 | . . . . 22 15 222 . . 24 34 . . . 87 Projectiles 193 | . . . . 22 15 37 . . . 34 . . . 85 Explosions 211 | . . . . . . 185 . . 24 . . . . 2 Melee . | . . . . . . . . . . . . . . . Knockbacks 36 | . . . 9 4 11 1 . . . . . 3 . 8 Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 31 | . . . 6 3 11 . . . . . . 3 . 8 Secondary 4 | . . . 3 1 . . . . . . . . . . Self-Inflicted Damage 193 | . . . . . . 149 . . . . . . . 44 Shots 3 | . . . . . . 2 . . . . . . . 1 Rammed 21 | 1 1 1 1 3 . 5 . . . . . 2 . 7 Targets Rammed 26 | 1 1 1 2 3 . 8 . . 1 . . 2 . 7 Kicked 1 | . . . . . . 1 . . . . . . . . Crushed 4 | . . . 1 . . 2 . . 1 . . . . . Highest Temperature 632 | . 173 338 477 569 395 230 207 14 385 155 92 288 . 632 Average Temperature 131 | . 56 95 156 176 124 66 113 14 118 44 51 109 . 207 Received Heat Transfer 3342 | . 357 372 414 564 270 405 . 117 642 18 12 27 . 144 Effects 42 | . . 5 4 18 1 . . . . . . . . 14 Shutdowns 12 | . . . 1 3 . . . . . . . . . 8 Energy Bleed 3 | . . 1 . . . . . . . . . . . 2 Interference 10 | . . 3 . 6 . . . . . . . . . 1 Matter Decay 2 | . . . 2 . . . . . . . . . . . Short Circuit 5 | . . 1 1 . 1 . . . . . . . . 2 Damage (minor) 2 | . . . . 2 . . . . . . . . . . Damage (major) 8 | . . . . 7 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . 2 . . . . . . . . Combat Hostiles 3 | . . 1 . . . 2 . . . . . . . . Parts Melted 6 | . 3 1 . . . 2 . . . . . . . . Heat Transferred 6550 | . 1175 1426 . . 481 2232 37 111 809 . . . . 279 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Peak Influence 989 | . 350 373 454 520 415 989 . . 966 . . 612 344 599 Initial 344 | . . 147 93 188 212 130 . . 304 . . 290 344 193 Average 333 | . 158 244 234 342 272 463 . . 378 . . 390 344 376 Maximum Alert Level 3 | . 1 1 2 2 2 3 . . 3 . . 2 1 2 Low Security (%) 27 | 100 69 19 43 11 . 34 . . 23 . . . . 17 Level 1 43 | . 30 80 42 55 92 2 . . 53 . . 55 100 36 Level 2 21 | . . . 14 32 7 34 . . 7 . . 44 . 46 Level 3 8 | . . . . . . 28 . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 4 2 1 3 1 10 . . 4 . . 1 . 7 Investigation 2 | . 2 . . . . . . . . . . . . . Extermination 9 | . . . . 2 . 2 . . 3 . . . . 2 Reinforcement 14 | . 2 2 1 1 1 2 . . 1 . . 1 . 3 Assault 5 | . . . . . . 3 . . . . . . . 2 Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . 1 . 2 Haulers Reinforced 3 | . . . . . . 2 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Distress Signals 7 | . 1 . 2 1 . . . . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 257 | . 25 18 25 28 18 35 4 5 31 12 3 14 . 39 Peak Tracking Total 12 | . 5 5 7 4 4 9 4 5 6 4 3 4 . 12 Tactical Retreats 16 | . 3 . 3 2 . 1 . . 1 4 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Traps Triggered 7 | . 2 . 1 1 . 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Machines Disabled 51 | . . . 2 4 . 22 . . 20 . . . . 3 Max in Single Turn 17 | . . . 1 1 . 8 . . 17 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Machines Accessed 3 | . . . 1 . . 1 . . . 1 . . . . Terminals 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 3 | . . . 1 . . 1 . . . 1 . . . . Successful 2 | . . . 1 . . . . . . 1 . . . . Failed 1 | . . . . . . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 2 | . . . 1 . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Turns Passed 10974 | 97 793 878 951 1539 737 2148 491 109 1000 937 240 394 32 628 Spaces Moved 5200 | 56 343 403 376 782 288 1079 289 35 360 554 140 206 18 271 Core 23 | 3 . . . . . 1 . . . . . . . 19 Treads 5015 | 53 343 403 376 782 226 978 289 35 360 554 140 206 18 252 Legs 162 | . . . . . 62 100 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 163 245 160 160 160 160 160 50 Average Speed 168 | 154 160 160 160 160 202 172 163 245 211 160 160 160 160 152 Slowest Speed 1100 | 160 160 160 160 160 330 1100 163 245 245 160 160 160 160 165 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 61 41 28 22 6 31 50 6 13 64 17 4 1 33 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 1 2 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 387 | . . . 2 18 12 185 6 10 68 22 7 18 . 39 Melee . | . . . . . . . . . . . . . . . Projectile 190 | . . . 2 18 12 24 5 10 37 22 6 18 . 36 AOE 191 | . . . . . . 160 . . 31 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Total 6359 | 63 470 530 629 943 345 1228 294 42 468 571 144 235 21 376 Wait 335 | . 45 32 168 52 4 10 . . 14 2 . 4 . 4 Move 5186 | 55 342 402 375 781 287 1078 288 34 359 553 139 205 17 271 Hop . | . . . . . . . . . . . . . . . Pick Up 60 | 1 5 9 6 8 4 14 . 1 4 2 . 2 . 4 Fast Attach 61 | 6 1 6 2 . 5 16 1 . 15 1 . 2 1 5 Attach 53 | . 1 2 2 13 2 8 . . 5 1 1 4 2 12 Detach 19 | . . 3 . . . 5 . . 4 . . 1 . 6 Swap 70 | . 7 9 11 11 4 13 . . 5 . . 3 . 7 Drop 91 | . 4 11 17 10 2 22 . 1 9 . . 1 1 13 Fire 451 | . 64 55 46 65 37 54 5 6 52 12 4 11 . 40 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . . . . . . Crush 24 | 1 1 1 2 3 . 7 . . 1 . . 2 . 6 Escape Stasis 7 | . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: [*Acc] / [*Tes]) -2/Testing History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 703 | -10/Materials | Core integrity fell below 50% 766 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Entered another Materials area 891 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1673 | -9/Materials | Build established: Gunner 1747 | -9/Materials | Discovered new exit (range 8) 1769 | -9/Materials | Entered another Materials area 1769 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2097 | -8/Materials | Build established: Scavenger-Tank 2693 | -8/Materials | Discovered new exit (range 16) 2720 | -8/Materials | Entered Factory 2720 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3979 | -7/Factory | Lost 7 parts (4n1u2w) 4230 | -7/Factory | Discovered new exit (range 11) 4259 | -7/Factory | Entered another Factory area 4259 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4838 | -6/Factory | Discovered new exit (range 13) 4881 | -6/Factory | Build established: Scavenger-Gunner 4996 | -6/Factory | Entered another Factory area 4996 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5682 | -5/Factory | Build established: Scavenger-Executioner 6496 | -5/Factory | First assault squad dispatched 6584 | -5/Factory | Lost 4 parts (1n3w) 6587 | -5/Factory | Destroyed 9 combat bots 6777 | -5/Factory | Garrison activated, responded to threat 7115 | -5/Factory | Discovered new exit (range 9) 7144 | -5/Factory | Entered Upper Caves 7568 | -5/Upper Caves | Discovered new exit (range 6) 7635 | -5/Upper Caves | Entered another Upper Caves area 7712 | -5/Upper Caves | Discovered new exit (range 12) 7744 | -5/Upper Caves | Entered Factory 7744 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7977 | -4/Factory | Lost 6 parts (2u4w) 8440 | -4/Factory | Spotted B-86 Titan 8460 | -4/Factory | Destroyed B-86 Titan 8466 | -4/Factory | Lost 3 parts (1n1u1w) 8540 | -4/Factory | Lost 3 parts (1u2w) 8670 | -4/Factory | Discovered new exit (range 14) 8744 | -4/Factory | Entered Upper Caves 8779 | -4/Upper Caves | Destroyed 10 combat bots 8925 | -4/Upper Caves | Ambushed by wild Derelicts 8974 | -4/Upper Caves | Lost 3 parts (1n1u1w) 9646 | -4/Upper Caves | Discovered new exit (range 9) 9681 | -4/Upper Caves | Entered another Upper Caves area 9748 | -4/Upper Caves | Discovered new exit (range 14) 9921 | -4/Upper Caves | Entered Research 9921 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 10231 | -3/Research | Discovered new exit (range 3) 10315 | -3/Research | Entered another Research area 10315 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10335 | -2/Research | Discovered new exit (range 7) 10347 | -2/Research | Discovered new exit (range 9) 10347 | -2/Research | Entered Testing 10465 | -2/Testing | Protovariant out of control (PG-8K2IDICCTK) 10828 | -2/Testing | Lost 4 parts (1n1u2w) 10863 | -2/Testing | Spotted Striker 10867 | -2/Testing | Spotted Striker 10878 | -2/Testing | First assault squad dispatched 10956 | -2/Testing | Spotted Alpha 7 10963 | -2/Testing | Scanned by Researcher 10965 | -2/Testing | Core integrity fell below 50% 10973 | -2/Testing | Core integrity fell below 20% 10975 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10965_ Slug penetrates Reinforced Barrier. 10966_ Adv. Target Analyzer severed. 10966_ Adv. Targeting Computer destroyed. 10967_ Grenade Launcher destroyed. 10967_ Destroyed Grenade Launcher. 10967_ Held in stasis. 10967_ C-65 Expert is analyzing... 10968_ Penetrated by Slug. 10968_ Slug penetrates Striker. 10968_ Slug penetrates Reinforced Barrier. 10971_ System corrupted: Heat flow error (+295). 10971_ Penetrated by Slug. 10971_ Imp. Target Analyzer destroyed. 10971_ Penetrated by Slug. 10971_ Slug penetrates Striker. 10971_ Held in stasis. 10971_ C-65 Expert is analyzing... 10974_ Penetrated by Slug. 10974_ Slug penetrates Striker. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????? %#=!##########+######+##+#???? | | ?# *#!=##???????????????????????? | | ?# = !#!%##???????????????????????? | | ?########[#%!#????????????????????????? | | ????????###=%#????????????????????????? | | ??????????#=%#????????????????????????? | | ??????????#!=#????????????????????????? | | ??????????#*=#????????????????????????? | | ???#??????#=%#????????????????????????? | | ???? ????#!!#????????????????????????? | | ??? """??# *#????????????????????????? | | ?? """ #! #????????????????????????? | | ?? """ +%*###??????????????????????? | | ?# # !#*#??????????????????????? | | ?# """? #*[########### ?????????? | | ?# "??? #%=%=!% ????????? | | ???????? #=[!=%!% " ????????? | | ???????? # !########### % ????????? | | ???????####!!##???????????????????????? | | ??????????#!!#????????????????????????? | | ?????????##[|##???????????????????????? | | ?????????# #???????????????????????? | | ?????????## ##???????????????????????? | | ??????##### g####?????????????????????? | | ??????#"""ipgK #?????????????????????? | | ??????#""" K@7#?????????????????????? | | ??????#"" bpl ##?????????????????????? | | ??????#"& pc"#??????????????????????? | | ??????#"""" "#??????????????????????? | | ??????#""""" ""#??????????????????????? | | ??????##########??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 39 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 680 Utility Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 11 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Exp. Gyrokinetic Inverter | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Executioner Quick And Dirty Respectable Loadout Challenges ------------ None Game ------ Seed AlphaPortableMinigun Manual? 0 Play Time 01:15:41 Cumulative 13.4 hours Start 2024.04.28 @ 10:07:34 End 2024.04.28 @ 11:53:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d12b6bb7-2353-497f-89da-b80c90b7f7b0