Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 02:36:40 Player: Lymphnodejones Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (858) 858 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 3887 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Treads Light Treads Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Pulse Rifle Pulse Rifle Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Beam Rifle Particle Gun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon 2 | . . . . . 2 . Parts Attached 27 | 5 7 3 2 5 3 2 Power 4 | 1 1 . . 1 . 1 Engine 4 | 1 1 . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 2 . 2 2 . . Treads . | . . . . . . . Leg 8 | 2 2 . 2 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 1 1 . . 1 . Device 1 | . 1 . . . . . Storage 2 | 1 . 1 . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 1 3 2 . 2 2 1 Energy Gun 4 | . 1 . . 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 2 2 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . 1 . 1 5 2 6 Power 1 | . . . . 1 . . Propulsion 6 | . 1 . 1 2 . 2 Utility 1 | . . . . 1 . . Weapon 7 | . . . . 1 2 4 Highest Loss Streak 4 | . 1 . 1 4 2 3 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 4 4 5 5 5 3 Power . | . . 1 1 1 1 . Propulsion 2 | . 2 2 3 2 2 2 Utility . | . . . . . . . Weapon 1 | 1 . 1 1 1 2 1 Tool/Special . | . . . . . . . Unused Backups 2 | . . . . . . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 90 100 86 59 65 53 Engine 8 | . 14 14 11 2 . 4 Leg 25 | . 27 28 31 21 18 13 Device 1 | . 5 3 . . . . Storage 17 | . 14 24 22 13 9 9 Processor 1 | . . . . . 7 9 Energy Gun 4 | . 5 3 . 2 15 15 Ballistic Gun 16 | . 22 24 22 11 6 1 Launcher 2 | . . . . 8 8 . Peak Build Rating 16 | 5 10 10 10 11 16 15 Average Rating 9 | 3 7 7 9 8 14 11 On Entrance 7 | . 5 10 7 10 8 13 Naked Turns . | . . . . . . . Heaviest Build 20 | 11 16 16 16 16 16 20 Greatest Support 36 | 20 20 20 36 26 26 26 Greatest Overweight (x) 4 | 1 1 . . 3 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 8 Most Carried 8 | 5 6 6 8 8 5 5 Average Carried 4 | 2 4 4 5 5 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 5 3 4 8 5 5 2 Class Distribution -------------------- 91% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 778 | 219 100 91 115 92 91 70 Remotely . | . . . . . . . Salvage Created 722 | . 151 39 168 150 144 70 Parts 63 | . 13 7 15 19 8 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 31 | . 8 3 6 8 4 2 Guns 20 | . 6 3 6 1 3 1 AOE 10 | . 2 . . 7 1 . Classes Destroyed 7 | . 2 . 1 3 . 1 Builder 1 | . . . . 1 . . Tunneler 2 | . . . . 2 . . Swarmer 16 | . 6 3 4 3 . . Grunt 7 | . 2 . . 4 1 . Duelist 1 | . . . . 1 . . Sentry 6 | . . . 2 . 3 1 Hunter 1 | . . . . . . 1 Best Kill Streak 7 | . 6 3 4 7 2 1 Combat Bots Only 6 | . 6 3 4 4 2 1 Max Kills in Single Turn 3 | . 2 2 1 3 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 . . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 325 | . 56 18 47 85 25 94 Missed 107 | . 15 4 17 31 11 29 Hits 218 | . 41 14 30 54 14 65 Melee 11 | . . . . 5 . 6 Projectile 207 | . 41 14 30 49 14 59 AOE 2 | . . . . . . 2 Critical Strikes 6 | . 1 . . 1 1 3 Damage Taken 2713 | . 478 106 341 633 245 910 Core 910 | . 44 45 58 210 64 489 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 64 . 33 . . Volleys Fired 109 | . 18 5 43 21 11 11 Largest 4 | . 2 2 2 2 4 2 Hottest 179 | . 85 85 40 53 179 126 Shots Fired 229 | . 36 10 86 42 33 22 Gun 201 | . 36 10 86 22 25 22 Cannon . | . . . . . . . Launcher 28 | . . . . 20 8 . Special . | . . . . . . . Kinetic 150 | . 28 5 86 22 9 . Thermal 51 | . 8 5 . . 16 22 Explosive 28 | . . . . 20 8 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 4 5 16 9 5 15 Robot Miss Streak 6 | . 3 3 6 3 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 126 | . 13 5 56 10 23 19 Core Hits 64 | . 11 3 17 19 11 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2452 | . 535 67 465 701 366 318 Guns 1332 | . 222 67 459 42 224 318 Cannons . | . . . . . . . Explosions 1081 | . 313 . . 630 138 . Melee . | . . . . . . . Ramming 39 | . . . 6 29 4 . Kinetic 694 | . 156 12 459 42 25 . Thermal 638 | . 66 55 . . 199 318 Explosive 1066 | . 313 . . 630 123 . Electromagnetic 15 | . . . . . 15 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 155 | . 105 . . 40 10 . Projectiles . | . . . . . . . Explosions 155 | . 105 . . 40 10 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 112 | . 66 . . 22 24 . Shots 4 | . 1 . . 2 1 . Rammed . | . . . . . . . Targets Rammed 13 | . . . 1 11 1 . Kicked 13 | . . . 1 11 1 . Crushed . | . . . . . . . Highest Temperature 323 | . 37 . 6 6 323 238 Average Temperature 81 | . 17 . 5 3 120 100 Received Heat Transfer 465 | . 141 . 63 108 63 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . 2 . . . 1 3 Heat Transferred 1517 | . 148 148 . . 444 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 199 | . 168 127 89 199 143 124 Initial 89 | . . 57 . 31 45 89 Average 54 | . 37 26 23 98 75 107 Influence Increases 1079 | . 228 70 165 339 212 65 Destroy 0b10 Robot/C 620 | . 160 60 120 160 80 40 Destroy 0b10 Robot/NC 15 | . . . . 15 . . Destroy Leader 140 | . 30 10 30 30 30 10 Successful Hack 4 | . . . . . 4 . Disable Machine 45 | . 15 . . . 30 . Destroy Structure 180 | . 23 . . 104 53 . Lose Combat Pursuer 75 | . . . 15 30 15 15 Influence Decreases 985 | . 80 218 84 302 193 108 Entered New Map 262 | . . 91 . 50 73 48 Time Decay 613 | . 70 127 74 242 100 . Lost Part 110 | . 10 . 10 10 20 60 Squads Dispatched 3 | . 2 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 10 3 11 10 6 17 Peak Tracking Total 13 | . 7 3 4 5 2 13 Tactical Retreats 5 | . . . 1 2 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 3 | . 1 . . . 2 . Max in Single Turn 2 | . 1 . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 1 | . . . . . 1 . Successful 1 | . . . . . 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Active Infowar (turns) 390 | . . . . . 175 215 Optics 390 | . . . . . 175 215 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 2585 | 80 261 635 553 633 208 215 Spaces Moved 1398 | 61 150 448 195 275 141 128 Core 34 | 13 . . . 6 . 15 Treads . | . . . . . . . Legs 1364 | 48 150 448 195 269 141 113 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 121 | 107 121 120 120 120 120 138 Slowest Speed 250 | 120 190 120 120 200 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . . 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 30 85 15 62 16 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 49 | . . . . 49 . . Terrain Destroyed 301 | . 25 . . 200 76 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 301 | . 25 . . 200 76 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 2088 | 75 196 537 445 535 156 144 Wait 513 | . 13 76 199 223 1 1 Move 1392 | 60 149 447 194 274 140 128 Hop . | . . . . . . . Pick Up 22 | 10 5 3 4 . . . Fast Attach 7 | . . . 2 1 3 1 Attach 22 | 5 7 3 . 4 . 3 Detach 3 | . . 1 1 1 . . Swap . | . . . . . . . Drop 7 | . 4 2 1 . . . Fire 109 | . 18 5 43 21 11 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick 13 | . . . 1 11 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 14) 342 | -10/Materials | Entered Mines 781 | -10/Mines | Discovered new exit (range 10) 839 | -10/Mines | Discovered new exit (range 3) 977 | -10/Mines | Entered Materials 977 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1494 | -9/Materials | Discovered new exit (range 12) 1530 | -9/Materials | Entered Mines 1613 | -9/Mines | Learned 4 Materials zone layouts 1636 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1682 | -9/Mines | Core integrity fell below 50% 1709 | -9/Mines | Lost 4 parts (1p2n1u) 2125 | -9/Mines | Learned Materials garrison access intel 2129 | -9/Mines | Learned location of Storage (-7) 2158 | -9/Mines | Discovered new exit (range 4) 2163 | -9/Mines | Entered Materials 2163 | -8/Materials | Evolved 2 slots: Weapon x2 2165 | -8/Materials | Loaded intel: 1 garrison access location 2368 | -8/Materials | Identified exit to Garrison 2371 | -8/Materials | Entered Garrison 2423 | -8/Garrison | Installed Relay Interface Framework 2520 | -8/Garrison | Lost 3 parts (1n2w) 2576 | -8/Garrison | Core integrity fell below 50% 2583 | -8/Garrison | Core integrity fell below 20% 2586 | -8/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02501_ H-55 Commando critical meltdown. 02517_ Acquired 28 matter. 02520_ Acquired Assault Rifle. 02564_ Particle Gun destroyed. Garrison Door activated. 02566_ Penetrated by Slug. 02566_ Assault Rifle severed. 02569_ Imp. Aluminum Leg destroyed. Garrison Door activated. 02570_ S-10 Pest destroyed. 02570_ Penetrated by Slug. 02570_ S-10 Pest destroyed. 02570_ Beam Rifle destroyed. 02573_ S-10 Pest destroyed. 02573_ Imp. Ion Engine severed. 02573_ Slug penetrates S-10 Pest. 02573_ S-10 Pest destroyed. 02579_ Penetrated by Slug. 02582_ Critical hit (Burn: +37). 02585_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ????????????# ??####??# #???????????????????????? | | ????????????# ?# ?# #???????????????????????? | | ???????????## ## ## ##??????????????????????? | | ??????????## #??????????????????????? | | ???????? #??????????????????????? | | ???????? ^ [#??????????????????????? | | ??????????## ## ##xx[#??????????????????????? | | ?????????### ## ## %[###????????????????????? | | ?????????# *=%= #????????????????????? | | ?????????# =% #????????????????????? | | ?????????# =*#????????????????????? | | ?????????# [=%#????????????????????? | | ?????????### ## ##s ###????????????????????? | | ?????????### ## ##%* #??????????????????????? | | ??????? =s #??????????????????????? | | ??????? #??????????????????????? | | ??????????## s #??????????????????????? | | ???????????###### ## #??????????????????????? | | ????????????????# ?# c #??????????????????????? | | ????????????????####??# #??????????????????????? | | ??????????????????????# c #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonArmoredFlail Manual? 0 Play Time 00:25:15 Cumulative 3.9 hours Start 2025.08.31 @ 13:09:41 End 2025.09.01 @ 02:36:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aaa7945-221c-4e82-9d9f-e47937da4a7e