Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 07:37:14 Player: osman sinnoks Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (185) 925 Value Destroyed (8003) 8003 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4013) 4013 TOTAL SCORE: 19541 Bonus ------- High Alert Combat Kills 405 Follower Combat Kills 680 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -172 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 99/100 System Corruption 56% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Advanced Heat Sink Compact Battery (200) Improved Reaction Control System Heavy Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Reaction Control System Relay Coupler [Heavy] > --- WEAPON ----------- Backup Laser VII Backup Laser VII Phase Cannon Advanced Plasma Cannon > --- INVENTORY -------- Flexi-carbon Leg Armored Leg Compact Battery Phase Cannon Phase Cannon Remote Datajack [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Heavy] Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Coil Gun Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Utility 6 | . . . 2 . . . 1 . . . 1 . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Parts Attached 145 | 7 . . 11 6 2 7 3 10 16 . 7 14 1 7 21 9 . 24 . . Power 17 | 1 . . 1 1 . 1 1 . 2 . . 2 . 1 3 1 . 3 . . Engine 9 | 1 . . . 1 . . 1 . 1 . . . . . 2 1 . 2 . . Core 7 | . . . 1 . . 1 . . 1 . . 2 . 1 . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 40 | 2 . . 1 1 . 2 1 4 6 . 2 4 1 . 5 3 . 8 . . Treads 13 | 2 . . 1 1 . . . . 3 . 2 1 . . . . . 3 . . Leg 27 | . . . . . . 2 1 4 3 . . 3 1 . 5 3 . 5 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 51 | 2 . . 5 3 2 3 1 4 4 . 2 5 . 4 9 3 . 4 . . Device 19 | 1 . . 1 . 1 2 . 2 3 . 1 2 . 3 1 . . 2 . . Storage 7 | 1 . . 1 1 1 . . . . . . 1 . . 2 . . . . . Processor 8 | . . . . 2 . . 1 . . . . 1 . . 1 2 . 1 . . Hackware 5 | . . . . . . . . . 1 . 1 1 . . 2 . . . . . Protection 12 | . . . 3 . . 1 . 2 . . . . . 1 3 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . 4 1 . 1 . 2 4 . 3 3 . 2 4 2 . 9 . . Energy Gun 20 | 1 . . 3 1 . 1 . 2 4 . 1 2 . 1 1 1 . 2 . . Energy Cannon 7 | . . . 1 . . . . . . . . . . . 1 1 . 4 . . Ballistic Gun 6 | 1 . . . . . . . . . . . 1 . 1 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . 1 . . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 . . Parts Lost 78 | . . . 4 3 . 6 . 4 8 . . 7 . 1 10 11 . 21 2 1 Power 11 | . . . 1 1 . 1 . . 1 . . 1 . . 1 2 . 3 . . Propulsion 22 | . . . 1 . . 2 . . 3 . . 3 . . 2 2 . 8 1 . Utility 23 | . . . 2 1 . 2 . 2 2 . . 2 . . 5 3 . 3 . 1 Weapon 22 | . . . . 1 . 1 . 2 2 . . 1 . 1 2 4 . 7 1 . Highest Loss Streak 6 | . . . 3 2 . 4 . 2 3 . . 3 . 1 5 2 . 6 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 1 2 8 10 11 12 12 13 13 15 14 14 14 13 18 17 12 12 9 5 Power 1 | . 1 2 1 . . . 2 2 1 1 1 1 2 2 2 2 1 1 1 . Propulsion 3 | . . . . . . . . 2 3 4 4 3 3 2 5 6 5 3 1 1 Utility 3 | . . . 1 5 6 6 4 3 3 3 2 2 3 4 3 2 1 2 3 3 Weapon 4 | . . . 4 4 5 4 4 4 4 6 6 5 5 3 6 5 4 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 1 3 . . . 1 1 5 . 3 4 1 3 4 . . . 2 2 Power 6 | . . 1 . . . . . . 1 . . 1 . 1 1 . . . 1 . Propulsion 7 | . . . . . . . . . 1 . 2 . 1 . 2 . . . . 1 Utility 6 | . . . . . . . 1 1 . . 1 1 . 1 . . . . 1 . Weapon 11 | . . . 3 . . . . . 3 . . 2 . 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 96 99 100 95 86 99 97 100 95 98 100 99 93 76 80 79 33 17 Engine 4 | . 14 14 7 3 11 6 7 9 7 9 7 3 . . . 5 6 3 . . Core 1 | . . . 3 7 . 4 1 . 1 . . 3 7 7 1 . . . . . Treads 7 | . 28 28 21 22 22 12 . . 7 27 23 10 . . . . . 7 . . Leg 13 | . . . . . . 5 20 27 18 . . 11 23 22 19 19 20 12 3 . Device 9 | . 14 14 17 11 11 9 9 13 15 18 15 14 15 14 12 1 . 3 . . Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 10 15 9 6 13 13 8 7 . Processor 11 | . . . . 9 11 11 12 16 9 9 7 13 7 7 6 13 26 20 17 17 Hackware 4 | . . . . . . . . . 4 9 11 5 7 7 12 6 6 2 . . Protection 5 | . . . 12 12 11 11 9 5 5 . . . . 5 7 4 . 1 . . Energy Gun 10 | . 14 14 17 11 11 11 18 17 18 18 15 15 15 14 7 6 . 2 . . Energy Cannon 4 | . . . 4 11 11 10 . . . . . . . . 4 . 6 8 3 . Ballistic Gun 2 | . 14 14 . . . . . . . . . 2 7 7 5 1 . 1 . . Peak Build Rating 88 | 7 7 7 17 20 18 23 28 28 32 32 40 49 50 59 81 73 59 88 28 9 Average Rating 46 | 4 7 7 15 18 17 19 24 27 27 32 37 43 49 55 76 60 59 69 21 8 On Entrance 30 | . 7 7 7 17 18 18 22 28 27 32 32 40 49 50 59 73 59 59 28 9 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 7 . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 15 15 15 33 40 40 40 40 40 40 39 43 43 41 53 99 92 66 85 53 . Greatest Support 81 | 40 40 40 40 40 40 40 30 30 60 60 60 60 57 57 60 48 48 81 16 3 Greatest Overweight (x) 14 | . . . . . . 12 1 1 1 . . 1 . . 2 2 1 4 14 . Average Overweight (x) . | . . . . . . . 1 1 . . . . . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 Average Capacity 16 | 7 8 8 9 14 15 15 15 15 15 15 15 15 15 15 19 20 20 20 15 5 Most Carried 20 | 5 2 4 10 13 14 14 14 15 15 15 15 15 15 15 20 20 13 20 11 5 Average Carried 14 | . 1 3 8 10 12 13 12 13 13 15 14 14 15 14 18 17 13 12 9 5 Final Capacity 20 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 5 Final Carried 19 | . 2 4 7 13 13 11 14 13 15 15 15 15 15 15 19 13 13 11 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 30% | Mutant 15% | Skirmisher 11% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Matter Collected 2809 | 265 53 27 113 180 50 106 30 100 129 . 127 174 16 225 638 190 . 364 22 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7459 | 77 106 102 552 40 . 586 130 499 701 . 73 544 . 781 1490 575 . 1203 . . Parts 344 | 10 4 4 48 . . 26 5 27 35 . 6 18 . 47 59 14 . 41 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 . . . . . 1 . . 2 . 1 . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . . 12 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 157 | . 2 2 17 5 . 13 2 13 12 . 3 17 . 17 26 10 . 18 . . Guns 119 | . 2 2 14 1 . 7 2 12 11 . 3 16 . 17 17 8 . 7 . . Cannons 30 | . . . 2 4 . 5 . . . . . . . . 8 2 . 9 . . AOE 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Classes Destroyed 21 | 1 1 . 7 2 . 3 . 2 1 . . . . 3 1 . . . . . Worker 6 | . . . 1 . . . . . 2 . . . . . 2 . . 1 . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . Tunneler 6 | 4 . . . . . . . . . . 1 . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycler 7 | . . . . . . 2 . . 2 . . . . . 2 . . 1 . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 7 | . . . 2 . . . 1 . 1 . . . . . 2 . . 1 . . Swarmer 44 | . . . 10 . . 6 . 3 3 . 3 8 . 2 9 . . . . . Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . Grunt 61 | . 2 2 6 . . 5 1 6 6 . . 6 . 9 7 7 . 4 . . Brawler 4 | . . . . . . . . 3 . . . . . . . 1 . . . . Duelist 6 | . . . . . . 1 . . . . . . . 2 1 1 . 1 . . Sentry 11 | . . . 1 . . . 1 . 2 . . 1 . . 3 . . 3 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . 1 . . 1 . . 2 . . 2 . . 2 . . Programmer 15 | . . . . . . . . . . . . . . 3 3 1 . 8 . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 3 2 2 7 3 . 5 2 4 5 . 3 4 . 10 4 3 . 4 . . Combat Bots Only 10 | . 2 2 6 3 . 5 1 4 5 . 3 4 . 10 3 3 . 4 . . Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 1 2 1 . 1 2 . 2 1 1 . 2 . . Gunslinging 1 | . . . . . . . . 1 . . . 1 . 1 . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Hostile Shots Fired 1401 | . 15 11 106 7 . 80 9 64 123 . 14 125 . 48 250 261 . 261 23 4 Missed 384 | . 5 . 15 3 . 18 . 16 31 . 5 48 . 13 89 65 . 62 14 . Hits 1017 | . 10 11 91 4 . 62 9 48 92 . 9 77 . 35 161 196 . 199 9 4 Melee 18 | . . . . 2 . 2 . 4 . . . . . 4 3 1 . 2 . . Projectile 999 | . 10 11 91 2 . 60 9 44 92 . 9 77 . 31 158 195 . 197 9 4 AOE 4 | . . . . 4 . . . . . . . . . . . . . . . . Critical Strikes 34 | . . . 2 . . 3 . 3 5 . . 2 . 3 2 7 . 6 . 1 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Damage Taken 16574 | . 120 145 793 211 . 859 129 625 1311 . 156 910 . 633 2638 3491 . 4250 242 61 Core 2556 | . 14 39 90 . . 131 45 117 244 . . 64 . 143 140 525 . 780 178 46 Absorbed by Shields 47 | . . . . . . . . 12 . . . 16 . . . . . 19 . . Core Remaining (%) 56 | 100 . 78 . . . 44 . . . 26 . . . 70 . . 21 . . . Volleys Fired 487 | 8 8 9 48 7 . 43 17 28 71 1 4 41 2 27 74 41 . 58 . . Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 2 3 3 3 3 3 . 4 . . Hottest 318 | 60 60 60 124 124 . 124 112 112 134 160 160 188 188 195 205 190 . 318 . . Shots Fired 1072 | 16 16 18 96 15 . 85 34 56 145 2 8 81 4 73 208 57 . 158 . . Gun 838 | 16 16 18 72 8 . 53 34 56 145 2 8 81 4 73 146 46 . 60 . . Cannon 228 | . . . 24 7 . 32 . . . . . . . . 58 11 . 96 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . 4 . . 2 . . Kinetic 164 | 8 8 9 . . . . . . . . . 13 2 27 72 10 . 15 . . Thermal 879 | . . . 96 15 . 85 34 56 145 2 8 68 2 46 132 47 . 143 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 25 | 8 8 9 . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 7 13 14 11 3 . 14 10 13 11 . 3 14 1 20 25 17 . 8 . . Robot Miss Streak 6 | 1 3 4 6 1 . 3 3 1 5 . 3 4 3 6 5 4 . 4 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . 1 . . Secondary Targets 19 | . . . 1 . . . . 4 2 . . 2 . 8 . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 . . 1 . 1 . 1 . . . . Shots Hit Robots 721 | 12 13 9 43 9 . 58 25 43 82 . 10 64 3 56 155 46 . 93 . . Core Hits 390 | 4 5 4 23 6 . 22 8 22 30 . 6 48 . 50 89 33 . 40 . . Critical Kills 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 1 1 . . . . Critical Strikes 33 | . . . 3 2 . 7 2 5 5 . . . . . 2 6 . 1 . . Burn 29 | . . . 3 2 . 6 2 5 5 . . . . . 1 5 . . . . Meltdown 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Destroy 2 | . . . . . . . . . . . . . . . 1 1 . . . . Melee Attacks 8 | . . . . . . . . . . . 2 6 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . 1 6 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17083 | 164 179 114 843 192 . 1088 432 749 1507 . 202 1508 43 1566 4213 1037 . 3246 . . Guns 12192 | 164 171 114 661 69 . 696 432 749 1504 . 112 1508 43 1566 2600 875 . 928 . . Cannons 4157 | . . . 182 123 . 386 . . . . . . . . 1421 156 . 1889 . . Explosions 577 | . . . . . . . . . . . . . . . 157 . . 420 . . Melee 90 | . . . . . . . . . . . 90 . . . . . . . . . Ramming 67 | . 8 . . . . 6 . . 3 . . . . . 35 6 . 9 . . Kinetic 2282 | 84 81 49 . . . . . . . . . 111 22 497 989 155 . 294 . . Thermal 14409 | . . . 843 192 . 1082 432 749 1504 . 112 1397 21 1069 3189 876 . 2943 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 235 | 80 90 65 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . 90 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . 4 4 4 . 3 5 5 . . . . 3 4 4 56 56 56 Average Corruption 8 | . . . . 4 4 4 . 3 4 5 . . . . 2 3 4 23 56 56 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 257 | . . . . 8 17 29 . 3 21 6 . . . . 39 36 1 74 21 2 Message Errors 69 | . . . . 1 4 7 . 1 4 1 . . . . 8 13 . 24 5 1 Matter Fused 63 | . . . . 3 5 7 . . 4 3 . . . . 11 11 . 13 5 1 Heat Flow Errors 32 | . . . . . 2 5 . 1 5 . . . . . 6 2 . 6 5 . Energy Discharges 26 | . . . . 2 4 1 . . 1 . . . . . 7 2 1 6 2 . Parts Rejected 5 | . . . . . . . . . 1 . . . . . . 1 . 3 . . Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 20 | . . . . 1 2 2 . . 2 2 . . . . 2 2 . 5 2 . Data Loss (major) 13 | . . . . . . 4 . 1 1 . . . . . 1 2 . 4 . . Misfires 10 | . . . . 1 . 2 . . 3 . . . . . 2 1 . 1 . . Alerts 3 | . . . . . . . . . . . . . . . 1 2 . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . 6 2 . Weapon Failures 6 | . . . . . . . . . . . . . . . 1 . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 413 | . . . . . . 18 . . . . 50 . . . 171 . . 174 . . Projectiles 71 | . . . . . . 18 . . . . . . . . 20 . . 33 . . Explosions 292 | . . . . . . . . . . . . . . . 151 . . 141 . . Melee 50 | . . . . . . . . . . . 50 . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 450 | . . . . . . . . . . . . . . . 250 . . 200 . . Shots 6 | . . . . . . . . . . . . . . . 3 . . 3 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 1 . . . . 2 . . 1 . . . . . 3 1 . 3 . . Kicked 10 | . . . . . . 2 . . 1 . . . . . 3 1 . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 665 | 20 45 84 437 195 207 414 27 220 323 . 3 148 21 111 337 441 . 665 258 . Average Temperature 132 | 15 27 42 158 74 93 189 19 47 123 . 3 38 14 28 62 176 . 228 114 . Received Heat Transfer 3672 | . 69 84 87 . . 378 54 225 522 . 24 177 . 171 411 1059 . 369 42 . Effects 48 | . . . 4 . . 5 . . 5 . . . . . 1 8 . 25 . . Shutdowns 8 | . . . 2 . . . . . . . . . . . 1 2 . 3 . . Energy Bleed 9 | . . . 1 . . 2 . . 2 . . . . . . 2 . 2 . . Interference 19 | . . . . . . 3 . . 2 . . . . . . 3 . 11 . . Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Damage (minor) 6 | . . . 1 . . . . . . . . . . . . 1 . 4 . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . 1 . 1 1 . . 1 . . . . . 1 . . Combat Hostiles 6 | . . . 1 . . 1 . 1 1 . . 1 . . . . . 1 . . Parts Melted 70 | . . . 1 . . 2 4 7 5 . . 13 . 5 17 5 . 11 . . Heat Transferred 29406 | . . . 1998 518 . 2664 1073 1998 3663 . 250 3125 50 2350 5565 2460 . 3692 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Maximum Alert Level 3 | . . . 1 . . . . 1 . . . 3 2 3 2 . . 2 . . Low Security (%) 58 | 100 100 100 59 100 . 100 100 72 100 100 100 22 . . 34 . . 40 . . Level 1 28 | . . . 40 . . . . 27 . . . 34 1 42 50 . . 53 . . Level 2 8 | . . . . . . . . . . . . 9 98 10 14 . . 5 . . Level 3 5 | . . . . . . . . . . . . 33 . 46 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 940 | 10 51 40 313 106 . 99 35 338 194 25 43 940 499 857 472 . . 414 . . Initial 493 | . . . 11 106 . . 33 13 164 25 12 . 493 277 449 . . . . . Average 191 | 2 13 5 130 14 . 23 13 160 97 25 6 469 447 573 250 . . 187 . . Influence Increases 5725 | 20 51 50 497 50 . 335 72 365 341 . 78 1030 63 630 871 285 . 927 60 . Destroy 0b10 Robot/C 3480 | . 40 40 340 40 . 260 40 260 240 . 60 620 20 440 520 200 . 360 . . Destroy 0b10 Robot/NC 170 | 20 . . 30 . . 10 5 . 30 . 5 5 15 . 35 . . 15 . . Destroy Leader 618 | . 10 10 66 10 . 50 12 10 62 . 10 50 12 30 144 40 . 102 . . Allied During Kill 190 | . . . . . . . . . . . 3 118 12 57 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . 10 . . Successful Hack 5 | . . . . . . . . . 5 . . . . . . . . . . . Disable Machine 375 | . . . 45 . . . . . . . . . . 15 120 . . 195 . . Anti-Garrison Action 250 | . . . . . . . . 50 . . . 150 . 50 . . . . . . Destroy Structure 372 | . 1 . 1 . . . . . 4 . . 57 4 23 52 . . 230 . . Lose Combat Pursuer 255 | . . . 15 . . 15 15 45 . . . 30 . 15 . 45 . 15 60 . Influence Decreases 5646 | 20 51 20 254 323 . 248 139 47 640 14 103 90 607 169 1278 728 7 553 310 45 Entered New Map 1756 | . . . 19 167 . . 54 7 174 14 13 . 447 119 408 167 2 . 140 25 Time Decay 3000 | 20 51 20 195 146 . 188 85 . 386 . 70 . 160 . 690 471 5 353 150 10 Lost Part 730 | . . . 40 10 . 60 . 40 80 . . 70 . 10 100 90 . 200 20 10 Lost Ally 160 | . . . . . . . . . . . 20 20 . 40 80 . . . . . Squads Dispatched 22 | . 1 . 3 1 . . . . 1 . 1 . . . 6 . . 9 . . Investigation 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . Extermination 10 | . . . . . . . . . . . 1 . . . 4 . . 5 . . Reinforcement 9 | . . . 3 . . . . . . . . . . . 2 . . 4 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Distress Signals 8 | . . . 2 . . . 1 . 3 . . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 7 2 21 5 . 14 7 14 26 . 3 26 1 23 34 12 . 32 4 4 Peak Tracking Total 8 | . 6 2 5 3 . 4 3 3 5 . 2 5 1 8 4 4 . 4 4 4 Tactical Retreats 15 | . . . 1 1 . 1 1 1 . . . 2 . 1 . 3 . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Traps Triggered 23 | . . . . . . . . 6 2 . . 4 . 1 2 . . 8 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Machines Disabled 32 | . . . 3 . . . . 1 . . . 4 . 3 8 . . 13 . . Max in Single Turn 5 | . . . 1 . . . . 1 . . . 1 . 1 4 . . 5 . . Garrison Relay 5 | . . . . . . . . 1 . . . 3 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Machines Accessed 13 | . 1 . 2 1 . . 1 . 4 . 2 . 1 . . . . . 1 . Terminals 5 | . 1 . 2 . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Total Hacks 22 | . 3 . 3 1 . . 2 . 8 . 3 . 1 . . . . . 1 . Successful 11 | . . . 1 1 . . 1 . 4 . 2 . 1 . . . . . 1 . Failed 10 | . 3 . 2 . . . 1 . 3 . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . Manual 6 | . 3 . 2 . 1 . . . . . . . . . . . . . . . Terminals 11 | . 3 . 3 . . . . . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . 1 . 1 . 1 . . . . . . . Terminal Hacks 5 | . . . 1 1 . . . . 2 . . . . . . . . . 1 . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . . . 1 . 2 . 1 . 1 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 1 . . . 4 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . Combat 4 | . . . . . . . . . . . 1 . . . 3 . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 1 . . . 4 . . . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 4 | . . . . . . . . . . . 1 . . . 3 . . . . . Relay Couplers Released 19 | . . . . . . . . 4 . . . 10 . 5 . . . . . . Machine Destruction 19 | . . . . . . . . 4 . . . 10 . 5 . . . . . . Attached 4 | . . . . . . . . . . . 1 1 . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Total Allies 9 | . . . . . . . . . . . 1 4 . . 4 . . . . . Largest Group 4 | . . . . . . . . . . . 1 4 3 3 3 . . . . . Highest-Rated Group 192 | . . . . . . . . . . . 32 192 158 158 87 . . . . . Highest-Rated Ally 80 | . . . . . . . . . . . 32 80 80 80 32 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . . . . . . . . 6 26 10 32 . . . . . . Total Damage 2583 | . . . . . . . . . . . 125 1146 466 846 . . . . . . Kills 25 | . . . . . . . . . . . 1 15 4 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Active Infowar (turns) 651 | 11 176 105 359 . . . . . . . . . . . . . . . . . Seismic 651 | 11 176 105 359 . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 3 . . . . . . . . . . . 3 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Turns Passed 15742 | 96 176 105 545 957 656 1379 254 619 900 178 461 1195 323 509 2798 2031 194 2022 309 35 Spaces Moved 7386 | 48 88 47 213 553 406 623 93 240 355 110 247 669 235 283 998 935 103 817 254 69 Core 294 | 16 . . . . . 17 . . . . . . . . . . . . 192 69 Treads 2792 | 32 88 47 213 553 406 462 . . 109 110 247 257 . . . . . 268 . . Legs 4300 | . . . . . . 144 93 240 246 . . 412 235 283 998 935 103 549 62 . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 190 190 160 160 160 123 123 125 123 190 190 120 50 50 Average Speed 171 | 123 160 160 160 160 160 184 190 190 180 160 160 138 123 125 217 190 190 177 121 50 Slowest Speed 750 | 160 160 160 160 160 160 650 190 190 190 160 160 240 126 126 260 260 190 400 750 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 17 14 29 90 87 93 10 42 28 27 8 69 6 51 30 86 18 19 47 12 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Known Exits Taken 7 | . . . . . . 1 1 . 1 . 1 . 1 . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . . 1 . . 1 1 . Scrap Searched 8 | . . . . 2 . 1 . . . . . . . . . 3 . . 2 . Spaces Dug 7 | . . . . . . . . . . . . 1 . . . 4 . 2 . . Terrain Destroyed 176 | . . . . . . . . . . . . 1 . 1 51 7 . 116 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . Projectile 62 | . . . . . . . . . . . . . . 1 17 7 . 37 . . AOE 113 | . . . . . . . . . . . . . . . 34 . . 79 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Fac Upp Upp Total 9477 | 69 107 59 324 612 414 767 136 349 476 110 304 838 264 376 1458 1131 102 1257 255 69 Wait 1111 | . 9 . 28 34 . 87 16 29 3 . 31 67 25 34 314 140 . 294 . . Move 7370 | 47 87 46 212 552 405 622 93 239 355 109 247 668 235 282 997 934 102 816 253 69 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 7 2 3 15 10 4 5 6 11 17 . 5 14 . 7 25 5 . 26 . . Fast Attach 9 | . . . 1 . . . . . . . 1 1 . 3 2 . . 1 . . Attach 103 | 7 . . 6 4 1 7 2 5 9 . 1 7 . 2 13 10 . 29 . . Detach 3 | . . . . . . . . . . . . . . . . . . 3 . . Swap 55 | . . . 5 2 1 . 1 5 8 . 6 6 1 4 15 . . 1 . . Drop 89 | . . 1 9 3 3 1 1 7 12 . 7 10 1 12 15 . . 5 2 . Fire 487 | 8 8 9 48 7 . 43 17 28 71 1 4 41 2 27 74 41 . 58 . . Melee 8 | . . . . . . . . . . . 2 6 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . 2 . . 1 . . . . . 3 1 . 3 . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . 25 . . . 11 . 5 . . . 5 . . Rewire 7 | . . . . . . . . . . . . 7 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . Miscellaneous 15 | . . . . . . . . . . . . . . . . . . 15 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 5) 378 | -10/Mines | Entered Materials 378 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Lost 3 parts (1p1n1u) 908 | -9/Materials | Discovered new exit (range 6) 923 | -9/Materials | Entered Mines 1002 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1052 | -9/Mines | Build established: Scavenger-Mutant 1147 | -9/Mines | Learned location of Zion (-6) 1203 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1222 | -9/Mines | Found Scrap Suit 1318 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1393 | -9/Mines | Assembled infested the area 1410 | -9/Mines | Identified exit to Materials 1743 | -9/Mines | Met a Derelict shopkeep closing up shop 1873 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1873 | -9/Mines | Discovered new exit (range 5) 1880 | -9/Mines | Entered Exiles 1917 | -9/Exiles | Met 8R-AWN 1948 | -9/Exiles | Met EX-HEX 1991 | -9/Exiles | Met EX-BIN 2010 | -9/Exiles | Aligned with FarCom system 2012 | -9/Exiles | Given EX-Vault access code 2053 | -9/Exiles | Opened EX-Vault 2062 | -9/Exiles | Found Prototype Device 2063 | -9/Exiles | Identified Chronowheel 2063 | -9/Exiles | Activated Chronowheel 2063 | -9/Exiles | Spacetime reconverged on an earlier point 2118 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2163 | -9/Exiles | Met EX-DEC 2244 | -9/Exiles | Visited The Gauntlet 2522 | -9/Exiles | Discovered new exit (range 10) 2536 | -9/Exiles | Entered Mines 3391 | -8/Mines | Lost 4 parts (1p2n1u) 3482 | -8/Mines | Build established: Mutant 3814 | -8/Mines | Core integrity fell below 50% 3894 | -8/Mines | Discovered exit to Materials (range 10) 3915 | -8/Mines | Entered Materials 3915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4169 | -8/Materials | Identified exit to Garrison 4169 | -8/Materials | Entered Garrison 4267 | -8/Garrison | Triggered checkpoint 4332 | -8/Garrison | Installed Relay Interface Framework 4351 | -8/Garrison | Garrison Relay disabled 4403 | -8/Garrison | Build established: Scavenger-Mutant 4459 | -8/Garrison | Triggered checkpoint 4527 | -8/Garrison | Triggered checkpoint 4589 | -8/Garrison | Discovered new exit (range 15) 4788 | -8/Garrison | Entered Materials 5018 | -8/Materials | Discovered new exit (range 16) 5093 | -8/Materials | Central database locked down 5412 | -8/Materials | Core integrity fell below 50% 5448 | -8/Materials | Lost 3 parts (2n1w) 5688 | -8/Materials | Identified exit to Garrison 5688 | -8/Materials | Entered Garrison 5738 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5788 | -8/Garrison | Triggered checkpoint 5844 | -8/Garrison | Discovered new exit (range 15) 5866 | -8/Garrison | Entered Factory 5866 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6327 | -7/Factory | Identified exit to Garrison 6327 | -7/Factory | Entered Garrison 6351 | -7/Garrison | Triggered checkpoint 6388 | -7/Garrison | Garrison Relay disabled 6673 | -7/Garrison | Triggered checkpoint 6827 | -7/Garrison | Discovered new exit (range 10) 6871 | -7/Garrison | Triggered checkpoint 6916 | -7/Garrison | Lost 3 parts (1p2n) 6936 | -7/Garrison | Found embedded Infiltrators 7046 | -7/Garrison | Garrison Relay disabled 7115 | -7/Garrison | Triggered checkpoint 7115 | -7/Garrison | Triggered checkpoint 7216 | -7/Garrison | Discovered new exit (range 11) 7291 | -7/Garrison | Triggered checkpoint 7312 | -7/Garrison | Build established: Scavenger-Gunner 7326 | -7/Garrison | Garrison Relay disabled 7479 | -7/Garrison | Discovered new exit (range 11) 7496 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7522 | -7/Garrison | Entered Factory 7522 | -7/Factory | Accompanied by 3 allies 7616 | -7/Factory | Build established: Scavenger-Skirmisher 7841 | -7/Factory | Identified exit to Garrison 7845 | -7/Factory | Entered Garrison 7845 | -7/Garrison | Accompanied by 3 allies 7887 | -7/Garrison | Triggered checkpoint 7982 | -7/Garrison | Garrison Relay disabled 7988 | -7/Garrison | Heavy support dispatched to Factory 8059 | -7/Garrison | Triggered checkpoint 8091 | -7/Garrison | Triggered checkpoint 8097 | -7/Garrison | Triggered checkpoint 8136 | -7/Garrison | Lost 3 allies 8140 | -7/Garrison | Destroyed 10 combat bots 8211 | -7/Garrison | Triggered checkpoint 8241 | -7/Garrison | Build established: Skirmisher 8301 | -7/Garrison | Expanded RIF knowledge: Command Fork 8343 | -7/Garrison | Discovered new exit (range 10) 8354 | -7/Garrison | Entered Factory 8354 | -6/Factory | Evolved 2 slots: Utility x2 8709 | -6/Factory | Build established: Tank 8825 | -6/Factory | Spotted B-75 Beast 8866 | -6/Factory | Destroyed B-75 Beast 8894 | -6/Factory | Lost 3 parts (2n1u) 8985 | -6/Factory | Discovered new exit (range 9) 9167 | -6/Factory | Build established: Skirmisher 10845 | -6/Factory | Lost 5 parts (1p3u1w) 11129 | -6/Factory | Build established: Gunner 11152 | -6/Factory | Entered Lower Caves 11161 | -6/Lower Caves | Encountered a Warlord checkpoint 11647 | -6/Lower Caves | Learned 8 Factory zone layouts 11662 | -6/Lower Caves | Spotted B-75 Beast 11715 | -6/Lower Caves | Learned location of 1 exit from Factory 11898 | -6/Lower Caves | Build established: Mutant 12833 | -6/Lower Caves | Core integrity fell below 50% 13086 | -6/Lower Caves | Learned 4 Factory zone layouts 13164 | -6/Lower Caves | Discovered new exit (range 9) 13177 | -6/Lower Caves | Identified exit to Lower Caves 13183 | -6/Lower Caves | Entered another Lower Caves area 13335 | -6/Lower Caves | Discovered new exit (range 15) 13360 | -6/Lower Caves | Identified exit to Factory 13377 | -6/Lower Caves | Entered Factory 13377 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13378 | -5/Factory | Identified exit to Factory 14100 | -5/Factory | System corruption reached 10% 14133 | -5/Factory | Lost 5 parts (1p3n1w) 14229 | -5/Factory | Lost 5 parts (1p2n1u1w) 14333 | -5/Factory | Build established: Gunner 15103 | -5/Factory | System corruption reached 30% 15116 | -5/Factory | Core integrity fell below 50% 15145 | -5/Factory | Discovered new exit (range 15) 15149 | -5/Factory | Lost 6 parts (1p3n2w) 15399 | -5/Factory | Entered Upper Caves 15404 | -5/Upper Caves | Build established: Mutant 15594 | -5/Upper Caves | Spotted B-75 Beast 15607 | -5/Upper Caves | Core integrity fell below 20% 15619 | -5/Upper Caves | Learned location of Armory (-3) 15686 | -5/Upper Caves | Discovered new exit (range 14) 15708 | -5/Upper Caves | Entered another Upper Caves area 15741 | -5/Upper Caves | Discovered exit to Factory (range 7) 15743 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15671_ System corrupted: Matter fused (-9). 15681_ Searching scrap... 15681_ Found Adv. Cooling System. 15681_ Found Point Defense System. 15681_ Found Imp. Reaction Control System. 15681_ Found System Shield. 15681_ Found 67 Matter. 15686_ System corrupted: Heat flow error (+248). 15686_ EXIT=FOUND 15702_ System corrupted: Component data lost. 15702_ Connecting with WAR.Sys... 15702_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. LOCATION=UNKNOWN GOAL=ESCAPE 15718_ System corrupted: Matter fused (-8). 15733_ MKHX,P0FRWIHEE/:7O VGB/FABQ 15741_ EXIT=FOUND: FACTORY 15742_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# < ######??????????????????? | | ?????????????????????# @ #??????????????????? | | ?????????????????????#s ss #??????????????????? | | ?????????????????????# s ### #??????????????????? | | ?????????????????????## ??# #??????????????????? | | ??????????????????????# ?## #??????????????????? | | ??????????????????????# ## #??????????????????? | | ??????????????????????# ?# #####??????????????? | | ??????????????????????# ?# ##?????????????? | | ??????????????????????# ?## ##????????????? | | ?????????????????????## ??##### #????????????? | | ?????????????????????# ?????## #????????????? | | ???????????????????### ??????# #????????????? | | ?????????? ##???## ?????## #????????????? | | ??????? ???# ????## #????????????? | | ?????? ??# #?#### ####????????????? | | ?????? ??# ### ## #???????????????? | | ??????? #??# ##???????????????? | | ???????? #?# ##????????????????? | | ???????## ## ##?????????????????? | | ???????? ##??????????????????? | | ????????? ##??????????????????? | | ??????????# ## #????##????????????? | | ??????????# #?##### #???# ##???????????? | | ??????????# ####### #??? #???????????? | | ??????????# ## #?## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 23 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisPowerCyclogen Manual? 0 Play Time 01:42:25 Cumulative 70.8 hours Start 2026.09.17 @ 17:51:01 End 2026.09.18 @ 07:37:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e16592a1-4891-4b92-a40f-1ccda9b5549c