Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.29 @ 12:30:58 Player: Daniexpert Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (2784) 2784 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4819 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 200/200 System Corruption 1% Temperature Cool (8) Movement Treading (165) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (22) --- Reinforced Ion Engine Light Nuclear Core Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Improved Terrain Scanner Seismic Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Pulse Rifle Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Assault Rifle Scatter Rocket Array > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Improved Terrain Scanner Seismic Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Pulse Rifle Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 82 | 7 14 7 49 5 Power 8 | 1 1 2 3 1 Engine 6 | 1 1 2 2 . Core 1 | . . . 1 . Reactor 1 | . . . . 1 Propulsion 31 | 2 3 4 22 . Treads 8 | 2 . . 6 . Leg 23 | . 3 4 16 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 4 . 14 1 Device . | . . . . . Storage 13 | 2 4 . 6 1 Processor . | . . . . . Hackware . | . . . . . Protection 8 | . . . 8 . Artifact . | . . . . . Weapon 22 | 2 6 1 10 3 Energy Gun 9 | 2 3 1 3 . Energy Cannon 3 | . 1 . 1 1 Ballistic Gun 6 | . 1 . 4 1 Ballistic Cannon 2 | . 1 . 1 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 15 | . 7 1 6 1 Power 2 | . 1 . 1 . Propulsion 4 | . 1 . 3 . Utility 1 | . . . 1 . Weapon 8 | . 5 1 1 1 Highest Loss Streak 3 | . 3 1 3 1 Average Slot Usage (%) 99 | . 99 99 99 99 Engine 11 | . 14 14 10 1 Reactor 1 | . . . . 8 Treads 12 | . 12 . 10 33 Leg 18 | . 14 28 22 . Storage 26 | . 28 28 23 33 Protection 3 | . . . 9 . Energy Gun 5 | . 12 . 4 . Energy Cannon 2 | . . . 3 11 Ballistic Gun 10 | . 4 14 12 11 Ballistic Cannon 5 | . 9 13 1 . Naked Turns . | . . . . . Heaviest Build 67 | 15 42 44 65 67 Greatest Support 66 | 40 40 25 66 66 Greatest Overweight (x) 2 | 2 2 2 2 1 Average Overweight (x) 1 | . 1 1 . . Largest Inventory Capacity 22 | 8 16 16 22 22 Average Capacity 16 | 6 14 16 16 22 Most Carried 22 | 5 16 16 22 22 Average Carried 15 | 2 11 15 16 21 Final Capacity 22 | 8 16 16 22 22 Final Carried 22 | 5 16 16 22 22 Class Distribution -------------------- 66% | Mutant 17% | Hauler-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2274 | 270 327 351 1159 167 Remotely . | . . . . . Salvage Created 3786 | 88 768 392 2098 440 Parts 241 | 3 51 29 138 20 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 5 | . 2 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 74 | . 16 7 39 12 Guns 48 | . 10 5 27 6 Cannons 23 | . 6 2 9 6 AOE 3 | . . . 3 . Classes Destroyed 10 | 2 6 1 1 . Worker 7 | . 1 1 4 1 Builder 2 | . . . 2 . Tunneler 4 | 1 . 1 2 . Hauler 6 | . 2 . 4 . Recycler 6 | 1 2 . 3 . Operator 5 | . 4 . 1 . Watcher 7 | . 3 . 4 . Swarmer 16 | . 6 . 6 4 Grunt 44 | . 10 5 24 5 Sentry 14 | . . 2 9 3 Best Kill Streak 8 | 1 4 2 8 5 Combat Bots Only 5 | . 4 2 5 5 Max Kills in Single Turn 3 | 1 1 1 3 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 4099 | . 822 413 2198 666 Core 631 | . 117 109 287 118 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . 9 . . Volleys Fired 341 | 8 96 36 161 40 Largest 2 | 2 2 2 2 2 Hottest 100 | 80 100 85 98 91 Shots Fired 663 | 16 179 72 316 80 Gun 474 | 16 121 39 258 40 Cannon 184 | . 58 33 53 40 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 380 | . 67 69 204 40 Thermal 160 | . 45 3 72 40 Explosive 5 | . . . 5 . Electromagnetic 118 | 16 67 . 35 . Robot Hit Streak 18 | 7 9 10 14 18 Robot Miss Streak 5 | 1 5 3 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 417 | 13 97 48 206 53 Core Hits 172 | 3 43 20 89 17 Critical Hits 6 | . . . 2 4 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 4 | . . . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7224 | 168 1534 703 3944 875 Guns 4272 | 168 866 370 2522 346 Cannons 2201 | . 621 333 718 529 Explosions 730 | . 37 . 693 . Melee . | . . . . . Ramming 21 | . 10 . 11 . Kinetic 3461 | . 625 658 1832 346 Thermal 2074 | . 390 45 1110 529 Explosive 588 | . . . 588 . Electromagnetic 1080 | 168 509 . 403 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 1 1 Average Corruption 1 | . 2 2 1 1 Corruption Purged . | . . . . . Effects 33 | . 17 11 2 3 Message Errors 17 | . 10 5 . 2 Heat Flow Errors 4 | . 2 2 . . Energy Discharges 5 | . 1 2 1 1 Data Loss (minor) 3 | . 1 1 1 . Targeting Errors 4 | . 3 1 . . Overload Shots . | . . . . . Overflow Damage 74 | . 16 9 48 1 Projectiles 27 | . 16 9 1 1 Explosions 47 | . . . 47 . Melee . | . . . . . Knockbacks 7 | . 4 3 . . Impact . | . . . . . Kinetic 7 | . 4 3 . . Secondary . | . . . . . Self-Inflicted Damage 45 | . 12 . 33 . Shots 2 | . 1 . 1 . Rammed 3 | . 2 . 1 . Targets Rammed 3 | . 2 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 341 | 90 249 142 341 126 Average Temperature 67 | 45 55 30 83 49 Received Heat Transfer 1473 | . 282 228 777 186 Effects 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | 1 5 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 4420 | . 1064 111 2283 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 387 | 10 209 95 387 250 Average Influence 124 | 4 75 25 226 113 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 75 | 100 93 100 41 93 Level 1 24 | . 6 . 58 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 5 . 6 2 Investigation 5 | . 1 . 4 . Extermination . | . . . . . Reinforcement 8 | . 4 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 34 10 57 19 Peak Tracking Total 7 | . 4 2 7 6 Tactical Retreats 11 | . 3 2 5 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 6 | . 2 . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 7 | . 1 . 3 3 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 23 | . 7 . 10 6 Terminals 16 | . 4 . 7 5 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 4 | . 2 . 1 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 78 | . 20 . 36 22 Successful 46 | . 14 . 20 12 Failed 31 | . 6 . 15 10 Catastrophic 3 | . 1 . 2 . Database Lockouts 1 | . . . 1 . Manual 41 | . 9 . 18 14 Terminals 64 | . 14 . 29 21 Fabricators . | . . . . . Repair Stations 5 | . 2 . 3 . Recycling Units 7 | . 4 . 2 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 23 | . 5 . 11 7 Part Schematic 1 | . 1 . . . Prototype ID Bank 6 | . 2 . 4 . Open Door 2 | . . . . 2 Level Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 3 | . . . 2 1 Locate Traps 6 | . 2 . 3 1 Security Status 1 | . . . . 1 Recall Reinforcements 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 6 | . 3 . 2 1 Report Inventory 5 | . 2 . 2 1 Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 4 . 3 4 Terminals 11 | . 4 . 3 4 Track 5 | . 2 . 1 2 Botnet 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 . 9 6 Full Trace Events 5 | . 1 . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 6332 | 111 1724 1288 2314 895 Spaces Moved 2913 | 48 756 635 1100 374 Core 9 | 9 . . . . Treads 1239 | 39 419 . 407 374 Legs 1665 | . 337 635 693 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 145 145 Average Speed 164 | 146 179 176 149 160 Slowest Speed 200 | 160 200 180 180 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 5 97 95 72 50 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . 3 . 29 . Melee . | . . . . . Projectile . | . . . . . AOE 32 | . 3 . 29 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3816 | 69 945 734 1470 598 Wait 353 | 2 58 40 88 165 Move 2909 | 47 755 634 1099 374 Hop . | . . . . . Pick Up 56 | 5 16 5 25 5 Fast Attach 18 | 7 1 . 8 2 Attach 19 | . 7 1 9 2 Detach 4 | . 1 . 1 2 Swap 45 | . 6 6 32 1 Drop 66 | . 3 10 46 7 Fire 341 | 8 96 36 161 40 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire 2 | . . 2 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Lost 3 parts (3w) 707 | -10/Materials | Lost 3 parts (1p1n1w) 859 | -10/Materials | Discovered new exit (range 7) 1296 | -10/Materials | Discovered new exit (range 6) 1503 | -10/Materials | Repaired Lgt. Treads 1544 | -10/Materials | Discovered new exit (range 15) 1836 | -10/Materials | Entered Mines 1843 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1905 | -10/Mines | Met a Derelict bent on vengeance 1929 | -10/Mines | Core integrity fell below 50% 2370 | -10/Mines | Learned Materials terminal intel 2539 | -10/Mines | Learned location of Storage (-9) 2603 | -10/Mines | Discovered new exit (range 12) 2837 | -10/Mines | Discovered new exit (range 11) 2944 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2967 | -10/Mines | Core integrity fell below 20% 3124 | -10/Mines | Entered Materials 3124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3125 | -9/Materials | Loaded intel: 12 terminal locations 3388 | -9/Materials | Build established: Scavenger-Mutant 3597 | -9/Materials | Lost 3 parts (1p2n) 3707 | -9/Materials | Discovered new exit (range 11) 3926 | -9/Materials | Discovered new exit (range 7) 4087 | -9/Materials | Build established: Mutant 4210 | -9/Materials | Repaired Hvy. EM Pulse Gun 4290 | -9/Materials | Core integrity fell below 50% 4422 | -9/Materials | Central database locked down 4617 | -9/Materials | Discovered new exit (range 16) 5438 | -9/Materials | Entered Storage 5496 | -9/Storage | Build established: Hauler-Mutant 5582 | -9/Storage | Identified exit to Materials 6064 | -9/Storage | Found Prototype Launcher 6064 | -9/Storage | Identified Scatter Rocket Array 6210 | -9/Storage | Core integrity fell below 20% 6333 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 06262_ R-06 Scavenger collects Lgt. Assault Rifle. 06263_ K-01 Serf collects debris. 06268_ K-01 Serf cleans the Component Storage. 06271_ Acquired 16 matter. 06271_ K-01 Serf cleans the Component Storage. 06273_ Acquired 12 matter. 06280_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06284_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 06296_ G-34 Mercenary destroyed. 06296_ K-01 Serf collects debris. 06299_ G-34 Mercenary destroyed. 06300_ K-01 Serf collects debris. 06304_ Acquired 26 matter. 06305_ K-01 Serf collects debris. 06313_ W-16 Scout sends out distress signal. 06320_ R-06 Scavenger collects Aluminum Leg. 06326_ K-01 Serf cleans the Component Storage. 06327_ R-06 Scavenger collects Heat Sink. 06329_ K-01 Serf cleans the Component Storage. Map ----- +----------------------------------------------------+ | ???????????????????????##+#????????????? ?# | | ???????????????????????# +???????????? ?# "T | | ???????????????????????# #???????????? ? 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