Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 21:39:24 Player: sercli123 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (83) 415 Value Destroyed (1703) 1703 Prototype IDs (40) 800 Alien Tech Used (3) 600 Bonus (811) 811 TOTAL SCORE: 12029 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 209 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Experimental Signal Interpreter > --- WEAPON (5) ------- Plasma Lance > --- INVENTORY (5) ---- Light Quantum Reactor Advanced ECM Suite Cloaking Device Spear Plasma Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Matter Drive > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Improved Phase Shifter Improved Cloaking Device Improved Light Armor Plating > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Experimental Heat Sink Advanced Weight Redist. System Phase Shifter Cloaking Device Propulsion Shielding Spear [Rating: 157] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Spear Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 . . . 2 . 2 2 2 2 . 2 Power 2 | . . . . . . . . . . . 1 1 . . . . Propulsion 7 | . . 1 . 2 1 . . . 1 . . . 1 1 . . Utility 6 | . . 1 . . 1 . . . . . 1 1 1 . . 1 Weapon 3 | . . . . . . . . . 1 . . . . 1 . 1 Parts Attached 153 | 6 8 21 1 24 9 . . 8 5 4 15 5 11 4 9 23 Power 21 | 1 1 1 . 2 1 . . . . . 4 1 . . 3 7 Engine 3 | 1 1 1 . . . . . . . . . . . . . . Core 14 | . . . . 2 1 . . . . . 4 1 . . 2 4 Reactor 4 | . . . . . . . . . . . . . . . 1 3 Propulsion 47 | 2 4 7 . 9 3 . . 1 1 1 8 . 3 2 2 4 Treads 3 | . . 1 . 2 . . . . . . . . . . . . Leg 9 | 1 3 1 . 1 1 . . . . 1 . . . . . 1 Wheel 2 | 1 1 . . . . . . . . . . . . . . . Hover 7 | . . 5 . 2 . . . . . . . . . . . . Flight 26 | . . . . 4 2 . . 1 1 . 8 . 3 2 2 3 Utility 48 | 1 2 5 . 8 3 . . 4 1 1 3 4 4 1 1 10 Device 26 | . 1 2 . 3 1 . . 1 1 . 3 4 4 1 . 5 Storage 7 | 1 1 1 . 1 . . . 1 . . . . . . . 2 Processor 2 | . . . . . 1 . . 1 . . . . . . . . Hackware 2 | . . . . 1 1 . . . . . . . . . . . Protection 11 | . . 2 . 3 . . . 1 . 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 1 8 1 5 2 . . 3 3 2 . . 4 1 3 2 Energy Gun 6 | 1 1 4 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . 1 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . 3 . . . . . 2 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . . . . . . . 1 . Piercing Weapon 15 | . . . . . 2 . . 1 2 1 . . 4 1 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . 1 2 . . 4 . . . . 3 . 4 6 Parts Lost 29 | . 2 4 . . . . . . . . 1 . . . . 22 Power 4 | . 1 . . . . . . . . . . . . . . 3 Propulsion 12 | . . 2 . . . . . . . . . . . . . 10 Utility 11 | . . 1 . . . . . . . . 1 . . . . 9 Weapon 2 | . 1 1 . . . . . . . . . . . . . . Highest Loss Streak 16 | . 2 4 . . . . . . . . 1 . . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 96 99 99 99 100 100 99 100 100 89 83 89 86 82 59 Engine 3 | . 13 11 11 7 . . . . . . . . . . . . Core 5 | . . . . 1 7 7 7 7 6 6 10 15 14 13 12 3 Treads 1 | . . 2 11 6 . . . . . . . . . . . . Leg 3 | . 14 11 . 1 6 . . . . . . . . . . . Wheel 1 | . 14 3 . . . . . . . . . . . . . . Hover 5 | . . 13 22 27 . . . . . . . . . . . . Flight 23 | . . . . 8 39 46 46 46 46 45 30 26 28 26 26 17 Device 10 | . 13 17 11 3 9 7 7 7 6 6 11 14 18 17 17 14 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 5 5 4 4 4 3 Processor 3 | . . . . . 7 7 7 7 6 6 5 5 4 4 4 4 Hackware 1 | . . . . . 4 7 7 2 . . . . . . . . Protection 4 | . . 3 11 14 . . . 3 6 6 5 5 4 4 1 1 Energy Gun 4 | . 20 16 20 3 . . . . . . . . . . . . Ballistic Gun 2 | . 7 . 1 11 . . . . . . . . . . . . Piercing Weapon 9 | . . . . . 13 15 15 13 19 19 17 10 13 17 16 13 Peak Build Rating 157 | 6 7 22 25 40 48 48 48 56 64 64 87 90 123 140 157 155 Average Rating 55 | 4 6 13 22 35 45 48 48 50 61 63 81 89 113 139 139 105 On Entrance 58 | . 6 7 22 25 35 48 48 48 56 64 64 82 90 122 140 140 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 13 20 23 22 32 23 23 23 28 30 30 36 41 48 52 52 56 Greatest Support 66 | 10 10 28 22 41 29 29 29 30 34 34 44 41 48 56 56 66 Greatest Overweight (x) 2 | 1 1 2 . 1 . . . . . . 1 . . . . 1 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 8 8 9 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 9 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 7 8 8 8 9 9 10 8 8 10 9 9 9 9 9 7 Final Capacity 10 | 8 10 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 8 8 8 10 10 10 8 10 10 10 10 10 10 9 5 Class Distribution -------------------- 48% | Mutant 47% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/Quarantine Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Matter Collected 2367 | 266 322 330 . 488 90 10 . 50 50 114 150 40 192 11 89 165 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3600 | 62 430 406 160 483 77 . . 94 206 133 309 129 559 11 444 97 Parts 184 | 2 29 30 6 35 10 . . . 9 12 12 2 17 1 16 3 Haulers Intercepted 14 | . 2 . . 3 1 . . . 2 . 2 . 3 . 1 . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 39 | . 10 13 2 7 . . . . . 6 . . . . . 1 Melee 3 | . . . . . . . . . . 2 . . . . . 1 Guns 23 | . 10 4 2 7 . . . . . . . . . . . . AOE 13 | . . 9 . . . . . . . 4 . . . . . . Classes Destroyed 10 | 1 4 4 . . . . . . . . . . . . 1 . Worker 7 | . . 1 . 2 . . . . . . . . 2 1 . 1 Builder 2 | . . 1 . . . . . . . . . . . . . 1 Hauler 14 | . 2 . . 3 1 . . . 2 . 2 . 3 . 1 . Recycler 9 | 1 . 2 1 1 . . . . . . . 1 1 . 2 . Operator 2 | . . 1 . 1 . . . . . . . . . . . . Watcher 9 | . 1 1 . 1 1 . . . . . 3 . 2 . . . Swarmer 19 | . 3 7 . 4 . . . . . 4 . . . . . 1 Grunt 13 | . 7 2 2 1 . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 7 | . . 4 . 2 . . . . . 1 . . . . . . Best Kill Streak 15 | 1 3 15 2 3 1 . . . 1 4 2 1 5 1 2 2 Combat Bots Only 10 | . 3 10 2 2 . . . . . 4 . . . . . 1 Max Kills in Single Turn 3 | 1 1 3 1 2 1 . . . 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Hostile Shots Fired 678 | . 42 62 6 47 . . . 20 2 82 7 21 12 2 8 367 Missed 334 | . 10 24 4 9 . . . 14 2 48 4 12 8 1 6 192 Damage Taken 5623 | . 463 591 27 400 . . . 24 . 286 59 164 98 . 49 3462 Core 1976 | . 57 97 11 51 . . . 24 . 65 . 25 24 . . 1622 Absorbed by Shields 20 | . . . . . . . . . . . . 20 . . . . Redirected to Shielding 56 | . . . . . . . . . . . . . . . . 56 Core Remaining (%) 91 | 100 77 . 73 90 . . . 96 . 92 100 97 98 . 93 . Volleys Fired 141 | 2 51 28 8 48 . . . . . 4 . . . . . . Largest 2 | 2 2 2 2 2 . . . . . 1 . . . . . . Hottest 113 | 60 80 113 113 91 . . . . . 33 . . . . . . Shots Fired 258 | 4 100 48 16 86 . . . . . 4 . . . . . . Gun 240 | 4 100 34 16 86 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 18 | . . 14 . . . . . . . 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 98 | 2 34 . . 62 . . . . . . . . . . . . Thermal 142 | 2 66 34 16 24 . . . . . . . . . . . . Explosive 18 | . . 14 . . . . . . . 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 2 10 14 9 11 . . . . . 1 . . . . . . Robot Miss Streak 5 | 1 5 2 3 5 . . . . . 2 . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 195 | 2 54 29 11 42 3 . . 2 6 9 9 2 13 1 4 8 Core Hits 114 | 2 26 28 5 17 2 . . 1 3 12 5 . 8 . 3 2 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 1 1 2 . . . . . . 1 1 . . 1 . Burn 3 | . . 1 1 1 . . . . . . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . 1 1 . . 1 . Melee Attacks 271 | . . 4 . 8 49 . 1 4 22 19 37 10 30 11 19 57 Impact 4 | . . 4 . . . . . . . . . . . . . . Slashing 10 | . . . . 8 2 . . . . . . . . . . . Piercing 257 | . . . . . 47 . 1 4 22 19 37 10 30 11 19 57 Sneak Attacks 26 | . . . . 1 1 . . . 3 1 4 2 6 1 4 3 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Follow-up Attacks 11 | . . . . . . . . . 2 1 1 . 1 . . 6 Damage Inflicted 7349 | 24 635 1406 153 971 185 . . 126 316 721 537 137 1018 134 505 481 Guns 1994 | 24 635 310 153 872 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1514 | . . 1096 . . . . . . . 418 . . . . . . Melee 3841 | . . . . 99 185 . . 126 316 303 537 137 1018 134 505 481 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 889 | 12 209 . . 668 . . . . . . . . . . . . Thermal 1105 | 12 426 310 153 204 . . . . . . . . . . . . Explosive 1514 | . . 1096 . . . . . . . 418 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 235 | . . . . 99 136 . . . . . . . . . . . Piercing 3606 | . . . . . 49 . . 126 316 303 537 137 1018 134 505 481 Highest Corruption 1 | . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 799 | . . 20 . 34 . . . . . 59 93 111 108 94 58 222 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 55 | . . 20 . . . . . . . 35 . . . . . . Melee 744 | . . . . 34 . . . . . 24 93 111 108 94 58 222 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . 79 . . . . . . . . . . . . . . Shots 3 | . . 3 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 485 | . 72 345 339 485 303 306 318 309 401 306 162 303 312 309 289 35 Average Temperature 113 | . 26 97 142 147 107 149 140 121 135 97 37 121 124 126 142 17 Received Heat Transfer 708 | . 180 177 15 162 . . . . . 75 . 9 9 . 9 72 Effects 24 | . . . . 7 . . 3 4 3 . . 3 1 3 . . Shutdowns 3 | . . . . 2 . . . . 1 . . . . . . . Energy Bleed 5 | . . . . 1 . . . 1 1 . . 1 . 1 . . Interference 13 | . . . . 3 . . 3 3 . . . 2 . 2 . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . 1 . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 7 . . . . . . . . . . . . . . Heat Transferred 2865 | 25 975 903 444 518 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Peak Influence 602 | 5 216 405 192 360 183 . . . 40 445 344 258 337 249 337 602 Initial 217 | . 3 61 95 74 109 . . . 12 19 217 104 135 189 139 201 Average 178 | 1 94 169 161 240 75 . . . 27 183 253 149 194 211 254 386 Maximum Alert Level 2 | . 1 2 . 1 . . . . . 2 1 1 1 1 1 2 Low Security (%) 59 | 100 95 69 100 23 100 . . . 100 54 10 83 74 23 5 . Level 1 36 | . 4 27 . 76 . . . . . 43 89 16 25 76 94 50 Level 2 3 | . . 2 . . . . . . . 1 . . . . . 48 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 . 1 2 . . . 2 2 1 1 1 1 . 5 Investigation 4 | . 1 . . . . . . . 1 . . . . 1 . 1 Extermination 4 | . . . . . 1 . . . . . . 1 1 . . 1 Reinforcement 8 | . . 1 . 1 1 . . . 1 2 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Distress Signals 15 | . 5 1 . 3 . . . . . 2 . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 167 | . 25 21 5 24 3 . . 1 2 19 6 6 10 1 1 43 Peak Tracking Total 17 | . 4 8 3 7 2 . . 1 2 7 3 6 5 1 1 17 Tactical Retreats 32 | . 5 4 1 5 . . . 1 . 1 2 2 2 1 . 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Traps Triggered 7 | . 1 . . . 1 . . . . . . 2 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Machines Disabled 3 | . . 1 . . . . . . . . . . . . 2 . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Machines Accessed 37 | . 5 1 1 6 12 . . . 1 3 2 2 1 2 1 . Terminals 28 | . 5 1 1 6 8 . . . 1 3 1 . . 1 1 . Fabricators 6 | . . . . . 3 . . . . . 1 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 98 | . 13 6 6 18 28 . . . 2 3 3 14 1 3 1 . Successful 50 | . 7 5 2 10 11 . . . 1 1 1 10 . 1 1 . Failed 48 | . 6 1 4 8 17 . . . 1 2 2 4 1 2 . . Catastrophic 9 | . . . . 1 4 . . . . . 1 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 145 | . 13 3 6 16 17 . . . 6 3 18 18 14 2 21 8 Terminals 74 | . 13 6 6 18 22 . . . 2 3 1 . . 2 1 . Fabricators 12 | . . . . . 5 . . . . . 2 4 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . 10 . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Terminal Hacks 24 | . 5 5 2 2 6 . . . 1 1 . . . 1 1 . Record 2 | . . 1 . . . . . . . . . . . . 1 . Prototype ID Bank 5 | . 3 . 1 . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . 1 . . Open DSF 2 | . . . . . 1 . . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . Alert Level 6 | . 1 2 1 1 1 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . . 1 2 . . . . Network Status 3 | . . . . . 1 . . . . . 1 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . 8 . . . . Insert Component 3 | . . . . . . . . . . . . 3 . . . . Analyze 5 | . . . . . . . . . . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . 8 4 . . . . . . . . . . . Terminals 14 | . 2 . . 8 4 . . . . . . . . . . . Botnet 8 | . 1 . . 3 4 . . . . . . . . . . . Skim 6 | . 1 . . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . 1 5 10 . . . 1 2 2 2 1 2 . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . 4 . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . . 15 . . . . 3 11 . 15 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Total Allies 22 | . . . 2 . 3 . 4 . . 5 . . 5 . . 3 Largest Group 4 | . . . 2 1 3 . 4 . . 3 . . 3 . . 3 Highest-Rated Group 271 | . . . 41 10 93 . 157 . . 229 . . 117 . . 271 Highest-Rated Ally 159 | . . . 31 10 31 . 41 . . 159 . . 50 . . 122 Zionite Dispatches 4 | . . . . . . . . . . . . . 2 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 48 | . . . 8 . 11 . . . . 23 . . 2 . . 4 Total Damage 1034 | . . . 152 . 210 . . . . 457 . . 42 . . 173 Kills 9 | . . . 1 . 1 . . . . 6 . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . 1 . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . 1 . 5 5 3 . 6 . Main Access 3 | . . . . . . . . . . . 1 1 . . 1 . Branch Access 3 | . . . . . . . . . . . 1 . 1 . 1 . Emergency Access 2 | . . . . . . . . . . . 1 . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . 1 1 . . . Active Terminals 2 | . . . . . . . . . . . 1 . . . 1 . Active Garrisons 3 | . . . . . . . . . 1 . 1 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Turns Passed 6141 | 59 681 475 242 828 741 97 372 299 239 308 464 261 368 134 170 403 Spaces Moved 11454 | 43 432 413 281 928 1662 351 884 807 718 621 1327 627 872 399 310 779 Core 145 | 1 . . . . . . . . . . . . . . . 144 Treads 18 | . . . . 18 . . . . . . . . . . . . Legs 70 | . 68 2 . . . . . . . . . . . . . . Wheels 550 | 42 364 144 . . . . . . . . . . . . . . Hover 1138 | . . 267 281 590 . . . . . . . . . . . . Flight 9533 | . . . . 320 1662 351 884 807 718 621 1327 627 872 399 310 635 Fastest Speed 11 | 50 95 48 66 36 20 20 20 20 17 17 20 25 20 17 21 11 Average Speed 32 | 89 109 76 66 52 31 20 20 20 17 17 24 25 20 20 21 27 Slowest Speed 240 | 95 190 190 66 240 34 20 20 20 17 30 107 25 21 21 25 105 Overloaded Moves 44 | . . . . . . . . . . . . . . . . 44 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . 3 3 . . . 1 1 1 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 3 64 32 36 47 45 55 92 72 17 47 35 22 23 15 41 24 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 7 | . . . 1 . . . 1 . . . . 5 . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 7 | . . . 1 . . 4 1 1 . . . . . . . . Spaces Dug 124 | . . 4 . 6 27 . . 1 9 3 18 6 9 6 7 28 Terrain Destroyed 254 | . . 91 . 7 27 . . 1 9 45 18 6 9 6 7 28 Melee 124 | . . 4 . 6 27 . . 1 9 3 18 6 9 6 7 28 Projectile 1 | . . . . 1 . . . . . . . . . . . . AOE 129 | . . 87 . . . . . . . 42 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Fac Fac Res Res Qua Acc Total 13325 | 58 537 516 321 1171 1826 377 1076 937 807 792 1423 718 1025 438 394 909 Wait 1074 | . 34 22 31 108 96 25 192 113 64 152 27 31 87 24 35 33 Move 11418 | 42 431 412 280 921 1655 350 883 806 715 618 1324 624 871 398 309 779 Hop 10 | . . . . 3 3 . . . 1 1 1 1 . . . . Pick Up 113 | 8 10 13 . 30 14 1 . . 5 . 7 7 7 2 2 7 Fast Attach 38 | 2 . 7 1 2 1 . . 4 . . 7 . 3 . 8 3 Attach 56 | 4 3 2 . 10 4 . . 2 3 . 2 3 4 4 2 13 Detach 19 | . . . . . . . . . . . 5 2 . 3 1 8 Swap 60 | . 5 12 . 12 4 . . 2 2 4 6 2 4 . . 7 Drop 115 | . 3 16 1 29 12 1 . 6 1 1 15 6 7 . 11 6 Fire 141 | 2 51 28 8 48 . . . . . 4 . . . . . . Melee 198 | . . 4 . 8 37 . 1 4 16 12 29 8 24 7 13 35 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 83 | . . . . . . . . . . . . 34 18 . 13 18 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 3) 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -9/Materials | Destroyed 10 combat bots 1162 | -9/Materials | Lost 4 parts (2n1u1w) 1208 | -9/Materials | Discovered new exit (range 13) 1216 | -9/Materials | Entered Mines 1217 | -9/Mines | Learned location of Storage (-8) 1222 | -9/Mines | Discovered new exit (range 10) 1224 | -9/Mines | Found a hidden stash of uninstalled traps 1384 | -9/Mines | Learned Materials trap positions 1395 | -9/Mines | Discovered new exit (range 5) 1418 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1458 | -9/Mines | Entered Materials 1458 | -8/Materials | Accompanied by 1 ally 1458 | -8/Materials | Evolved 2 slots: Propulsion x2 1459 | -8/Materials | Loaded intel: 18 trap records 1612 | -8/Materials | Discovered new exit (range 12) 1909 | -8/Materials | Discovered new exit (range 13) 2286 | -8/Materials | Entered Factory 2286 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -7/Factory | Allied Derelicts emerged from ambush trap array 2453 | -7/Factory | Discovered new exit (range 12) 2456 | -7/Factory | Identified exit to Factory 2646 | -7/Factory | Discovered exit to Factory (range 10) 3010 | -7/Factory | Discovered new exit (range 7) 3012 | -7/Factory | Identified exit to Lower Caves 3027 | -7/Factory | Entered Lower Caves 3038 | -7/Lower Caves | Learned 4 Factory zone layouts 3119 | -7/Lower Caves | Discovered new exit (range 10) 3120 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3121 | -7/Lower Caves | Identified exit to Lower Caves 3122 | -7/Lower Caves | Identified exit to Zion 3124 | -7/Lower Caves | Entered Zion 3137 | -7/Zion | Discovered new exit (range 10) 3138 | -7/Zion | Identified exit to Proximity Caves 3189 | -7/Zion | Given the Hacking Drone Bay 3227 | -7/Zion | Build established: Sprinter 3238 | -7/Zion | Learned location of Armory (-3) 3269 | -7/Zion | Met Imprinter 3287 | -7/Zion | Imprinted 3298 | -7/Zion | Declared Zion's savior 3496 | -7/Zion | Entered Proximity Caves 3543 | -6/Proximity Caves | Spotted B-75 Beast 3571 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 3611 | -6/Proximity Caves | Found Prototype Processor 3611 | -6/Proximity Caves | Identified Exp. Signal Interpreter 3790 | -6/Proximity Caves | Discovered exit to Factory (range 7) 3795 | -6/Proximity Caves | Entered Factory 3795 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3796 | -6/Factory | Identified exit to Lower Caves 3958 | -6/Factory | Retrieved Zion intel report: Active Garrisons 3996 | -6/Factory | Identified exit to DSF 4032 | -6/Factory | Discovered new exit (range 13) 4034 | -6/Factory | Identified exit to Extension 4034 | -6/Factory | Entered Extension 4082 | -6/Extension | Spotted B-75 Beast 4083 | -6/Extension | Spotted B-75 Beast 4122 | -6/Extension | Rescued a captive Derelict 4122 | -6/Extension | Rescued a captive Derelict 4306 | -6/Extension | Energy Cycler disabled 4306 | -6/Extension | Rescued a captive Derelict 4306 | -6/Extension | Rescued a captive Derelict 4306 | -6/Extension | Rescued a captive Derelict 4307 | -6/Extension | Rescued a captive Derelict 4329 | -6/Extension | Rescued A7 4338 | -6/Extension | Discovered new exit (range 15) 4342 | -6/Extension | Identified exit to Factory 4342 | -6/Extension | Entered Factory 4342 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4349 | -5/Factory | Discovered new exit (range 3) 4349 | -5/Factory | Identified exit to Upper Caves 4468 | -5/Factory | Retrieved Zion intel report: Main Access 4468 | -5/Factory | Identified exit to Factory 4597 | -5/Factory | Retrieved Zion intel report: Active Garrisons 4666 | -5/Factory | Retrieved Zion intel report: Emergency Access 4668 | -5/Factory | Retrieved Zion intel report: Active Terminals 4687 | -5/Factory | Discovered exit to Upper Caves (range 14) 4716 | -5/Factory | Retrieved Zion intel report: Branch Access 4806 | -5/Factory | Entered another Factory area 4806 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4832 | -4/Factory | Spotted B-86 Titan 4936 | -4/Factory | Retrieved Zion intel report: Trap Installations 4958 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 4963 | -4/Factory | Discovered new exit (range 12) 4966 | -4/Factory | Identified exit to Upper Caves 5014 | -4/Factory | Retrieved Zion intel report: Active Garrisons 5017 | -4/Factory | Retrieved Zion intel report: Main Access 5017 | -4/Factory | Identified exit to Research 5028 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 5064 | -4/Factory | Spotted B-86 Titan 5067 | -4/Factory | Entered Research 5067 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5175 | -3/Research | Discovered new exit (range 4) 5176 | -3/Research | Identified exit to Armory 5213 | -3/Research | Retrieved Zion intel report: Trap Installations 5263 | -3/Research | Retrieved Zion intel report: Prototype Schematics 5296 | -3/Research | Discovered new exit (range 15) 5360 | -3/Research | Retrieved Zion intel report: Branch Access 5360 | -3/Research | Identified exit to Testing 5361 | -3/Research | Zion Demo squad teleported in 5383 | -3/Research | Identified exit to Research 5397 | -3/Research | Zion Fire squad teleported in 5435 | -3/Research | Entered another Research area 5435 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5467 | -2/Research | Spotted B-90 Cyclops 5567 | -2/Research | Discovered new exit (range 9) 5569 | -2/Research | Identified exit to Quarantine 5569 | -2/Research | Entered Quarantine 5571 | -2/Quarantine | Spotted Alpha 7 5583 | -2/Quarantine | Found Alien Reactor 5589 | -2/Quarantine | Identified Matter Drive 5615 | -2/Quarantine | Found Alien Artifact 5615 | -2/Quarantine | Identified Transdimensional Reconstructor 5615 | -2/Quarantine | Warped through subspace 5620 | -2/Quarantine | Retrieved Zion intel report: Main Access 5620 | -2/Quarantine | Identified exit to Access 5635 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 5696 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 5697 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 5700 | -2/Quarantine | Retrieved Zion intel report: Branch Access 5728 | -2/Quarantine | Found Alien Slashing Weapon 5728 | -2/Quarantine | Identified Sigix Broadsword 5738 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 5739 | -2/Quarantine | Entered Access 5739 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 5746 | -1/Access | Zion Zionite Resupply teleported in 5750 | -1/Access | Found Prototype Protection 5751 | -1/Access | Identified Zio. Weapon Casing 5814 | -1/Access | Spotted B-99 Colossus 5837 | -1/Access | Spotted B-99 Colossus 5921 | -1/Access | Zion Heavy squad teleported in 5942 | -1/Access | Lost 3 parts (1p2u) 5944 | -1/Access | Garrison activated, responded to threat 5952 | -1/Access | Spotted B-99 Colossus 5952 | -1/Access | Spotted B-99 Colossus 6010 | -1/Access | Found Prototype Protection 6010 | -1/Access | Identified Zio. Heavy Carapace 6021 | -1/Access | Search patrols dispatched 6045 | -1/Access | Core integrity fell below 50% 6089 | -1/Access | Lost 16 parts (1p10n5u) 6101 | -1/Access | Core integrity fell below 20% 6142 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06093_ K-01 Serf destroyed. 06093_ K-01 Serf collects debris. 06098_ C-30 ARC bursts open, deploying its payload. 06098_ P-80 Master unfolds itself. 06098_ K-01 Serf collects debris. 06098_ P-80 Master resets R-10 Processor, system corruption cleaned. 06098_ Acquired 12 matter. 06098_ Slug penetrates Wall. 06099_ Acquired 8 matter. 06100_ K-01 Serf collects debris. 06100_ Exp. Heat Sink destroyed. 06100_ K-01 Serf collects debris. 06105_ P-80 Master resets R-10 Processor, system corruption cleaned. 06106_ K-01 Serf cleans the Wave Collapse Detector. 06111_ Sneak attack on U-05 Engineer. 06111_ Destroyed Welding Torch. 06111_ Destroyed Wheel. 06111_ U-05 Engineer destroyed. 06120_ Door malfunctions. 06139_ K-01 Serf cleans the Spectral Interrupter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? #?????? | | ???????????????????????###########??# ##????? | | ???????????????????????# ? #????? | | ???????????????????????# ? #????? | | ???????????????????????# ? #????? | | ???????????????????????# " #????# | | ???????????????????????# k"""" #????# | | ???????????????????????# """"" #????# | | ???????????????????????# """"" ?????# | | ???????????????????????# """" ######## | | ???????????+##+######### " ## # | | ??????????# ## # | | ??????????# p ## # | | ??????????+ * p p ## # | | ??????????# ## " | | ??????????# @ ######## ## # | | ????????????????###############??????# ## # | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ####+### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????########+### | | ???????????????????????????????????????????????* | | ????????????????????????????????????????????? ? | | ???????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ]??? | | ???????????????????????????????????????????? ???? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 56 Energy Capacity 700 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 87 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. VTOL Module | -4/Factory | Scanalyzed Cloaking Device | -4/Factory | Scanalyzed Propulsion Shielding | -4/Factory | Scanalyzed Com. Mass Driver | -3/Research | Z-intel Hdn. Centrium Wheel | -3/Research | Z-intel Imp. Energy Well | -3/Research | Z-intel Cld. Plasma Rifle | -3/Research | Z-intel Adv. Gravity Neutralizer | -3/Research | Z-intel Hvy. Hardcell Cannon | -3/Research | Z-intel Exp. Optical Array | -3/Research | Z-intel Coolant Network | -3/Research | Z-intel Exp. Thermal Defense Suite | -3/Research | Z-intel Diametric Drive | -3/Research | Z-intel Energy Mantle | -3/Research | Z-intel Imp. Q-thruster | -2/Quarantine | Archive Exp. Power Amplifier | -2/Quarantine | Archive Imp. Target Analyzer | -2/Quarantine | Z-intel Machine Analyzer | -2/Quarantine | Z-intel Hardcell Cannon | -2/Quarantine | Z-intel Adv. Thermal Shield | -2/Quarantine | Z-intel Hvy. Disruptor Cannon | -2/Quarantine | Z-intel Com. Battery | -2/Quarantine | Z-intel Adv. Datajack | -2/Quarantine | Z-intel Transport Network Coupler | -2/Quarantine | Z-intel Energy Well | -2/Quarantine | Z-intel Phase Gun | -2/Quarantine | Z-intel Imp. Heavy Armor Plating | -2/Quarantine | Z-intel Quantum Reactor | -2/Quarantine | Z-intel Adv. Force Field | -2/Quarantine | Z-intel Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive A-27 Freighter | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel A-02 Transporter | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Matter Drive Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Denied? Freeware Ooh, Shiny! Prison Break Rockin' Loadout Challenges ------------ None Game ------ Seed GhostAlertThrower Manual? 0 Play Time 04:39:13 Cumulative 73.4 hours Start 2025.01.05 @ 13:53:34 End 2025.01.06 @ 21:39:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e10f82df-6a21-4ce7-bec6-0024a329e8da