Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 21:42:18 Player: jimmyl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (2089) 2089 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 4619 Bonus ------- High Alert Combat Kills 275 Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (8) ---- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Beam Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Enhanced Autogun Scatter Rocket Array > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Beam Cannon Enhanced Autogun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mace Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Concussive RPG Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 64 | . 7 19 14 24 Power 6 | . 1 2 3 . Engine 5 | . 1 2 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | . 3 4 4 5 Treads 6 | . 3 . . 3 Leg 5 | . . 2 3 . Wheel 3 | . . 2 1 . Hover . | . . . . . Flight 2 | . . . . 2 Utility 11 | . 1 2 3 5 Device 4 | . . . . 4 Storage 1 | . 1 . . . Processor 2 | . . 1 1 . Hackware 1 | . . . . 1 Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 31 | . 2 11 4 14 Energy Gun 8 | . . 6 . 2 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 12 | . . . 3 9 Ballistic Cannon 1 | . . . 1 . Launcher 6 | . . 4 . 2 Special Weapon . | . . . . . Impact Weapon 2 | . 2 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 1 . 6 Parts Lost 26 | . 2 12 11 1 Power 5 | . 1 2 2 . Propulsion 10 | . 1 3 6 . Utility 3 | . . 1 2 . Weapon 8 | . . 6 1 1 Highest Loss Streak 8 | . 2 7 8 1 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 71 | . 93 87 66 45 Engine 6 | . 12 9 2 3 Treads 6 | . 26 1 . 5 Leg 8 | . . 15 16 . Wheel 1 | . . 4 . . Flight 2 | . . . . 7 Device 1 | . . . . 4 Storage 17 | . 25 22 17 9 Processor 7 | . . 8 9 9 Protection 3 | . . 7 4 . Energy Gun 3 | . . 9 . . Energy Cannon 2 | . . 7 . . Ballistic Gun 3 | . . . 12 5 Impact Weapon 5 | . 27 1 . . Peak Build Rating 24 | . 10 14 21 24 Average Rating 12 | . 9 10 15 13 On Entrance 7 | 6 6 10 6 7 Naked Turns . | . . . . . Heaviest Build 23 | 11 15 23 22 16 Greatest Support 60 | 20 40 40 30 60 Greatest Overweight (x) 5 | . . 1 5 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 6 | . 7 4 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 6 4 7 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1158 | 183 83 256 365 271 Remotely . | . . . . . Salvage Created 2320 | . 185 1079 690 366 Parts 120 | . 13 62 28 17 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 54 | . 9 23 15 7 Melee 5 | . 4 . 1 . Guns 27 | . . 13 9 5 Cannons 9 | . . 4 5 . AOE 12 | . 5 5 . 2 Classes Destroyed 10 | . 6 3 1 . Worker 1 | . 1 . . . Builder 2 | . 1 . 1 . Recycler 2 | . . 2 . . Operator 1 | . 1 . . . Watcher 3 | . 1 2 . . Swarmer 13 | . 5 8 . . Grunt 32 | . 4 10 13 5 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 7 | . . 4 1 2 Best Kill Streak 8 | . 7 8 5 3 Combat Bots Only 7 | . 5 7 5 3 Max Kills in Single Turn 7 | . 7 3 1 2 Gunslinging . | . . . . . Exploded 5 | . 5 3 . 1 Melee 1 | . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 406 | . 61 169 136 40 Missed 124 | . 18 52 43 11 Damage Taken 4045 | . 585 1448 1521 491 Core 1127 | . 203 372 367 185 Absorbed by Shields . | . . . . . Core Remaining (%) 41 | 100 18 7 . . Volleys Fired 144 | . . 51 68 25 Largest 2 | . . 2 2 2 Hottest 101 | . . 101 69 50 Shots Fired 228 | . . 77 112 39 Gun 163 | . . 47 77 39 Cannon 61 | . . 26 35 . Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 140 | . . . 112 28 Thermal . | . . . . . Explosive 4 | . . 4 . . Electromagnetic 84 | . . 73 . 11 Robot Hit Streak 14 | . . 14 11 11 Robot Miss Streak 6 | . . 6 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 180 | . 11 61 78 30 Core Hits 104 | . 11 47 30 16 Critical Kills 4 | . 3 . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 4 . 2 1 Destroy 1 | . . . . 1 Blast 2 | . . . 2 . Smash 4 | . 4 . . . Melee Attacks 20 | . 16 4 . . Impact 20 | . 16 4 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . 1 1 . . Damage Inflicted 5024 | . 1152 1633 1587 652 Guns 2054 | . . 587 907 560 Cannons 1131 | . . 455 676 . Explosions 1426 | . 783 552 . 91 Melee 392 | . 369 23 . . Ramming 21 | . . 16 4 1 Kinetic 1982 | . . . 1583 399 Thermal 1156 | . 783 282 . 91 Explosive 270 | . . 270 . . Electromagnetic 1156 | . . 995 . 161 Impact 439 | . 369 70 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 161 | . 123 8 . 30 Projectiles . | . . . . . Explosions 76 | . 41 5 . 30 Melee 85 | . 82 3 . . Knockbacks 16 | . 2 2 12 . Impact 3 | . 2 1 . . Kinetic 8 | . . . 8 . Secondary 5 | . . 1 4 . Self-Inflicted Damage 312 | . 208 46 2 56 Shots 5 | . 2 2 . 1 Rammed 4 | . . 1 2 1 Targets Rammed 8 | . . 5 2 1 Kicked 4 | . . 4 . . Crushed . | . . . . . Highest Temperature 236 | . 7 200 236 30 Average Temperature 71 | . 7 67 89 7 Received Heat Transfer 1749 | . 36 606 900 207 Siege Activations . | . . . . . Robots Corrupted 3 | . 2 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 10 | . 7 3 . . Impact Corruptions 7 | . 6 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 900 | . 450 350 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 3 . 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 720 | . 457 720 618 367 Initial 304 | . . 193 304 256 Average 353 | . 135 523 444 238 Maximum Alert Level 3 | . 2 3 2 1 Low Security (%) 27 | . 76 5 . 40 Level 1 29 | . 6 13 29 59 Level 2 41 | . 17 78 70 . Level 3 . | . . 1 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 2 3 3 Investigation 4 | . . 1 2 1 Extermination . | . . . . . Reinforcement 6 | . 3 . 1 2 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 13 40 18 8 Peak Tracking Total 9 | . 5 9 5 3 Tactical Retreats 7 | . 1 5 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 12 | . 8 2 1 1 Max in Single Turn 8 | . 8 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 12 | . . 5 3 4 Terminals 11 | . . 5 3 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . . 12 9 8 Successful 5 | . . . 1 4 Failed 24 | . . 12 8 4 Catastrophic 10 | . . 5 4 1 Database Lockouts . | . . . . . Manual 20 | . . 12 8 . Terminals 27 | . . 12 9 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 1 3 Open Door 3 | . . . . 3 Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . 5 3 1 Full Trace Events 4 | . . 2 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . . 2 EXPLORE 2 | . . . . 2 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 19 | . . . . 19 Drone Recoveries 7 | . . . . 7 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2141 | . 366 715 385 675 Spaces Moved 1022 | 1 182 442 152 245 Core 113 | . . . 19 94 Treads 274 | . 177 22 . 75 Legs 463 | 1 5 327 130 . Wheels 96 | . . 93 3 . Hover . | . . . . . Flight 76 | . . . . 76 Fastest Speed 34 | 120 120 90 100 34 Average Speed 124 | 120 158 116 121 117 Slowest Speed 300 | 120 160 190 300 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 28 43 12 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 84 | . 56 17 3 8 Melee 2 | . 2 . . . Projectile 3 | . . . 3 . AOE 79 | . 54 17 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1660 | . 234 564 254 608 Wait 343 | . 22 28 12 281 Move 1018 | . 181 441 151 245 Hop . | . . . . . Pick Up 23 | . 5 10 3 5 Fast Attach 32 | . 5 7 9 11 Attach 30 | . 2 11 5 12 Detach 12 | . . 1 . 11 Swap 2 | . . 1 . 1 Drop 24 | . 5 6 4 9 Fire 144 | . . 51 68 25 Melee 17 | . 14 3 . . Ram 3 | . . 1 2 . Kick 4 | . . 4 . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 7 | . . . . 7 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 5) 294 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 335 | -10/Materials | Core integrity fell below 20% 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Utility x2 489 | -9/Materials | Lost 7 parts (1p2n4w) 538 | -9/Materials | Destroyed 7 combat bots 618 | -9/Materials | Discovered new exit (range 16) 767 | -9/Materials | First assault squad dispatched 799 | -9/Materials | Core integrity fell below 50% 878 | -9/Materials | Build established: Scavenger-Mutant 1030 | -9/Materials | Discovered new exit (range 14) 1068 | -9/Materials | Core integrity fell below 20% 1081 | -9/Materials | Identified exit to Materials 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Propulsion x2 1289 | -8/Materials | Build established: Mutant 1326 | -8/Materials | Discovered new exit (range 14) 1335 | -8/Materials | Lost 3 parts (1p2n) 1443 | -8/Materials | Core integrity fell below 50% 1465 | -8/Materials | Identified exit to Storage 1467 | -8/Materials | Entered Storage 1479 | -8/Storage | Lost 8 parts (1p4n2u1w) 1753 | -8/Storage | Core integrity fell below 20% 1836 | -8/Storage | Lost 7 allies 2092 | -8/Storage | Found Prototype Launcher 2094 | -8/Storage | Identified Scatter Rocket Array 2142 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02021_ Acquired 60 matter. 02024_ Acquired Lgt. Treads. 02026_ R-06 Scavenger collects Backup Laser I. 02027_ Acquired Lgt. Treads. 02029_ R-06 Scavenger collects Beam Rifle. 02032_ R-06 Scavenger collects Backup Laser I. 02062_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02062_ Dropped Imp. Flight Unit. 02066_ Acquired Imp. VTOL Module. 02076_ R-06 Scavenger collects Imp. Flight Unit. 02080_ Slammed into R-06 Scavenger. 02088_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02091_ Dropped Structural Scanner. 02092_ Acquired Prototype Launcher. 02094_ Identified Scatter Rocket Array. 02110_ R-06 Scavenger collects Structural Scanner. Map ----- +----------------------------------------------------+ | #??????# # """ """ #??????? | | #??????+ #?""" 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