Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 15:00:37 Player: Barbarossa Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1994) 1994 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 5353 Bonus ------- High Alert Combat Kills 24 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 307/360 System Corruption 2% Temperature Critical (2003) Movement Walking (330) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Cooling System High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Kinecellerator Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating Authchip [Device] Authchip [Storage] Minigun Minigun Minigun Minigun Gauss Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Kinecellerator Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating Authchip [Device] Authchip [Storage] Minigun Minigun Minigun Minigun Gauss Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Datajack Katana [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 52 | . 6 9 23 . 14 Power 7 | . . . 2 . 5 Engine 4 | . . . 1 . 3 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 20 | . 3 6 9 . 2 Treads 11 | . 3 1 7 . . Leg 8 | . . 5 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 13 | . 1 1 6 . 5 Device 5 | . . . 3 . 2 Storage 2 | . 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 3 . 3 Artifact . | . . . . . . Weapon 12 | . 2 2 6 . 2 Energy Gun 5 | . . . 3 . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon 5 | . 2 2 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 14 | . . . 5 . 9 Power 2 | . . . . . 2 Propulsion 7 | . . . 3 . 4 Utility 2 | . . . . . 2 Weapon 3 | . . . 2 . 1 Highest Loss Streak 5 | . . . 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 85 87 88 84 71 Engine 8 | . 14 11 5 . 4 Core 2 | . . . 3 7 6 Treads 12 | . 16 2 19 30 6 Leg 17 | . 11 40 15 . 5 Device 7 | . . . 14 15 12 Storage 10 | . 14 11 9 7 7 Protection 2 | . . . 4 7 5 Energy Gun 6 | . 2 . 7 15 19 Ballistic Cannon 13 | . 23 22 8 . . Naked Turns . | . . . . . . Heaviest Build 77 | 12 18 53 62 60 77 Greatest Support 80 | 20 40 60 80 80 80 Greatest Overweight (x) 20 | . . 1 1 . 20 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 16 | . 8 19 20 20 20 Most Carried 20 | . 8 19 20 19 20 Average Carried 15 | . 7 16 19 19 18 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 6 8 16 19 19 20 Class Distribution -------------------- 81% | Mutant 9% | Scavenger-Mutant 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1336 | 200 209 174 583 . 170 Remotely . | . . . . . . Salvage Created 2035 | . 358 262 924 . 491 Parts 100 | . 23 17 42 . 18 Haulers Intercepted 4 | . 2 1 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 47 | . 10 7 20 . 10 Guns 19 | . 2 . 8 . 9 Cannons 27 | . 8 7 12 . . Classes Destroyed 12 | . 4 2 2 . 4 Hauler 4 | . 2 1 1 . . Recycler 3 | . . 1 2 . . Operator 1 | . . . 1 . . Watcher 4 | . 2 1 1 . . Swarmer 9 | . 3 3 3 . . Grunt 24 | . 7 2 12 . 3 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 . 1 Sentry 7 | . . 2 4 . 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 7 3 4 . 4 Combat Bots Only 4 | . 3 3 4 . 4 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 314 | . 34 27 132 . 121 Missed 94 | . 14 9 33 . 38 Damage Taken 4108 | . 224 196 1493 . 2195 Core 947 | . 36 30 145 . 736 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 85 92 73 . . Volleys Fired 163 | . 29 20 79 . 35 Largest 3 | . 2 2 2 . 3 Hottest 189 | . 78 78 126 . 189 Shots Fired 334 | . 58 40 149 . 87 Gun 163 | . 12 . 64 . 87 Cannon 171 | . 46 40 85 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 161 | . 52 40 69 . . Thermal 173 | . 6 . 80 . 87 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 29 | . 8 6 11 . 29 Robot Miss Streak 4 | . 2 3 4 . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 228 | . 32 21 101 . 74 Core Hits 92 | . 16 9 43 . 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 1 1 4 . 6 Burn 7 | . . . 1 . 6 Blast 5 | . 1 1 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4342 | . 656 434 2004 . 1248 Guns 2055 | . 60 . 747 . 1248 Cannons 2287 | . 596 434 1257 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2045 | . 625 434 986 . . Thermal 2297 | . 31 . 1018 . 1248 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 30 | . 7 23 . . . Projectiles 30 | . 7 23 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 27 | . 5 5 17 . . Impact . | . . . . . . Kinetic 24 | . 5 4 15 . . Secondary 3 | . . 1 2 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2003 | . 141 63 357 . 2003 Average Temperature 185 | . 40 17 138 . 400 Received Heat Transfer 1158 | . 114 48 765 . 231 Effects 34 | . . . . . 34 Shutdowns 9 | . . . . . 9 Energy Bleed 3 | . . . . . 3 Interference 5 | . . . . . 5 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . . . 4 . 4 Heat Transferred 5366 | . 75 . 2109 . 3182 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 477 | . 325 286 477 222 320 Initial 217 | . . 59 55 217 155 Average 213 | . 162 152 262 217 266 Maximum Alert Level 2 | . 1 1 2 1 1 Low Security (%) 46 | . 66 74 34 . 15 Level 1 46 | . 33 25 45 100 84 Level 2 6 | . . . 19 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 7 | . 1 1 3 . 2 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 9 | . 2 . 7 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 15 10 32 . 11 Peak Tracking Total 7 | . 5 3 7 . 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 9 | . 3 2 3 1 . Terminals 8 | . 3 1 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 35 | . 10 17 7 1 . Successful 21 | . 4 12 4 1 . Failed 14 | . 6 5 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 6 1 5 . . Terminals 24 | . 10 6 7 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 11 | . . 11 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 2 1 1 . Open DSF 1 | . . . . 1 . Locate Traps 1 | . . 1 . . . Hauler Manifests 3 | . 1 1 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 9 . . . Insert Component 3 | . . 3 . . . Analyze 6 | . . 6 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 1 3 . . Terminals 6 | . 2 1 3 . . Botnet 6 | . 2 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 2 3 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2066 | . 540 420 689 43 374 Spaces Moved 902 | 1 298 255 255 27 66 Core 5 | . . . . . 5 Treads 359 | . 169 13 132 27 18 Legs 538 | 1 129 242 123 . 43 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 162 162 Average Speed 152 | 120 142 122 143 162 350 Slowest Speed 1050 | 120 160 190 190 162 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 2 59 27 28 1 62 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . 4 2 3 . . Melee . | . . . . . . Projectile 9 | . 4 2 3 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1267 | . 358 322 426 26 135 Wait 84 | . 11 22 44 . 7 Move 897 | . 297 254 254 26 66 Hop . | . . . . . . Pick Up 45 | . 7 13 16 . 9 Fast Attach 7 | . 2 . 4 . 1 Attach 19 | . . 4 7 . 8 Detach 1 | . . 1 . . . Swap 26 | . 4 5 12 . 5 Drop 23 | . 8 3 10 . 2 Fire 163 | . 29 20 79 . 35 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 8) 204 | -10/Materials | Discovered new exit (range 14) 265 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x2 811 | -9/Materials | Discovered new exit (range 9) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Utility x2 1565 | -8/Materials | Discovered new exit (range 14) 1650 | -8/Materials | Entered Factory 1650 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1691 | -7/Factory | Identified exit to DSF 1693 | -7/Factory | Entered DSF 1726 | -7/DSF | Additional patrols routed to DSF 1807 | -7/DSF | Lost 5 parts (1p3n1u) 1865 | -7/DSF | Lost 3 parts (1n1u1w) 1884 | -7/DSF | Sterilization system engaged 1904 | -7/DSF | Ambient heat levels rising (+10) 1919 | -7/DSF | Ambient heat levels rising (+10) 1934 | -7/DSF | Ambient heat levels rising (+10) 1949 | -7/DSF | Ambient heat levels rising (+10) 1964 | -7/DSF | Ambient heat levels rising (+10) 1979 | -7/DSF | Ambient heat levels rising (+10) 1994 | -7/DSF | Ambient heat levels rising (+10) 2009 | -7/DSF | Ambient heat levels rising (+10) 2013 | -7/DSF | Discovered new exit (range 14) 2024 | -7/DSF | Ambient heat levels rising (+10) 2039 | -7/DSF | Ambient heat levels rising (+10) 2044 | -7/DSF | Core integrity fell below 50% 2053 | -7/DSF | Core integrity fell below 20% 2054 | -7/DSF | Ambient heat levels rising (+10) 2068 | -7/DSF | Core destroyed Last Messages --------------- 02053_ Acquired 65 matter. 02054_ ALERT: Ambient heat levels +10. 02056_ Power failure, Angular Momentum Engine shutdown. 02056_ Overheating: Angular Momentum Engine damaged (-18). 02057_ Overheating: Lgt. Nuclear Core damaged (-6). 02057_ Overheating: Carbon-fiber Leg damaged (-24). 02061_ Overheating: Energy bleed (-46). 02062_ Power failure, Lgt. Nuclear Core shutdown. 02062_ Overheating: System interference. 02062_ Cooling System temporarily disabled. 02062_ Pulse Rifle temporarily disabled. 02066_ Overheating: Energy bleed (-72). 02067_ Power failure, Angular Momentum Engine shutdown. 02068_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????""?????????? | | ???????????????????????#"#?????????? | | ??????#########???????##"####??????? | | #####?# ||#########"""""#??????? | | !!# # ||#!!!#!!##"""""#??????? | | <""##"????? | | """""????? | | #!!!### ###!!!# ## ""##?????? | | ??#???### ###!!!# ### ###??????? | | ??????# ########## @##???????? | | ??????# #??????#!! !#???????? | | ?####?# [ " #??????#!! !#???????? | | ?#[[##### *%###??????### ##???????? | | ##[[["%!!!% ! #????????! !????????? | | *%% %^+!!! !#???????!! !????????? | | #%#####!!! *!!#??????#!! !#???????? | | ###???###%%!###??????### ##???????? | | ????????#% #??????????# ]????????? | | ???????#% %#?????????# ]????????? | | ?????? ??????? !????????? | | ????? ???? !????????? | | ??? ?? !????????? | | ??#!!!##% ##!!!# ## !!???????? | | ??#!!!?## ##?!!!#?? #? !!???????? | | ??###???# #???###?????###????????? | | ????????! !??????????????????????? | | ????????! !??????????????????????? | | ????????! !??????????????????????? | | ????????# ##?????????????????????? | | ???????? !??????????????????????? | | ????????? !??????????????????????? | | ????????? !??????????????????????? | | ????????? ???????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaAbsorptionFlail Manual? 0 Play Time 00:23:52 Cumulative 104.5 hours Start 2024.04.17 @ 14:41:03 End 2024.04.17 @ 15:00:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a335a5f3-365e-4fbc-9436-e92916b9d2b1