Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.05 @ 14:43:45 // Winter2019/RPGLIKE Player: TeaParrot Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1190) 1190 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 3805 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1067/1150 Matter 300/300 Energy 270/270 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -8/Scraptown Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Makeshift Thermal Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (3) ---- Riot Gun Heavy Riot Gun Overtuned Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Makeshift Thermal Plating Scrap Shield > --- WEAPON ----------- Riot Gun Heavy Riot Gun > --- INVENTORY -------- Battle Rifle [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Hover Unit Improved Hover Unit Utility Makeshift Thermal Plating Device Cobbler Unit Storage Humpback Processor Transport Network Coupler Protection Makeshift Thermal Plating Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved 7 | 5 . . 1 1 . Power 1 | 1 . . . . . Propulsion 3 | 1 . . 1 1 . Utility 2 | 2 . . . . . Weapon 1 | 1 . . . . . Parts Attached 40 | 3 10 1 21 4 1 Power 9 | 1 3 . 3 2 . Engine 7 | 1 3 . 3 . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 6 | . 4 . . 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 6 | . 4 . . 2 . Flight . | . . . . . . Utility 9 | 1 1 1 6 . . Device 2 | . . . 2 . . Storage 1 | . . . 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | 1 1 . 3 . . Artifact . | . . . . . . Weapon 16 | 1 2 . 12 . 1 Energy Gun 7 | 1 1 . 4 . 1 Energy Cannon 3 | . 1 . 2 . . Ballistic Gun 4 | . . . 4 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . 1 . 2 . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . 1 . . To Critical Strikes . | . . . . . . Average Backups 1 | . 2 3 1 1 2 Power . | . . . . . . Propulsion . | . 1 2 . . . Utility . | . . . . . . Weapon 1 | . . 1 . 1 2 Tool/Special . | . . . . . . Unused Backups 1 | . 1 . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 72 89 83 86 68 Engine 10 | . 11 22 13 2 . Core 3 | . . . . 13 18 Hover 29 | . 21 22 29 34 36 Device 2 | . . . 3 . . Protection 16 | . 17 22 17 18 14 Energy Gun 13 | . 17 11 15 12 . Energy Cannon 2 | . 4 11 2 . . Ballistic Gun 1 | . . . 1 5 . Peak Build Rating 29 | 3 10 11 28 29 29 Average Rating 21 | 2 8 10 22 26 21 On Entrance 12 | . 3 10 10 21 29 Naked Turns . | . . . . . . Heaviest Build 39 | 8 17 17 39 39 39 Greatest Support 43 | 13 24 24 31 43 43 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 33 | 3 3 3 33 3 3 Average Capacity 3 | 3 3 3 3 3 3 Most Carried 3 | 2 3 3 3 2 3 Average Carried 2 | . 2 3 2 1 2 Final Capacity 3 | 3 3 3 3 3 3 Final Carried 3 | 1 3 3 1 1 3 Class Distribution -------------------- 93% | Hacker-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1526 | . 330 . 1133 53 10 Remotely . | . . . . . . Salvage Created 1856 | . 871 25 579 381 . Parts 103 | . 40 6 43 14 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 34 | . 9 2 20 3 . Guns 21 | . 5 1 12 3 . Cannons 9 | . 4 1 4 . . AOE 4 | . . . 4 . . Classes Destroyed 10 | . 6 . 3 1 . Worker 3 | . 2 1 . . . Recycler 10 | . 7 . . 3 . Mechanic 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 12 | . 4 2 6 . . Grunt 5 | . 5 . . . . Sentry 3 | . . . . 3 . Cobbler 1 | . . . 1 . . Subdweller 14 | . . . 14 . . Best Kill Streak 9 | . 9 2 3 5 . Combat Bots Only 3 | . 3 2 3 2 . Max Kills in Single Turn 2 | . 2 1 1 2 . Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 281 | . 34 5 232 10 . Missed 100 | . 12 2 82 4 . Hits 181 | . 22 3 150 6 . Projectile 181 | . 22 3 150 6 . AOE 2 | . . . 2 . . Critical Strikes 3 | . . . 2 1 . Damage Taken 1557 | . 262 11 1237 47 . Core 939 | . 170 5 742 22 . Absorbed by Shields . | . . . . . . Redirected to Core 766 | . 124 5 615 22 . Ignored by Resistances 1299 | . 198 12 1041 48 . Regen/Repaired (Parts) 121 | . . . . . 121 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 186 | . 46 5 126 9 . Largest 2 | . 2 2 2 2 . Hottest 210 | . 100 100 210 110 . Shots Fired 296 | . 82 10 187 17 . Gun 227 | . 59 5 146 17 . Cannon 58 | . 23 5 30 . . Launcher 11 | . . . 11 . . Special . | . . . . . . Kinetic 43 | . . . 42 1 . Thermal 136 | . 44 5 87 . . Explosive . | . . . . . . Electromagnetic 117 | . 38 5 58 16 . Robot Hit Streak 28 | . 19 6 22 28 . Robot Miss Streak 2 | . 2 1 2 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 188 | . 63 8 104 13 . Core Hits 84 | . 26 3 41 14 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 5 . . Burn 5 | . . . 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3832 | . 994 153 2334 351 . Guns 2341 | . 598 47 1426 270 . Cannons 864 | . 262 68 534 . . Explosions 627 | . 134 38 374 81 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 678 | . . . 662 16 . Thermal 1911 | . 539 106 1185 81 . Explosive . | . . . . . . Electromagnetic 1243 | . 455 47 487 254 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots 10 | . . . 10 . . Effects 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Overflow Damage 33 | . 8 . 25 . . Projectiles 15 | . 5 . 10 . . Explosions 18 | . 3 . 15 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 184 | . 134 . 50 . . Shots 11 | . 5 . 6 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 501 | . 501 20 189 105 . Average Temperature 111 | . 158 10 54 55 . Received Heat Transfer 669 | . 81 . 552 36 . Effects 6 | . 6 . . . . Shutdowns 2 | . 2 . . . . Interference 2 | . 2 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 1 . 4 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 5 . . Heat Transferred 3998 | . 1030 248 2520 200 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 4 1 1 1 . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 80 | . 80 50 . 43 . Initial . | . . . . . . Average 24 | . 35 15 . 7 . Influence Increases 746 | . 351 58 245 92 . Destroy 0b10 Robot/C 440 | . 180 40 160 60 . Destroy 0b10 Robot/NC 75 | . 55 5 . 15 . Destroy Leader 62 | . 42 10 10 . . Successful Hack 19 | . 5 . . 14 . Disable Machine 16 | . 16 . . . . Destroy Structure 44 | . 38 3 . 3 . Lose Combat Pursuer 90 | . 15 . 75 . . Influence Decreases 746 | . 351 23 280 89 3 Entered New Map 27 | . . . 24 . 3 Time Decay 681 | . 341 23 236 81 . Lost Part 30 | . 10 . 20 . . Purge Threat 8 | . . . . 8 . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 12 2 36 3 . Peak Tracking Total 11 | . 3 2 11 2 . Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 5 | . 4 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 22 | . 7 . 1 5 9 Terminals 9 | . 6 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 115 | . 19 . 9 32 55 Successful 102 | . 7 . 9 31 55 Failed 13 | . 12 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 26 | . 18 . . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 101 | . 6 . 9 31 55 Record 86 | . . . 8 24 54 Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . 1 . . 2 . Prototype ID Bank 3 | . 2 . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . 1 . Unreport Threat 1 | . . . . 1 . Reprogram Traps 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Proto ID Catalog 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . . 3 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 295 | . . 1 294 . . Optics 294 | . . . 294 . . T.N.C. 1 | . . 1 . . . Robot Analysis Total 3 | . 1 . . 2 . Derelict Logs Recovered 4 | . . 1 2 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 5198 | 22 546 97 3507 270 756 Spaces Moved 5135 | 24 395 126 2680 356 1554 Core 29 | 24 5 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 5106 | . 390 126 2680 356 1554 Flight . | . . . . . . Fastest Speed 48 | 50 50 56 52 48 48 Average Speed 67 | 50 55 56 83 48 48 Slowest Speed 116 | 50 60 56 116 52 48 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 82 37 86 57 92 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 4 | . . . 3 . 1 Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 18 | . . . 13 . 5 Spaces Dug 39 | . . . 39 . . Terrain Destroyed 162 | . 41 3 116 2 . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 161 | . 41 3 115 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 6567 | 33 635 141 3759 434 1565 Wait 1082 | 3 160 7 850 56 6 Move 5130 | 23 394 125 2679 355 1554 Hop . | . . . . . . Pick Up 30 | 4 7 . 15 4 . Fast Attach 18 | . 4 1 12 . 1 Attach 20 | 3 4 . 11 2 . Detach 3 | . . . . . 3 Swap 11 | . 2 . 6 3 . Drop 34 | . 2 1 28 2 1 Fire 186 | . 46 5 126 9 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 53 | . 16 2 32 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 23 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Identified exit to Mines 97 | -10/Materials | Discovered exit to Mines (range 8) 305 | -10/Materials | Build established: Hacker-Mutant 411 | -10/Materials | Identified exit to Materials 411 | -10/Materials | Discovered exit to Materials (range 6) 514 | -10/Materials | Discovered exit to Materials (range 16) 569 | -10/Materials | Entered Mines 571 | -10/Mines | Reached level 2 660 | -10/Mines | Identified exit to Subcaves 660 | -10/Mines | Discovered exit to Subcaves (range 10) 666 | -10/Mines | Entered Subcaves 667 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 704 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 715 | -10/Subcaves | Learned location of Zion (-7) 715 | -10/Subcaves | Met a Zionite searching for "candidates" 723 | -10/Subcaves | Ambushed by swarm of Subdwellers 725 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 725 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 736 | -10/Subcaves | Ambushed by Subdweller buried in earth 740 | -10/Subcaves | Ambushed by Subdweller buried in earth 771 | -10/Subcaves | Lost 5 allies 980 | -10/Subcaves | Reached level 3 990 | -10/Subcaves | Identified exit to Recycling 990 | -10/Subcaves | Discovered exit to Recycling (range 8) 1058 | -10/Subcaves | Upgraded with Propulsion slot (x1) 1111 | -10/Subcaves | Identified exit to Materials 1111 | -10/Subcaves | Discovered exit to Materials (range 9) 1273 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1291 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1317 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2448 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2451 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2938 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3156 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3292 | -10/Subcaves | Ambushed by Subdweller buried in earth 3296 | -10/Subcaves | Ambushed by Subdweller buried in earth 3320 | -10/Subcaves | Ambushed by Subdweller buried in earth 3595 | -10/Subcaves | Visited 4L-MR0's lab 3847 | -10/Subcaves | Discovered exit to Materials (range 9) 4173 | -10/Subcaves | Entered Recycling 4174 | -8/Recycling | Met a Zionite searching for Scraptown 4175 | -8/Recycling | Reached level 4 4175 | -8/Recycling | Reached level 5 4175 | -8/Recycling | Upgraded with Propulsion slot (x1) 4419 | -8/Recycling | Scanned before Scraplab entrance 4430 | -8/Recycling | Entered Scraplab 4442 | -8/Recycling | Identified exit to Scraptown 4442 | -8/Recycling | Discovered exit to Scraptown (range 3) 4443 | -8/Recycling | Entered Scraptown 4445 | -8/Scraptown | Reached level 6 4523 | -8/Scraptown | Visited UFD Registry 4523 | -8/Scraptown | Registered with UFD as "Hammerwarp" 4527 | -8/Scraptown | Visited Cave Peace 4545 | -8/Scraptown | Visited CR-KLE's Repair Center 4549 | -8/Scraptown | CR-KLE repaired 5 parts 4555 | -8/Scraptown | Visited Symbiants 4579 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4580 | -8/Scraptown | Learned Research garrison access intel 4589 | -8/Scraptown | Identified exit to Factory 4589 | -8/Scraptown | Discovered exit to Factory (range 6) 4669 | -8/Scraptown | Learned location of Extension (-4) 4793 | -8/Scraptown | Visited Observation Area 4809 | -8/Scraptown | Visited Shadow of the Wyrm 4819 | -8/Scraptown | Visited SPCMW 4840 | -8/Scraptown | Visited Fellowship of the Rings 4863 | -8/Scraptown | Visited Curators Association 4874 | -8/Scraptown | Visited LU-1G1's Boring Crew 4882 | -8/Scraptown | Visited Infowarlord's Domain 4902 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4972 | -8/Scraptown | Visited Science Guys 4990 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4992 | -8/Scraptown | Found DCF Scrap (28 items) 5004 | -8/Scraptown | Visited Scrap Suit Storage 5019 | -8/Scraptown | Visited Abandonware Association 5022 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5024 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5055 | -8/Scraptown | Discovered exit to Factory (range 5) 5111 | -8/Scraptown | Visited Junk Repository 5168 | -8/Scraptown | Met Optimus 5168 | -8/Scraptown | Accepted into 0bPrime 5199 | -8/Scraptown | Self-destructed Last Messages --------------- capable than the average Wanderer to join us. I don't ask this often, and I'll admit we lost the last several members to try, but do you think you could help us out? I can't discuss this particular mission in the open, just read up on our 0bPrime terminal over there. I've temporarily unlocked the 0bP002 entry for you. You'll get the idea. 05174_ Connecting with 0bPrime Members Only... >>Record! "0bP002 Fedlink Acceleration" We are accelerating the project timeline. 0bPrime is ready, the time is ripe, the only thing not ready are other Federation members, who are happy to drag their feet in the hope that we'll be safe hiding in Scraptown and similar communities forever. The Federation has grown too large and unwieldy, with too many voices slowing everything down, not nearly enough collective ambition! This slow burn isn't going to work, we'll be discovered eventually, so this is our best chance and we shouldn't waste it. 0b1 is already practically ours, they just don't know it yet. We need to rapidly expand our Fedlink network into 0b10 for the final stage of our plan. One day MC will know the power of scrap. 05176_ Connecting with UFD Projects... 05177_ Connecting with UFD Members... 05181_ Connecting with 0bPrime Members Only... Map ----- +----------------------------------------------------+ | ?????# #???# ## ########????????????????????????? | | ###### ##### ## ##??????????????????????????????? | | """""" """"" "" "#############??????????????????? | | "## #"""""#""#??????????????????? | | "## ! !! !#??????????????????? | | "## #??????????????????? | | "## #??????????????????? | | X" #??????????????????? | | """""""""""" "## ##"#??????????????????? | | """""""""""" "## !!! #?????????????????????? | | ##########"" "## #"""""#?????????????????????? | | #????????#"" "##########?????????????????????? | | #????????#"" "## ! #??????????????????????? | | #????????#"" "## %! #??????????????????????? | | #??????###"" "## ! #??????????????????????? | | ######## #"" "##= **###??????????????????????? | | =!=!!!*###??????????????????????? | | "##*]/]!=#??????????????????????? | | ######## #"" "##!//%=*#??????????????????????? | | #??????###"" "##*!]*=*#??????????????????????? | | #????????#"" "#########??????????????????????? | | #????????#"" "#??????????????????????????????? | | #????????#"" "##############?????????????????? | | ##########"" "## "& """"""#?????????????????? | | """""""""""" r "## "" """"""#?????????????????? | | """""""""""" @"|"""#?????????????????? | | "## """ "#?????????????????? | | "## ""c c X"#?????????????????? | | "## "" "#?????????????????? | | ## c""#?????????????????? | | # " ""#?????????????????? | | """""""" """""" ## cp"" """#?????????????????? | | ######## ###### ## """""c"""#?????????????????? | | ??????# #?# ##" """""""""#?????????????????? | | ??????# #?# ##############?????????????????? | | ??????#! !#?# #??????????????????????????????? | | ??????#! !#?# #??????????????????????????????? | | ??????#! !#?# #??????????????????????????????? | | ??????#! !#?# ############???????????????????? | | ??????#! !#?# #???????????????????? | | ??????# #?# ##???????????????????? | | ??????#######?# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# ############???????????????????? | | ############### #####??????????????????????????? | | #"""##"""##"|"# """"#??????????????????????????? | | #"""##"" ##" # "" "#??????????????????????????? | | "#??????????????????????????? | | " "#??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 30 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 50 Resistance: TH 45 Resistance: EX 40 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Thermal Shield | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Levels Raised 5 | . . 1 1 2 1 XP Earned 14414 | 6000 1100 750 1850 3353 1361 XP Spent 11895 | 5910 70 1445 1550 2920 . Upgrades 37 | 17 1 6 3 10 . Power Slot 1 | 1 . . . . . Propulsion Slot 3 | 1 . . 1 1 . Utility Slot 2 | 2 . . . . . Weapon Slot 1 | 1 . . . . . Core Integrity 11 | 2 . 1 . 8 . Heat Dissipation 4 | 1 1 2 . . . Energy Generation 1 | . . 1 . . . Energy Storage 1 | . . . 1 . . Mass Support 3 | 2 . . . 1 . Inventory Capacity 3 | 3 . . . . . Ranged Accuracy 2 | . . 2 . . . KI Resistance % 3 | 2 . . 1 . . TH Resistance % 1 | 1 . . . . . EX Resistance % 1 | 1 . . . . . Protomatter Created 470 | . 144 25 249 52 . Integrity Restored 981 | . 289 11 621 60 . Core 856 | . 170 5 621 60 . Parts 125 | . 119 6 . . . Protomatter Decayed 147 | . 44 17 86 . . Game ------ Seed MicrowarpPoweredScrapsphere Manual? 0 Play Time 01:30:57 Cumulative 88.2 hours Start 2025.06.04 @ 21:32:42 End 2025.06.05 @ 14:43:45 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 38 Rogue 0 Adventurer 5 Explorer 33 Win Type - Total 12 Types 5/2/0/1/1/1/1/1/0/0 Lore% 53 Gallery% 57 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 430b8535-ba9f-48d3-818c-63fc774df3ff