Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.10 @ 08:11:16 Player: Rumtowers Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (80) 400 Value Destroyed (3371) 3371 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1065) 1065 TOTAL SCORE: 10916 Bonus ------- High Alert Combat Kills 165 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 94/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Core Analyzer Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (4) ---- Light Antimatter Reactor Large Storage Unit Energy Well (500) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Terrain Scan Processor Transport Network Coupler Improved Core Analyzer Advanced ECM Suite Advanced Force Field System Shield > --- WEAPON ----------- Phase Gun Neutron Cannon > --- INVENTORY -------- Neutrino Core Improved Coolant Injector Energy Well Matter Filter Improved Propulsion Shielding Advanced Force Field Point Defense System Lance [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Flak Gun Energy Gun Arc Projector Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Slots Evolved 12 | . . . 2 2 . . 2 . . 2 . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . . 1 . . 1 . . . . . Utility 8 | . . . 2 1 . . 1 . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 178 | 2 12 4 19 2 18 27 28 2 3 6 1 30 9 15 . Power 29 | . 1 2 2 . 3 2 3 . 1 2 1 8 2 2 . Engine 10 | . 1 2 1 . . . 2 . 1 . 1 2 . . . Core 19 | . . . 1 . 3 2 1 . . 2 . 6 2 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 59 | 2 5 . 6 1 6 19 11 . 1 . . 3 1 4 . Treads 27 | . 5 . 6 1 1 4 7 . . . . . 1 2 . Leg 19 | . . . . . 5 14 . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 10 | . . . . . . 1 4 . . . . 3 . 2 . Flight 1 | . . . . . . . . . 1 . . . . . . Utility 53 | . 3 1 6 1 4 2 8 2 1 2 . 14 6 3 . Device 31 | . 1 1 2 1 3 1 6 2 . 1 . 7 4 2 . Storage 7 | . 1 . . . . 1 1 . . . . 3 1 . . Processor 6 | . . . 2 . 1 . . . . . . 2 1 . . Hackware 5 | . . . . . . . 1 . 1 1 . 1 . 1 . Protection 4 | . 1 . 2 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | . 3 1 5 . 5 4 6 . . 2 . 5 . 6 . Energy Gun 8 | . . 1 2 . 1 . 2 . . . . . . 2 . Energy Cannon 5 | . . . 1 . 1 1 1 . . . . . . 1 . Ballistic Gun 10 | . 1 . 1 . 3 2 3 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 6 | . 2 . . . . . . . . 1 . 3 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 3 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . . . . 1 1 . . Parts Lost 61 | . 1 2 11 . 6 4 7 1 1 . 11 2 1 14 . Power 5 | . . . . . . . . . . . 2 . . 3 . Propulsion 26 | . 1 . 5 . 3 3 4 . 1 . 4 2 . 3 . Utility 15 | . . 1 2 . . . 1 1 . . 3 . . 7 . Weapon 15 | . . 1 4 . 3 1 2 . . . 2 . 1 1 . Highest Loss Streak 11 | . 1 1 5 . 2 3 5 1 1 . 11 1 1 7 . Average Slot Usage (%) 86 | . 99 97 97 100 99 91 95 96 99 85 44 43 72 46 15 Engine 4 | . 14 14 6 . . . 2 7 7 . . . . . . Core 4 | . . . 4 9 9 8 4 . . 6 3 4 6 5 . Treads 13 | . 17 28 20 27 11 6 28 . . . . . . . . Leg 3 | . . . . . 15 19 . . . . . . . . . Wheel 1 | . 10 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 30 27 20 7 7 10 5 . Device 10 | . 2 13 5 18 17 12 15 19 15 10 3 7 14 9 . Storage 10 | . 14 14 11 9 9 9 14 7 7 6 3 6 6 3 . Processor 10 | . . . 22 18 18 18 11 7 7 6 4 4 12 11 5 Hackware 1 | . . . . . . . . 7 14 15 10 3 5 3 5 Protection 2 | . 11 . 4 . . . . . . . . . 5 . . Energy Gun 3 | . 2 10 7 . . 3 4 7 7 3 . . . 2 . Energy Cannon 1 | . . . 6 9 2 3 1 . . . . . . 2 . Ballistic Gun 6 | . 14 2 . 9 14 8 8 7 7 5 . . . . . Impact Weapon 3 | . 11 14 4 . . . . . . . 3 2 5 . . Naked Turns 61 | . . . . . . . . . . . 34 27 . . . Heaviest Build 60 | 11 28 25 34 30 30 32 53 40 37 32 30 46 55 60 3 Greatest Support 90 | 20 46 46 46 63 63 62 90 42 42 31 31 50 59 60 3 Greatest Overweight (x) 8 | . 1 . 1 . 2 2 1 . 1 1 8 2 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 12 10 10 10 10 10 16 10 10 10 10 10 10 10 4 Average Capacity 10 | 6 6 10 10 10 10 10 15 10 10 10 7 7 10 7 4 Most Carried 16 | 6 10 10 10 10 10 10 16 10 10 10 10 10 10 10 4 Average Carried 9 | 6 6 9 9 8 9 9 14 9 9 9 7 6 9 5 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 4 10 10 4 4 Final Carried 10 | 6 10 9 10 10 10 10 10 10 9 10 4 10 10 4 3 Class Distribution -------------------- 49% | Mutant 40% | Scavenger-Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Matter Collected 2586 | 220 70 80 185 . 462 376 488 120 30 . . 229 200 126 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3416 | . 198 124 588 . 739 405 651 87 . . 24 183 199 218 . Parts 187 | . 11 7 31 . 37 37 39 7 . . 1 1 10 6 . Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 5 . . . . . 5 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Combat Hostiles Destroyed 74 | . 8 5 12 . 18 9 11 3 . . 1 1 1 5 . Melee 19 | . 6 3 2 . . . . . . . 1 1 1 5 . Guns 35 | . . . 3 . 13 5 11 3 . . . . . . . Cannons 15 | . . . 6 . 5 4 . . . . . . . . . Classes Destroyed 10 | . 2 . 3 . . 1 2 . . . . 1 1 . . Builder 4 | . . . . . . 3 . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . . 1 . . . Swarmer 25 | . 6 3 . . 4 3 . 3 . . 1 . . 5 . Grunt 26 | . 2 2 5 . 12 2 3 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . Sentry 16 | . . . 5 . 2 3 5 . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . 2 . . . . 1 . . . Best Kill Streak 5 | . 3 4 3 . 4 3 2 3 . . 1 1 2 5 . Combat Bots Only 5 | . 3 5 3 . 4 3 2 3 . . 1 1 1 5 . Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 1 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . 1 1 1 . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Damage Taken 9886 | . 261 439 1365 . 931 544 1629 200 141 42 1146 592 351 2149 96 Core 3156 | . 83 78 191 . 113 188 329 50 28 . 769 167 119 963 78 Absorbed by Shields 165 | . . . . . . . . . . . 70 . . 95 . Core Remaining (%) 52 | 100 . 35 52 . . 45 . . 41 . 9 83 . . . Volleys Fired 175 | . . . 25 . 54 28 48 8 1 5 . 4 . 2 . Largest 2 | . . . 2 . 2 2 2 2 2 2 . 1 . 2 . Hottest 178 | . . . 124 . 91 100 144 83 83 83 . 46 . 178 . Shots Fired 325 | . . . 45 . 104 49 95 16 2 6 . 4 . 4 . Gun 257 | . . . 20 . 85 36 94 16 2 2 . . . 2 . Cannon 60 | . . . 25 . 19 13 1 . . . . . . 2 . Launcher 4 | . . . . . . . . . . . . 4 . . . Special 4 | . . . . . . . . . . 4 . . . . . Kinetic 189 | . . . 5 . 82 32 60 8 1 1 . . . . . Thermal 100 | . . . 40 . 22 17 17 . . . . . . 4 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . 18 8 1 1 . 4 . . . Robot Hit Streak 24 | . . . 21 . 24 11 21 7 2 4 . . . . . Robot Miss Streak 6 | . . . 1 . 2 2 3 6 1 2 . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 371 | . 25 17 79 . 81 39 84 13 1 4 6 5 6 11 . Core Hits 164 | . 6 3 19 . 36 18 53 8 1 . 3 4 4 9 . Critical Hits 3 | . . . 1 . 1 . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 1 . . . . . . . . 1 . Melee Attacks 141 | . 31 20 46 . . . . . . 2 10 8 7 17 . Impact 126 | . 31 20 42 . . . . . . 2 10 8 7 6 . Slashing . | . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . 11 . Sneak Attacks 7 | . 1 . 3 . . . . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6980 | . 431 377 1309 . 1303 764 1454 133 31 39 160 241 276 462 . Guns 3362 | . . . 282 . 973 476 1428 133 31 39 . . . . . Cannons 1074 | . . . 431 . 330 288 25 . . . . . . . . Explosions 27 | . . . . . . . . . . . . 27 . . . Melee 2494 | . 431 377 592 . . . . . . . 142 214 276 462 . Ramming 23 | . . . 4 . . . 1 . . . 18 . . . . Kinetic 2614 | . . . 61 . 930 449 1049 67 31 27 . . . . . Thermal 1630 | . . . 652 . 373 315 290 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 219 | . . . . . . . 114 66 . 12 . 27 . . . Impact 2116 | . 431 377 592 . . . . . . . 142 214 276 84 . Slashing . | . . . . . . . . . . . . . . . . Piercing 378 | . . . . . . . . . . . . . . 378 . Highest Corruption 8 | . . . . . . 1 3 3 3 . . 3 . 7 8 Average Corruption 3 | . . . . . . 1 2 3 3 . . 2 . 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 28 | . . . . . . 3 . 7 5 . . 3 . 7 3 Message Errors 12 | . . . . . . 2 . . 2 . . 1 . 5 2 Matter Fused 5 | . . . . . . . . 2 2 . . 1 . . . Heat Flow Errors 5 | . . . . . . . . 2 1 . . . . 2 . Energy Discharges 3 | . . . . . . . . 1 . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . Targeting Errors 2 | . . . . . . 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 193 | . 20 8 10 . 19 . . . . . 12 72 18 34 . Projectiles 19 | . . . . . 19 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 174 | . 20 8 10 . . . . . . . 12 72 18 34 . Knockbacks 6 | . 2 . 1 . . 3 . . . . . . . . . Impact 3 | . 2 . 1 . . . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . 104 . . . 8 . . . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed 5 | . . . 2 . . . 1 . . . 2 . . . . Targets Rammed 5 | . . . 2 . . . 1 . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 255 | . . . 222 . 71 33 3 227 113 . . . 235 255 . Average Temperature 61 | . . . 73 . 24 14 3 101 57 . . . 119 99 . Received Heat Transfer 2063 | . 24 102 420 . 405 117 324 . 81 . 275 90 54 171 . Effects 1 | . . . 1 . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . 3 1 . . . . . . . . . 3 2 . . Impact Corruptions 13 | . 4 3 1 . . . . . . . 1 2 1 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . 1 . . . . . . . . . Heat Transferred 3182 | . . . 1332 . 703 592 555 . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Peak Influence 752 | . 202 115 210 88 752 501 248 . . 58 45 168 155 . . Initial 366 | . . . 44 88 57 366 182 . . 28 34 23 9 . . Average 162 | . 49 102 94 88 459 420 124 . . 42 26 77 52 . . Maximum Alert Level 3 | . 1 . 1 . 3 2 1 . . . . . . . . Low Security (%) 78 | 100 97 100 98 100 28 . 86 . . 100 100 100 100 . . Level 1 6 | . 2 . 1 . 7 22 13 . . . . . . . . Level 2 13 | . . . . . 56 77 . . . . . . . . . Level 3 1 | . . . . . 7 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . . . 3 . . 1 . 3 1 . . Investigation 5 | . 2 . . . . . . . . . . 2 1 . . Extermination 3 | . . . . . . . 2 . . . . 1 . . . Reinforcement 2 | . . . . . . . 1 . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Distress Signals 8 | . 2 . 3 . . 1 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 174 | . 18 5 27 . 24 15 17 3 7 3 13 11 5 24 2 Peak Tracking Total 10 | . 4 3 7 . 6 5 3 3 4 1 10 3 2 8 2 Tactical Retreats 21 | . 1 . 2 . 7 1 . . 1 . 1 2 2 4 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Traps Triggered 13 | . 3 . . . 1 4 1 . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Machines Disabled 5 | . . . 1 . 3 . 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Machines Accessed 28 | . 10 . 3 1 . 1 1 . . 2 . 6 3 1 . Terminals 19 | . 8 . 3 . . 1 1 . . 1 . 2 3 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 . 1 . . . Total Hacks 79 | . 39 . 6 1 . 4 2 . . 5 . 16 5 1 . Successful 49 | . 26 . 3 1 . 1 1 . . 4 . 11 1 1 . Failed 30 | . 13 . 3 . . 3 1 . . 1 . 5 4 . . Catastrophic 4 | . 2 . 1 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 54 | . 25 . 6 . . 4 2 . . 3 . 9 5 . . Terminals 58 | . 32 . 6 . . 4 2 . . 3 . 6 5 . . Fabricators 3 | . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 13 | . 7 . . . . . . . . . . 6 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 2 . 1 . . . Terminal Hacks 16 | . 14 . . . . . . . . . . 1 . 1 . Record 4 | . 3 . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Level Access Points 2 | . 2 . . . . . . . . . . . . . . Branch Access Points 2 | . 2 . . . . . . . . . . . . . . Alert Level 3 | . 3 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 5 . . . . . . . . . . 3 . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . . Process 2 | . 1 . . . . . . . . . . 1 . . . Report Inventory 3 | . 3 . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . 2 . 1 . . . Unlock Access 2 | . . . . 1 . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 20 | . 7 . 3 . . 1 1 . . 2 . 5 1 . . Terminals 19 | . 7 . 3 . . 1 1 . . 2 . 4 1 . . Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . 1 . 1 . . . Botnet 13 | . 4 . 3 . . 1 1 . . 1 . 2 1 . . Operators 2 | . 1 . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 9 . 2 1 . 1 1 . . 2 . 4 3 . . Full Trace Events 10 | . 6 . . . . 1 . . . . . 2 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . Recycled Matter 40 | . 25 . . . . . . . . . . 15 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked 2 | . . . 1 . . . . . . 1 . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied 3 | . . . 2 . . . . . . 1 . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 10 | . . . . . 10 . . . . . . . . . . Machine Destruction 10 | . . . . . 10 . . . . . . . . . . Attached 2 | . . . . . . . 1 . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Total Allies 2 | . . . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . . . 2 . . . . . Highest-Rated Group 51 | . . . . . . . . . . 51 . . . . . Highest-Rated Ally 41 | . . . . . . . . . . 41 . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Turns Passed 8300 | 13 1285 352 961 35 980 516 1561 438 164 144 151 604 363 643 90 Spaces Moved 6424 | 3 848 183 419 19 522 259 737 822 262 149 130 825 269 845 132 Core 767 | . . . . . . . . . . . 64 114 . 457 132 Treads 2069 | . 455 183 419 19 223 59 709 . . . . . . 2 . Legs 499 | . . . . . 299 200 . . . . . . . . . Wheels 396 | 3 393 . . . . . . . . . . . . . . Hover 2693 | . . . . . . . 28 822 262 149 66 711 269 386 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 80 80 160 160 160 120 120 48 48 48 52 50 40 76 50 50 Average Speed 98 | 80 123 160 160 160 138 134 155 48 57 76 56 59 92 64 50 Slowest Speed 450 | 80 160 160 180 160 180 180 180 48 112 112 450 200 146 220 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 96 34 39 3 57 22 18 88 23 4 28 21 7 81 16 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 . 1 . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 . . 1 . . 1 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . . . . . . . 4 2 . . . . 3 1 Spaces Dug 2 | . 1 . . . . . . . . 1 . . . . . Terrain Destroyed 19 | . 1 . . . . . 16 . . 1 . . . 1 . Melee 2 | . 1 . . . . . . . . 1 . . . . . Projectile 1 | . . . . . . . . . . . . . . 1 . AOE 16 | . . . . . . . 16 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Fac Gar Fac Fac Upp Upp Total 7872 | 12 1049 212 596 23 689 381 1071 850 272 168 188 920 369 916 156 Wait 651 | 8 124 4 59 . 57 43 211 8 5 3 . 20 73 13 23 Move 6410 | 2 847 182 418 19 521 258 736 821 261 148 129 824 268 844 132 Hop . | . . . . . . . . . . . . . . . . Pick Up 122 | . 17 . 18 2 17 12 24 5 1 2 . 12 4 8 . Fast Attach 46 | . 4 1 3 . . 9 3 1 1 . . 17 5 2 . Attach 63 | . 2 1 11 2 7 7 11 . 1 1 1 9 2 8 . Detach 22 | . 1 . 1 . 1 1 . . . 1 . 12 2 3 . Swap 70 | 2 6 2 5 . 11 11 14 1 1 5 . 5 2 5 . Drop 117 | . 17 2 8 . 16 12 23 6 1 1 1 9 6 14 1 Fire 175 | . . . 25 . 54 28 48 8 1 5 . 4 . 2 . Melee 141 | . 31 20 46 . . . . . . 2 10 8 7 17 . Ram 2 | . . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . 2 . . . 1 . . . . . . . . Escape Stasis 50 | . . . . . 5 . . . . . 45 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 849 | -10/Materials | Identified exit to Mines 1299 | -10/Materials | Entered Mines 1348 | -10/Mines | Core integrity fell below 50% 1462 | -10/Mines | Learned Materials stockpile data 1478 | -10/Mines | Discovered exit to Materials (range 15) 1496 | -10/Mines | Learned location of Storage (-8) 1651 | -10/Mines | Entered Materials 1651 | -9/Materials | Evolved 2 slots: Utility x2 1827 | -9/Materials | Lost 4 parts (2n1u1w) 2090 | -9/Materials | Lost 5 parts (2n1u2w) 2586 | -9/Materials | Discovered new exit (range 16) 2612 | -9/Materials | Entered another Materials area 2612 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2647 | -8/Materials | Identified exit to Garrison 2647 | -8/Materials | Entered Garrison 2738 | -8/Garrison | Triggered checkpoint 2810 | -8/Garrison | Garrison Relay disabled 2968 | -8/Garrison | Triggered checkpoint 3149 | -8/Garrison | Discovered new exit (range 10) 3183 | -8/Garrison | Triggered checkpoint 3250 | -8/Garrison | Garrison Relay disabled 3381 | -8/Garrison | Discovered new exit (range 12) 3401 | -8/Garrison | Installed Relay Interface Framework 3479 | -8/Garrison | Build established: Scavenger-Mutant 3512 | -8/Garrison | Triggered checkpoint 3575 | -8/Garrison | Garrison Relay disabled 3627 | -8/Garrison | Entered Materials 4034 | -8/Materials | Core integrity fell below 50% 4045 | -8/Materials | Lost 3 parts (3n) 4127 | -8/Materials | Discovered new exit (range 8) 4143 | -8/Materials | Entered Factory 4143 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5193 | -7/Factory | Lost 5 parts (3n2w) 5376 | -7/Factory | Discovered new exit (range 13) 5704 | -7/Factory | Entered Lower Caves 5920 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5953 | -7/Lower Caves | Core integrity fell below 50% 6040 | -7/Lower Caves | Build established: Bothacker-Mutant 6058 | -7/Lower Caves | Discovered new exit (range 8) 6103 | -7/Lower Caves | Learned Factory interactive machine intel 6142 | -7/Lower Caves | Entered another Lower Caves area 6156 | -7/Lower Caves | Encountered a Warlord checkpoint 6156 | -7/Lower Caves | Discovered new exit (range 5) 6306 | -7/Lower Caves | Entered Factory 6306 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6307 | -6/Factory | Loaded intel: 46 interactive machine locations 6447 | -6/Factory | Identified exit to Garrison 6450 | -6/Factory | Entered Garrison 6504 | -6/Garrison | Triggered checkpoint 6553 | -6/Garrison | Core integrity fell below 50% 6560 | -6/Garrison | Triggered checkpoint 6580 | -6/Garrison | Lost 11 parts (2p4n3u2w) 6590 | -6/Garrison | Core integrity fell below 20% 6596 | -6/Garrison | Discovered new exit (range 11) 6601 | -6/Garrison | Entered Factory 6601 | -5/Factory | Evolved 2 slots: Utility x2 6602 | -5/Factory | Identified exit to Upper Caves 6804 | -5/Factory | Build established: Mutant 7033 | -5/Factory | Spotted B-75 Beast 7055 | -5/Factory | Discovered new exit (range 15) 7205 | -5/Factory | Entered another Factory area 7205 | -4/Factory | Evolved 2 slots: Utility x2 7438 | -4/Factory | Discovered new exit (range 11) 7568 | -4/Factory | Entered Upper Caves 7633 | -4/Upper Caves | Lost 7 parts (2p2n2u1w) 7657 | -4/Upper Caves | Encountered a Warlord checkpoint 7931 | -4/Upper Caves | Build established: Scavenger-Mutant 7956 | -4/Upper Caves | Core integrity fell below 50% 8000 | -4/Upper Caves | Lost 7 parts (1p1n5u) 8094 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8181 | -4/Upper Caves | Spotted B-86 Titan 8198 | -4/Upper Caves | Core integrity fell below 20% 8209 | -4/Upper Caves | Discovered new exit (range 5) 8211 | -4/Upper Caves | Entered another Upper Caves area 8233 | -4/Upper Caves | Build established: Mutant 8301 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08195_ Penetrated by Slug. 08199_ Slug penetrates Wall. 08199_ Slug penetrates Earth. 08204_ Slug penetrates Wall. 08207_ Penetrated by Slug. 08207_ Slug penetrates Wall. 08207_ Penetrated by Slug. 08208_ Slug penetrates Wall. 08209_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 08211_ Searching scrap... 08211_ Found Energy Filter. 08211_ Found 34 Matter. 08212_ Dropped Cmb. Gravmag System. 08212_ ZO-YQO(k) breaks down the Cmb. Gravmag System. 08218_ ZO-YQO(k) breaks down the Energy Filter. 08242_ TW EFGCN3OH46TW>N/T|#I 08260_ 3TPM5ADCHFAWVJ3J|CXGWH 08293_ System corrupted: Energy discharge (-33). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##??? | | ????????????????????????????????????????????? #### | | ???????????????????????????# ??????????????? | | ???????????????????????????# ????####???## | | ??????????????????????????# ???# ### | | ?????????????????????????? ?## | | ??????????????????????????? ## ? | | ????????????????????????????? ??? | | ???????????????????????????????# ##### | | ??????????????????????????????## ?## # | | ??????????????????????????????# ??## | | ??????????????????????????????# #??## | | ???????????????????????????????# ##?# | | ???????????????????????????????#### ### | | ????????????????????????????????### | | ???????????????????????????????## | | ??????????????????????????###### ## | | ?????????????????????????## ## ### | | ????????????????????????## ##?# | | ????????????????????????# ##??# | | ????????????????????????# p ###?# | | ????????????????????# ### p #?# | | ???????????????????## ### #?# | | ???????????????????# @ ##?# ### #? | | ???????????????????# #####?## ###??##? | | ??????????????????# ??????# ##???????# | | ?????????????????# ???????# ##????????# | | ?????????????????## ???????## #???????????? | | ??????????????????#### ?????????# ##??????????? | | ?????????????????????##?????????# #??????????? | | ????????????????????????????????#######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 32 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 3 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 57 Targeting Accuracy 11 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 43 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed SegregatorTachyonInsulator Manual? 0 Play Time 03:08:09 Cumulative 39.7 hours Start 2021.09.09 @ 21:17:37 End 2021.09.10 @ 08:11:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0adbf2a-c28a-4e95-905e-89fd533776ab