Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 21:36:05 Player: acra Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (166) 166 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1116 Bonus ------- None Cogmind --------- Core Integrity 380/400 Matter 275/300 Energy 234/250 System Corruption 0% Temperature Hot (277) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Wheel > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (3) ------- Beam Rifle Particle Gun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Improved Heat Sink Cooling System Heavy EM Pulse Gun Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Heat Sink Cooling System Heavy EM Pulse Gun Assault Rifle Heavy Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 11 | 7 1 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 2 | 2 . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 100 97 Engine 12 | . 14 11 Leg 24 | . 28 21 Wheel 5 | . . 9 Device 5 | . 14 . Storage 12 | . 14 11 Processor 6 | . . 11 Energy Gun 30 | . 28 33 Peak Build Rating 12 | 7 8 12 Average Rating 8 | 5 7 10 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 17 | 15 15 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 7 8 Average Carried 5 | 1 5 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 6 7 Class Distribution -------------------- 50% | Mutant 49% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 270 | 270 . . Remotely . | . . . Salvage Created 313 | 103 196 14 Parts 12 | 3 8 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 5 1 Guns 6 | . 5 1 Classes Destroyed 6 | 2 4 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 3 1 Grunt 2 | . 2 . Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 74 | . 30 44 Missed 24 | . 8 16 Damage Taken 481 | . 240 241 Core 42 | . 22 20 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 28 | 5 18 5 Largest 3 | 1 2 3 Hottest 171 | 50 100 171 Shots Fired 56 | 5 36 15 Gun 56 | 5 36 15 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 56 | 5 36 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 2 4 2 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | 4 17 7 Core Hits 15 | 3 11 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | 1 7 . Burn 8 | 1 7 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 421 | 50 248 123 Guns 421 | 50 248 123 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 421 | 50 248 123 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 334 | 50 334 277 Average Temperature 111 | 26 120 116 Received Heat Transfer 126 | . 126 . Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 1813 | 222 1258 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 198 | 10 198 153 Initial 83 | . 6 83 Average 100 | 6 110 119 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 9 10 Peak Tracking Total 10 | . 3 10 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 11 | . 6 5 Successful 5 | . 2 3 Failed 6 | . 4 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Recycling Unit Index 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . . 3 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 661 | 91 247 323 Spaces Moved 350 | 58 145 147 Core 9 | 9 . . Treads . | . . . Legs 234 | 49 145 40 Wheels 107 | . . 107 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 111 | 115 120 101 Slowest Speed 190 | 190 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 32 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 565 | 74 182 309 Wait 165 | . 15 150 Move 348 | 57 144 147 Hop . | . . . Pick Up 12 | 5 3 4 Fast Attach 6 | 6 . . Attach 5 | 1 1 3 Detach . | . . . Swap . | . . . Drop 1 | . 1 . Fire 28 | 5 18 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 7) 336 | -10/Materials | Identified exit to Materials 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 637 | -9/Materials | Build established: Gunner 662 | -9/Materials | Self-destructed Last Messages --------------- Destroyed Hover Unit. K-01 Serf cleans the Recycling Unit. Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 3 components... Shotgun Cooling System Hvy. Hammer Acquired Hvy. Hammer. K-01 Serf cleans the Recycling Unit. Acquired Cooling System. Med. Laser destroyed. K-01 Serf collects debris. S-10 Pest destroyed. Aluminum Leg destroyed. Overheating: System interference. Particle Gun temporarily disabled. Med. Laser temporarily disabled. K-01 Serf collects debris. Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????? | | ??????????? #??????????????????????????????? | | ??????????? ###????????????????????????????? | | ??????????? ?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ############ #?????????????????????????????? | | ## #?????????????????????????????? | | " """ """ ## #?????????????????????????????? | | Y """ """ ## #?????????????????????????????? | | " """ """ ## #?????????????????????????????? | | [ ## #?????????????????????????????? | | ####+####### s #####################?????????? | | ?# ##### s ss%= ????????? | | ## s s ????????? | | T s @ ????????? | | ## k ????????? | | ?# ####### ############## #?????????? | | ?#######?????#######?????????????????? #?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualThiefClaw Manual? 0 Play Time 00:07:55 Cumulative 30.8 hours Start 2025.01.10 @ 21:28:56 End 2025.01.10 @ 21:36:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 31 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d9dec88-e556-492e-b5a5-eb7d1561e34e