Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 13:55:35 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2094) 2094 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1038) 1038 TOTAL SCORE: 8767 Bonus ------- Follower Combat Kills 238 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 471/1150 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1700) Ox33 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Large Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Angular Momentum Engine Fission Core VTOL Module Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Advanced Weight Redist. System Makeshift Trap Scanner EM Shield Improved Component Analysis Suite Scrapoid Pod Hypervelocity Gauss Rifle Companion Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Cooling System Large Storage Unit Huge Storage Unit Improved Shock Absorption System Hacking Suite > --- WEAPON ----------- Enhanced Coil Gun Mass Driver > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Fission Core Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Makeshift Trap Scanner Hardened Light Armor Plating Scrapoid Pod Plasma Flamer Companion Sword [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Guided Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 6 2 . . 2 Power . | . . . . . . . . . . . Propulsion 5 | . . 1 . . . 4 . . . . Utility 6 | . . . . . . 2 2 . . 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 70 | 4 9 5 19 . 14 6 4 8 1 . Power 6 | 1 . 1 1 . . 1 1 1 . . Engine 4 | 1 . 1 1 . . 1 . . . . Core 2 | . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 3 1 6 . 7 3 . 4 . . Treads 15 | 2 . 1 6 . 3 . . 3 . . Leg 2 | . 2 . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . Hover 1 | . . . . . 1 . . . . . Flight 7 | . 1 . . . 3 3 . . . . Utility 17 | 1 4 1 2 . 3 2 2 2 . . Device 5 | . . . . . 2 . 1 2 . . Storage 4 | 1 2 . . . 1 . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . 1 1 . . . Protection 6 | . 2 1 2 . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 21 | . 2 2 10 . 4 . 1 1 1 . Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 3 | . 1 1 1 . . . . . . . Ballistic Gun 13 | . 1 1 7 . 3 . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 1 | . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 4 . 1 . 2 . . . Parts Lost 27 | . 1 1 . . . 1 10 6 2 6 Power 4 | . . 1 . . . . 2 . . 1 Propulsion 9 | . . . . . . . 5 2 . 2 Utility 10 | . 1 . . . . 1 3 2 1 2 Weapon 4 | . . . . . . . . 2 1 1 Highest Loss Streak 10 | . 1 1 . . . 1 10 5 7 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 4 9 17 24 24 19 13 9 12 11 13 Power 1 | . 1 1 1 1 . 1 1 2 3 3 Propulsion 6 | 1 2 5 11 11 8 3 . 1 2 3 Utility 4 | . 3 7 6 6 4 5 5 2 2 4 Weapon 4 | 2 2 3 5 6 5 1 1 3 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 1 4 6 . 1 4 . . . 6 Power 3 | . . . 1 . . . . . . 2 Propulsion 4 | . 1 . 1 . . 1 . . . 1 Utility 6 | . . 2 1 . . 1 . . . 2 Weapon 7 | . . 2 3 . 1 1 . . . . Tool/Special 2 | . . . . . . 1 . . . 1 Average Slot Usage (%) 85 | . 96 94 99 100 89 78 76 68 47 35 Engine 7 | . 14 10 11 11 11 6 4 . . . Core 1 | . . . . . . . . 4 5 3 Treads 22 | . 19 28 33 33 25 7 . 15 11 7 Wheel 1 | . . . . . . . . 4 . . Flight 4 | . . . . . 7 29 38 . . . Device 4 | . . . . . . 9 9 16 . . Storage 10 | . 14 11 11 11 9 6 5 10 11 10 Hackware 1 | . . . . . . 5 9 5 5 4 Protection 7 | . 12 11 11 11 11 1 . . 5 4 Energy Cannon 5 | . 13 11 11 11 4 . . . . . Ballistic Gun 13 | . 12 22 21 22 18 7 . . . . Launcher 1 | . . . . . . . . 4 . . Peak Build Rating 57 | 4 10 15 25 22 33 50 55 57 38 34 Average Rating 28 | 2 7 11 18 22 21 38 49 53 33 27 On Entrance 21 | . 4 9 15 22 22 24 44 26 37 34 Avg Prop Armor Cover (%) 15 | . 8 7 . . . . . 16 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 136 | 10 93 96 102 102 103 103 39 136 122 122 Greatest Support 60 | 40 40 60 60 60 60 60 35 55 55 55 Greatest Overweight (x) 43 | . 4 1 1 1 6 1 2 43 2 34 Average Overweight (x) 1 | . 1 . 1 1 . . . 4 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 25 25 25 Average Capacity 22 | 6 20 19 25 25 21 18 15 24 25 25 Most Carried 25 | 6 15 25 25 25 25 24 14 15 14 15 Average Carried 18 | 4 9 17 24 25 20 15 11 13 11 14 Final Capacity 25 | 8 15 25 25 25 25 15 15 25 25 25 Final Carried 25 | 6 15 25 25 25 22 13 10 12 14 15 Class Distribution -------------------- 30% | Tank 24% | Derelict-Mutant 19% | Mutant 16% | Scavenger-Tank 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Matter Collected 2154 | 240 115 272 459 188 140 259 131 297 53 . Remotely . | . . . . . . . . . . . Salvage Created 2622 | . 266 616 949 244 . 279 131 80 57 . Parts 154 | . 15 37 63 8 . 17 5 5 4 . Haulers Intercepted 4 | . . 1 2 . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 4 2 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Combat Hostiles Destroyed 52 | . 6 13 17 3 . 4 . 5 4 . Guns 25 | . 2 8 8 3 . 4 . . . . Cannons 19 | . 4 5 8 . . . . . 2 . AOE 5 | . . . . . . . . 5 . . Classes Destroyed 9 | . 3 4 1 . . 1 . . . . Worker 4 | . . . 3 . . 1 . . . . Hauler 4 | . . 1 2 . . . 1 . . . Recycler 2 | . . 1 . 1 . . . . . . Operator 3 | . 1 . 1 . . 1 . . . . Watcher 2 | . 1 . . . . . 1 . . . Swarmer 11 | . . 3 . . . . . 4 4 . Grunt 25 | . 6 6 10 . . 3 . . . . Sentry 14 | . . 4 7 3 . . . . . . Programmer 2 | . . . . . . 1 . 1 . . Decomposer 1 | . . . . . . . . . 1 . Best Kill Streak 4 | . 2 3 3 2 . 3 2 4 2 . Combat Bots Only 4 | . 2 3 3 2 . 3 . 4 2 . Max Kills in Single Turn 3 | . 1 2 1 1 . 1 1 3 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Hostile Shots Fired 602 | . 56 46 77 6 . 37 116 74 32 158 Missed 208 | . 16 14 23 1 . 10 46 22 11 65 Hits 394 | . 40 32 54 5 . 27 70 52 21 93 Melee 6 | . . . . . . . . 6 . . Projectile 388 | . 40 32 54 5 . 27 70 46 21 93 AOE 2 | . . . . . . . . . . 2 Critical Strikes 15 | . 1 . . 2 . 3 1 6 . 2 Damage Taken 6078 | . 510 378 681 71 . 498 1213 1212 316 1199 Core 1583 | . 92 15 96 . . 6 412 232 51 679 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 81 | . . . . . . . . 81 . . Core Remaining (%) 72 | 100 63 . . . 72 99 . . 30 . Volleys Fired 158 | . 31 33 49 6 . 15 3 6 15 . Largest 3 | . 2 3 3 3 . 3 1 2 1 . Hottest 106 | . 80 100 106 106 . 69 30 77 100 . Shots Fired 391 | . 62 99 141 19 . 45 3 7 15 . Gun 250 | . 31 66 92 12 . 45 3 1 . . Cannon 128 | . 31 33 49 7 . . . 1 7 . Launcher 5 | . . . . . . . . 5 . . Special 8 | . . . . . . . . . 8 . Kinetic 258 | . 31 66 92 12 . 45 3 2 7 . Thermal 128 | . 31 33 49 7 . . . . 8 . Explosive 5 | . . . . . . . . 5 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . 11 15 13 5 . 16 19 22 5 . Robot Miss Streak 5 | . 5 3 4 1 . 1 . 2 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 242 | . 38 56 73 14 . 40 8 3 10 . Core Hits 107 | . 16 27 29 6 . 14 3 7 5 . Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . 1 . . . . . 2 . Burn 2 | . . . . . . . . . 2 . Meltdown 1 | . . . 1 . . . . . . . Melee Attacks 25 | . . . . . . 14 11 . . . Impact . | . . . . . . . . . . . Slashing 25 | . . . . . . 14 11 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4515 | . 586 744 1253 238 . 760 343 379 212 . Guns 2139 | . 237 384 681 168 . 579 90 . . . Cannons 1454 | . 333 360 554 70 . . . . 137 . Explosions 379 | . . . . . . . . 379 . . Melee 433 | . . . . . . 180 253 . . . Ramming 35 | . 16 . 18 . . 1 . . . . Kinetic 2276 | . 237 384 681 168 . 579 90 . 137 . Thermal 1392 | . 333 360 554 70 . . . . 75 . Explosive 379 | . . . . . . . . 379 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 433 | . . . . . . 180 253 . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 . 1 . 6 6 . Average Corruption 1 | . . . 2 2 . 1 . 1 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . 1 14 . 6 . 1 . . Message Errors 8 | . . . 1 5 . 2 . . . . Matter Fused 4 | . . . . 3 . 1 . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Energy Discharges 4 | . . . . 2 . 2 . . . . Data Loss (minor) 3 | . . . . 2 . 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 124 | . . . . . . 80 16 28 . . Projectiles . | . . . . . . . . . . . Explosions 28 | . . . . . . . . 28 . . Melee 96 | . . . . . . 80 16 . . . Knockbacks 1 | . . . . . . . . . 1 . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . . . 79 . . Shots 3 | . . . . . . . . 3 . . Rammed 4 | . 2 . 1 . . 1 . . . . Targets Rammed 6 | . 2 . 2 1 . 1 . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . Highest Temperature 379 | . 291 270 379 189 . 85 . . 241 . Average Temperature 88 | . 94 68 107 69 . 23 . . 120 . Received Heat Transfer 1347 | . 303 150 291 63 . 243 45 252 . . Effects 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . 2 . Combat Hostiles 3 | . . . 1 . . . . . 2 . Parts Melted 4 | . 1 . 2 . . . . . 1 . Heat Transferred 3538 | . 703 740 1147 148 . . . . 800 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 88 | 100 100 100 62 100 . 100 100 . . 100 Level 1 11 | . . . 37 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 327 | . 47 149 327 99 . 99 74 . . . Initial 95 | . . . 57 95 . . 44 . . . Average 63 | . 11 67 160 14 . 16 40 . . . Influence Increases 2126 | . 184 340 914 77 . 314 97 110 90 . Destroy 0b10 Robot/C 1200 | . 120 260 500 60 . 80 . 100 80 . Destroy 0b10 Robot/NC 75 | . 10 10 30 5 . 10 10 . . . Destroy Leader 302 | . 32 62 164 . . 20 4 10 10 . Allied During Kill 114 | . . . 114 . . . . . . . Successful Hack 67 | . 6 8 41 12 . . . . . . Disable Machine 45 | . . . 45 . . . . . . . Destroy Structure 23 | . 1 . 5 . . 9 8 . . . Partial Spotted 60 | . . . . . . 45 15 . . . Lose Combat Pursuer 240 | . 15 . 15 . . 150 60 . . . Influence Decreases 2126 | . 184 202 807 322 . 223 188 110 90 . Entered New Map 278 | . . . 81 150 . . 47 . . . Time Decay 1517 | . 184 192 526 172 . 213 60 100 70 . Lost Part 131 | . . 10 . . . 10 81 10 20 . Lost Ally 200 | . . . 200 . . . . . . . Squads Dispatched 18 | . 1 1 3 . . 9 3 . . 1 Investigation 11 | . . 1 2 . . 5 2 . . 1 Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 1 . 1 . . 3 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Distress Signals 8 | . 3 1 2 . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 16 16 27 2 . 19 15 8 4 5 Peak Tracking Total 10 | . 5 4 4 1 . 5 10 4 4 4 Tactical Retreats 10 | . 1 . 1 . . 6 2 . . . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Traps Triggered 4 | . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Machines Disabled 3 | . . . 3 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Machines Accessed 35 | . 1 6 9 6 4 5 3 . . 1 Terminals 22 | . 1 6 8 6 . . 1 . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . 5 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 93 | . 3 14 15 9 39 6 4 . . 3 Successful 66 | . 2 3 10 5 39 5 2 . . . Failed 27 | . 1 11 5 4 . 1 2 . . 3 Catastrophic 5 | . . 2 . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 45 | . 3 14 9 9 . 6 4 . . . Terminals 41 | . 3 14 14 9 . . 1 . . . Fabricators 3 | . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . . . . . . 6 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 48 | . 2 3 4 . 39 . . . . . Record 37 | . . . . . 37 . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . Open Door 4 | . . . 3 . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 17 | . . . 5 5 . 5 2 . . . Terminals 10 | . . . 5 5 . . . . . . Skim 10 | . . . 5 5 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . 5 2 . . . Fedlink 7 | . . . . . . 5 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 5 6 4 . 1 1 . . 1 Full Trace Events 4 | . 1 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Initial UFD Resources 64 | . . . . . . 24 48 62 62 64 Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . . 59 . . . . . . . Total Damage 493 | . . . 493 . . . . . . . Kills 8 | . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Active Infowar (turns) 676 | . . . . . 12 558 106 . . . Structural 676 | . . . . . 12 558 106 . . . Robot Analysis Total 3 | . 2 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Turns Passed 9527 | 78 789 547 1478 1031 2255 643 129 2236 141 200 Spaces Moved 4319 | 60 273 185 517 404 1639 439 244 478 32 48 Core 30 | 27 . . . . . . . 1 . 2 Treads 2571 | 33 170 185 517 404 700 72 . 412 32 46 Legs 103 | . 103 . . . . . . . . . Wheels 51 | . . . . . . . . 51 . . Hover . | . . . . . . . . . . . Flight 1564 | . . . . . 939 367 244 14 . . Fastest Speed 22 | 50 120 160 240 240 34 22 22 177 325 325 Average Speed 191 | 110 235 220 240 240 129 57 22 459 325 412 Slowest Speed 2200 | 160 400 240 240 240 454 240 177 2200 325 1750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 60 27 86 89 76 16 10 62 4 3 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 8 | . . . 2 . 5 1 . . . . Known Exits Taken 4 | . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 . 1 . 1 . 1 . 1 . Scrap Searched 6 | . . . . . 4 . . 1 1 . Spaces Dug 13 | . . . . . . 9 4 . . . Terrain Destroyed 67 | . . . . . . 9 4 50 4 . Melee 13 | . . . . . . 9 4 . . . Projectile 6 | . . . . . . . . 2 4 . AOE 48 | . . . . . . . . 48 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Total 5270 | 70 350 258 651 451 1803 775 296 515 52 49 Wait 384 | . 16 8 13 41 . 275 28 3 . . Move 4307 | 59 272 184 516 403 1638 436 243 477 31 48 Hop 1 | . . . . . . 1 . . . . Pick Up 134 | 7 15 19 9 . 59 6 2 12 4 1 Fast Attach 10 | 3 . . 3 . 4 . . . . . Attach 58 | 1 4 3 2 . 19 11 4 12 2 . Detach 7 | . . . 2 . . 1 . 4 . . Swap 63 | . 8 4 27 . 16 4 4 . . . Drop 113 | . 2 7 24 . 67 11 1 1 . . Fire 158 | . 31 33 49 6 . 15 3 6 15 . Melee 25 | . . . . . . 14 11 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . 2 . 2 1 . 1 . . . . Escape Stasis 4 | . . . 4 . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 14) 746 | -10/Materials | Discovered new exit (range 10) 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 886 | -9/Materials | Discovered new exit (range 9) 893 | -9/Materials | Identified exit to Mines 893 | -9/Materials | Identified exit to Storage 1161 | -9/Materials | Build established: Tank 1415 | -9/Materials | Entered Storage 1786 | -9/Storage | Used back door to open Recycling access 1786 | -9/Storage | Discovered new exit (range 5) 1793 | -9/Storage | Build established: Scavenger-Tank 1949 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2062 | -9/Storage | Discovered new exit (range 16) 2189 | -9/Storage | Lost 5 allies 2260 | -9/Storage | Learned location of Recycling (-9) 2274 | -9/Storage | Learned Materials trap positions 2278 | -9/Storage | Learned Materials security intel 2291 | -9/Storage | Learned 4 Recycling zone layouts 2395 | -9/Storage | Lost 4 allies 2524 | -9/Storage | Found Prototype Launcher 2540 | -9/Storage | Identified Gui. Missile Launcher 2893 | -9/Storage | Entered Recycling 3102 | -9/Recycling | Build established: Tank 3311 | -9/Recycling | Discovered new exit (range 16) 3683 | -9/Recycling | Learned Materials stockpile data 3735 | -9/Recycling | Identified exit to Scraptown 3818 | -9/Recycling | Scanned before Scraplab entrance 3832 | -9/Recycling | Learned 2 Materials zone layouts 3856 | -9/Recycling | Entered Scraplab 3862 | -9/Recycling | Learned location of 1 exit from Storage 3904 | -9/Recycling | Learned 2 Storage zone layouts 3924 | -9/Recycling | Entered Scraptown 3924 | -9/Scraptown | System corruption cleaned by C-Scrubber 4204 | -9/Scraptown | Visited Awakened 4240 | -9/Scraptown | Visited Symbiants 4276 | -9/Scraptown | Visited Cyclists 4281 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4302 | -9/Scraptown | Visited Scrapoid Research Area 4446 | -9/Scraptown | Discovered new exit (range 13) 4571 | -9/Scraptown | Visited Observation Area 4605 | -9/Scraptown | Visited UFD Registry 4607 | -9/Scraptown | Registered with UFD as "Autoglider" 4696 | -9/Scraptown | Visited Cartography Club 4826 | -9/Scraptown | Learned location of Upper Caves (-5) 4826 | -9/Scraptown | Learned location of Proximity Caves (-3) 4826 | -9/Scraptown | Learned location of Zion (-7) 4826 | -9/Scraptown | Learned location of Archives (-4) 4826 | -9/Scraptown | Learned 12 Factory zone layouts 4826 | -9/Scraptown | Learned 24 Factory zone layouts 4826 | -9/Scraptown | Learned 8 Research zone layouts 4826 | -9/Scraptown | Learned 4 Access zone layouts 4826 | -9/Scraptown | Learned 8 Access zone layouts 4826 | -9/Scraptown | Learned 4 Storage zone layouts 4826 | -9/Scraptown | Learned 16 Lower Caves zone layouts 4826 | -9/Scraptown | Learned 20 Lower Caves zone layouts 4826 | -9/Scraptown | Learned 20 Upper Caves zone layouts 4826 | -9/Scraptown | Learned Storage emergency access door positions 4826 | -9/Scraptown | Learned location of 3 exits from Lower Caves 4826 | -9/Scraptown | Learned location of 1 exit from Upper Caves 4826 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 4834 | -9/Scraptown | Found Deep Structural Scanner 5057 | -9/Scraptown | Visited Science Guys 5148 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5169 | -9/Scraptown | Found DCF Scrap (27 items) 5222 | -9/Scraptown | Visited Sword Containment 5247 | -9/Scraptown | Found Prototype Slashing Weapon 5248 | -9/Scraptown | Identified Companion Sword 5306 | -9/Scraptown | Visited Supply Room 5354 | -9/Scraptown | Visited Scrapoid Pod Storage 5367 | -9/Scraptown | Found Scrapoid Pod 5520 | -9/Scraptown | Visited LU-1G1's Boring Crew 5524 | -9/Scraptown | Build established: Mutant 6040 | -9/Scraptown | Met Optimus 6040 | -9/Scraptown | Accepted into 0bPrime 6172 | -9/Scraptown | Discovered new exit (range 3) 6179 | -9/Scraptown | Entered Factory 6179 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 6180 | -6/Factory | Identified exit to Lower Caves 6181 | -6/Factory | Identified exit to Factory 6244 | -6/Factory | Build established: Scavenger-Tank 6315 | -6/Factory | Loaded intel: 8 recycling unit locations 6634 | -6/Factory | Learned location of Protoforge (-3) 6703 | -6/Factory | Build established: Sprinter 6822 | -6/Factory | Entered another Factory area 6822 | -5/Factory | Evolved 2 slots: Utility x2 6828 | -5/Factory | Loaded intel: 8 recycling unit locations 6938 | -5/Factory | Discovered new exit (range 7) 6951 | -5/Factory | Entered Upper Caves 6952 | -5/Upper Caves | Identified exit to Upper Caves 6956 | -5/Upper Caves | Found DCF Scrap (11 items) 6981 | -5/Upper Caves | Lost 10 parts (2p5n3u) 7379 | -5/Upper Caves | Build established: Derelict-Mutant 7481 | -5/Upper Caves | Learned Factory stockpile data 9170 | -5/Upper Caves | Core integrity fell below 50% 9187 | -5/Upper Caves | Entered another Upper Caves area 9190 | -5/Upper Caves | Discovered new exit (range 12) 9233 | -5/Upper Caves | Lost 7 parts (2n3u2w) 9328 | -5/Upper Caves | Entered Factory 9328 | -4/Factory | Evolved 2 slots: Utility x2 9329 | -4/Factory | Identified exit to Research 9329 | -4/Factory | Identified exit to Armory 9523 | -4/Factory | Core integrity fell below 50% 9528 | -4/Factory | Self-destructed Last Messages --------------- 09514_ Penetrated by Slug. 09514_ Slug penetrates Wall. 09514_ Slug penetrates Nuclear Reactor. 09516_ Wall collapses. 09517_ Penetrated by Slug. 09518_ Nuclear Reactor explodes. 09519_ The unstable cave ceiling collapses. 09520_ Penetrated by Slug. 09523_ Slug penetrates Wall. 09523_ Penetrated by Slug. 09525_ The unstable cave ceiling collapses. 09525_ Penetrated by Slug. 09525_ U-05 Engineer lays Concrete. 09525_ Slug penetrates Repair Station. 09525_ Slug penetrates Wall. 09527_ The unstable cave ceiling collapses. 09527_ Penetrated by Slug. 09527_ Slug penetrates Wall. 09527_ U-05 Engineer builds a Wall. 09527_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ???????????????????# #????????????????? | | ???????????? ???# #????????????????? | | ??????????# #??# #????????????????? | | ??????????# #??# #????????????????? | | ??????????# #??# #??? ???????????? | | ??????????# #?## ### ! ???????????? | | ??????????# ### # ## ??????????? | | ?####+##### # h ??????????? | | ?# # """ ??????????? | | ?# # "R ?????????? | | ?# # """ ?????????? | | ?# # ""h ????????? | | ?# #! h ] # ????????? | | #####+##### # uh @ u ????????? | | # ###+##### #?????????????? | | """""" # ??????????? | | """""" # ?????????? | | """""" + " """" t""""" ?????????? | | """""" # """""" ""?????????????? | | # """"""" ""?????????????? | | """""" # """"""" ###+##### ?????????????? | | """""" # #???????? 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"""????????????? | | """""" # """""?" #??????????""?????????????? | | # """""?" #?????????????????????????? | | #######/### """???" ???????????????????????????? | | ?????? ??# ???? ????????????????????????????? | | ?????? ??# "??????????????????????????????????? | | ??????!!??# "??????????????????????????????????? | | ????? !!??# "??????????????????????????????????? | | ????? !???# "??????????????????????????????????? | | ????? ???+ ??????????????????????????????????? | | ????? ???? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hulk Smash Challenges ------------ None Game ------ Seed GrapheneDrainedChainsword Manual? 0 Play Time 01:04:02 Cumulative 374.7 hours Start 2026.05.25 @ 12:49:26 End 2026.05.25 @ 13:55:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 505 Rogue 487 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e24b32ea-feb4-4ebc-844e-cc55964a44c9