Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 11:30:51 Player: GermanMO Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (611) 611 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 3402 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 404 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Wheel Wheel Heavy Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Drone Bay Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Hammer > --- INVENTORY -------- Wheel Medium Laser Heavy Particle Gun Light Assault Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Drone Bay Processor Visual Processing Unit Weapon Hammer Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 30 | 7 2 1 8 7 5 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 2 2 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 2 . . 2 2 . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 10 | 2 . 1 3 4 . Device 8 | 2 . . 2 4 . Storage . | . . . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 . 3 1 3 Energy Gun 3 | 1 . . 2 . . Energy Cannon 3 | . . . . . 3 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . 2 . 7 1 4 Power 1 | . . . 1 . . Propulsion 4 | . . . 2 . 2 Utility 5 | . 1 . 3 . 1 Weapon 4 | . 1 . 1 1 1 Highest Loss Streak 7 | . 1 . 7 1 2 To Critical Strikes . | . . . . . . Average Backups 3 | . 2 2 5 4 4 Power . | . . . . . . Propulsion 1 | . 1 1 1 1 1 Utility . | . . . . . . Weapon 2 | . 1 1 4 3 3 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 95 73 84 55 55 Engine 5 | . 14 11 9 . . Wheel 13 | . 28 20 16 9 7 Flight 2 | . . . . . 8 Device 16 | . 28 11 23 17 6 Processor 14 | . . 9 17 18 16 Energy Gun 2 | . 8 . 6 . . Energy Cannon 1 | . . . . . 3 Ballistic Gun 4 | . 14 11 . 2 3 Impact Weapon 6 | . . 11 4 6 8 Slashing Weapon 2 | . . . 7 2 . Peak Build Rating 30 | 9 9 8 23 30 20 Average Rating 13 | 5 8 7 19 17 13 On Entrance 8 | . 9 6 8 8 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 10 10 9 14 29 17 Greatest Support 26 | 20 20 20 26 20 20 Greatest Overweight (x) 2 | . . . 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 5 5 Average Carried 3 | . 2 2 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 4 4 Class Distribution -------------------- 63% | Mutant 21% | Assassin 10% | Commander-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 622 | 294 . . 132 104 92 Remotely . | . . . . . . Salvage Created 902 | 241 65 10 177 97 312 Parts 55 | 12 10 . 13 9 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 17 | . 3 . 3 3 8 Guns 8 | . . . 3 3 2 Cannons 2 | . . . . . 2 AOE 3 | . 3 . . . . Classes Destroyed 9 | 3 2 . 2 2 . Worker 3 | 2 . . 1 . . Builder 2 | . 1 1 . . . Tunneler 5 | 5 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Drone 1 | . . . . 1 . Swarmer 8 | . 3 . . 2 3 Grunt 3 | . . . 3 . . Sentry 6 | . . . . 1 5 Best Kill Streak 5 | 5 4 1 4 2 3 Combat Bots Only 3 | . 3 . 3 2 3 Max Kills in Single Turn 4 | 1 4 1 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 233 | . 14 6 62 52 99 Missed 89 | . 5 2 22 18 42 Hits 144 | . 9 4 40 34 57 Projectile 144 | . 9 4 40 34 57 Critical Strikes 6 | . . . 2 4 . Damage Taken 1764 | . 93 54 536 475 606 Core 582 | . 12 17 164 115 274 Absorbed by Shields 55 | . . . . . 55 Core Remaining (%) 96 | 100 95 95 . . . Volleys Fired 70 | 24 6 . 8 15 17 Largest 2 | 2 2 . 2 1 1 Hottest 110 | 70 100 . 110 23 63 Shots Fired 105 | 48 8 . 16 15 18 Gun 93 | 48 4 . 16 15 10 Cannon 8 | . . . . . 8 Launcher . | . . . . . . Special 4 | . 4 . . . . Kinetic 51 | 24 2 . . 15 10 Thermal 46 | 24 6 . 16 . . Explosive . | . . . . . . Electromagnetic 8 | . . . . . 8 Robot Hit Streak 11 | 11 . . 9 7 11 Robot Miss Streak 5 | 2 4 . 5 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 83 | 33 . 1 11 13 25 Core Hits 38 | 13 5 . 8 7 5 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 8 | 1 . . 1 1 5 Burn 2 | 1 . . 1 . . Destroy 1 | . . . . 1 . Smash 5 | . . . . . 5 Melee Attacks 53 | . . 1 15 7 30 Impact 40 | . . 1 3 6 30 Slashing 13 | . . . 12 1 . Piercing . | . . . . . . Sneak Attacks 3 | . . 1 1 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1641 | 352 152 71 271 318 477 Guns 780 | 352 . . 189 193 46 Cannons 171 | . . . . . 171 Explosions 152 | . 152 . . . . Melee 538 | . . 71 82 125 260 Ramming . | . . . . . . Kinetic 351 | 112 . . . 193 46 Thermal 429 | 240 . . 189 . . Explosive . | . . . . . . Electromagnetic 323 | . 152 . . . 171 Impact 456 | . . 71 . 125 260 Slashing 82 | . . . 82 . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 134 | . . 31 . . 103 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 134 | . . 31 . . 103 Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 230 | 230 66 . 168 7 222 Average Temperature 73 | 91 29 . 84 7 55 Received Heat Transfer 618 | . 42 33 180 225 138 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . 1 . . 4 Combat Hostiles 4 | . . . . . 4 Parts Fried 15 | . 1 2 . . 12 Impact Corruptions 8 | . . 2 . 1 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 1221 | 777 . . 444 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 70 | 100 100 100 100 73 3 Level 1 20 | . . . . 26 60 Level 2 9 | . . . . . 36 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 468 | 10 119 33 107 303 468 Initial 195 | . . 33 . . 195 Average 127 | 2 63 10 34 129 340 Influence Increases 1164 | 40 144 5 199 483 293 Destroy 0b10 Robot/C 580 | . 60 . 60 300 160 Destroy 0b10 Robot/NC 70 | 40 5 5 10 10 . Destroy Leader 92 | . 10 . 10 72 . Allied During Kill 94 | . . . . 94 . Successful Hack 37 | . 5 . 2 2 28 Disable Machine 75 | . 30 . 45 . . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 61 | . 4 . 27 5 25 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 75 | . 30 . 45 . . Influence Decreases 716 | 40 65 84 199 182 146 Entered New Map 152 | . . 46 . . 106 Time Decay 349 | 40 45 38 134 92 . Lost Part 125 | . 20 . 65 . 40 Lost Ally 90 | . . . . 90 . Squads Dispatched 6 | . 1 . 2 3 . Investigation 3 | . . . 1 2 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 7 | . 2 . 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 8 5 22 23 20 Peak Tracking Total 17 | . 8 4 17 9 10 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 6 | . . 1 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 5 | . 2 . 3 . . Max in Single Turn 2 | . 2 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 16 | . 1 . 4 8 3 Terminals 14 | . 1 . 3 7 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 3 . 12 18 6 Successful 16 | . 1 . 4 9 2 Failed 23 | . 2 . 8 9 4 Catastrophic 5 | . 2 . 3 . . Database Lockouts . | . . . . . . Manual 26 | . 3 . 8 15 . Terminals 34 | . 3 . 8 17 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . . . 3 2 Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Recall Investigation 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 1 . 1 5 . Terminals 7 | . 1 . 1 5 . Botnet 7 | . 1 . 1 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 3 5 2 Full Trace Events 7 | . 1 . 2 3 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 88 | . . . . 88 . Total Damage 980 | . . . . 980 . Kills 16 | . . . . 16 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 1394 | 58 137 162 386 262 389 Optics 1184 | . . 147 386 262 389 Sensors 361 | . . . 361 . . Terrain 191 | 54 137 . . . . Seismic 736 | 58 137 162 379 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 8 | . . . . 8 . Drone Recoveries 4 | . . . . 4 . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 1497 | 161 137 162 386 262 389 Spaces Moved 1278 | 84 141 131 357 234 331 Core 153 | 1 . . 2 117 33 Treads . | . . . . . . Legs . | . . . . . . Wheels 951 | 83 141 131 355 117 124 Hover . | . . . . . . Flight 174 | . . . . . 174 Fastest Speed 37 | 50 80 80 50 50 37 Average Speed 69 | 79 80 80 77 65 51 Slowest Speed 100 | 80 80 80 85 100 70 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 35 19 35 63 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . 4 . 7 3 . Terrain Destroyed 50 | . 4 . 43 3 . Melee 10 | . . . 7 3 . Projectile 4 | . 4 . . . . AOE 36 | . . . 36 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1682 | 131 148 185 424 311 483 Wait 229 | 15 . 50 36 45 83 Move 1273 | 83 140 130 356 233 331 Hop . | . . . . . . Pick Up 6 | 2 . 3 . . 1 Fast Attach 26 | 7 1 1 5 7 5 Attach 2 | . . . . 1 1 Detach 1 | . . . . . 1 Swap 7 | . 1 . 6 . . Drop 8 | . . . 1 . 7 Fire 70 | 24 6 . 8 15 17 Melee 50 | . . 1 12 7 30 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 335 | -9/Materials | Build established: Mutant 440 | -9/Materials | Discovered new exit (range 18) 461 | -9/Materials | Entered another Materials area 461 | -8/Materials | Evolved 2 slots: Utility x2 820 | -8/Materials | Discovered new exit (range 16) 823 | -8/Materials | Discovered new exit (range 17) 846 | -8/Materials | Identified exit to Storage 847 | -8/Materials | Entered Storage 877 | -8/Storage | Lost 7 parts (1p2n3u1w) 916 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 986 | -8/Storage | Lost 6 allies 1094 | -8/Storage | Garrison activated, responded to threat 1107 | -8/Storage | Core integrity fell below 50% 1109 | -8/Storage | Identified exit to Garrison 1109 | -8/Storage | Entered Garrison 1131 | -8/Garrison | Lost 7 allies 1247 | -8/Garrison | Triggered checkpoint 1254 | -8/Garrison | Discovered new exit (range 40) 1254 | -8/Garrison | Discovered new exit (range 63) 1254 | -8/Garrison | Discovered new exit (range 49) 1459 | -8/Garrison | Triggered checkpoint 1475 | -8/Garrison | Core integrity fell below 20% 1498 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01426_ Acquired EM Pulse Cannon. 01428_ Acquired 10 matter. 01432_ Flight Unit destroyed. 01432_ Imp. Signal Interpreter destroyed. 01432_ Y-45 Defender destroyed. 01434_ Dropped EM Pulse Cannon. 01468_ Flight Unit destroyed. 01472_ Triggered Stasis Trap. 01472_ A bubble of rippling energy engulfs the area. 01472_ Field strength at 94. 01473_ Field strength at 83. 01474_ Field strength at 69. 01475_ Field strength at 54. 01476_ Field strength at 39. 01477_ Field strength at 24. 01478_ Field strength at 14. 01479_ Field strength at 1. 01479_ Stasis field depleted. 01479_ S-10 Pest destroyed. 01480_ Hammer+ destroyed. 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