Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 11:01:27 // AFD2020/Player2 Player: KTG-V3 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (175) 875 Value Destroyed (12312) 12312 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (41818) 41818 TOTAL SCORE: 65765 Bonus ------- High Alert Combat Kills 2607 Follower Combat Kills 11447 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1636 Cogmind --------- Core Integrity 607/1600 Matter 300/300 Energy 272/290 System Corruption 67% Temperature Cool (12) Movement Walking (110) Location 0b11 Command Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY (14) ----- Cooling System Advanced Coolant Injector (fused) Advanced Targeting Computer Experimental Targeting Computer Weapon Mount Core Analyzer Propulsion Shielding Heavy Regenerative Plating Graphene Brace (fused) Relay Coupler [Behemoth] (24) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Linear Accelerator Ragnarok Missile Launcher Meganuke Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit 0b10 Alert Chip Advanced Targeting Computer Experimental Transmission Jammer Improved Utility Shielding Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield Relay Coupler [NC] Relay Coupler [C] Relay Coupler [Behemoth] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Reinforced Quantum Reactor Advanced Heat Sink Cooling System Advanced Coolant Injector Advanced Energy Well Experimental Targeting Computer Weapon Mount Core Analyzer Advanced Weapon Cycler AEGIS Remote Shield Improved Hacking Suite Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Sentry] Compact HERF Cannon KE Penetrator KE Penetrator Helical Railgun Graviton Cannon Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Meganuke [Rating: 194] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Heavy Treads Leg Biometal Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . 2 . . . 2 . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . Utility 12 | . . . 2 . . . 2 . . . 2 . 2 . . . . . . . 1 . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 270 | 6 8 2 17 1 . 1 6 20 9 12 20 8 4 8 . 10 9 4 . 5 2 22 10 9 28 49 Power 33 | 1 . 1 1 . . . 2 2 . 3 1 2 1 . . 2 . . . . 1 3 1 1 4 7 Engine 10 | 1 . 1 1 . . . 1 1 . 2 . 1 1 . . 1 . . . . . . . . . . Core 6 | . . . . . . . 1 1 . 1 1 1 . . . . . . . . 1 . . . . . Reactor 17 | . . . . . . . . . . . . . . . . 1 . . . . . 3 1 1 4 7 Propulsion 41 | 2 5 1 7 . . . 1 1 . 2 1 1 . . . . . 1 . . 1 2 1 . 5 10 Treads 15 | . 1 . 3 . . . . . . . . . . . . . . 1 . . 1 2 1 . 5 1 Leg 12 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 12 | . 1 1 4 . . . 1 1 . 2 1 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 140 | 1 3 . 3 1 . . 2 14 4 5 10 5 3 7 . 8 5 2 . 4 . 14 7 4 14 24 Device 56 | . 2 . 1 1 . . 1 7 3 2 4 2 . 1 . 2 . 1 . . . 5 2 1 5 16 Storage 7 | 1 1 . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . Processor 9 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 2 1 2 Hackware 51 | . . . 1 . . . . . 1 3 4 2 1 6 . 5 4 1 . 4 . 5 3 1 6 4 Protection 17 | . . . . . . . . 7 . . 2 1 1 . . 1 . . . . . 2 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 . . 6 . . 1 1 3 5 2 8 . . 1 . . 4 1 . 1 . 3 1 4 5 8 Energy Gun 10 | 1 . . 1 . . . 1 1 4 1 1 . . . . . . . . . . . . . . . Energy Cannon 15 | . . . 1 . . . . . . . 3 . . . . . 3 . . . . 2 1 4 1 . Ballistic Gun 12 | 1 . . 3 . . . . 2 . . 1 . . . . . . . . . . 1 . . . 4 Ballistic Cannon 6 | . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . 2 Launcher 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Special Weapon 9 | . . . . . . . . . 1 1 1 . . 1 . . . 1 . 1 . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . . . 1 . 2 . 2 . . . . 1 1 . . . . 4 . 3 2 5 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 System Corruption 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Parts Lost 43 | . . . . . . . . 4 . 4 1 . . . . 1 1 . . . 3 1 . 2 . 26 Power 6 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 4 Propulsion 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 3 Utility 22 | . . . . . . . . 3 . 2 1 . . . . 1 1 . . . 2 . . 2 . 10 Weapon 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 Highest Loss Streak 21 | . . . . . . . . 1 . 2 1 . . . . 1 1 . . . 2 1 . 2 . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 2 9 14 16 21 24 23 23 24 23 23 22 22 20 22 23 23 23 24 24 23 22 23 23 22 23 9 Power . | . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 . . . . . . Propulsion 1 | 2 3 5 5 8 8 8 7 3 2 2 1 1 1 1 1 1 . . . . . 1 1 1 . . Utility 12 | . 2 4 6 7 8 9 9 14 15 15 13 14 14 16 17 18 19 19 20 19 19 18 19 16 18 5 Weapon 3 | . 1 3 4 4 5 4 4 4 4 4 4 2 2 2 3 1 1 1 1 1 1 2 1 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 7 . 13 . . . . 13 1 1 3 5 2 4 . 3 . 3 . 2 . 5 1 2 1 10 Power 8 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . 4 Propulsion 11 | . 5 . 2 . . . . 2 . . . . . . . . . . . 1 . 1 . . . . Utility 34 | . 1 . 1 . . . . 7 . 1 2 2 2 4 . 3 . 2 . . . 3 1 1 . 4 Weapon 19 | . . . 7 . . . . 2 1 . 1 2 . . . . . 1 . . . 1 . 1 1 2 Tool/Special 4 | . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 99 100 97 100 77 100 91 99 91 94 91 90 90 89 93 87 81 82 81 81 77 80 80 85 82 73 Engine 4 | . 14 14 10 11 11 11 4 7 . 7 6 3 6 6 6 3 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 3 9 8 10 11 Treads 4 | . 1 14 11 11 11 11 4 . . . . . . . . . . 1 5 5 5 5 9 13 11 5 Leg 2 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 5 | . 1 14 11 11 11 11 12 17 17 15 6 7 6 6 6 6 10 8 5 5 5 4 . . . . Device 14 | . 13 14 22 22 22 22 20 18 20 22 15 15 13 14 20 11 5 5 5 4 5 7 4 11 15 17 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 1 Processor 3 | . . . . . . . 8 2 . . . . . . . . . . . . . 4 8 5 8 10 Hackware 17 | . . . 8 11 11 11 9 9 9 15 29 28 32 27 26 28 29 35 35 35 30 24 25 26 20 7 Protection 5 | . . . . . . . . 15 9 4 6 7 11 13 13 12 8 5 4 5 5 7 5 7 4 4 Energy Gun 3 | . 14 14 6 11 . 10 9 13 8 17 3 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 4 . . . . . . . 4 11 5 10 6 6 5 7 8 8 5 5 5 4 4 1 Ballistic Gun 2 | . 14 14 8 11 . 11 9 3 9 . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . 2 . . . . . . . 4 2 . . . 1 1 . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . 2 . 5 2 6 4 2 2 2 1 4 4 3 3 3 1 Peak Build Rating 194 | 6 8 8 22 23 23 23 28 42 38 42 50 52 59 64 64 71 82 87 87 89 95 130 142 161 184 194 Average Rating 78 | 4 7 8 18 22 17 22 26 36 36 37 48 50 57 61 64 68 79 82 85 86 93 109 138 152 176 135 On Entrance 60 | . 6 8 8 22 23 23 23 28 37 38 42 47 51 59 64 64 71 81 86 87 88 78 130 142 150 178 Avg Prop Armor Cover (%) 8 | . 13 12 9 11 17 11 11 . . . . . . . . . . 9 9 9 8 6 . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 11 27 27 95 95 95 95 95 113 104 101 113 116 118 121 118 129 132 129 129 129 150 157 160 170 222 213 Greatest Support 225 | 20 20 16 20 12 12 12 24 28 28 28 28 28 28 28 28 28 56 56 28 28 28 155 182 182 225 225 Greatest Overweight (x) 9 | . 1 2 9 7 7 7 7 9 3 8 4 4 4 4 4 4 4 4 4 4 5 5 1 . 1 5 Average Overweight (x) 2 | . . 1 2 7 7 7 4 4 3 3 3 3 3 4 4 4 2 2 4 4 4 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 11 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 12 Most Carried 25 | 6 14 15 20 22 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 Average Carried 20 | 3 9 14 16 21 24 23 23 24 23 24 24 24 22 24 25 24 24 24 25 24 23 24 24 23 24 10 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 14 15 20 22 23 23 23 24 25 25 25 25 22 25 25 25 25 25 25 24 23 25 23 25 22 5 Class Distribution -------------------- 32% | Botlord-Mutant 24% | Bothacker-Mutant 20% | Mutant 17% | Scavenger-Mutant 3% | Botlord-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Botlord-Skirmisher | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Matter Collected 8197 | 260 223 64 459 30 . 85 100 587 218 180 553 267 . 400 . 431 181 162 65 378 110 470 148 383 707 1736 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9480 | . 159 160 961 19 . 94 51 1202 161 855 712 302 . 375 . 313 66 282 . 224 . 508 . 532 1405 1099 Parts 370 | . 10 9 45 2 . 5 1 58 15 28 33 11 . 7 . 20 1 5 . 8 . 9 . 15 44 44 Haulers Intercepted 9 | . 2 . 4 . . . . . 2 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 7 | . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Combat Hostiles Destroyed 130 | . 1 4 8 . . 5 . 23 1 11 12 7 . 5 . 5 2 3 . 3 . 6 . 6 13 15 Guns 37 | . 1 4 2 . . 1 . 16 1 10 2 . . . . . . . . . . . . . . . Cannons 59 | . . . 6 . . . . . . . 10 7 . 4 . 5 1 2 . 3 . 4 . 2 7 8 AOE 17 | . . . . . . 4 . 6 . 1 . . . . . . . . . . . . . . 2 4 Classes Destroyed 21 | . 4 1 4 1 . . . 3 1 2 2 . . . . 1 . . . . . 1 . . . 1 Worker 8 | . 1 2 1 . . . . . . . 2 . . . . . . . . . . . . 1 1 . Builder 5 | . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 9 | . 2 . 4 . . . . . 2 . . . . . . . . . . . . . . . 1 . Recycler 12 | . . 1 5 . . 1 1 . . . 1 . . . . . . . . . . . . . 2 1 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 25 | . 1 4 . . . 5 . 5 . . 3 . . . . 1 . 1 . 1 . 1 . . . 3 Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Grunt 36 | . . . 6 . . . . 6 1 6 2 4 . . . 1 1 2 . 2 . 1 . . . 4 Brawler 7 | . . . 1 . . . . 1 . . 1 . . 3 . . . . . . . . . . . 1 Duelist 5 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 1 Sentry 18 | . . . 1 . . . . 9 . 1 3 . . . . 1 . . . . . . . 2 1 . Specialist 4 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . Hunter 15 | . . . . . . . . . . 1 1 1 . 1 . . . . . . . 2 . 2 5 2 Programmer 16 | . . . . . . . . 1 . 2 1 1 . 1 . . 1 . . 1 . . . . 6 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | . 2 3 3 1 . 5 1 3 2 3 4 3 . 2 . 2 1 2 . 1 . 2 . 3 5 4 Combat Bots Only 5 | . 1 2 2 . . 5 . 3 1 3 2 3 . 2 . 2 1 2 . 1 . 2 . 2 4 4 Max Kills in Single Turn 3 | . 1 2 1 1 . 3 1 2 1 1 1 1 . 1 . 1 1 1 . 1 . 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 2 . 1 . . . . . . . . . . . . . . 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Hostile Shots Fired 823 | . 8 8 16 . . 2 . 93 12 47 71 33 . 47 . 43 9 14 . 47 9 34 12 46 74 198 Missed 265 | . 1 2 5 . . . . 24 5 13 31 13 . 20 . 23 5 5 . 8 4 8 5 14 23 56 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hits 558 | . 7 6 11 . . 2 . 69 7 34 40 20 . 27 . 20 4 9 . 39 5 26 7 32 51 142 Melee 10 | . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . 2 . 4 Projectile 548 | . 7 6 11 . . 2 . 68 7 32 40 20 . 27 . 20 4 9 . 39 5 25 7 30 51 138 AOE 9 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . 5 Critical Strikes 30 | . . . 1 . . . . 4 . 1 1 1 1 . . . . . . 2 2 1 1 3 1 11 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 14783 | . 74 47 256 . . 28 . 1222 146 502 657 483 136 654 . 381 71 211 . 779 487 630 134 878 1288 5719 Core 1528 | . . . 67 . . . . 88 13 113 72 50 36 105 . 37 . 18 . 109 . 156 13 68 38 545 Absorbed by Shields 1155 | . . . . . . . . 24 . 27 . . . . . . . . . . . 34 . 8 . 1062 Reduced by Siege Mode 58 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . 49 Redirected to Shielding 312 | . . . . . . . . . . . . . 27 30 . . 10 . . . . 38 . 35 69 103 Ignored by Resistances 56 | . . . . . . . . 41 . . 15 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2337 | . . . 25 . . . 44 . 71 . 448 . 186 . . . . . 339 . . . . . 104 1120 Core Remaining (%) 71 | 100 . 100 . . . 77 . . . 20 . 59 . . . 52 . . . 81 . 74 99 92 . 37 Volleys Fired 1009 | . 18 11 50 3 . 8 5 93 31 64 77 39 10 82 . 62 16 40 7 54 20 70 13 28 108 100 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 1 2 . 2 2 2 2 2 2 2 2 2 2 2 Hottest 240 | . 60 60 98 79 . 79 84 117 122 122 160 160 80 160 . 120 120 185 185 185 185 185 210 240 240 240 Shots Fired 1489 | . 35 22 95 7 . 13 10 173 42 122 132 66 10 121 . 83 22 58 8 75 23 80 14 32 117 129 Gun 504 | . 35 22 54 7 . 10 10 162 38 118 32 . . . . . . . . . . . . . . 16 Cannon 750 | . . . 41 . . . . . . . 84 66 1 108 . 65 16 47 5 52 14 55 2 23 83 88 Launcher 26 | . . . . . . 3 . 11 . . . . . . . . . . . . . . . . 4 8 Special 209 | . . . . . . . . . 4 4 16 . 9 13 . 18 6 11 3 23 9 25 12 9 30 17 Kinetic 257 | . 18 11 53 4 . 5 5 34 22 . 26 14 . . . 21 6 . . . . . . . . 38 Thermal 959 | . 17 11 42 3 . 5 5 128 16 118 90 52 1 108 . 44 10 47 5 52 14 55 2 16 77 41 Explosive 14 | . . . . . . 3 . 11 . . . . . . . . . . . . . . . . . . Electromagnetic 50 | . . . . . . . . . . . . . . . . . . . . . . . . 7 10 33 Robot Hit Streak 22 | . 3 5 8 4 . 4 3 17 7 16 11 7 5 20 . 15 5 14 12 9 9 8 7 22 10 15 Robot Miss Streak 7 | . 3 4 6 2 . 2 2 5 3 4 4 2 1 5 . 2 3 2 2 4 1 7 2 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 1 . . . . 3 1 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . . Capacitor 77 | . . . . . . . . . . . . . . . . . . . . . . 27 . . 50 . Shots Hit Robots 861 | . 18 11 54 3 . 7 5 81 28 77 71 39 8 61 . 54 13 38 3 38 14 44 10 23 64 97 Core Hits 324 | . 10 8 25 1 . 8 2 47 10 22 26 14 . 11 . 13 4 8 . 6 1 9 1 7 33 58 Critical Kills 11 | . . . 1 . . . . . . . . . . . . . 1 2 . . . 2 . 3 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . . 1 1 . . . 9 1 7 1 . . . . 1 3 2 . . . 2 . 3 2 3 Burn 19 | . . . . 1 . . . 9 1 7 1 . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . . . . . . . . 1 2 . . . 2 . 3 2 . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22310 | . 235 146 994 47 . 489 87 2300 574 1615 1474 1050 27 1322 . 1146 315 776 94 719 149 867 42 733 2630 4479 Guns 5854 | . 235 146 486 47 . 133 87 1799 574 1615 452 . . . . . . . . . . . . . . 280 Cannons 13494 | . . . 508 . . . . . . . 1022 1050 27 1322 . 1146 315 776 94 719 149 867 42 685 1966 2806 Explosions 2914 | . . . . . . 356 . 501 . . . . . . . . . . . . . . . . 664 1393 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . . Kinetic 3804 | . 145 79 459 30 . 66 47 404 334 . 345 208 . . . 384 138 . . . . . . . . 1165 Thermal 15273 | . 90 67 535 17 . 67 40 1395 240 1615 1129 842 27 1322 . 762 177 776 94 719 149 867 42 481 1821 1999 Explosive 857 | . . . . . . 356 . 501 . . . . . . . . . . . . . . . . . . Electromagnetic 2328 | . . . . . . . . . . . . . . . . . . . . . . . . 204 809 1315 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 74 | . . . 3 3 3 3 . . . 1 3 1 . . . . . . . 3 . . . 4 7 74 Average Corruption 22 | . . . 2 3 3 3 . . . 1 2 1 . . . . . . . 2 . . . 2 5 49 Corruption Purged 16 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 13 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 396 | . . . 22 7 12 5 . . . 4 26 2 . . . . . . . 5 . . . . 36 277 Message Errors 81 | . . . 1 3 3 1 . . . . 5 1 . . . . . . . 1 . . . . 9 57 Matter Fused 90 | . . . 8 . 4 1 . . . 1 6 . . . . . . . . 1 . . . . 6 63 Heat Flow Errors 55 | . . . 3 . 2 2 . . . . 5 . . . . . . . . 1 . . . . 4 38 Energy Discharges 46 | . . . 5 1 . . . . . 1 2 . . . . . . . . 1 . . . . 3 33 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 Data Loss (minor) 56 | . . . 1 1 1 1 . . . . 3 . . . . . . . . . . . . . 9 40 Data Loss (major) 19 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . 2 13 Misfires 25 | . . . 2 1 . . . . . . 4 . . . . . . . . 1 . . . . 2 15 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 11 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 320 | . . . 10 . . 6 . 27 . . 2 12 . . . 16 . 2 . 24 . 36 . . 91 94 Projectiles 287 | . . . 10 . . . . . . . 2 12 . . . 16 . 2 . 24 . 36 . . 91 94 Explosions 33 | . . . . . . 6 . 27 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . 2 3 . . . 1 . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . 2 3 . . . 1 . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . 125 Shots 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 11 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 320 | . 9 . 86 . 255 183 . 48 3 7 189 16 . 18 . 9 4 123 48 320 150 228 81 185 198 198 Average Temperature 69 | . 9 . 31 . 107 94 . 14 3 7 42 8 . 10 . 6 4 32 24 84 48 46 43 58 93 74 Received Heat Transfer 1565 | . 18 . 84 . . 6 . 264 54 131 132 51 . 84 . 75 9 63 . 81 12 350 21 90 27 13 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Total Turns 34 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 25 Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 Parts Fried 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 9 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 18 | . . . . . . . . 3 . 3 . . . 1 . . 1 2 . . . 3 . 3 2 . Combat Hostiles 10 | . . . . . . . . 1 . . . . . 1 . . 1 1 . . . 2 . 3 1 . Parts Melted 43 | . . . . . . . . 6 1 5 2 . . 6 . 2 1 2 . 3 . 1 . 8 4 2 Heat Transferred 23785 | . 200 150 1036 111 . 148 74 3095 518 3459 2242 1562 50 2550 . 1400 350 1233 124 1046 224 1129 37 546 1452 1049 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Maximum Alert Level 5 | . . . 1 . . 1 . 5 3 4 3 3 2 4 3 4 4 4 3 4 3 4 3 2 3 4 Low Security (%) 18 | 100 100 100 21 100 . 60 100 8 . . 32 . . 4 . . . . . . . . . . 16 . Level 1 11 | . . . 78 . . 39 . 9 . . 14 . 58 8 . . . . . . . . . 24 26 . Level 2 20 | . . . . . . . . 11 66 18 48 34 41 11 78 22 37 . 61 24 96 14 10 75 20 5 Level 3 21 | . . . . . . . . 15 33 46 5 65 . 41 21 23 24 32 38 60 3 16 89 . 36 27 Level 4 26 | . . . . . . . . 31 . 35 . . . 34 . 54 37 67 . 14 . 68 . . . 66 Level 5 1 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2088 | . 25 154 356 99 . 259 83 2088 1017 1194 783 921 483 1336 701 1310 1184 1559 818 1269 715 1559 877 551 899 1225 Initial 1017 | . . . 43 99 . . 83 . 1017 483 626 424 483 183 701 462 687 771 818 420 665 472 876 377 273 553 Average 640 | . 1 116 253 32 . 98 30 1139 585 889 405 748 374 878 681 973 887 1247 637 860 575 1121 783 460 499 907 Influence Increases 18120 | . 85 192 849 20 . 295 54 2218 508 831 1293 537 65 1253 . 1078 837 868 283 949 636 1247 73 562 1401 1986 Destroy 0b10 Robot/C 8172 | . 20 120 400 . . 160 20 1060 220 480 680 340 40 580 . 540 320 380 120 480 240 520 16 128 496 812 Destroy 0b10 Robot/NC 642 | . 30 15 100 15 . 5 10 15 60 30 85 5 . 10 . 25 20 20 5 . 10 15 4 24 72 67 Destroy Leader 1136 | . 6 20 120 . . 20 10 30 60 30 170 30 10 50 . 40 64 40 20 30 74 30 10 52 102 118 Allied During Kill 3821 | . 11 37 166 5 . 73 13 463 98 138 232 92 12 233 . 246 184 208 95 199 175 237 12 134 235 523 Successful Hack 475 | . 17 . 16 . . . . 6 12 18 67 . . . . . 14 26 18 28 2 . 7 35 175 34 Disable Machine 693 | . . . 15 . . . . 30 45 30 45 . . 30 . 15 135 60 15 30 45 75 12 12 60 39 Anti-Garrison Action 1670 | . . . . . . . . 500 . 50 . 50 . 300 . 150 . 100 . 100 . 300 . 120 . . Destroy Structure 1337 | . 1 . 2 . . 22 1 114 13 25 14 20 3 50 . 32 100 34 10 67 60 70 12 57 249 381 Partial Spotted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Lose Combat Pursuer 162 | . . . 30 . . 15 . . . 30 . . . . . 30 . . . 15 30 . . . . 12 Influence Decreases 16636 | . 85 80 707 274 . 80 269 130 1852 381 1881 222 724 179 675 429 1045 411 1241 281 1230 363 961 776 992 1368 Entered New Map 7946 | . . . 69 155 . . 132 . 1071 261 568 182 438 79 635 199 623 331 741 181 604 203 683 294 184 313 Time Decay 4800 | . 85 80 598 119 . 80 137 . 206 . 658 . 246 . 40 . 262 . 180 . 326 . 278 342 568 595 Lost Part 810 | . . . . . . . . 50 . 60 10 40 40 30 . 50 10 . . . 30 40 . 20 30 400 Lost Ally 1180 | . . . 40 . . . . 80 . 60 70 . . 70 . 180 . 80 20 100 120 120 . 120 60 60 Purge Threat 1900 | . . . . . . . . . 575 . 575 . . . . . 150 . 300 . 150 . . . 150 . Squads Dispatched 51 | . 1 . 2 . . . . . 2 . 11 . 2 . 1 . 3 . 3 . 7 . 2 4 6 7 Investigation 15 | . 1 . 2 . . . . . . . 3 . 2 . 1 . 2 . 1 . 2 . 1 . . . Extermination 10 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . 4 2 Reinforcement 7 | . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 . . 1 1 . Assault 12 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 3 1 5 Garrison 7 | . . . . . . . . . . . 3 . . . . . 1 . 1 . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Distress Signals 32 | . 1 . 4 . . 1 . . 3 . 3 . 1 . . 1 1 . . . 1 . . 2 3 11 Communications Jammed 64 | . . . . . . . . . . . . . . . . . . . . . . . . 20 32 12 Distress Signals 52 | . . . . . . . . . . . . . . . . . . . . . . . . 17 31 4 Times Spotted 530 | . 4 5 28 . . 5 3 51 18 26 54 19 4 30 . 35 19 22 6 29 16 35 8 20 39 54 Peak Tracking Total 8 | . 2 3 5 . . 4 1 5 4 6 5 5 2 4 . 7 5 5 4 8 6 6 4 6 5 7 Tactical Retreats 9 | . . . 2 . . 1 . . . 1 . . . . . 1 . . . 1 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Traps Triggered 51 | . . . 5 . . . 1 10 . 4 2 3 . 3 . 12 . 1 . 1 . 4 . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Machines Disabled 83 | . . . 2 . . . . 9 3 4 3 1 . 9 . 4 9 7 1 8 3 9 1 2 5 3 Max in Single Turn 1 | . . . 1 . . . . 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . Garrison Relay 25 | . . . . . . . . 5 . 1 . 1 . 7 . 3 . 2 . 2 . 4 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Machines Accessed 83 | . 5 . 5 . 2 . 3 2 4 2 12 . 4 1 1 . 5 1 4 2 5 2 2 4 13 4 Terminals 44 | . 4 . 2 . . . 1 2 2 2 4 . 1 1 . . 2 1 2 2 2 2 1 3 7 3 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . Repair Stations 15 | . . . 2 . . . 1 . 1 . 3 . 2 . . . 1 . 1 . . . . . 3 1 Recycling Units 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Scanalyzers 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Garrison Access 11 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 202 | . 10 . 12 . 5 . 9 4 9 4 33 . 17 2 3 . 18 3 12 4 13 4 5 6 22 7 Successful 111 | . 3 . 6 . 5 . 6 2 6 2 25 . 10 1 1 . 6 2 6 2 5 . 2 4 15 2 Failed 88 | . 6 . 6 . . . 3 2 3 2 7 . 7 1 2 . 12 1 6 2 7 4 3 2 7 5 Catastrophic 11 | . . . 1 . . . . . 1 1 . . . . . . 2 . . . . 1 1 . 3 1 Database Lockouts 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Manual 74 | . 7 . 3 . 1 . 4 2 6 3 10 . 2 . 2 . 11 2 6 3 3 4 1 2 2 . Terminals 107 | . 9 . 4 . . . 6 4 6 4 12 . 3 2 . . 9 3 7 4 6 4 3 5 11 5 Fabricators 11 | . . . . . . . . . . . 8 . . . . . . . . . 2 . . . 1 . Repair Stations 43 | . . . 5 . . . 2 . 2 . 9 . 11 . . . 3 . 3 . . . . . 6 2 Recycling Units 5 | . 1 . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Scanalyzers 9 | . . . 3 . . . . . . . 2 . . . . . . . . . 2 . . . 2 . Garrison Access 22 | . . . . . . . 1 . 1 . 2 . 3 . 3 . 3 . 2 . 3 . 2 . 2 . Terminal Hacks 46 | . 2 . 1 . 5 . 2 2 3 2 6 . 2 1 . . 2 2 2 2 2 . . 3 6 1 Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Part Schematic 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Open Door 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . . . . . . 2 . 2 . . . . . 1 . 2 . 1 . . . 1 . Locate Traps 6 | . 1 . 1 . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 31 | . . . 3 . . . 2 . 2 . 8 . 7 . . . 1 . 2 . . . . . 5 1 Scan Component 18 | . . . 2 . . . 1 . 1 . 4 . 4 . . . 1 . 1 . . . . . 3 1 Repair 13 | . . . 1 . . . 1 . 1 . 4 . 3 . . . . . 1 . . . . . 2 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Scanalyzer 7 | . . . 2 . . . . . . . 2 . . . . . . . . . 1 . . . 2 . Insert Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 8 | . 1 . . . . . 1 . . . 2 . . . . . 1 . 1 . . . 1 . 1 . Terminals 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . Restock 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Reprogram 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 5 . 4 . . . 3 1 2 2 11 . 4 . 1 . 5 1 4 2 4 2 1 4 11 4 Full Trace Events 14 | . 1 . 2 . . . . 1 . . 2 . 2 . 1 . 1 . . . 2 1 1 . . . Feedback Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . . . . . . . . . . . 78 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Parts Repaired 13 | . . . 1 . . . 1 . 1 . 4 . 3 . . . . . 1 . . . . . 2 . Time 411 | . . . 32 . . . 32 . 32 . 140 . 126 . . . . . 25 . . . . . 24 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . . . . 3 . . . . . . 10 . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Used RIF Installer 8 | . . . . . . . . 1 . . . 1 . 1 . 1 . 1 . 2 . 1 . . . . Coupler Efficiency 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 103 | . . . . . . . . . 1 3 10 . 3 7 . 8 2 4 1 10 5 10 5 8 18 8 Non-combat 17 | . . . . . . . . . 1 . 1 . 2 . . . . . . . . . 1 4 4 4 Combat 86 | . . . . . . . . . . 3 9 . 1 7 . 8 2 4 1 10 5 10 4 4 14 4 Robot Hacks Applied 117 | . . . . . . . . . 4 3 13 . 4 7 . 8 2 4 1 11 5 10 7 8 22 8 parse_system 7 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . 2 . 1 . no_distress 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . generate_echo 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_station 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . block_reporting 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . map_route 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 find_garrison 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 18 | . . . . . . . . . . 2 3 . . . . 1 . 2 1 2 . 3 2 . 1 1 disable_weapons 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . overwrite_iff 30 | . . . . . . . . . . 1 4 . . 3 . 3 . 1 . 5 1 4 . . 7 1 formatsys_low 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 formatsys_high 28 | . . . . . . . . . . . 1 . 1 4 . 2 1 1 . 2 2 2 2 3 5 2 Relay Couplers Released 113 | . . . . . . . . 17 . 4 . 5 . 32 . 13 . 7 . 8 . 17 4 2 4 . Machine Destruction 105 | . . . . . . . . 17 . 4 . 5 . 32 . 13 . 7 . 8 . 17 . 2 . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . Attached 46 | . . . . . . . . . 1 2 3 2 1 6 . 5 2 1 . 4 . 5 3 1 6 4 Crosswired 10 | . . . . . . . . . . . . . . . . . . . . . . 8 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . 9 . . . . . . . 3 . 3 . 4 . 2 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Total Allies 99 | . 1 2 . 3 . . . 11 . 3 6 . 2 9 . 8 3 5 2 11 3 8 2 3 12 5 Largest Group 9 | . 1 3 3 4 4 4 3 9 2 2 4 1 3 6 5 7 6 7 7 6 6 5 4 7 5 5 Highest-Rated Group 680 | . 59 102 104 115 115 115 105 167 108 131 157 101 146 278 246 307 339 368 371 351 363 464 362 568 666 680 Highest-Rated Ally 262 | . 59 59 76 75 75 75 81 90 90 95 101 101 105 110 109 118 128 130 135 138 155 191 201 212 241 262 Total Orders 12 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 10 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AID 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 Ally Attacks 1250 | . 1 6 49 . . 17 6 145 25 43 98 28 11 88 . 94 50 47 20 72 61 72 9 62 86 160 Total Damage 62046 | . 97 105 1092 41 . 200 118 3116 1202 2313 3849 1069 313 3342 . 3413 1925 2258 731 2256 2674 3963 277 2721 6773 18198 Kills 378 | . 2 2 20 2 . 4 2 31 18 14 33 11 2 24 . 24 18 17 7 22 14 20 2 7 31 51 Allies Corrupted 6 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Active Infowar (turns) 10181 | . 2002 178 1919 358 597 344 337 18 . . . . . . . . . . . . . . 91 761 1718 1858 Terrain 1140 | . . . . . . . . . . . . . . . . . . . . . . . . . 1116 24 Structural 1219 | . 1219 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 4534 | . 783 178 1919 358 597 344 337 18 . . . . . . . . . . . . . . . . . . Jamming 4424 | . . . . . . . . . . . . . . . . . . . . . . . 91 761 1718 1854 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Turns Passed 28156 | 71 2082 178 1919 358 597 344 337 2014 422 773 2476 774 529 1062 94 1045 561 661 374 773 723 1691 605 761 1718 5214 Spaces Moved 12999 | 50 787 117 860 168 299 156 164 985 204 317 1171 411 159 448 46 494 369 294 205 364 338 736 285 386 858 2328 Core 52 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 47 Treads 3294 | . 1 . 166 . . . . . . . . . . . . . . . . . . 651 285 386 858 947 Legs 2054 | 45 675 . . . . . . . . . . . . . . . . . . . . . . . . 1334 Wheels 7599 | . 111 117 694 168 299 156 164 985 204 317 1171 411 159 448 46 494 369 294 205 364 338 85 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 110 110 195 195 195 135 135 140 140 145 145 145 160 160 160 130 130 160 160 160 152 152 158 145 110 Average Speed 162 | 113 145 113 175 195 195 195 158 151 140 142 151 153 159 160 160 160 131 137 160 160 174 195 167 158 151 176 Slowest Speed 480 | 120 240 115 480 195 195 195 195 225 140 210 160 160 160 160 160 160 160 160 160 160 175 240 237 158 225 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 96 26 69 25 69 28 15 84 23 50 32 44 5 42 2 64 10 41 5 45 10 95 9 12 30 58 Regions Visited 26 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 70 | . . . . . . . . 50 . . 2 . . . . . . 1 2 . 6 . . . 9 . Terrain Destroyed 180 | . . . . . . 29 . 79 . . 8 . . . . . . 2 2 5 7 6 1 2 26 13 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 66 | . . . . . . . . 1 . . 8 . . . . . . 2 2 5 7 6 1 2 26 6 AOE 114 | . . . . . . 29 . 78 . . . . . . . . . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Total 18814 | 61 1689 140 1194 193 314 182 229 1351 301 513 1753 492 427 680 66 677 427 496 245 491 452 958 403 508 1235 3337 Wait 3663 | . 851 10 204 19 11 17 47 90 46 80 426 13 244 97 20 12 19 141 28 43 86 63 82 50 187 777 Move 12974 | 49 786 116 859 167 298 155 164 984 204 316 1170 409 158 447 46 493 368 293 204 363 337 735 284 385 857 2327 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | 6 14 . 26 2 1 . 2 25 3 5 17 6 1 11 . 9 5 3 1 3 1 18 5 9 8 21 Fast Attach 133 | 6 3 . 10 . . . 4 5 5 3 8 2 5 4 . 4 2 1 1 . 1 15 4 4 19 27 Attach 75 | . 1 . 3 . 2 . 1 5 1 3 3 3 2 . . 5 3 . . 1 2 6 . 3 7 24 Detach 14 | . . . . . 2 . 1 . . . . . . . . 1 . . . . . 1 . 1 2 6 Swap 245 | . 4 2 10 1 . 2 3 22 5 11 23 10 2 13 . 13 7 13 3 16 4 14 9 12 21 25 Drop 273 | . 12 1 32 1 . . 2 31 6 9 21 10 5 10 . 14 7 5 1 3 1 28 6 12 26 30 Fire 1009 | . 18 11 50 3 . 8 5 93 31 64 77 39 10 82 . 62 16 40 7 54 20 70 13 28 108 100 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Escape Stasis 148 | . . . . . . . . 22 . 22 8 . . 16 . 64 . . . 8 . 8 . . . . Rewire 74 | . . . . . . . . 74 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / *Fac) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Res / [Arm]) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 9) 1073 | -10/Materials | Discovered new exit (range 14) 1093 | -10/Materials | Discovered new exit (range 4) 1120 | -10/Materials | Central database locked down 1247 | -10/Materials | Discovered new exit (range 16) 1935 | -10/Materials | Discovered new exit (range 9) 2154 | -10/Materials | Entered Mines 2243 | -10/Mines | Discovered new exit (range 14) 2332 | -10/Mines | Entered Materials 2332 | -9/Materials | Accompanied by 2 allies 2332 | -9/Materials | Evolved 2 slots: Utility x2 2337 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2874 | -9/Materials | Discovered new exit (range 16) 2984 | -9/Materials | Repaired Imp. Ion Engine 3377 | -9/Materials | Discovered new exit (range 8) 3581 | -9/Materials | Discovered new exit (range 15) 4251 | -9/Materials | Entered Mines 4269 | -9/Mines | Met a Derelict bent on vengeance 4505 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4537 | -9/Mines | Discovered new exit (range 8) 4580 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4609 | -9/Mines | Entered Exiles 4609 | -9/Exiles | Accompanied by 3 allies 4631 | -9/Exiles | Build established: Scavenger-Mutant 4663 | -9/Exiles | Met 8R-AWN 4690 | -9/Exiles | Met EX-HEX 4743 | -9/Exiles | Met EX-BIN 4774 | -9/Exiles | Aligned with FarCom system 4776 | -9/Exiles | Given EX-Vault access code 4821 | -9/Exiles | Opened EX-Vault 4855 | -9/Exiles | Found 0b10 Alert Chip 4897 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4952 | -9/Exiles | Met EX-DEC 4972 | -9/Exiles | Learned location of Zion (-7) 5180 | -9/Exiles | Discovered new exit (range 12) 5206 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5206 | -9/Exiles | Entered Mines 5206 | -8/Mines | Accompanied by 3 allies 5507 | -8/Mines | Discovered new exit (range 9) 5550 | -8/Mines | Entered Materials 5550 | -8/Materials | Accompanied by 2 allies 5550 | -8/Materials | Evolved 2 slots: Utility x2 5715 | -8/Materials | Repaired Arm. Wheel 5887 | -8/Materials | Identified exit to Garrison 5887 | -8/Materials | Entered Garrison 5887 | -8/Garrison | Accompanied by 2 allies 5907 | -8/Garrison | Rescued a captive Derelict 5909 | -8/Garrison | Rescued a captive Derelict 6053 | -8/Garrison | Triggered checkpoint 6088 | -8/Garrison | Garrison Relay disabled 6199 | -8/Garrison | Triggered checkpoint 6203 | -8/Garrison | Triggered checkpoint 6209 | -8/Garrison | Build established: Mutant 6220 | -8/Garrison | Triggered checkpoint 6254 | -8/Garrison | Triggered checkpoint 6377 | -8/Garrison | Triggered checkpoint 6540 | -8/Garrison | Triggered checkpoint 6557 | -8/Garrison | Garrison Relay disabled 6587 | -8/Garrison | Garrison Relay disabled 6652 | -8/Garrison | Discovered new exit (range 11) 6791 | -8/Garrison | Triggered checkpoint 6840 | -8/Garrison | Garrison Relay disabled 6895 | -8/Garrison | Triggered checkpoint 6909 | -8/Garrison | Triggered checkpoint 6923 | -8/Garrison | Triggered checkpoint 7236 | -8/Garrison | Discovered new exit (range 10) 7508 | -8/Garrison | Lost 7 allies 7651 | -8/Garrison | Triggered checkpoint 7674 | -8/Garrison | Garrison Relay disabled 7724 | -8/Garrison | Installed Relay Interface Framework 7888 | -8/Garrison | Discovered new exit (range 10) 7901 | -8/Garrison | Entered Materials 7901 | -8/Materials | Accompanied by 1 ally 7979 | -8/Materials | Repaired Arm. Wheel 8019 | -8/Materials | Build established: Bothacker-Mutant 8301 | -8/Materials | First assault squad dispatched 8323 | -8/Materials | Identified exit to Garrison 8323 | -8/Materials | Entered Garrison 8323 | -8/Garrison | Accompanied by 1 ally 8384 | -8/Garrison | Triggered checkpoint 8419 | -8/Garrison | Rescued a captive Derelict 8421 | -8/Garrison | Rescued a captive Derelict 8465 | -8/Garrison | Garrison Relay disabled 8562 | -8/Garrison | Core integrity fell below 50% 8707 | -8/Garrison | Triggered checkpoint 8729 | -8/Garrison | Triggered checkpoint 8768 | -8/Garrison | Triggered checkpoint 8807 | -8/Garrison | Triggered checkpoint 8933 | -8/Garrison | Discovered new exit (range 8) 8983 | -8/Garrison | Triggered checkpoint 9049 | -8/Garrison | Discovered new exit (range 58) 9049 | -8/Garrison | Discovered new exit (range 64) 9049 | -8/Garrison | Discovered new exit (range 25) 9049 | -8/Garrison | Discovered new exit (range 69) 9096 | -8/Garrison | Entered Factory 9096 | -7/Factory | Evolved 2 slots: Utility x2 9174 | -7/Factory | Garrison activated, responded to threat 9432 | -7/Factory | Discovered new exit (range 8) 9585 | -7/Factory | Discovered new exit (range 4) 9704 | -7/Factory | Repaired Arm. Huge Wheel 9896 | -7/Factory | First assault squad dispatched 10020 | -7/Factory | Repaired Med. Insulated Plating 10123 | -7/Factory | Repaired Imp. Light Armor Plating 10167 | -7/Factory | Repaired Arm. Huge Wheel 10197 | -7/Factory | Central database locked down 10423 | -7/Factory | Fabricated Powered Armor? 10891 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 11533 | -7/Factory | Garrison activated, responded to threat 11566 | -7/Factory | Identified exit to Garrison 11572 | -7/Factory | Entered Garrison 11646 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 11780 | -7/Garrison | Triggered checkpoint 12143 | -7/Garrison | Discovered new exit (range 15) 12232 | -7/Garrison | Triggered checkpoint 12238 | -7/Garrison | Garrison Relay disabled 12346 | -7/Garrison | Entered Factory 12346 | -6/Factory | Evolved 2 slots: Utility x2 12728 | -6/Factory | Repaired Powered Armor 12768 | -6/Factory | Repaired Imp. Utility Shielding 12813 | -6/Factory | Repaired Plasma Cannon 12864 | -6/Factory | Identified exit to Garrison 12875 | -6/Factory | Entered Garrison 12875 | -6/Garrison | Accompanied by 2 allies 12895 | -6/Garrison | Triggered checkpoint 12938 | -6/Garrison | Garrison Relay disabled 13029 | -6/Garrison | Garrison Relay disabled 13115 | -6/Garrison | Garrison Relay disabled 13118 | -6/Garrison | Garrison Relay disabled 13134 | -6/Garrison | Garrison Relay disabled 13239 | -6/Garrison | Triggered checkpoint 13260 | -6/Garrison | Spotted B-75 Beast 13261 | -6/Garrison | Triggered checkpoint 13300 | -6/Garrison | Allies destroyed B-75 Beast 13310 | -6/Garrison | Lost 3 allies 13357 | -6/Garrison | Triggered checkpoint 13377 | -6/Garrison | Triggered checkpoint 13490 | -6/Garrison | Expanded RIF knowledge: Program Shield 13563 | -6/Garrison | Triggered checkpoint 13616 | -6/Garrison | Garrison Relay disabled 13673 | -6/Garrison | Discovered new exit (range 3) 13728 | -6/Garrison | Rescued a captive Derelict 13728 | -6/Garrison | Rescued a captive Derelict 13853 | -6/Garrison | Garrison Relay disabled 13937 | -6/Garrison | Entered Factory 13937 | -6/Factory | Accompanied by 4 allies 14031 | -6/Factory | Identified exit to Garrison 14031 | -6/Factory | Entered Garrison 14031 | -6/Garrison | Accompanied by 4 allies 14065 | -6/Garrison | Triggered checkpoint 14103 | -6/Garrison | Garrison Relay disabled 14220 | -6/Garrison | Triggered checkpoint 14224 | -6/Garrison | Triggered checkpoint 14230 | -6/Garrison | Spotted B-75 Beast 14252 | -6/Garrison | Destroyed B-75 Beast 14269 | -6/Garrison | Triggered checkpoint 14278 | -6/Garrison | Lost 5 allies 14422 | -6/Garrison | Spotted B-75 Beast 14437 | -6/Garrison | Allies destroyed B-75 Beast 14444 | -6/Garrison | Discovered new exit (range 12) 14457 | -6/Garrison | Triggered checkpoint 14494 | -6/Garrison | Garrison Relay disabled 14553 | -6/Garrison | Found Quantum Capacitor 14650 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 14762 | -6/Garrison | Triggered checkpoint 14845 | -6/Garrison | Discovered new exit (range 15) 14945 | -6/Garrison | Triggered checkpoint 14966 | -6/Garrison | Build established: Botlord-Mutant 15015 | -6/Garrison | Garrison Relay disabled 15076 | -6/Garrison | Entered Factory 15076 | -5/Factory | Accompanied by 2 allies 15076 | -5/Factory | Evolved 2 slots: Propulsion x2 15393 | -5/Factory | Garrison activated, responded to threat 15423 | -5/Factory | Identified exit to Garrison 15637 | -5/Factory | Entered Garrison 15637 | -5/Garrison | Accompanied by 5 allies 15682 | -5/Garrison | Triggered checkpoint 15741 | -5/Garrison | Discovered new exit (range 46) 15741 | -5/Garrison | Discovered new exit (range 72) 15741 | -5/Garrison | Discovered new exit (range 82) 15741 | -5/Garrison | Discovered new exit (range 82) 15748 | -5/Garrison | Garrison Relay disabled 15815 | -5/Garrison | Triggered checkpoint 15837 | -5/Garrison | Triggered checkpoint 15866 | -5/Garrison | Lost 3 allies 15870 | -5/Garrison | Triggered checkpoint 15887 | -5/Garrison | Triggered checkpoint 15990 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 16044 | -5/Garrison | Triggered checkpoint 16067 | -5/Garrison | Garrison Relay disabled 16121 | -5/Garrison | Triggered checkpoint 16298 | -5/Garrison | Entered Factory 16298 | -5/Factory | Accompanied by 4 allies 16311 | -5/Factory | Identified exit to Garrison 16412 | -5/Factory | Repaired Imp. Heavy Armor Plating 16633 | -5/Factory | Garrison activated, responded to threat 16672 | -5/Factory | Entered Garrison 16672 | -5/Garrison | Accompanied by 5 allies 16740 | -5/Garrison | Discovered new exit (range 52) 16740 | -5/Garrison | Discovered new exit (range 46) 16740 | -5/Garrison | Discovered new exit (range 43) 16771 | -5/Garrison | Triggered checkpoint 16772 | -5/Garrison | Triggered checkpoint 16826 | -5/Garrison | Triggered checkpoint 16831 | -5/Garrison | Lost 5 allies 16858 | -5/Garrison | Triggered checkpoint 16986 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 17029 | -5/Garrison | Learned Factory security intel 17083 | -5/Garrison | Triggered checkpoint 17135 | -5/Garrison | Garrison Relay disabled 17206 | -5/Garrison | Expanded RIF knowledge: Structural Interface 17307 | -5/Garrison | Triggered checkpoint 17334 | -5/Garrison | Triggered checkpoint 17372 | -5/Garrison | Garrison Relay disabled 17445 | -5/Garrison | Entered Factory 17445 | -4/Factory | Accompanied by 5 allies 17445 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17607 | -4/Factory | Central database locked down 18066 | -4/Factory | Garrison activated, responded to threat 18138 | -4/Factory | Lost 4 allies 18144 | -4/Factory | Identified exit to Garrison 18168 | -4/Factory | Entered Garrison 18168 | -4/Garrison | Accompanied by 1 ally 18220 | -4/Garrison | Expanded RIF knowledge: Crosswire 18304 | -4/Garrison | Spotted Executioner 18304 | -4/Garrison | Spotted Executioner 18327 | -4/Garrison | Allies destroyed Executioner 18329 | -4/Garrison | Destroyed Executioner 18336 | -4/Garrison | Rewired Executioner 18342 | -4/Garrison | Rewired Executioner 18356 | -4/Garrison | Found Prototype Processor 18356 | -4/Garrison | Identified Exp. Core Analyzer 18382 | -4/Garrison | Triggered checkpoint 18411 | -4/Garrison | Garrison Relay disabled 18556 | -4/Garrison | Found Corrupted Prototype Device 18592 | -4/Garrison | Spotted B-86 Titan 18594 | -4/Garrison | Triggered checkpoint 18594 | -4/Garrison | Assimilated Titan 7a with formatsys_high 18597 | -4/Garrison | Triggered checkpoint 18597 | -4/Garrison | Triggered checkpoint 18606 | -4/Garrison | Triggered checkpoint 18648 | -4/Garrison | Lost 3 allies 18703 | -4/Garrison | Found Prototype Device 18703 | -4/Garrison | Identified Adv. Kinecellerator (x2) 18715 | -4/Garrison | Found Prototype Processor 18803 | -4/Garrison | Triggered checkpoint 18968 | -4/Garrison | Discovered new exit (range 8) 19193 | -4/Garrison | Triggered checkpoint 19232 | -4/Garrison | Discovered new exit (range 12) 19252 | -4/Garrison | Garrison Relay disabled 19597 | -4/Garrison | Discovered new exit (range 11) 19599 | -4/Garrison | Triggered checkpoint 19636 | -4/Garrison | Garrison Relay disabled 19750 | -4/Garrison | Spotted B-86 Titan 19754 | -4/Garrison | Allies destroyed B-86 Titan 19859 | -4/Garrison | Entered Research 19859 | -3/Research | Accompanied by 1 ally 19859 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20346 | -3/Research | Discovered new exit (range 15) 20346 | -3/Research | Discovered new exit (range 60) 20359 | -3/Research | First assault squad dispatched 20407 | -3/Research | Identified exit to Research 20464 | -3/Research | Entered another Research area 20464 | -2/Research | Accompanied by 3 allies 20464 | -2/Research | Evolved 2 slots: Utility x2 20470 | -2/Research | Identified exit to DSF 20536 | -2/Research | Identified exit to Access 20546 | -2/Research | Spotted B-90 Cyclops 20568 | -2/Research | Destroyed B-90 Cyclops 20750 | -2/Research | Watched by a mysterious "MATRIX" hacker. 20933 | -2/Research | Found Quantum Capacitor 20965 | -2/Research | Lost 4 allies 20975 | -2/Research | Found Prototype Processor 20975 | -2/Research | Identified Exp. Melee Analysis Suite 20989 | -2/Research | Found Gamma Bomb Array 21099 | -2/Research | Found Prototype Processor 21099 | -2/Research | Identified Exp. Terrain Scan Processor 21214 | -2/Research | First assault squad dispatched 21225 | -2/Research | Entered Access 21225 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 21495 | -1/Access | Repaired Imp. Utility Shielding 21984 | -1/Access | P-80 Master assimilated allied Warden 10b 22111 | -1/Access | Build established: Botlord-Skirmisher 22148 | -1/Access | Found Prototype Device 22148 | -1/Access | Identified Exp. Transmission Jammer 22326 | -1/Access | Spotted B-99 Colossus 22357 | -1/Access | Destroyed B-99 Colossus 22379 | -1/Access | Found Gamma Bomb Array 22532 | -1/Access | Repaired Imp. Utility Shielding 22725 | -1/Access | First assault squad dispatched 22772 | -1/Access | Discovered new exit (range 15) 22891 | -1/Access | Spotted B-99 Colossus 22891 | -1/Access | Spotted B-99 Colossus 22894 | -1/Access | Assimilated Colossus 10a with formatsys_high 22898 | -1/Access | Assimilated Colossus 10b with formatsys_high 22943 | -1/Access | Entered Command 22943 | -1/Command | Accompanied by 2 allies 23193 | -1/Command | First assault squad dispatched 23273 | -1/Command | Build established: Botlord-Mutant 23417 | -1/Command | Spotted Combat Programmer 23417 | -1/Command | Spotted Combat Programmer 23423 | -1/Command | Spotted M Guard 23430 | -1/Command | Spotted M Guard 23444 | -1/Command | Allies destroyed M Guard 23447 | -1/Command | System corruption reached 10% 23448 | -1/Command | Allies destroyed Combat Programmer 23451 | -1/Command | Allies destroyed M Guard 23458 | -1/Command | Destroyed Combat Programmer 23458 | -1/Command | All MAIN.C guards destroyed 23483 | -1/Command | Found Corrupted Prototype Device 23483 | -1/Command | Identified AEGIS Remote Shield 23490 | -1/Command | Found Corrupted Prototype Protection 23494 | -1/Command | Found Corrupted AEGIS Remote Shield 23980 | -1/Command | Found Unknown Device 23980 | -1/Command | Identified Adv. Force Booster 24033 | -1/Command | Identified Hvy. Regenerative Plating 24603 | -1/Command | System corruption reached 30% 24788 | -1/Command | Met MAIN.C 24791 | -1/Command | Found Meganuke 24808 | -1/Command | 0b10 Conduit disabled 24824 | -1/Command | Allies destroyed MAIN.C Shell 24825 | -1/Command | MAIN.C activated Command garrisons 24905 | -1/Command | Core integrity fell below 50% 24910 | -1/Command | Allies destroyed MAIN.C 24911 | -1/Command | Identified Exp. Targeting Computer 24938 | -1/Command | Lost 21 parts (3p3n7u8w) 24976 | -1/Command | Spotted B-99 Colossus 25037 | -1/Command | Allies destroyed B-99 Colossus 25122 | -1/Command | Phase Generator disabled 25414 | -1/Command | Build established: Scavenger-Mutant 26854 | -1/Command | Discovered new exit (range 7) 27039 | -1/Command | Found Corrupted Prototype Launcher 27039 | -1/Command | Identified Ragnarok Missile Launcher 28157 | *** | Establishing 0b11! Last Messages --------------- 27944_ System corrupted: Energy discharge (-69). 27959_ System corrupted: Component data lost. 27961_ Acquired 15 matter. 27975_ System corrupted: Component data lost. 27995_ Imp. System Restoration Module purges 1% system corruption (73%). 27996_ System corrupted: Energy discharge (-78). 28011_ System corrupted: Component data lost. 28016_ Imp. System Restoration Module purges 1% system corruption (72%). 28020_ Imp. System Restoration Module purges 1% system corruption (71%). 28026_ System corrupted: IFF burst signal emitted. 28039_ Imp. System Restoration Module purges 1% system corruption (70%). 28071_ Imp. System Restoration Module purges 1% system corruption (69%). 28073_ System corrupted: Matter fused (-10). 28074_ Imp. System Restoration Module purges 1% system corruption (68%). 28088_ Acquired 10 matter. 28090_ 0H|1SCO /GWFOUWQVJHUIG%NDM|Z2 YN6 28106_ Imp. System Restoration Module purges 1% system corruption (67%). 28106_ Imp. System Restoration Module expended. 28107_ QJ85FRQJLPFUH|S UB9%ROCSD0O< 28122_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | #%! *% """" """" #???????# #???????? | | ### "" "" #????####+######??? | | =%= #????# #??? | | [ ###??# #??? | | #??# """" #??? | | "" #??# ""R"" #??? | | "" "##??# "" "" #??? | | "" ##???# #??? | | "" ########## * "#???# #??? | | ^#??# #"=%!##???# #??? | | = !%#### # = ###########+###??? | | % / # = #???? | | "" [ #### # " % #???? | | "" ### #??# # ! #???? | | "" ##### #?# #??###+## ###### ### #???? | | "" #"#???#+###/###### #####"#######+### #???? | | + ?????+ + #????##?# *%!# #???? | | # ???# ####???????# # %#???? | | # "" ??# ""#??????????# ! " #???? | | #"""" ?# ""#??????????# # %#???? | | #"""? ?# ""#??????????# # #???? | | # "???? ?# T#??????????###+##### #???? | | +????????# ""#????????????# #??## #???? | | ######????????# ""#######??????# #??#" #???? | | #?######??????# ""## #??????# #??## #???? | | ### ######## ## @ #??????# #???# #???? | | "" # ##@ #??????# #???#% #???? | | T" + ] #### #??????# #???# #???? | | #### #### # ] #??# ########+#####* #???? | | ?########### # #??# # # ###?? | | ?# # ########### # ! # % "!### | | ?# # + #==%* =% | | ## "" " # #=[ ! ! | | + """" # # # =% | | ## """" # # #"#"#"### | | ?# "" # ^"""" # %! # ### #?? | | ?# # """" #########+######### ?? | | ?# # """" ######## ###? | | ?########### """" ## #??? | | ???????????# ^ ## #??? | | ???????????# % ## """" #??? | | ???????????# ## """" #??? | | ???????????# "" ## """" #??? | | ???????????# [ = """" ## """" #??? | | ???????????######%[ """" ## #??? | | ????????????????#! "" ## = #??? | | ????????????????# #########+###### | | ???# ###########=% | | ?? = = | | ?? ########+################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 200 Energy Generation 65 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 22 Armor Coverage 1200 Resistance: KI 25 Resistance: EM 20 Propulsion Shielding 33 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 40 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 8 Relay Coupler Value 116 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -7/Factory Imp. Utility Shielding | x2 | -7/Factory Repaired ---------- Imp. Ion Engine | 64% | -9/Materials Arm. Wheel | 56% | -8/Materials Arm. Wheel | 29% | -8/Materials Arm. Huge Wheel | 44% | -7/Factory Med. Insulated Plating | 48% | -7/Factory Imp. Light Armor Plating | 48% | -7/Factory Arm. Huge Wheel | 46% | -7/Factory Powered Armor | 50% | -6/Factory Imp. Utility Shielding | 73% | -6/Factory Plasma Cannon | 49% | -6/Factory Imp. Heavy Armor Plating | 43% | -5/Factory Imp. Utility Shielding | 65% | -1/Access Imp. Utility Shielding | 31% | -1/Access Studied --------- Imp. Heavy Treads | -4/Factory | Hacked Adv. Remote Datajack | -1/Access | Hacked Com. HERF Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Hack The Planet Hackerman Let Me Out Of Here May I Have Another? Satisfying Versatile Watcher Gambling Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 . . . 2 . 2 . . . 2 . . . 2 . 2 2 2 . . Power 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Propulsion 5 | . . 1 . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . Utility 8 | . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . 1 2 1 . . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 273 | . 15 . 25 . . 1 3 14 3 9 12 7 6 21 1 21 5 3 3 7 7 31 2 11 12 54 Parts Lost 38 | . . . . . . . . 1 . 2 . 4 4 3 . 4 . . . . . 3 . . 3 14 Damage Taken 14126 | . . 6 180 . . 22 . 534 163 562 617 720 635 1206 . 808 137 191 56 234 457 1408 46 616 1251 4277 Core 1271 | . . . 14 . . 9 . 100 . 122 44 117 64 99 . 61 36 . . 19 16 122 . 38 42 368 Player 2/Cogmind (%) 45 | . . . 17 . . 100 . 53 . 51 37 70 64 48 . 62 100 . . 14 100 43 . 35 52 40 Absorbed by Shields 540 | . . . . . . . . . . . . . . . . . . . . . . . . . . 540 Damage Inflicted 41175 | . 97 105 822 41 . 160 41 1724 1028 2067 3199 1069 313 2152 . 1597 1188 1187 238 1083 990 2912 28 1200 5510 12424 Player 2/Cogmind (%) 64 | . 29 41 45 46 . 24 32 42 64 56 68 50 92 61 . 58 79 60 71 60 86 77 40 62 67 73 Combat Hostiles Destroyed 190 | . . 2 7 . . 3 1 17 7 10 19 10 2 18 . 8 8 5 . 13 4 13 1 1 13 28 Player 2/Cogmind (%) 59 | . . 33 46 . . 37 100 42 87 47 61 58 100 78 . 61 80 62 . 81 100 68 100 14 50 65 Game ------ Seed BiomechanicalBombPlatform Manual? 0 Play Time 04:19:41 Cumulative 340.1 hours Start 2026.05.22 @ 06:24:21 End 2026.05.23 @ 11:01:27 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 88 Rogue 87 Adventurer 1 Explorer 0 Win Type 1 Total 32 Types 7/7/7/0/0/0/10/0/0/1 Lore% 66 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7e19499-68e1-47ab-8d6e-9488a027265c