Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:33:34 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1596) 1596 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-62) -62 TOTAL SCORE: 3509 Bonus ------- High Alert Combat Kills 35 Friendly Fire -97 Cogmind --------- Core Integrity 408/550 Matter 178/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Trap Scanner Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Medium Matter Pod (100) Large Matter Pod (150) Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Flight Unit Medium Matter Pod Medium Matter Pod Large Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating Flak Cannon Rocket Launcher Katana [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 76 | 7 10 47 12 Power 6 | 1 1 3 1 Engine 5 | 1 1 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 2 4 7 2 Treads 11 | . 3 7 1 Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 22 | 2 2 15 3 Device 8 | 1 . 5 2 Storage 2 | 1 1 . . Processor 4 | . . 3 1 Hackware . | . . . . Protection 8 | . 1 7 . Artifact . | . . . . Weapon 33 | 2 3 22 6 Energy Gun 6 | . . 5 1 Energy Cannon . | . . . . Ballistic Gun 11 | 2 2 6 1 Ballistic Cannon 5 | . . 4 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon 7 | . . 5 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 5 9 Power 2 | . . 1 1 Propulsion 6 | . . 3 3 Utility 2 | . . 1 1 Weapon 4 | . . . 4 Highest Loss Streak 9 | . . 1 9 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 94 | . 98 96 76 Engine 8 | . 14 7 7 Core 1 | . . 1 . Treads 19 | . 12 21 16 Leg 2 | . 16 . . Device 10 | . 6 10 15 Storage 11 | . 14 11 6 Processor 11 | . . 14 10 Protection 7 | . 7 7 2 Energy Gun 7 | . . 9 7 Ballistic Gun 9 | . 26 7 . Ballistic Cannon 1 | . . 1 . Slashing Weapon 2 | . . 2 3 Naked Turns . | . . . . Heaviest Build 42 | 12 29 42 38 Greatest Support 63 | 20 40 46 63 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 12 Most Carried 15 | 4 9 15 11 Average Carried 10 | 1 6 12 7 Final Capacity 15 | 8 15 15 5 Final Carried 11 | 3 8 11 5 Class Distribution -------------------- 49% | Scavenger-Mutant 38% | Mutant 5% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1679 | 272 127 1229 51 Remotely . | . . . . Salvage Created 1912 | 68 127 1622 95 Parts 116 | 9 6 94 7 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 2 32 2 Melee 4 | . . 4 . Guns 26 | . 2 24 . Cannons 4 | . . 4 . AOE 2 | . . . 2 Classes Destroyed 8 | 1 2 4 1 Tunneler 3 | 3 . . . Hauler 4 | . . 3 1 Operator 2 | . . 2 . Watcher 6 | . 2 3 1 Grunt 24 | . 2 22 . Brawler 1 | . . 1 . Sentry 9 | . . 9 . Hunter 2 | . . . 2 Best Kill Streak 6 | 2 2 6 3 Combat Bots Only 6 | . 2 6 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 280 | . 15 196 69 Missed 77 | . 7 55 15 Damage Taken 2866 | . 101 1872 893 Core 485 | . . 343 142 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 59 | . 26 33 . Core Remaining (%) 71 | 100 100 14 . Volleys Fired 145 | 5 22 96 22 Largest 2 | 2 2 2 2 Hottest 112 | 40 40 112 112 Shots Fired 270 | 10 44 184 32 Gun 244 | 10 44 170 20 Cannon 23 | . . 14 9 Launcher 3 | . . . 3 Special . | . . . . Kinetic 154 | 10 44 87 13 Thermal 113 | . . 97 16 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 15 | 3 5 15 5 Robot Miss Streak 6 | 1 3 6 5 Penetration Max . | . . . . Secondary Targets 7 | . . 7 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 210 | 5 24 157 24 Core Hits 98 | 3 9 75 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 3 2 Burn 4 | . . 2 2 Sever 1 | . . 1 . Melee Attacks 32 | . 1 29 2 Impact 3 | . 1 2 . Slashing 29 | . . 27 2 Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3581 | 61 248 2638 634 Guns 2102 | 61 248 1586 207 Cannons 376 | . . 245 131 Explosions 293 | . . . 293 Melee 792 | . . 792 . Ramming 18 | . . 15 3 Kinetic 1395 | 61 248 918 168 Thermal 1083 | . . 913 170 Explosive 293 | . . . 293 Electromagnetic . | . . . . Impact . | . . . . Slashing 792 | . . 792 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 101 | . . 60 41 Projectiles . | . . . . Explosions 41 | . . . 41 Melee 60 | . . 60 . Knockbacks 12 | . . 3 9 Impact . | . . . . Kinetic 11 | . . 3 8 Secondary 1 | . . . 1 Self-Inflicted Damage 89 | . . . 89 Shots 3 | . . . 3 Rammed 3 | . . 1 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 579 | . 33 579 48 Average Temperature 95 | . 10 126 22 Received Heat Transfer 900 | . 78 804 18 Effects 6 | . . 6 . Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 2 . Damage (minor) 1 | . . 1 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 2747 | . . 2229 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 476 | 15 133 476 99 Initial 76 | . 9 . 76 Average 141 | 5 61 183 52 Maximum Alert Level 2 | . . 2 . Low Security (%) 72 | 100 100 60 100 Level 1 23 | . . 35 . Level 2 3 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 5 2 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 7 48 9 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 3 11 2 Terminals 10 | . 2 7 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . . 1 1 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 48 | . 7 35 6 Successful 31 | . 3 26 2 Failed 17 | . 4 9 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 9 | . 2 7 . Terminals 32 | . 5 24 3 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 4 | . . 1 3 Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 13 | . 1 11 1 Record 1 | . . 1 . Prototype ID Bank 3 | . . 3 . Alert Level 2 | . . 2 . Unreport Threat 3 | . . 2 1 Zone Layout 4 | . 1 3 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 2 | . . 1 1 Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 4 . Terminals 4 | . . 4 . Track 1 | . . 1 . Assimilate 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 2 8 2 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2607 | 114 417 1779 297 Spaces Moved 1178 | 61 228 761 128 Core 31 | 6 . . 25 Treads 924 | . 76 761 87 Legs 207 | 55 152 . . Wheels . | . . . . Hover . | . . . . Flight 16 | . . . 16 Fastest Speed 40 | 50 120 160 40 Average Speed 152 | 113 133 161 156 Slowest Speed 450 | 120 160 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 40 76 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 30 | . . 2 28 Melee 2 | . . 2 . Projectile . | . . . . AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1671 | 97 297 1091 186 Wait 129 | 15 25 75 14 Move 1170 | 60 227 760 123 Hop 2 | . . . 2 Pick Up 69 | 10 9 47 3 Fast Attach . | . . . . Attach 32 | 7 1 15 9 Detach 4 | . . 2 2 Swap 44 | . 9 32 3 Drop 41 | . 3 34 4 Fire 145 | 5 22 96 22 Melee 32 | . 1 29 2 Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 9) 334 | -10/Materials | Build established: Mutant 519 | -10/Materials | Repaired Assault Rifle 526 | -10/Materials | Discovered new exit (range 4) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x2 722 | -9/Materials | Repaired Assault Rifle 777 | -9/Materials | Discovered new exit (range 16) 957 | -9/Materials | Discovered new exit (range 15) 1223 | -9/Materials | Discovered new exit (range 6) 1403 | -9/Materials | Discovered new exit (range 12) 1574 | -9/Materials | Build established: Scavenger-Mutant 1717 | -9/Materials | Core integrity fell below 50% 1854 | -9/Materials | Discovered new exit (range 6) 2212 | -9/Materials | Core integrity fell below 20% 2245 | -9/Materials | Discovered new exit (range 8) 2311 | -9/Materials | Entered another Materials area 2311 | -8/Materials | Evolved 2 slots: Propulsion x2 2558 | -8/Materials | Lost 9 parts (1p3n1u4w) 2608 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Slammed into A-02 Transporter. K-01 Serf collects debris. R-06 Scavenger collects Minigun. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. R-06 Scavenger collects Lrg. Storage Unit. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Dropped Signal Interpreter. U-05 Engineer builds a Wall. K-01 Serf collects debris. W-25 Informer sends out distress signal. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????? ?# ?"""" ?# # ##########?##?#???? | | ????????????? # ??""?? # #=* #?#####??#??? | | ???????????? ??# ? ? ?# #=# ###### # ? ? ?##?? | | ???????????????####??#??#%# ######## # ??? ##??? | | ???????????????#??#########|# + # ? # ??##? | | ????????????????#?#??#?#?##!# """# # + ?? ? | | ?????????????#???#??####??# # ! 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Ion Engine | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingSpliceFalx Manual? 0 Play Time 00:33:55 Cumulative 30.8 hours Start 2024.04.06 @ 19:59:43 End 2024.04.06 @ 23:33:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 28 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 325190a5-3444-4440-abf0-1ae2f3489858