Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.13 @ 14:55:07 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (7) 35 Value Destroyed (121) 121 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3776 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 791/850 Matter 158/300 Energy 148/150 System Corruption 0% Temperature Cool (33) Movement Flying (106) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Flight Unit Cooled VTOL Module > --- UTILITY (6) ------ Improved Sensor Array Signal Interpreter Signal Interpreter Improved Light Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Rocket Launcher Mini Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Signal Interpreter Improved Light Armor Plating System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Large Storage Unit Improved Light Armor Plating Rocket Launcher Mini Grenade Launcher CR-A16's Pointy Stick [Rating: 25] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Device Improved Sensor Array Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon CR-A16's Pointy Stick Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 . . . 2 Utility 4 | . . . 1 . . . 3 Weapon . | . . . . . . . . Parts Attached 16 | . 1 . 5 . 2 1 7 Power 1 | . . . . . . . 1 Engine 1 | . . . . . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 3 | . . . 2 . . . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . 2 . . . 1 Utility 8 | . 1 . 2 . 1 . 4 Device 1 | . . . . . . . 1 Storage . | . . . . . . . . Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . . . . . 1 Protection 4 | . 1 . 1 . 1 . 1 Artifact . | . . . . . . . . Weapon 4 | . . . 1 . 1 1 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 3 | . 1 . . . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . 1 . . . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 2 | . 1 . . . . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 43 | . 11 . 26 44 55 66 56 Flight 15 | . . . 8 22 22 22 20 Processor 8 | . . . 9 11 11 11 11 Protection 13 | . 11 . 6 11 16 22 8 Launcher 1 | . . . 1 . . 9 1 Piercing Weapon 2 | . . . . . 6 1 1 Naked Turns 63 | . 16 35 12 . . . . Heaviest Build 13 | . 3 . 3 3 7 7 13 Greatest Support 13 | 3 3 3 8 8 8 8 13 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 2 5 5 5 5 5 Average Carried 3 | . . 1 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 2 5 5 5 5 4 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Matter Collected 238 | 200 . . . . 38 . . Remotely . | . . . . . . . . Salvage Created 47 | . . . 17 . . 30 . Parts 7 | . . . 4 . . 3 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 7 | . . . 4 . . 3 . AOE 7 | . . . 4 . . 3 . Classes Destroyed 1 | . . . 1 . . . . Swarmer 7 | . . . 4 . . 3 . Best Kill Streak 4 | . . . 4 . . 3 . Combat Bots Only 4 | . . . 4 . . 3 . Max Kills in Single Turn 3 | . . . 3 . . 2 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Damage Taken 592 | . 135 66 111 23 . 104 153 Core 225 | . 45 66 25 . . 30 59 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 55 . . . 86 . Volleys Fired 4 | . . . 2 . . 2 . Largest 1 | . . . 1 . . 1 . Hottest 30 | . . . 30 . . 30 . Shots Fired 4 | . . . 2 . . 2 . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 4 | . . . 2 . . 2 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 4 | . . . 2 . . 2 . Electromagnetic . | . . . . . . . . Robot Hit Streak 1 | . . . . . . 1 . Robot Miss Streak 1 | . . . 1 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 1 | . . . . . . 1 . Core Hits 9 | . 2 . 4 . . 3 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1 | . . . . . 1 . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 496 | . 19 . 259 . . 218 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 477 | . . . 259 . . 218 . Melee . | . . . . . . . . Ramming 19 | . 19 . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 477 | . . . 259 . . 218 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . 8 . . . . . . Shots . | . . . . . . . . Rammed 11 | . 11 . . . . . . Targets Rammed 11 | . 11 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 237 | . 69 39 24 15 . 36 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Peak Influence 161 | . 15 16 161 62 . . 94 Initial 62 | . . 1 5 62 . . 44 Average 39 | . 2 12 77 62 . . 73 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 2 . . . 3 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 2 6 12 2 . 7 15 Peak Tracking Total 12 | . 2 5 7 2 . 4 12 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Accessed 3 | . . . 2 . . . 1 Terminals 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . . 5 . . . 2 Successful 2 | . . . 1 . . . 1 Failed 5 | . . . 4 . . . 1 Catastrophic 3 | . . . 3 . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . 5 . . . 2 Terminals 5 | . . . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Tunnel 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Turns Passed 728 | 20 109 35 82 23 314 79 66 Spaces Moved 1726 | 41 190 67 165 68 796 216 183 Core 355 | 41 190 67 57 . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1371 | . . . 108 68 796 216 183 Fastest Speed 30 | 50 50 50 34 34 34 34 30 Average Speed 37 | 50 50 50 40 34 34 34 30 Slowest Speed 50 | 50 50 50 50 34 34 34 34 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . 2 . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 28 23 27 22 84 42 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 6 | . . . 6 . . . . Terrain Destroyed 29 | . . . 15 . . 14 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 29 | . . . 15 . . 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Total 1794 | 40 202 67 173 67 835 218 192 Wait 37 | . . . . . 37 . . Move 1714 | 40 189 66 161 67 795 215 181 Hop 2 | . . . 1 . . . 1 Pick Up 5 | . 1 1 3 . . . . Fast Attach 11 | . 1 . 4 . 2 . 4 Attach 4 | . . . 1 . . . 3 Detach 3 | . . . 1 . . . 2 Swap 1 | . . . . . . 1 . Drop 1 | . . . . . . . 1 Fire 4 | . . . 2 . . 2 . Melee 1 | . . . . . 1 . . Ram 11 | . 11 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 21 | -11/Junkyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 9) 130 | -10/Materials | Entered Mines 139 | -10/Mines | Assembled infested the area 144 | -10/Mines | Assisted by a Guerilla fighting off Assembled 146 | -10/Mines | Identified exit to Materials 153 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 163 | -10/Mines | Received a Mining Laser from a helpful Derelict 165 | -10/Mines | Entered Materials 165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 165 | -9/Materials | Discovered new exit (range 8) 186 | -9/Materials | Identified exit to Storage 220 | -9/Materials | Identified exit to Mines 247 | -9/Materials | Entered Mines 259 | -9/Mines | Discovered new exit (range 7) 260 | -9/Mines | Identified exit to Materials 263 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 265 | -9/Mines | Identified exit to Zion 270 | -9/Mines | Entered Zion 301 | -7/Zion | Build established: Mutant 336 | -7/Zion | Discovered new exit (range 11) 403 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 412 | -7/Zion | Found CR-A16's Pointy Stick 484 | -7/Zion | Received a hallucinogenic algorithm 583 | -7/Zion | Identified exit to Proximity Caves 584 | -7/Zion | Entered Proximity Caves 655 | -6/Proximity Caves | Identified exit to Factory 663 | -6/Proximity Caves | Entered Factory 663 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 729 | -6/Factory | Self-destructed Last Messages --------------- DISCOVERED[-1/Access] 00670_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 00676_ Acquired Lgt. Angular Momentum Engine. 00677_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00677_ ALERT: All DSF locations entering lockdown mode. 00682_ Acquired Imp. Sensor Array. 00683_ Dropped Propulsion Shielding. 00694_ Acquired System Shield. 00699_ Slug penetrates Wall. 00699_ Penetrated by Slug. 00700_ Slug penetrates Wall. 00701_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 00705_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00709_ O-16 Technician sends out distress signal. 00712_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 00724_ Imp. Light Armor Plating destroyed. 00729_ VTOL Module destroyed. 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System Shield | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Ripper | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexSpikedEdition Manual? 0 Play Time 00:09:30 Cumulative 291.1 hours Start 2023.06.13 @ 14:46:58 End 2023.06.13 @ 14:55:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 849 Rogue 849 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/0/9/2/0/0/0/0/0 Lore% 92 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0e0728d-c490-46d6-a45f-beaf663fdf36