Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 20:31:26 Player: DeluxeH30 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (1971) 1971 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4081 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 42/100 System Corruption 4% Temperature Hot (292) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (3) ------ Small Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Shotgun > --- INVENTORY (8) ---- Trap Scanner Hacking Suite Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Battery > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Titanium Leg Trap Scanner Hacking Suite Heavy Assault Rifle Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 114 | 9 24 43 38 Power 20 | 1 7 4 8 Engine 17 | 1 6 4 6 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 28 | 3 5 16 4 Treads 6 | 1 . 3 2 Leg 19 | 2 5 10 2 Wheel . | . . . . Hover . | . . . . Flight 3 | . . 3 . Utility 15 | 3 1 4 7 Device 5 | 2 . 1 2 Storage 4 | 1 . 1 2 Processor 2 | . 1 1 . Hackware 1 | . . 1 . Protection 3 | . . . 3 Artifact . | . . . . Weapon 51 | 2 11 19 19 Energy Gun 13 | . 5 5 3 Energy Cannon 3 | . . . 3 Ballistic Gun 22 | 2 3 7 10 Ballistic Cannon . | . . . . Launcher 7 | . 3 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 6 | . . 5 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . . . 17 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 7 | . . . 7 Highest Loss Streak 7 | . . . 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 100 96 93 Engine 13 | . 13 11 14 Treads 11 | . . 1 25 Leg 15 | . 28 26 . Device 5 | . 2 1 9 Storage 10 | . 14 9 8 Processor 9 | . 11 20 1 Hackware 2 | . . 1 4 Energy Gun 7 | . 8 3 10 Energy Cannon 1 | . . . 2 Ballistic Gun 13 | . 19 13 7 Launcher 2 | . . 2 4 Naked Turns . | . . . . Heaviest Build 31 | 13 15 18 31 Greatest Support 66 | 20 20 66 66 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 7 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 7 6 6 Final Capacity 8 | 8 8 5 8 Final Carried 7 | 3 7 5 4 Class Distribution -------------------- 38% | Mutant 27% | Scavenger-Mutant 24% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2073 | 298 470 520 785 Remotely . | . . . . Salvage Created 2941 | 103 698 890 1250 Parts 160 | 6 37 58 59 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 13 | . 4 4 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 10 17 20 Melee 1 | . . . 1 Guns 30 | . 4 15 11 Cannons 4 | . . . 4 AOE 11 | . 5 2 4 Classes Destroyed 13 | 2 6 3 2 Worker 6 | . 3 . 3 Builder 4 | . 1 . 3 Tunneler 2 | 1 . . 1 Hauler 2 | . 2 . . Recycler 11 | 1 3 2 5 Mechanic 1 | . . 1 . Operator 2 | . . 1 1 Watcher 7 | . 2 3 2 Swarmer 10 | . 3 3 4 Grunt 26 | . 7 11 8 Sentry 8 | . . 3 5 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 7 | 1 7 4 6 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging 1 | . . 1 1 Exploded 2 | . 2 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 381 | . 51 68 262 Missed 102 | . 10 23 69 Damage Taken 4775 | . 511 510 3754 Core 677 | . 66 41 570 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 10 | . 10 . . Core Remaining (%) 87 | 100 73 89 . Volleys Fired 266 | 4 75 71 116 Largest 3 | 2 2 2 3 Hottest 161 | 40 100 63 161 Shots Fired 478 | 8 138 118 214 Gun 437 | 8 129 117 183 Cannon 26 | . . . 26 Launcher 15 | . 9 1 5 Special . | . . . . Kinetic 314 | 8 83 104 119 Thermal 111 | . 41 . 70 Explosive 15 | . 9 1 5 Electromagnetic 38 | . 5 13 20 Robot Hit Streak 16 | 2 12 11 16 Robot Miss Streak 7 | 1 7 3 6 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 312 | 4 84 95 129 Core Hits 149 | 5 40 40 64 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 4 . 1 Burn 3 | . 3 . . Destroy 2 | . 1 . 1 Melee Attacks 12 | . . 11 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 11 | . . 11 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5192 | 48 1309 1157 2678 Guns 3812 | 48 843 1027 1894 Cannons 347 | . . . 347 Explosions 993 | . 466 130 397 Melee . | . . . . Ramming 40 | . . . 40 Kinetic 2531 | 48 443 896 1144 Thermal 1248 | . 361 . 887 Explosive 993 | . 466 130 397 Electromagnetic 380 | . 39 131 210 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 6 | . 6 . . Projectiles . | . . . . Explosions 6 | . 6 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . . . 126 Shots 4 | . . . 4 Rammed 18 | . . . 18 Targets Rammed 19 | . 1 . 18 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 458 | . 458 25 437 Average Temperature 139 | . 145 12 149 Received Heat Transfer 1581 | . 276 180 1125 Effects 16 | . 5 . 11 Shutdowns 9 | . 3 . 6 Energy Bleed 2 | . . . 2 Interference 3 | . 1 . 2 Matter Decay 1 | . 1 . . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 6 | . 1 . 5 Heat Transferred 3108 | . 1295 . 1813 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 401 | 10 373 334 401 Initial 118 | . 6 24 118 Average 185 | 4 140 230 210 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 51 | 100 62 33 47 Level 1 48 | . 37 66 50 Level 2 . | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 3 7 Investigation 7 | . 1 2 4 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 2 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 15 26 35 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 7 | . 7 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 6 4 4 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 4 | . 2 1 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 51 | . 26 9 16 Successful 33 | . 17 6 10 Failed 18 | . 9 3 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 23 | . 12 5 6 Fabricators . | . . . . Repair Stations 8 | . 5 3 . Recycling Units 15 | . 9 1 5 Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 14 | . 7 4 3 Record 2 | . . 2 . Prototype ID Bank 2 | . 2 . . Level Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Disarm Traps 2 | . 2 . . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 4 1 . Scan Component 3 | . 2 1 . Repair 2 | . 2 . . Recycling Unit Hacks 10 | . 6 1 3 Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 3 | . 1 1 1 Retrieve Matter 1 | . 1 . . Retrieve Components 4 | . 2 . 2 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 3 4 Full Trace Events 6 | . 1 2 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled 1 | . 1 . . Recycled Matter 34 | . 34 . . Retrieved Matter 99 | . 99 . . Retrieved Components 12 | . 10 . 2 Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 6 | . . 5 1 Non-combat 5 | . . 5 . Combat 1 | . . . 1 Robot Hacks Applied 7 | . . 6 1 parse_system 1 | . . . 1 no_distress 5 | . . 5 . find_recycling 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2793 | 113 860 669 1151 Spaces Moved 1243 | 64 460 362 357 Core 4 | 4 . . . Treads 382 | 14 . 14 354 Legs 763 | 46 460 254 3 Wheels . | . . . . Hover . | . . . . Flight 94 | . . 94 . Fastest Speed 29 | 50 120 29 170 Average Speed 129 | 124 120 98 173 Slowest Speed 250 | 160 120 170 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 31 | 5 60 34 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 81 | . 25 12 44 Melee . | . . . . Projectile . | . . . . AOE 81 | . 25 12 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2005 | 92 648 565 700 Wait 156 | . 36 4 116 Move 1240 | 63 459 361 357 Hop . | . . . . Pick Up 113 | 13 30 36 34 Fast Attach . | . . . . Attach 44 | 8 4 14 18 Detach 4 | . . 4 . Swap 70 | 1 20 29 20 Drop 81 | 3 23 35 20 Fire 266 | 4 75 71 116 Melee 12 | . . 11 1 Ram . | . . . . Kick 1 | . 1 . . Crush 18 | . . . 18 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / [*Sto]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 151 | -10/Materials | Discovered new exit (range 18) 358 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 3) 806 | -10/Materials | Repaired Aluminum Leg 832 | -10/Materials | Repaired Lgt. Ion Engine 962 | -10/Materials | Discovered new exit (range 8) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -9/Materials | Discovered new exit (range 15) 1305 | -9/Materials | Build established: Scavenger-Mutant 1506 | -9/Materials | Discovered new exit (range 16) 1643 | -9/Materials | Entered another Materials area 1643 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1659 | -8/Materials | Identified exit to Factory 1960 | -8/Materials | Build established: Gunner 2250 | -8/Materials | Lost 4 parts (1p1u2w) 2335 | -8/Materials | Crushed by falling debris 2361 | -8/Materials | Core integrity fell below 50% 2527 | -8/Materials | Discovered new exit (range 10) 2764 | -8/Materials | Garrison activated, responded to threat 2778 | -8/Materials | Core integrity fell below 20% 2794 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02759_ H-61 Shepherd calls for reinforcements. 02759_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02764_ H-61 Shepherd calls for garrison reinforcements. 02764_ ALERT: Activating Garrison Access M001. 02772_ Enh. Autogun destroyed. 02774_ W-25 Informer sends out distress signal. 02775_ Critical hit (Burn: +37). 02777_ Penetrated by Slug. 02778_ Overheating: Sml. Storage Unit damaged (-27). 02784_ Acquired 29 matter. 02787_ U-05 Engineer builds a Wall. 02788_ Titanium Leg destroyed. 02788_ Hpw. Shotgun destroyed. 02791_ Hvy. Assault Rifle destroyed. 02791_ Arm. Treads destroyed. 02794_ System corrupted: Hrd. Medium Armor Plating rejected. 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