Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.18 @ 03:27:36 Player: youngster Result: Destroyed by as-23203 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (5545) 5545 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (3746) 3746 TOTAL SCORE: 14781 Bonus ------- High Alert Combat Kills 972 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 73/100 System Corruption 10% Temperature Warning (381) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Armored Treads Zionite Biocell (600) Large Matter Pod (150) Experimental Sensor Array Medium Reactive Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Makeshift Leg Zionite Composite Leg I Zionite Glidesys I > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Zionite Weapon Casing Medium Reactive Plating Improved Thermal Shield > --- WEAPON ----------- Improved EM Pulse Cannon Enhanced Autogun Flak Gun > --- INVENTORY -------- Reinforced Fission Core Armored Treads Makeshift Leg Zionite Biocell Zionite Biocell Large Matter Pod Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Encrypted Comm Array Makeshift Salvage Targeting Computer Layered Heavy Armor Plating Improved Focal Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Bomb Factory No. 2 KE Penetrator Proton Missile Launcher Improved Grenade Launcher Improved Datajack Heavy Flail [Rating: 75] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . . . 2 . 1 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 238 | 6 24 13 18 1 47 35 21 9 24 40 Power 12 | 1 1 1 1 . 3 . 2 . 1 2 Engine 8 | 1 1 1 1 . 3 . 1 . . . Core 3 | . . . . . . . 1 . 1 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 50 | 2 12 7 6 . 14 4 1 1 . 3 Treads 37 | 2 6 4 5 . 14 4 1 1 . . Leg 2 | . . . . . . . . . . 2 Wheel 10 | . 6 3 1 . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 83 | 1 4 1 5 1 11 5 7 7 17 24 Device 38 | . 2 . . 1 1 2 5 5 15 7 Storage 5 | 1 1 . 2 . . . . . . 1 Processor 2 | . . . . . 1 . . . . 1 Hackware 1 | . . . . . 1 . . . . . Protection 37 | . 1 1 3 . 8 3 2 2 2 15 Artifact . | . . . . . . . . . . . Weapon 93 | 2 7 4 6 . 19 26 11 1 6 11 Energy Gun 8 | 2 4 1 . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 45 | . 1 . 5 . 14 14 4 1 2 4 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 14 | . . . . . 2 5 3 . 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 22 | . 2 2 . . 2 7 4 . 2 3 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 15 | . . . . 1 4 . . . 3 7 Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 4 | . . . 4 . . . . . . . Parts Lost 34 | . . 3 9 . 3 2 . . . 17 Power 3 | . . 1 1 . . . . . . 1 Propulsion 10 | . . . 4 . 1 1 . . . 4 Utility 8 | . . . 1 . . . . . . 7 Weapon 13 | . . 2 3 . 2 1 . . . 5 Highest Loss Streak 10 | . . 2 5 . 1 1 . . . 10 To Critical Strikes 4 | . . . 4 . . . . . . . Average Slot Usage (%) 94 | . 97 98 92 85 98 100 91 92 93 88 Engine 8 | . 14 12 8 . 8 9 7 7 7 6 Treads 20 | . 19 14 17 14 26 27 23 23 23 7 Leg 1 | . . . . . . . . . . 8 Wheel 3 | . 8 13 8 14 . . . . . . Device 7 | . 8 . . 7 . 2 13 14 16 10 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 Processor 5 | . . . . . 8 9 7 7 7 6 Hackware 2 | . . . . . 2 9 7 7 3 . Protection 7 | . 3 14 14 6 15 6 . . . 6 Energy Gun 2 | . 6 20 . . . . . . . . Ballistic Gun 15 | . 1 . 10 28 25 22 18 21 16 16 Ballistic Cannon 1 | . . 3 8 . . . . . . . Launcher 1 | . . . . . . . 1 . 4 1 Impact Weapon 3 | . 20 4 . . . 3 2 . 1 . Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 168 | 12 96 106 98 91 108 120 126 127 162 168 Greatest Support 63 | 40 40 40 40 10 60 60 60 63 63 63 Greatest Overweight (x) 10 | . 9 10 9 9 9 1 2 2 2 8 Average Overweight (x) 3 | . 6 9 5 8 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 20 25 25 25 25 25 25 24 Most Carried 25 | 3 25 25 25 18 25 25 25 25 25 25 Average Carried 22 | 2 13 24 17 17 24 24 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 25 24 16 18 25 25 25 25 25 5 Class Distribution -------------------- 52% | Mutant 17% | Gunner 8% | Scavenger-Tank 8% | Scavenger-Gunner 6% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Matter Collected 6819 | 194 444 185 964 . 1667 975 325 68 1312 685 Remotely 172 | . 30 . . . . . 142 . . . Salvage Created 6869 | . 695 594 143 . 2682 1260 842 43 . 610 Parts 364 | . 38 28 2 . 165 62 39 1 . 29 Haulers Intercepted 8 | . 2 . . . 6 . . . . . Recyclers Shooed 7 | . 1 . . . 5 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Combat Hostiles Destroyed 148 | . 14 11 5 . 46 28 13 1 . 30 Melee 8 | . 6 . 1 . 1 . . . . . Guns 97 | . 3 7 4 . 42 25 7 1 . 8 Cannons 3 | . . 3 . . . . . . . . AOE 30 | . 1 . . . 3 3 3 . . 20 Classes Destroyed 17 | . 7 . 1 . 5 1 1 . . 2 Worker 1 | . . . . . 1 . . . . . Builder 6 | . 1 1 . . 2 . 2 . . . Hauler 8 | . 2 . . . 6 . . . . . Recycler 7 | . 1 2 . . 3 . 1 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 5 | . 2 . . . 3 . . . . . Swarmer 30 | . 3 3 . . 11 9 4 . . . Grunt 49 | . 11 8 . . 19 6 5 . . . Brawler 3 | . . . . . 3 . . . . . Duelist 4 | . . . . . 2 . 2 . . . Sentry 17 | . . . . . 10 7 . . . . Hunter 6 | . . . . . 1 3 1 1 . . Programmer 4 | . . . . . . 3 1 . . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 8 | . . . . . . . . . . 8 Assembled 24 | . . . 4 . . . . . . 20 Golem 1 | . . . . . . . . . . 1 Best Kill Streak 17 | . 6 3 4 . 8 5 7 1 . 17 Combat Bots Only 17 | . 3 3 4 . 8 5 5 1 . 17 Max Kills in Single Turn 7 | . 1 2 1 . 3 2 2 1 . 7 Gunslinging 1 | . . 1 . . 1 1 . . . . Exploded 7 | . 1 . . . 3 1 1 . . 7 Melee 1 | . 1 . 1 . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . 1 8R-AWN (-10/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Damage Taken 10723 | . 403 593 1647 . 1866 1307 322 57 . 4528 Core 1195 | . 113 17 116 . 181 67 12 . . 689 Absorbed by Shields 372 | . . . . . . . 120 23 . 229 Redirected to Shielding 120 | . . . . . . . . . . 120 Regen/Repaired (Parts) 1088 | . 76 . . . 348 . . . 664 . Core Remaining (%) 51 | 100 . . . 1 . 54 . . . . Volleys Fired 394 | . 19 19 63 . 135 64 37 4 3 50 Largest 3 | . 2 2 2 . 3 3 3 3 1 3 Hottest 102 | . 90 102 46 . 71 83 86 86 35 93 Shots Fired 929 | . 38 37 127 1 393 170 63 12 3 85 Gun 880 | . 38 28 127 1 392 161 54 12 3 64 Cannon 14 | . . 9 . . . . . . . 5 Launcher 35 | . . . . . 1 9 9 . . 16 Special . | . . . . . . . . . . . Kinetic 819 | . . 9 127 1 388 161 54 12 3 64 Thermal 20 | . 16 . . . 4 . . . . . Explosive 14 | . . . . . . . . . . 14 Electromagnetic 76 | . 22 28 . . 1 9 9 . . 7 Robot Hit Streak 30 | . 6 11 11 1 30 20 7 6 . 8 Robot Miss Streak 6 | . 6 3 4 . 4 2 2 3 . 4 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 23 | . 1 1 2 . 9 6 1 . . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . 1 Shots Hit Robots 668 | . 44 31 98 1 287 118 30 9 . 50 Core Hits 340 | . 16 19 18 . 111 49 31 4 . 92 Critical Kills 7 | . . 3 . . 2 1 . . . 1 Critical Parts Destroyed 20 | . 7 1 . . 5 6 1 . . . Critical Strikes 32 | . 8 4 1 . 8 7 1 . . 3 Burn 2 | . 1 . . . 1 . . . . . Destroy 22 | . . 3 1 . 7 7 1 . . 3 Smash 8 | . 7 1 . . . . . . . . Melee Attacks 102 | . 34 4 4 . 5 29 7 . 11 8 Impact 98 | . 34 4 . . 5 29 7 . 11 8 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . 3 1 4 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . 3 . . . . . . . . . Damage Inflicted 17377 | . 1336 536 1437 14 4846 2338 1264 105 . 5501 Guns 9375 | . 245 303 1434 14 4338 1712 540 105 . 684 Cannons 197 | . . 94 . . . . . . . 103 Explosions 6224 | . 91 39 . . 294 404 717 . . 4679 Melee 1520 | . 999 89 . . 175 222 . . . 35 Ramming 61 | . 1 11 3 . 39 . 7 . . . Kinetic 8877 | . . 94 1434 14 4294 1712 540 105 . 684 Thermal 2392 | . 189 39 . . 44 . . . . 2120 Explosive 2575 | . . . . . 251 . . . . 2324 Electromagnetic 1952 | . 147 303 . . 43 404 717 . . 338 Impact 1520 | . 999 89 . . 175 222 . . . 35 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 4 4 . . . . . 10 Average Corruption 4 | . . . 4 4 . . . . . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . 8 4 . . . . . 1 Message Errors 5 | . . . 3 2 . . . . . . Matter Fused 4 | . . . 3 1 . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Misfires 2 | . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 817 | . 373 59 . . . 7 17 . . 361 Projectiles . | . . . . . . . . . . . Explosions 378 | . . . . . . . 17 . . 361 Melee 439 | . 373 59 . . . 7 . . . . Knockbacks 10 | . 8 1 . . . . . . . 1 Impact 8 | . 6 1 . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . Self-Inflicted Damage 358 | . 32 38 . . 51 . 5 . . 232 Shots 10 | . 1 1 . . 1 . 1 . . 6 Rammed 14 | . 1 2 . . 9 . 2 . . . Targets Rammed 16 | . 1 2 1 . 10 . 2 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . Highest Temperature 383 | . 124 383 201 . 239 160 100 124 . 377 Average Temperature 76 | . 46 146 59 . 62 52 36 72 . 137 Received Heat Transfer 2986 | . 141 318 40 . 666 270 61 . . 1490 Effects 7 | . . 2 . . 1 . . . . 4 Energy Bleed 3 | . . 2 . . . . . . . 1 Interference 4 | . . . . . 1 . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . 3 . . 1 Combat Hostiles 4 | . . . . . . . 3 . . 1 Parts Fried 22 | . 9 2 . . . 2 6 . . 3 Impact Corruptions 17 | . 13 2 . . . 1 . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 618 | . 470 . . . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 2 1 . . 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Peak Influence 1483 | . 225 155 . . 699 1483 1044 . . . Initial 778 | . . 26 . . . 341 778 . . . Average 400 | . 127 46 . . 319 959 845 . . . Maximum Alert Level 4 | . 1 . . . 2 4 3 . . . Low Security (%) 45 | 100 80 100 . 100 33 . . . . . Level 1 16 | . 19 . . . 32 4 . . . . Level 2 15 | . . . . . 33 17 2 . . . Level 3 16 | . . . . . . 42 97 . . . Level 4 7 | . . . . . . 35 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 4 . . . 8 . 5 . . . Investigation 8 | . 2 . . . 5 . 1 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . 2 . . . 1 . 1 . . . Assault 3 | . . . . . 1 . 2 . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Distress Signals 9 | . 3 . . . 6 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 219 | . 26 12 12 . 67 31 18 1 . 52 Peak Tracking Total 37 | . 5 4 10 . 9 4 5 1 . 37 Tactical Retreats 12 | . 2 1 5 . 2 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Traps Triggered 8 | . . . . . 1 7 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . Fabricated Traps 16 | . . . . . . . . . 16 . Most Traps Carried 1 | . . . . . . . . . 1 1 Exploded 3 | . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Machines Disabled 22 | . 1 1 4 . 3 2 6 . 1 4 Max in Single Turn 2 | . 1 1 1 . 1 1 2 . 1 2 Garrison Relay 2 | . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Machines Accessed 34 | . 7 . 2 1 18 1 4 1 . . Terminals 19 | . 4 . . . 12 1 2 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . 2 . 1 . . . Recycling Units 3 | . 2 . . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 93 | . 24 . 2 1 51 1 13 1 . . Successful 52 | . 15 . 2 1 28 1 4 1 . . Failed 41 | . 9 . . . 23 . 9 . . . Catastrophic 8 | . 1 . . . 6 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 45 | . 16 . 1 . 20 . 7 . 1 . Terminals 63 | . 18 . . . 36 1 8 . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 13 | . 3 . . . 8 . 2 . . . Recycling Units 4 | . 3 . . . 1 . . . . . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 32 | . 10 . 2 1 14 1 3 1 . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 8 | . 5 . . . 3 . . . . . Prototype ID Bank 4 | . 1 . . . 2 . 1 . . . Open Door 2 | . . . . 1 . . . 1 . . Branch Access Points 2 | . . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 3 | . . . . . 3 . . . . . Locate Traps 5 | . 2 . . . 2 . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . . 7 . . . . . Scan Component 5 | . 1 . . . 4 . . . . . Repair 4 | . 1 . . . 3 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 6 | . 2 . . . 3 . 1 . . . Terminals 3 | . . . . . 2 . 1 . . . Botnet 2 | . . . . . 1 . 1 . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Tunnel 3 | . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 6 . . . 16 . 4 . . . Full Trace Events 7 | . 2 . . . 4 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 3 . . . . . Time 149 | . 13 . . . 136 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . Non-combat 3 | . . . 3 . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . parse_system 4 | . . . 4 . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . . . . Machine Destruction 8 | . . . . . . 8 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . Total Damage 105 | . . 105 . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Robot Analysis Total 8 | . 5 . . . 3 . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Turns Passed 21708 | 78 2062 1745 2585 166 3761 2163 847 1729 3430 3142 Spaces Moved 7636 | 44 856 660 1184 80 1256 725 281 684 1009 857 Core 7 | 4 . . . . . . . . . 3 Treads 4884 | 40 287 3 409 . 1182 725 281 684 1009 264 Legs 562 | . . . . . . . . . . 562 Wheels 2155 | . 569 657 775 80 74 . . . . . Hover 28 | . . . . . . . . . . 28 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 215 125 200 215 243 246 246 246 50 Average Speed 238 | 150 198 217 197 206 241 246 249 247 254 318 Slowest Speed 650 | 160 320 320 480 215 243 250 330 326 326 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 4 96 98 71 26 92 89 14 96 85 84 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . 2 . 1 . 1 . . 1 . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 8 | . . 2 . . . . . 3 3 . Spaces Dug 37 | . . 1 . . 2 19 9 . 2 4 Terrain Destroyed 172 | . 5 15 . . 34 20 13 . 2 83 Melee 27 | . . 1 . . 2 11 7 . 2 4 Projectile 16 | . . 11 . . . . 5 . . . AOE 127 | . 5 3 . . 32 8 . . . 79 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Zio Dee Total 10271 | 53 1126 923 1339 81 1698 941 359 712 1853 1186 Wait 1625 | 1 162 215 20 . 177 57 1 2 791 199 Move 7625 | 43 855 659 1183 79 1256 722 280 683 1008 857 Hop . | . . . . . . . . . . . Pick Up 116 | 3 24 5 25 1 30 8 4 5 5 6 Fast Attach 37 | 6 8 . 1 . 5 1 1 3 3 9 Attach 50 | . 2 2 12 . 9 2 3 . 5 15 Detach 23 | . 4 . . . 2 . 2 1 4 10 Swap 151 | . 14 11 5 1 33 32 17 6 16 16 Drop 125 | . 9 6 25 . 36 14 5 8 7 15 Fire 394 | . 19 19 63 . 135 64 37 4 3 50 Melee 96 | . 28 4 4 . 5 29 7 . 11 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 16 | . 1 2 1 . 10 . 2 . . . Escape Stasis 12 | . . . . . . 12 . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Discovered new exit (range 6) 696 | -10/Materials | Discovered new exit (range 13) 903 | -10/Materials | Discovered new exit (range 12) 1138 | -10/Materials | Repaired Lgt. Treads 2141 | -10/Materials | Entered Mines 2242 | -10/Mines | Learned Materials emergency access door positions 2270 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2297 | -10/Mines | Met a Derelict bent on vengeance 2542 | -10/Mines | Discovered new exit (range 15) 2884 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2891 | -10/Mines | Found Prototype Device 2971 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3213 | -10/Mines | Discovered new exit (range 6) 3279 | -10/Mines | Received a Mining Laser from a helpful Derelict 3690 | -10/Mines | Learned Materials terminal intel 3721 | -10/Mines | Core integrity fell below 50% 3875 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3878 | -10/Mines | Discovered new exit (range 5) 3886 | -10/Mines | Entered Exiles 3941 | -10/Exiles | Met 8R-AWN 3985 | -10/Exiles | Met EX-HEX 4042 | -10/Exiles | Met EX-BIN 4128 | -10/Exiles | Met EX-DEC 4130 | -10/Exiles | Learned location of Zion (-7) 4561 | -10/Exiles | Aligned with FarCom system 4564 | -10/Exiles | Given EX-Vault access code 4613 | -10/Exiles | Opened EX-Vault 4627 | -10/Exiles | Found Superbattery 4673 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4817 | -10/Exiles | Discovered new exit (range 14) 5942 | -10/Exiles | Attacked by the Exiles 6047 | -10/Exiles | Core integrity fell below 20% 6102 | -10/Exiles | Lost 4 parts (2n1u1w) 6176 | -10/Exiles | Lost 5 parts (1p2n2w) 6176 | -10/Exiles | Destroyed 8R-AWN 6184 | -10/Exiles | Found Exp. Targeting Computer 6471 | -10/Exiles | Entered Mines 6496 | -9/Mines | Found the Drone Emporium 6506 | -9/Mines | Found Prototype Device 6548 | -9/Mines | Identified Exp. Sensor Array 6625 | -9/Mines | Discovered new exit (range 8) 6637 | -9/Mines | Entered Materials 6637 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6639 | -8/Materials | Loaded intel: 12 terminal locations 7162 | -8/Materials | Build established: Scavenger-Tank 7819 | -8/Materials | Identified Bomb Drone Bay 7820 | -8/Materials | Destroyed 8 combat bots 7856 | -8/Materials | Discovered new exit (range 13) 8237 | -8/Materials | First assault squad dispatched 8899 | -8/Materials | Garrison activated, responded to threat 9591 | -8/Materials | Build established: Scavenger-Gunner 9904 | -8/Materials | Repaired Arm. Treads 9943 | -8/Materials | Repaired Arm. Treads 10249 | -8/Materials | Discovered new exit (range 10) 10338 | -8/Materials | Repaired Adv. EMP Blaster 10398 | -8/Materials | Identified exit to Garrison 10398 | -8/Materials | Entered Garrison 10548 | -8/Garrison | Triggered checkpoint 10566 | -8/Garrison | Garrison Relay disabled 10648 | -8/Garrison | Triggered checkpoint 10760 | -8/Garrison | Discovered new exit (range 8) 10772 | -8/Garrison | Triggered checkpoint 10813 | -8/Garrison | Garrison Relay disabled 11012 | -8/Garrison | Triggered checkpoint 11164 | -8/Garrison | Triggered checkpoint 11309 | -8/Garrison | Discovered new exit (range 8) 12078 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12225 | -8/Garrison | Build established: Mutant 12256 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12345 | -8/Garrison | Triggered checkpoint 12538 | -8/Garrison | Discovered new exit (range 10) 12561 | -8/Garrison | Entered Factory 12561 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12961 | -7/Factory | First assault squad dispatched 13291 | -7/Factory | Identified exit to Lower Caves 13408 | -7/Factory | Entered Lower Caves 13464 | -7/Lower Caves | Learned Factory terminal intel 13530 | -7/Lower Caves | Met a Warlord Commander 13531 | -7/Lower Caves | Learned location of Warlord (-4) 13532 | -7/Lower Caves | Found Encrypted Comm Array 13964 | -7/Lower Caves | Build established: Gunner 14160 | -7/Lower Caves | Learned Factory machine intel 14267 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14348 | -7/Lower Caves | Encountered a Warlord checkpoint 14470 | -7/Lower Caves | Discovered new exit (range 3) 15137 | -7/Lower Caves | Entered Zion 15349 | -7/Zion | Found Prototype Device 15357 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15541 | -7/Zion | Received a visual enhancement algorithm 15592 | -7/Zion | Discovered new exit (range 16) 15811 | -7/Zion | Learned location of 1 exit from Proximity Caves 15838 | -7/Zion | Loaded intel: 5 derelict terminal locations 15863 | -7/Zion | Learned Factory stockpile data 16424 | -7/Zion | Build established: Mutant 16815 | -7/Zion | Given the Hacking Drone Bay 16816 | -7/Zion | Found Prototype Device 16817 | -7/Zion | Identified Hacking Drone Bay 17023 | -7/Zion | Found Prototype Device 17035 | -7/Zion | Identified Bomb Factory No. 2 17664 | -7/Zion | Visited the Megawrench Repair Shop 17668 | -7/Zion | Megawrench repaired 13 parts 18527 | -7/Zion | Discovered new exit (range 5) 18530 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18567 | -7/Zion | Entered Deep Caves 19038 | -7/Deep Caves | Z-Facility disabled 19277 | -7/Deep Caves | Attacked by Z-Imprinter 19297 | -7/Deep Caves | Destroyed Z-Imprinter 19587 | -7/Deep Caves | Lost 6 parts (2n3u1w) 19603 | -7/Deep Caves | Build established: Tank 19981 | -7/Deep Caves | Found Prototype Protection 19981 | -7/Deep Caves | Identified Zio. Weapon Casing 20188 | -7/Deep Caves | Found Prototype Protection 20388 | -7/Deep Caves | Found Prototype Protection 20388 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 20518 | -7/Deep Caves | Found Zio. Weapon Casing 20630 | -7/Deep Caves | Discovered new exit (range 11) 20919 | -7/Deep Caves | Build established: Gunner 21572 | -7/Deep Caves | Spotted as-17947 21608 | -7/Deep Caves | Destroyed as-17947 21683 | -7/Deep Caves | Triggered Deep Caves wall 21683 | -7/Deep Caves | Spotted AS-03813 21689 | -7/Deep Caves | Exposed GOLEM chamber 21691 | -7/Deep Caves | Core integrity fell below 50% 21694 | -7/Deep Caves | Spotted AS-77665 21695 | -7/Deep Caves | System corruption reached 10% 21705 | -7/Deep Caves | Released all parts (4) 21707 | -7/Deep Caves | Spotted as-08311 21708 | -7/Deep Caves | Core integrity fell below 20% 21709 | -7/Deep Caves | Destroyed by as-23203 with Assembled Rifle Last Messages --------------- 21698_ 7H-LPR(g) destroyed. 21699_ Destroyed Asb. Hover Unit. 21699_ as-47601 destroyed. 21700_ Penetrated by Slug. 21702_ Knocked back. 21702_ as-20980 destroyed. 21703_ GOLEM Unit springs to life. 21703_ as-22006 destroyed. 21703_ Penetrated by Slug. 21704_ System corrupted: Component data lost. 21704_ as-91922 GOLEM Unit beginning Prototype Leg integration. 21705_ Flak Gun destroyed. 21705_ Knocked back. 21705_ Released Rnf. Fission Core. 21705_ Released Huge Storage Unit. 21705_ Released Zio. Composite Leg I. 21705_ Released Lyr. Heavy Armor Plating. 21706_ Acquired Adv. Visual Processing Unit. 21707_ as-75626 released from Mobile Assembly Unit. 21708_ Acquired Hvy. Flail. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ????????????????????????????????????#######???? | | ???????????????????????????????????## ##??? | | ???????????????????????????????????# #### | | ???????????????????????????????????# | | ?????????????????????????????####### | | ???????????????????? ????????#"# ## | | ????????????????? ? ???????### ## | | ?????????????? # ???????#"# #####? | | ???????????? ???????## ##????? | | ?????????"" ???????## ##????? | | ????????"G #?????#### ###### | | ????????" # ####"### ### | | ????????" ##?#####?# | | ????????# ###????????## | | ?????????" ?????????????### | | ????????"" ! #????????????????## | | ????????"! ??????????????????### | | ????????"G #??##??????????#####?## | | ????????"G #?? #??????????# #### | | ??????### == ### ###????????# ## | | ???""""a g # ??????????# | | ??? a h ##??????????## | | ??" ###?????????## | | ??" A a = #??????????# | | ??" a aa * @] #????????????# | | ??" A a *!! ##??#####???## # | | ??" a aa %!g #?## ##?## # | | ??" a a a [= #?# ### # | | ???"""" a * ! #?# # | | ??????### / #?# # | | ????????"" #?# ## | | ?????????" #?# #####? | | ?????????" s g #?# ##????? | | ?????????" g ### ######?????? | | ????????"" / == / # ##??????????? | | ????????# = / / [ # #???????????? | | ????????" g s # #????????#### | | ????????" / / ## #??####?## | | ????????" = #### ### | | ????????""" / ## | | ????????" | | ????????"" ### | | ????????" #?# | | ????????"" ### ## ### | | ????????" #%# #?# #####?## | | ????????" #### ## "# ##?# #??????##### | | ????????""" ##???# ?#!####??# #??????????## | | ?????????" ??????##?# #?????#####???????????? | | ?????????###???????????#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Flak Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneIonicMaul Manual? 0 Play Time 02:25:28 Cumulative 325.4 hours Start 2022.07.15 @ 11:20:11 End 2022.07.18 @ 03:27:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 88 Gallery% 91 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f5d73a02-eac9-4c37-b5f6-78788bb4baba