Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 09:34:07 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2166) 2166 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 4940 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 202 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Heavy Assault Rifle Autogun Autogun Shotgun Improved Assault Rifle Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Mini Grenade Launcher Mace [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 46 | 6 10 11 17 2 Power 6 | 1 2 1 2 . Engine 6 | 1 2 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 3 5 7 2 Treads 15 | 2 3 1 7 2 Leg 4 | . . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 3 1 . Device . | . . . . . Storage 3 | 1 1 1 . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 4 2 7 . Energy Gun . | . . . . . Energy Cannon 2 | . 2 . . . Ballistic Gun 12 | 2 2 2 6 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . 2 2 5 . Power 2 | . 1 1 . . Propulsion 3 | . 1 . 2 . Utility 1 | . . . 1 . Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . 1 1 2 . To Critical Strikes . | . . . . . Average Backups 10 | . 3 13 12 13 Power 1 | . . 1 1 2 Propulsion 4 | . 1 5 4 5 Utility . | . . . . . Weapon 5 | . 1 6 5 6 Tool/Special . | . . . . . Unused Backups 14 | . 3 4 . 7 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 10 | . 3 4 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 82 94 92 93 Engine 11 | . 13 10 11 9 Treads 24 | . 27 7 32 39 Leg 7 | . . 22 . . Storage 11 | . 14 11 11 9 Processor 12 | . . 18 12 9 Protection 1 | . . . 2 9 Energy Cannon 1 | . 7 . . . Ballistic Gun 21 | . 19 21 21 18 Peak Build Rating 21 | 6 12 19 19 21 Average Rating 15 | 4 6 17 16 20 On Entrance 11 | . 6 12 19 19 Avg Prop Armor Cover (%) 9 | . . 9 . . Naked Turns . | . . . . . Heaviest Build 39 | 13 31 33 39 39 Greatest Support 103 | 40 46 69 69 103 Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | . 12 15 15 15 Average Carried 10 | . 3 13 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | . 12 14 15 14 Class Distribution -------------------- 90% | Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2224 | 171 334 677 969 73 Remotely . | . . . . . Salvage Created 3561 | . 597 1264 1590 110 Parts 240 | . 38 85 107 10 Haulers Intercepted 11 | . 2 4 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 69 | . 17 26 24 2 Guns 63 | . 11 26 24 2 Cannons 6 | . 6 . . . Classes Destroyed 8 | . 4 3 1 . Builder 3 | . . . 3 . Hauler 11 | . 2 4 5 . Recycler 6 | . . 4 2 . Watcher 5 | . 2 1 2 . Swarmer 25 | . 9 14 2 . Grunt 27 | . 8 8 11 . Brawler 1 | . . 1 . . Sentry 16 | . . 3 11 2 Best Kill Streak 6 | . 5 6 5 2 Combat Bots Only 5 | . 3 5 4 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 349 | . 107 109 119 14 Missed 99 | . 26 29 38 6 Hits 250 | . 81 80 81 8 Projectile 250 | . 81 80 81 8 Critical Strikes 9 | . 2 . 6 1 Damage Taken 2909 | . 739 821 1230 119 Core 427 | . 131 132 164 . Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 47 . 26 . Volleys Fired 258 | . 69 79 102 8 Largest 2 | . 2 2 2 2 Hottest 120 | . 120 46 46 46 Shots Fired 509 | . 133 158 202 16 Gun 474 | . 98 158 202 16 Cannon 35 | . 35 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 474 | . 98 158 202 16 Thermal 35 | . 35 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | . 10 19 28 4 Robot Miss Streak 7 | . 7 3 2 2 Penetration Max . | . . . . . Secondary Targets 9 | . 2 6 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 357 | . 72 116 159 10 Core Hits 137 | . 33 44 56 4 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . 1 2 . . Destroy 3 | . 1 2 . . Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5514 | 3 940 1843 2566 162 Guns 5158 | . 606 1843 2547 162 Cannons 333 | . 333 . . . Explosions . | . . . . . Melee . | . . . . . Ramming 23 | 3 1 . 19 . Kinetic 5158 | . 606 1843 2547 162 Thermal 333 | . 333 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 3 . Average Corruption 2 | . . 1 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . 25 . Message Errors 6 | . . . 6 . Matter Fused 8 | . . . 8 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 11 | . 11 . . . Projectiles 11 | . 11 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | 1 1 . 2 . Targets Rammed 4 | 1 1 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 344 | . 344 12 173 19 Average Temperature 64 | . 130 4 16 9 Received Heat Transfer 963 | . 171 204 543 45 Effects 3 | . 3 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 703 | . 703 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 28 | 100 58 37 8 . Level 1 41 | . 41 62 24 100 Level 2 30 | . . . 66 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 564 | . 283 366 564 269 Initial 234 | . . 98 151 234 Average 295 | . 175 230 405 233 Influence Increases 2451 | . 504 703 1169 75 Destroy 0b10 Robot/C 1540 | . 340 520 640 40 Destroy 0b10 Robot/NC 135 | . 20 45 70 . Destroy Leader 402 | . 78 110 194 20 Allied During Kill 129 | . . . 129 . Successful Hack 37 | . 6 13 18 . Select Force Hacks 90 | . 30 . 60 . Disable Machine 75 | . 15 15 30 15 Destroy Structure 13 | . . . 13 . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 2192 | . 270 578 972 372 Entered New Map 666 | . . 136 208 322 Time Decay 1256 | . 250 422 534 50 Lost Part 90 | . 20 20 50 . Lost Ally 180 | . . . 180 . Squads Dispatched 11 | . 3 2 5 1 Investigation 5 | . 2 1 2 . Extermination . | . . . . . Reinforcement 4 | . 1 1 1 1 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 7 | . 3 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 24 30 43 4 Peak Tracking Total 7 | . 5 7 7 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 5 | . 1 1 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 15 | . 2 4 8 1 Terminals 12 | . 1 4 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 11 10 21 1 Successful 13 | . 3 3 7 . Failed 30 | . 8 7 14 1 Catastrophic 6 | . 1 1 3 1 Database Lockouts . | . . . . . Manual 41 | . 11 8 21 1 Terminals 37 | . 7 10 19 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 4 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 2 5 . Robot Analysis 3 | . 2 1 . . Prototype ID Bank 5 | . . . 5 . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 1 2 . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Tunnel 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 4 6 1 Full Trace Events 3 | . 1 2 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 12 | . . . 12 . Largest Group 12 | . . . 12 . Highest-Rated Group 150 | . . . 150 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 70 | . . . 70 . Total Damage 1028 | . . . 1028 . Kills 11 | . . . 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3318 | 66 592 1037 1512 111 Spaces Moved 1636 | 39 224 595 727 51 Core 5 | 5 . . . . Treads 1176 | 34 224 143 724 51 Legs 455 | . . 452 3 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 160 Average Speed 148 | 145 160 129 159 160 Slowest Speed 260 | 160 160 260 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 31 56 94 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 1 . 2 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2042 | 45 334 707 892 64 Wait 27 | . 9 6 10 2 Move 1632 | 38 223 594 726 51 Hop . | . . . . . Pick Up 28 | . 13 8 6 1 Fast Attach 17 | 6 4 5 2 . Attach 15 | . 1 1 11 2 Detach 9 | . 3 . 6 . Swap 25 | . 5 7 13 . Drop 25 | . 6 7 12 . Fire 258 | . 69 79 102 8 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush 4 | 1 1 . 2 . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 516 | -10/Materials | Core integrity fell below 50% 553 | -10/Materials | Discovered new exit (range 10) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -9/Materials | Discovered new exit (range 15) 1469 | -9/Materials | Identified exit to Mines 1469 | -9/Materials | Identified exit to Storage 1469 | -9/Materials | Discovered new exit (range 16) 1696 | -9/Materials | Entered Storage 2025 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2080 | -9/Storage | Met a pair of Derelict thieves 2125 | -9/Storage | Core integrity fell below 50% 2229 | -9/Storage | Lost 5 allies 2319 | -9/Storage | Lost 4 allies 2578 | -9/Storage | Discovered new exit (range 15) 3208 | -9/Storage | Entered Materials 3208 | -8/Materials | Evolved 2 slots: Propulsion x2 3319 | -8/Materials | Self-destructed Last Messages --------------- 03173_ U-05 Engineer destroyed. 03174_ Acquired 6 matter. 03196_ System corrupted: Matter fused (-5). PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 03255_ T-07 Excavator is excavating. 03270_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03271_ Processing Tank disabled. 03283_ Y-45 Defender destroyed. 03287_ Critical hit (Burn: +37). 03295_ Y-45 Defender destroyed. 03304_ Acquired 59 matter. 03307_ Acquired Shotgun. 03307_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 03317_ Acquired 14 matter. 03319_ Connecting with Terminal... 03319_ Current location identified: Materials Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# ###???????#???????? | | ??????????????????????# # ????? #####???? | | ??????????????????????# #[ """ # #???? | | ??????????????????????# # """"" # *#???? | | ??????????????????????# # """"" # #???? | | ??????????????????????# # """"" # ##### | | ??????????????????????? # """ !# ## | | ????????????????????????? # # ## | | ??????????????????????????? #! # ## | | ???????????# ################+######+######+### | | ???????????# | | ????????" / | | ???????????# | | ???????????###########;########## ############## | | ????????????????# [![ #???# #????????????? | | ????????????????#* ! ![T #???# #????????????? | | ????????????????#[ ! !@= #???# ???????????? | | ???????????????# " """ #???# # ??????????? | | ???????????????## """"" #???# # #?????????? | | ????????????????# ! """"" #???# #?##?????????? | | ????????????????# Y #???# #????????????? | | ????????????????########/####???# #????????????? | | ??????????????????????? ! ??????# #????????????? | | ??????????????????????? ??????+ #????????????? | | ???????????????????????* ??????# ????????????? | | ??????????????????????? ??????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugAlertMatterbank Manual? 0 Play Time 00:18:01 Cumulative 367.8 hours Start 2026.10.29 @ 00:06:15 End 2026.10.29 @ 09:34:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62bd1b82-5b3e-4b06-bb36-13fad5535392