Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 13:18:06 Player: Barbarossa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (5430) 5430 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 10151 Bonus ------- High Alert Combat Kills 551 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Advanced Heat Sink Large Matter Pod (150) Enhanced Optical Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Light Treads Light Treads Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Battery High-capacity Battery Large Matter Pod Enhanced Optical Array Improved Signal Interpreter Transmission Jammer Improved Hardlight Generator Hacking Suite System Shield Long-range Tractor Beam Improved Field Recycling Unit Beam Rifle Heavy Rocket Launcher Datajack [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 4 | . . 2 . . 2 . . Utility 3 | . . . 1 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 130 | . 4 41 22 13 30 4 16 Power 11 | . . 4 2 1 2 . 2 Engine 8 | . . 2 2 1 2 . 1 Core 3 | . . 2 . . . . 1 Reactor . | . . . . . . . . Propulsion 57 | . 2 19 9 5 15 2 5 Treads 23 | . . 7 5 2 6 2 1 Leg . | . . . . . . . . Wheel 27 | . 2 6 4 3 9 . 3 Hover 7 | . . 6 . . . . 1 Flight . | . . . . . . . . Utility 23 | . 1 5 3 5 4 . 5 Device 9 | . . 2 1 3 1 . 2 Storage 2 | . 1 . 1 . . . . Processor 1 | . . . . 1 . . . Hackware 2 | . . . . . . . 2 Protection 9 | . . 3 1 1 3 . 1 Artifact . | . . . . . . . . Weapon 39 | . 1 13 8 2 9 2 4 Energy Gun 20 | . 1 9 5 . 2 1 2 Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 15 | . . 3 3 . 7 1 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . Parts Lost 52 | . . 12 8 . 9 3 20 Power 8 | . . 3 1 . 2 . 2 Propulsion 24 | . . 9 2 . 5 1 7 Utility 9 | . . . 1 . 2 . 6 Weapon 11 | . . . 4 . . 2 5 Highest Loss Streak 7 | . . 3 5 . 6 3 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 78 89 95 100 96 85 66 Engine 5 | . 14 4 8 7 5 6 1 Core 1 | . . 5 . . . . 3 Treads 12 | . . 13 17 15 13 12 8 Wheel 17 | . 24 15 18 15 23 20 11 Hover 2 | . . 12 . . . . . Device 8 | . . 4 6 15 11 6 6 Storage 7 | . 14 11 9 7 6 6 5 Processor 4 | . . . . 7 6 6 6 Protection 5 | . . 1 8 7 5 6 4 Energy Gun 7 | . 21 18 13 . 2 5 3 Energy Cannon 1 | . . . . 6 3 . . Ballistic Gun 9 | . . 1 12 15 12 13 8 Naked Turns . | . . . . . . . . Heaviest Build 116 | 12 27 39 105 114 116 110 110 Greatest Support 60 | 20 26 32 40 40 60 54 54 Greatest Overweight (x) 10 | . 1 3 10 5 3 2 10 Average Overweight (x) 2 | . . . 4 3 2 1 2 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 Average Capacity 21 | . 14 15 24 25 25 25 22 Most Carried 25 | . 12 15 25 25 25 22 22 Average Carried 19 | . 8 13 20 24 24 21 17 Final Capacity 25 | 8 15 15 25 25 25 25 5 Final Carried 25 | 6 12 14 25 25 22 19 5 Class Distribution -------------------- 47% | Scavenger-Skirmisher 23% | Mutant 12% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 3340 | 200 14 469 520 518 1040 183 396 Remotely . | . . . . . . . . Salvage Created 6193 | . 173 1545 1011 895 1772 218 579 Parts 318 | . 12 86 58 45 92 12 13 Haulers Intercepted 3 | . . 2 1 . . . . Recyclers Shooed 11 | . . 5 2 . 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 25 | . . . . . . 10 15 Prevented 4 | . . . . . . 2 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 112 | . 4 33 15 16 24 7 13 Guns 84 | . 4 29 15 6 16 7 7 Cannons 12 | . . . . 6 6 . . AOE 11 | . . 1 . 3 2 . 5 Classes Destroyed 13 | . 2 6 2 . 2 . 1 Worker 8 | . . 3 2 . 3 . . Hauler 3 | . . 2 1 . . . . Recycler 6 | . . 3 1 . 2 . . Mechanic 1 | . . . . . . . 1 Operator 4 | . . 2 . 1 1 . . Watcher 8 | . 1 1 3 2 1 . . Swarmer 20 | . . 9 . 2 2 6 1 Grunt 59 | . 4 17 10 9 14 . 5 Brawler 2 | . . . 1 . . . 1 Duelist 3 | . . . 1 1 . . 1 Sentry 16 | . . 7 3 4 . 1 1 Hunter 4 | . . . . . 3 . 1 Programmer 6 | . . . . . 5 . 1 Thug 1 | . . . . . . . 1 Butcher 1 | . . . . . . . 1 Best Kill Streak 7 | . 5 7 5 5 7 6 5 Combat Bots Only 7 | . 4 7 4 5 6 6 4 Max Kills in Single Turn 4 | . 1 2 1 4 2 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . 3 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 878 | . 13 230 86 113 160 79 197 Missed 280 | . 1 67 33 34 38 36 71 Damage Taken 8338 | . 153 1886 897 730 2189 408 2075 Core 1436 | . 50 356 100 77 120 15 718 Absorbed by Shields 192 | . . . . . . . 192 Redirected to Shielding 77 | . . . . . . . 77 Regen/Repaired (Parts) 307 | . 60 13 . . 234 . . Core Remaining (%) 72 | 100 80 11 81 89 . . . Volleys Fired 458 | . 11 191 55 41 101 13 46 Largest 3 | . 2 2 3 3 3 3 3 Hottest 125 | . 90 112 115 119 125 100 100 Shots Fired 914 | . 21 238 147 119 274 38 77 Gun 832 | . 21 238 147 84 236 38 68 Cannon 73 | . . . . 35 38 . . Launcher 9 | . . . . . . . 9 Special . | . . . . . . . . Kinetic 443 | . . 15 80 82 191 28 47 Thermal 274 | . 10 208 49 2 . . 5 Explosive 9 | . . . . . . . 9 Electromagnetic 188 | . 11 15 18 35 83 10 16 Robot Hit Streak 15 | . 5 14 10 13 15 6 7 Robot Miss Streak 12 | . 2 12 5 2 4 2 4 Penetration Max 1 | . . . . . 1 . . Secondary Targets 10 | . 1 . 3 1 2 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 Shots Hit Robots 591 | . 15 173 79 74 183 25 42 Core Hits 310 | . 10 91 43 39 81 12 34 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . Critical Strikes 18 | . 2 7 4 3 1 . 1 Burn 11 | . 2 7 2 . . . . Destroy 3 | . . . 1 1 1 . . Corrupt 4 | . . . 1 2 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12602 | . 202 2392 1382 2305 3702 468 2151 Guns 8591 | . 202 2315 1382 808 2605 468 811 Cannons 1468 | . . . . 773 695 . . Explosions 2543 | . . 77 . 724 402 . 1340 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4912 | . . 148 738 793 2273 350 610 Thermal 2846 | . 113 2123 504 15 . . 91 Explosive 2375 | . . . . 724 402 . 1249 Electromagnetic 2469 | . 89 121 140 773 1027 118 201 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 3 . . 2 3 3 6 Average Corruption 2 | . 2 . . 1 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . 3 . . 3 10 15 21 Message Errors 11 | . . . . . 2 4 5 Matter Fused 10 | . 1 . . . 2 4 3 Heat Flow Errors 9 | . 1 . . 2 1 1 4 Energy Discharges 8 | . . . . 1 2 1 4 Parts Rejected 2 | . 1 . . . . 1 . Data Loss (minor) 3 | . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 6 | . . . . . 2 2 2 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 207 | . . . . 150 24 . 33 Projectiles 17 | . . . . 17 . . . Explosions 190 | . . . . 133 24 . 33 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 200 | . . 32 . . 79 . 89 Shots 4 | . . 1 . . 1 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 420 | . 378 420 183 169 353 275 231 Average Temperature 92 | . 180 104 64 48 88 110 67 Received Heat Transfer 2716 | . 84 729 486 177 759 60 421 Effects 6 | . . 5 . . 1 . . Shutdowns 4 | . . 3 . . 1 . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Fried 11 | . . 1 . 5 3 . 2 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 3 . . . . . Combat Hostiles 3 | . . 3 . . . . . Parts Melted 21 | . . 19 2 . . . . Heat Transferred 7477 | . 481 5366 1443 37 . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Peak Influence 889 | . 117 582 352 645 889 . . Initial 245 | . . 49 245 159 242 . . Average 385 | . 77 327 249 341 630 . . Maximum Alert Level 3 | . . 2 1 2 3 . . Low Security (%) 19 | . 100 18 27 18 . . . Level 1 47 | . . 54 72 65 19 . . Level 2 20 | . . 27 . 15 31 . . Level 3 13 | . . . . . 48 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . 4 1 4 8 . 1 Investigation 3 | . . 2 . . 1 . . Extermination 4 | . . . . 1 3 . . Reinforcement 7 | . . 2 1 1 3 . . Assault 2 | . . . . . 1 . 1 Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 11 | . . 6 2 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 163 | . 5 50 21 22 32 7 26 Peak Tracking Total 8 | . 3 7 5 4 8 5 6 Tactical Retreats 11 | . . 1 2 2 3 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 3 | . 2 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts 6 | . . 6 . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . 3 . . . . . Reprogrammed 1 | . . 1 . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered 1 | . . . . . . . 1 Most Traps Carried 2 | . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 32 | . . 1 2 7 22 . . Max in Single Turn 6 | . . 1 1 6 5 . . Garrison Access 3 | . . . 1 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 23 | . 2 5 4 5 7 . . Terminals 8 | . 1 2 2 2 1 . . Fabricators 4 | . . . . 1 3 . . Repair Stations 4 | . 1 1 . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 2 1 . 1 . . Garrison Access 3 | . . . 1 2 . . . Total Hacks 89 | . 9 22 20 14 24 . . Successful 53 | . 6 18 12 4 13 . . Failed 36 | . 3 4 8 10 11 . . Catastrophic 9 | . . 1 3 4 1 . . Database Lockouts . | . . . . . . . . Manual 37 | . 3 8 11 9 6 . . Terminals 29 | . 4 9 9 6 1 . . Fabricators 10 | . . . . 1 9 . . Repair Stations 12 | . 5 2 . . 5 . . Recycling Units . | . . . . . . . . Scanalyzers 27 | . . 11 7 . 9 . . Garrison Access 11 | . . . 4 7 . . . Terminal Hacks 5 | . 1 2 2 . . . . Robot Analysis 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . Disarm Traps 1 | . . 1 . . . . . Fabricator Hacks 4 | . . . . . 4 . . Network Status 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 10 | . 4 2 . . 4 . . Scan Component 5 | . 2 1 . . 2 . . Repair 5 | . 2 1 . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 21 | . . 10 6 . 5 . . Insert Component 11 | . . 5 3 . 3 . . Analyze 10 | . . 5 3 . 2 . . Garrison Access Hacks 3 | . . . 1 2 . . . Seal Access 3 | . . . 1 2 . . . Unauthorized Hacks 10 | . 1 4 3 2 . . . Terminals 9 | . 1 3 3 2 . . . Botnet 7 | . 1 2 2 2 . . . Operators 2 | . . 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Researchers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 2 4 4 5 7 . . Full Trace Events 4 | . 1 2 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . 4 3 . 2 . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 73 | . . . . . 73 . . Total Part Build Rating 3 | . . . . . 3 . . Parts Repaired 5 | . 2 1 . . 2 . . Time 135 | . 52 26 . . 57 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 11 | . . 5 3 . 3 . . Part Schematics Acquired 9 | . . 4 3 . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 32 | . . . . . . . 32 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . . 2 Total Damage 106 | . . . . . . . 106 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 5919 | . 227 1186 676 840 1094 731 1165 Spaces Moved 3203 | 1 112 570 315 431 548 359 867 Core 264 | . . . . . . . 264 Treads 37 | . . 32 2 1 1 1 . Legs 19 | 1 18 . . . . . . Wheels 2684 | . 94 358 313 430 547 358 584 Hover 199 | . . 180 . . . . 19 Flight . | . . . . . . . . Fastest Speed 48 | 120 90 48 115 145 108 108 50 Average Speed 120 | 120 108 98 149 148 117 114 115 Slowest Speed 570 | 120 190 270 570 325 243 325 230 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 29 49 25 16 15 45 87 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 163 | . . 2 . 13 55 . 93 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 163 | . . 2 . 13 55 . 93 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 4650 | . 196 961 434 576 854 656 973 Wait 666 | . 55 95 13 66 143 279 15 Move 3196 | . 111 569 314 430 547 358 867 Hop . | . . . . . . . . Pick Up 99 | . 11 32 22 11 15 1 7 Fast Attach 16 | . . 9 3 . 2 1 1 Attach 64 | . 1 18 12 2 13 3 15 Detach 9 | . . 3 1 . 2 . 3 Swap 50 | . 3 14 7 11 15 . . Drop 72 | . 4 24 7 15 16 1 5 Fire 458 | . 11 191 55 41 101 13 46 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 12 | . . . . . . . 12 Trap 8 | . . 6 . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 3) 193 | -10/Materials | Repaired EM Pulse Gun 220 | -10/Materials | Repaired Med. Laser 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Propulsion x2 277 | -9/Materials | Repaired Com. Wheel 306 | -9/Materials | Build established: Mutant 334 | -9/Materials | Discovered new exit (range 4) 465 | -9/Materials | Destroyed 7 combat bots 471 | -9/Materials | Lost 3 parts (1p2n) 757 | -9/Materials | Core integrity fell below 50% 828 | -9/Materials | Lost 3 parts (1p2n) 1098 | -9/Materials | Build established: Scavenger-Mutant 1182 | -9/Materials | Core integrity fell below 20% 1220 | -9/Materials | Lost 3 parts (1p2n) 1391 | -9/Materials | Discovered new exit (range 16) 1414 | -9/Materials | Entered another Materials area 1414 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1665 | -8/Materials | Lost 5 parts (1p2n2w) 2059 | -8/Materials | Build established: Scavenger-Tank 2071 | -8/Materials | Discovered new exit (range 5) 2090 | -8/Materials | Entered Factory 2090 | -7/Factory | Evolved 2 slots: Utility x2 2567 | -7/Factory | Discovered new exit (range 12) 2575 | -7/Factory | Garrison activated, responded to threat 2612 | -7/Factory | Identified exit to Lower Caves 2916 | -7/Factory | Discovered new exit (range 10) 2921 | -7/Factory | Build established: Scavenger-Skirmisher 2928 | -7/Factory | Identified exit to Factory 2930 | -7/Factory | Entered another Factory area 2930 | -6/Factory | Evolved 2 slots: Propulsion x2 3335 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x1) 3378 | -6/Factory | Repaired Imp. Sensor Array 3673 | -6/Factory | Repaired Arm. Treads 3914 | -6/Factory | Lost 6 parts (2p2n2u) 3980 | -6/Factory | First assault squad dispatched 4018 | -6/Factory | Discovered new exit (range 6) 4023 | -6/Factory | Identified exit to Lower Caves 4024 | -6/Factory | Entered Lower Caves 4313 | -6/Lower Caves | Learned 8 Factory zone layouts 4498 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4545 | -6/Lower Caves | Lost 3 parts (1n2w) 4610 | -6/Lower Caves | Discovered new exit (range 9) 4621 | -6/Lower Caves | Identified exit to Lower Caves 4755 | -6/Lower Caves | Entered another Lower Caves area 4886 | -6/Lower Caves | Learned Factory stockpile data 5238 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5300 | -6/Lower Caves | Lost 4 parts (2n1u1w) 5408 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5593 | -6/Lower Caves | Encountered a Warlord checkpoint 5673 | -6/Lower Caves | Build established: Mutant 5754 | -6/Lower Caves | Attacked by a faux Warlord 5760 | -6/Lower Caves | Core integrity fell below 50% 5792 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 5844 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5868 | -6/Lower Caves | Core integrity fell below 20% 5893 | -6/Lower Caves | Lost 4 parts (1n2u1w) 5920 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05765_ Dropped Huge Storage Unit. 05766_ Dropped Angular Momentum Engine. 05766_ Dropped Beam Rifle. 05789_ System corrupted: Matter fused (-10). 05812_ System corrupted: Heat flow error (+182). 05831_ System corrupted: FCS attempts to trigger Mak. Laser. 05831_ System corrupted: Mak. Laser misfires. 05831_ Searching scrap... 05831_ Found Gravmag System. 05831_ Found 18 Matter. 05832_ Acquired 18 matter. 05832_ Acquired Gravmag System. 05844_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05845_ Hacking Suite destroyed. 05848_ Mak. Laser destroyed. 05853_ Gravmag System destroyed. 05862_ Adv. Heat Sink destroyed. 05868_ System corrupted: Heat flow error (+225). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????## ##??????????????????? | | ????????????????????????# ##?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????## ^#?????????????????? | | ??????#####?????????????### ####??????????????? | | ????## #######???????# ## # ##????????????## | | ???## ## #???????# ##???????????# | | ???# #???# #??????## s#### #####???????# | | ???# # ###### #??????# ### #######?# | | ???## ### ## ######## ## ## # #?# | | ????## ### ## ###@ ;"""""### | | ??#### ## ; = | | ?## [% ^ | | ## ####### #### ### """"## | | # # ##??# #?## ##### ##### | | # # ##?# #?# #### | | ## # ### #?## ### | | ?## #??## ##?### ## | | ??## ######???# #######????#### #### | | ???# #??????### ######?????????## ###??## | | ???# #??????# #??????????# ####?????# | | ??## ##??????# "" #??????????# ##????????# | | ??# #??????## """"" #??????????# ##????????? | | ??## ######## """" #????????### #?#???????? | | ???# " #????????# #? ###?????## | | ???######## "" "" ######???# ### ##?????? | | ??????????# """ " ##??# ### #?????? | | ??????????# # "" " " #### ##?????? | | ?????###### # % #?# # ### # ###??????? | | ?????# ## # #?# # #?????????? | | ????## # ############# # ##?????????? | | ????# # #####?## ### ###?#########? | | ?##### # ### ##?## # ###### #? | | ?# # # # ## ##???####### #? | | ?# ## # # ######?????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Field Laser | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentTripodClaymores Manual? 0 Play Time 01:05:12 Cumulative 184.2 hours Start 2024.05.22 @ 12:13:07 End 2024.05.22 @ 13:18:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 654bb90c-5e17-4563-a4b1-0b4e21bb83e1