Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.28 @ 18:52:49 Player: Cyurio Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (539) 539 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1059 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 201/250 System Corruption 9% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Compact Wheel Small Matter Pod (50) Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 13 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 7 | . 6 1 Treads . | . . . Leg . | . . . Wheel 7 | . 6 1 Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Leg 1 | . 1 . Wheel 25 | . 25 26 Storage 14 | . 14 14 Processor 11 | . 11 14 Protection 2 | . 2 . Ballistic Gun 27 | . 28 20 Naked Turns . | . . . Heaviest Build 29 | 13 28 29 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 12 | . 12 15 Most Carried 15 | . 15 15 Average Carried 10 | . 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 703 | 200 412 91 Remotely . | . . . Salvage Created 737 | . 669 68 Parts 46 | . 41 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 25 | . 18 7 Guns 23 | . 18 5 AOE 2 | . . 2 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Swarmer 9 | . 6 3 Grunt 12 | . 12 . Assembled 4 | . . 4 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 924 | . 716 208 Core 283 | . 202 81 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | . 63 18 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 152 | . 126 26 Gun 142 | . 126 16 Cannon . | . . . Launcher 10 | . . 10 Special . | . . . Kinetic 142 | . 126 16 Thermal . | . . . Explosive 10 | . . 10 Electromagnetic . | . . . Robot Hit Streak 14 | . 14 5 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 97 | . 87 10 Core Hits 47 | . 35 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1140 | . 931 209 Guns 1033 | . 931 102 Cannons . | . . . Explosions 107 | . . 107 Melee . | . . . Ramming . | . . . Kinetic 1033 | . 931 102 Thermal . | . . . Explosive 107 | . . 107 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 26 | . 26 . Average Temperature 9 | . 9 . Received Heat Transfer 297 | . 297 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 299 | . 285 299 Initial 79 | . . 79 Average 159 | . 150 217 Maximum Alert Level 1 | . 1 1 Low Security (%) 61 | . 66 29 Level 1 38 | . 33 70 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 26 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 5 | . 5 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Reject 1 | . 1 . Mask 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 993 | . 861 132 Spaces Moved 671 | 1 588 82 Core . | . . . Treads . | . . . Legs 46 | 1 45 . Wheels 625 | . 543 82 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 105 Average Speed 102 | 120 101 105 Slowest Speed 120 | 120 120 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 25 | 2 62 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . . 12 Terrain Destroyed 61 | . . 61 Melee . | . . . Projectile . | . . . AOE 61 | . . 61 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 841 | . 738 103 Wait 54 | . 54 . Move 669 | . 587 82 Hop . | . . . Pick Up 14 | . 14 . Fast Attach 1 | . 1 . Attach 7 | . 6 1 Detach 1 | . 1 . Swap 8 | . 6 2 Drop 6 | . 6 . Fire 81 | . 63 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 380 | -10/Materials | Core integrity fell below 50% 616 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Core integrity fell below 20% 862 | -10/Materials | Entered Mines 863 | -10/Mines | Assembled infested the area 868 | -10/Mines | Assisted by a Guerilla fighting off Assembled 995 | -10/Mines | Crushed by falling debris 995 | -10/Mines | Smashed by cave-in Last Messages --------------- 00921_ Acquired 48 matter. 00935_ The unstable cave ceiling collapses. 00948_ Core Extractor disabled. 00952_ Acquired 7 matter. 00953_ Acquired 9 matter. 00954_ Acquired 4 matter. 00962_ The unstable cave ceiling collapses. 00972_ as-26842 destroyed. 00976_ The unstable cave ceiling collapses. 00978_ Wheel destroyed. 00978_ System corrupted by crushing effect (+4). 00978_ Knocked back. 00983_ as-43568 destroyed. 00987_ Acquired 11 matter. 00988_ Acquired 12 matter. 00994_ System corrupted: Energy discharge (-57). 00995_ The unstable cave ceiling collapses. 00995_ Crushed by falling debris. 00995_ Com. Wheel destroyed. 00995_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????? ## ????????????????????? | | ??????????????????????? ###########????? | | ??????????????????????? 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""" ######### ###### | | ??????????????????????## "?????????????# % ! | | ??????????????????????# ??????????????### "### | | ??????????????????????# ????????????????#%##?? | | ??????????????????????# ##??????????????##% ##? | | ??????????????????##### ??????###??#####=% #? | | ??????????????????? ######## #### = #? | | ????????????????????# # ##? | | ????????????????????# @# " " = ##?? | | ????????????????????# % * | ##??? | | ????????????????????# " = ! #???? | | ????????????????????## * # # #???? | | ?????????????????????# """ ## #???? | | ?????????????????????# " """ #### ###???? | | ?????????????????????## # "" """ #??###?????? | | ??????????????????????#### #??????????? | | ?????????????????????????############??????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartChainProcessor Manual? 0 Play Time 00:10:00 Cumulative 82.0 hours Start 2022.07.28 @ 18:44:34 End 2022.07.28 @ 18:52:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 465368a7-b764-419e-ad15-2e616a99a713