Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 02:40:12 Player: Soul Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (290) 290 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 2246 Bonus ------- Follower Combat Kills 81 Cogmind --------- Core Integrity 189/550 Matter 164/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Experimental Sensor Array Seismic Detector > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 28 | 6 9 . . 13 Power 5 | 1 1 . . 3 Engine 4 | 1 1 . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 2 . . 3 Treads . | . . . . . Leg 5 | . 2 . . 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 . . 2 Device 2 | . . . . 2 Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 3 . . 5 Energy Gun 4 | 1 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . 4 1 . 10 Power 5 | . 1 1 . 3 Propulsion 4 | . 2 . . 2 Utility . | . . . . . Weapon 6 | . 1 . . 5 Highest Loss Streak 10 | . 3 1 . 10 To Critical Strikes . | . . . . . Average Backups 10 | 2 5 11 16 14 Power 3 | . 2 4 6 5 Propulsion 2 | 1 2 3 4 3 Utility 1 | . . 1 2 1 Weapon 1 | . . 2 4 4 Tool/Special . | . . . . . Unused Backups 7 | . 2 . . 5 Power 4 | . 1 . . 3 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 81 80 71 41 Engine 8 | . 13 9 . . Leg 23 | . 15 28 28 12 Wheel 2 | . 10 . . . Storage 13 | . 13 14 14 9 Energy Gun 2 | . 7 . . 1 Ballistic Gun 24 | . 20 28 28 12 Peak Build Rating 19 | 6 7 8 7 19 Average Rating 6 | 4 5 7 7 9 On Entrance 5 | . 6 6 7 7 Avg Prop Armor Cover (%) 14 | 14 . . . . Naked Turns . | . . . . . Heaviest Build 46 | 11 46 45 42 42 Greatest Support 26 | 26 26 20 20 20 Greatest Overweight (x) 4 | 3 4 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 18 | 4 11 16 16 18 Average Carried 10 | 2 5 11 16 14 Final Capacity 20 | 8 20 20 20 20 Final Carried 16 | 4 5 16 16 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 478 | 218 135 125 . . Remotely . | . . . . . Salvage Created 369 | . 111 79 . 179 Parts 28 | . 10 3 . 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 9 | . 4 2 . 3 Guns 6 | . 4 2 . . AOE 3 | . . . . 3 Classes Destroyed 4 | . 3 . . 1 Builder 2 | . 1 . . 1 Swarmer 4 | . 3 1 . . Grunt 4 | . 1 1 . 2 Sentry 1 | . . . . 1 Best Kill Streak 3 | . 3 1 . 3 Combat Bots Only 3 | . 3 1 . 2 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 146 | . 37 30 6 73 Missed 40 | . 15 6 1 18 Hits 106 | . 22 24 5 55 Projectile 106 | . 22 24 5 55 AOE 3 | . 3 . . . Critical Strikes 5 | . 1 . . 4 Damage Taken 1556 | . 332 182 104 938 Core 595 | . 116 76 42 361 Absorbed by Shields . | . . . . . Core Remaining (%) 53 | 100 . . 6 . Volleys Fired 60 | 3 36 7 . 14 Largest 3 | 2 2 2 . 3 Hottest 124 | 60 90 40 . 124 Shots Fired 115 | 6 71 13 . 25 Gun 111 | 6 71 13 . 21 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 84 | 3 48 13 . 20 Thermal 15 | . 14 . . 1 Explosive . | . . . . . Electromagnetic 16 | 3 9 . . 4 Robot Hit Streak 8 | 2 5 3 . 8 Robot Miss Streak 8 | 2 8 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 46 | 3 18 6 . 19 Core Hits 22 | 1 9 3 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 765 | 28 190 60 . 487 Guns 426 | 28 190 56 . 152 Cannons . | . . . . . Explosions 335 | . . . . 335 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 325 | 16 117 56 . 136 Thermal 110 | . 25 . . 85 Explosive . | . . . . . Electromagnetic 326 | 12 48 . . 266 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 . Average Corruption 3 | . 3 3 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 5 21 1 . Message Errors 5 | . . 5 . . Matter Fused 9 | . 3 6 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 3 | . . 3 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 4 | . . 3 1 . Misfires 1 | . 1 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 39 | . . . . 39 Projectiles . | . . . . . Explosions 39 | . . . . 39 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 95 | . . . . 95 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 260 | 10 90 260 . 30 Average Temperature 45 | 7 31 104 . 13 Received Heat Transfer 669 | . 144 . 30 495 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 199 | . 62 . . 137 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 103 | . 75 103 . 35 Initial . | . . . . . Average 23 | . 10 31 . 13 Influence Increases 589 | . 135 321 . 133 Destroy 0b10 Robot/C 360 | . 80 220 . 60 Destroy 0b10 Robot/NC 10 | . 5 . . 5 Destroy Leader 80 | . 20 40 . 20 Allied During Kill 40 | . . 40 . . Successful Hack 30 | . . . . 30 Disable Machine 30 | . . 15 . 15 Destroy Structure 9 | . . 6 . 3 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 589 | . 135 274 47 133 Entered New Map 25 | . . . 25 . Time Decay 429 | . 105 264 22 38 Lost Part 135 | . 30 10 . 95 Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 17 11 1 7 Peak Tracking Total 5 | . 5 3 1 4 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 2 . . 3 Successful 2 | . . . . 2 Failed 3 | . 2 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 2 . . 2 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Record 1 | . . . . 1 Terminal Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 85 | . . 85 54 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 26 | . . 22 4 . Total Damage 486 | . . 405 81 . Kills 9 | . . 9 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 15 | . . . . 15 Sensors 15 | . . . . 15 Seismic 14 | . . . . 14 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2233 | 80 592 1295 120 146 Spaces Moved 852 | 51 255 477 47 22 Core 25 | 25 . . . . Treads . | . . . . . Legs 653 | . 107 477 47 22 Wheels 174 | 26 148 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 260 260 260 Average Speed 225 | 110 174 260 260 260 Slowest Speed 260 | 200 260 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 42 81 9 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1069 | 69 346 520 46 88 Wait 87 | . 25 25 . 37 Move 848 | 50 254 476 46 22 Hop . | . . . . . Pick Up 35 | 10 12 11 . 2 Fast Attach . | . . . . . Attach 30 | 6 11 . . 13 Detach 2 | . 2 . . . Swap . | . . . . . Drop 6 | . 6 . . . Fire 60 | 3 36 7 . 14 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Lost 3 parts (1p1n1w) 301 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 5) 673 | -10/Materials | Entered Mines 770 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 776 | -10/Mines | Found Prototype Device 813 | -10/Mines | Assembled infested the area 1049 | -10/Mines | Received a Mining Laser from a helpful Derelict 1052 | -10/Mines | Discovered new exit (range 5) 1297 | -10/Mines | Core integrity fell below 50% 1388 | -10/Mines | Discovered new exit (range 9) 1626 | -10/Mines | Discovered new exit (range 11) 1968 | -10/Mines | Entered Subcaves 1968 | -10/Subcaves | Accompanied by 2 allies 1973 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1989 | -10/Subcaves | Learned location of Storage (-8) 2043 | -10/Subcaves | Core integrity fell below 20% 2070 | -10/Subcaves | Discovered new exit (range 8) 2088 | -10/Subcaves | Entered Materials 2088 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2124 | -8/Materials | Discovered new exit (range 13) 2192 | -8/Materials | Core integrity fell below 50% 2218 | -8/Materials | Identified Exp. Sensor Array 2234 | -8/Materials | Self-destructed Last Messages --------------- 02189_ G-47 Trooper destroyed. 02189_ Destroyed Imp. Hover Unit. 02193_ Critical hit (Burn: +37). 02195_ U-05 Engineer lays Concrete. 02198_ R-06 Scavenger collects Corrupted Beam Rifle. 02198_ U-05 Engineer lays Concrete. 02202_ R-06 Scavenger collects Corrupted Heat Sink. 02203_ U-05 Engineer lays Concrete. 02206_ U-05 Engineer builds a Wall. 02207_ U-05 Engineer lays Concrete. 02209_ Destroyed Wheel. 02209_ U-05 Engineer destroyed. 02209_ Proton Missile Launcher destroyed. 02209_ ALERT: Construction progress impeded, dispatching reinforcements to local area. [Achievement: Hydra] 02215_ G-47 Trooper misfires. 02218_ Identified Exp. Sensor Array. 02221_ Lgt. Nuclear Core destroyed. 02223_ G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???? ???????????????????????????? | | ??## ??????????????????????????? | | ??# ????????????????????????? | | ??# ????????????????????????? | | ??# ???????????????????????? | | ??# < ???????????????????????? | | ??? ???????????????????????? | | ??? ???????????????????????? | | ???? ? ???????????????????????? | | ????# #???????????????????????? | | ????# = #???????????????????????? | | ????#!g?#???????????????????????? | | ????#|[=###?????????????????????? | | ???##g%%# #???#?????????????????? | | ???# *@ ### #?????????????????? | | ???# #?????????????????? | | ???# + ! ??????????????? | | ???# # #???????????? | | ???# ######??! #???????????? | | ???### ###??????????#???????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #####????????????????????? | | ?????# !!#????????????????????? | | ???### !!#????????????????????? | | ???# ]]#????????????????????? | | ???# #????????????????????? | | ???# !!#????????????????????? | | ???# !!#????????????????????? | | ???# #####????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???#####????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed RegenerativeThermalDisplacer Manual? 0 Play Time 00:14:30 Cumulative 21.4 hours Start 2026.04.14 @ 02:27:26 End 2026.04.14 @ 02:40:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 26 Adventurer 0 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d7c0a1d-02a5-4dde-a814-86223b6b6df7