Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 01:49:26 Player: mathSq Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (57) 285 Value Destroyed (1236) 1236 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 10722 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Graphene Brace Graphene Brace System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Diametric Drive > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced ECM Suite Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Experimental System Shield Drone Bay > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Graphene Brace Hacking Suite Hacking Suite System Shield [Rating: 110] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Propulsion Shielding Weapon Longsword +1 Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 1 1 . . . . . 1 1 . 1 Utility 11 | . . . . . 3 1 1 . . . . 2 . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 138 | 6 1 6 1 . 35 26 10 2 4 7 . 11 7 5 6 11 Power 13 | 1 . 1 . . 1 5 . . . . . 2 2 1 . . Engine 3 | 1 . 1 . . . 1 . . . . . . . . . . Core 9 | . . . . . 1 4 . . . . . 2 1 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 29 | 2 . . . . 6 5 4 1 . 1 . 4 3 2 1 . Treads 4 | 2 . . . . 2 . . . . . . . . . . . Leg 4 | . . . . . 4 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 5 4 1 . 1 . 4 3 2 1 . Utility 46 | 1 1 . 1 . 8 4 3 . . 4 . 5 2 2 5 10 Device 19 | . . . . . 4 2 . . . 4 . 2 . . 4 3 Storage 4 | 1 1 . 1 . . 1 . . . . . . . . . . Processor 3 | . . . . . 2 . 1 . . . . . . . . . Hackware 11 | . . . . . . 1 1 . . . . 3 . 1 1 4 Protection 9 | . . . . . 2 . 1 . . . . . 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 2 . 5 . . 20 12 3 1 4 2 . . . . . 1 Energy Gun 2 | . . . . . . 1 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 24 | 2 . 3 . . 10 7 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . 2 . . 2 . . 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 8 4 2 . 1 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 . . . 3 . 1 1 1 . . Parts Lost 37 | . . . . . 9 . . . . . . 1 2 2 . 23 Power 3 | . . . . . . . . . . . . . . 1 . 2 Propulsion 10 | . . . . . 3 . . . . . . 1 1 . . 5 Utility 19 | . . . . . 3 . . . . . . . . 1 . 15 Weapon 5 | . . . . . 3 . . . . . . . 1 . . 1 Highest Loss Streak 12 | . . . . . 8 . . . . . . 1 1 2 . 12 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 100 100 100 97 99 99 100 100 100 100 94 88 83 85 66 Engine 5 | . 14 14 14 14 7 . . . . . . . . . . . Core 3 | . . . . . 1 7 6 6 6 6 6 5 9 4 4 2 Treads 10 | . 28 28 28 28 11 . . . . . . . . . . . Leg 4 | . . . . . 15 . . . . . . . . . . . Flight 11 | . . . . . . 29 32 33 33 33 33 23 21 22 21 12 Device 9 | . . . . . 17 20 13 13 13 13 13 7 5 4 7 6 Storage 11 | . 21 28 28 28 9 7 6 6 6 6 6 5 5 4 4 2 Processor 5 | . . . . . 9 7 6 6 6 6 6 5 5 4 4 3 Hackware 8 | . . . . . . 2 13 13 13 13 13 26 26 27 30 26 Protection 4 | . . . . . 7 7 5 6 6 6 6 5 4 4 4 5 Ballistic Gun 11 | . 28 28 28 28 13 5 3 . . . . . . . . . Launcher 1 | . . . . . . . . 6 6 6 6 5 4 . . . Slashing Weapon 3 | . . . . . 4 1 3 6 5 6 6 5 5 4 4 3 Peak Build Rating 110 | 6 8 8 9 9 37 38 47 49 50 64 60 74 88 100 110 110 Average Rating 40 | 4 7 8 8 9 26 31 42 48 49 57 59 66 86 97 106 85 On Entrance 43 | . 6 8 8 9 9 37 32 47 49 50 60 60 74 87 100 107 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 33 34 53 53 61 20 20 20 20 20 20 20 31 35 36 39 Greatest Support 60 | 40 40 40 40 40 60 19 24 24 24 26 26 32 39 44 44 44 Greatest Overweight (x) 3 | 3 . . 1 1 3 1 . . . . . 1 2 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 Average Capacity 13 | 7 11 15 15 20 20 8 8 8 8 8 8 8 8 8 8 6 Most Carried 20 | 6 14 15 17 18 20 20 8 8 8 8 8 8 8 8 7 7 Average Carried 12 | 3 10 14 15 17 18 8 6 8 7 7 7 7 7 7 4 4 Final Capacity 20 | 8 15 15 20 20 20 8 8 8 8 8 8 8 8 8 8 5 Final Carried 20 | 6 14 15 17 18 20 8 8 8 8 8 8 8 8 6 7 . Class Distribution -------------------- 42% | Mutant 26% | Hacker-Sprinter 13% | Scavenger-Mutant 5% | Scavenger-Sprinter 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 1875 | 260 98 58 . 52 512 50 80 104 220 30 77 68 124 25 . 117 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2090 | . 215 28 . . 521 97 80 48 119 . 60 116 418 241 . 147 Parts 135 | . 11 9 . . 36 10 9 5 7 . 8 6 20 9 . 5 Haulers Intercepted 8 | . 1 . . . 1 2 . . . . . 1 1 2 . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 2 6 . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 34 | . 6 6 . . 10 . . 3 2 . 5 . 2 . . . Melee 7 | . . . . . 3 . . . 2 . . . 2 . . . Guns 11 | . 6 1 . . 4 . . . . . . . . . . . AOE 16 | . . 5 . . 3 . . 3 . . 5 . . . . . Classes Destroyed 11 | . 3 . . . 4 . 3 . . . . . 1 . . . Worker 5 | . . . . . . . 1 . . . . 1 1 . . 2 Builder 2 | . . . . . . . 1 . . . . 1 . . . . Hauler 8 | . 1 . . . 1 2 . . . . . 1 1 2 . . Recycler 3 | . . . . . 1 . . . . . . . 1 . . 1 Operator 2 | . . . . . . . 1 . . . . . . 1 . . Watcher 3 | . . . . . 1 . 1 . . . . . 1 . . . Swarmer 21 | . 3 6 . . 4 . . 3 . . 5 . . . . . Grunt 7 | . 3 . . . 3 . . . 1 . . . . . . . Sentry 4 | . . . . . 2 . . . 1 . . . 1 . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 3 3 . . 5 1 2 3 2 . 5 1 1 2 . 1 Combat Bots Only 5 | . 3 3 . . 5 . . 3 2 . 5 . 1 . . . Max Kills in Single Turn 3 | . 1 3 . . 3 1 1 3 1 . 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 3 . . 3 . . 3 . . . . . Melee 1 | . . . . . 1 . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 560 | . 37 12 . . 143 2 . 2 1 . 8 15 55 46 6 233 Missed 238 | . 9 8 . . 41 1 . 2 1 . 4 11 31 25 3 102 Damage Taken 5879 | . 300 36 . . 1353 15 . . . . 59 133 430 321 69 3163 Core 1979 | . 21 . . . 240 . . . . . 32 . 15 39 25 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 117 | . . . . . 27 4 . . . . 3 40 43 . . . Regen/Repaired (Parts) 377 | . . . . . . . 51 . . . . . 49 102 . 175 Core Remaining (%) 92 | 100 . . . 91 56 100 . . . . 96 100 98 97 98 . Volleys Fired 92 | . 24 5 . . 49 1 6 1 1 . 4 1 . . . . Largest 2 | . 2 2 . . 2 2 1 1 2 . 1 1 . . . . Hottest 68 | . 40 40 . . 48 68 20 30 60 . 30 30 . . . . Shots Fired 151 | . 48 7 . . 80 2 6 1 2 . 4 1 . . . . Gun 139 | . 48 4 . . 77 2 6 . 2 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 12 | . . 3 . . 3 . . 1 . . 4 1 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 137 | . 48 4 . . 77 1 6 . 1 . . . . . . . Thermal 2 | . . . . . . 1 . . 1 . . . . . . . Explosive 12 | . . 3 . . 3 . . 1 . . 4 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 7 1 . . 11 13 1 2 . . 3 . . . . . Robot Miss Streak 6 | . 3 5 . . 6 . 1 . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 139 | . 31 1 . . 60 4 7 1 2 . 2 10 9 8 . 4 Core Hits 77 | . 11 7 . . 26 2 4 4 2 . 6 3 5 3 . 4 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . Critical Strikes 4 | . 2 . . . . . . . . . . . . 2 . . Destroy 2 | . 2 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . . Melee Attacks 116 | . . . . . 18 8 6 . 3 . . 18 27 16 3 17 Impact . | . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . 18 8 6 . 3 . . 18 27 16 3 17 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 2 1 2 . . . . 5 3 2 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5439 | . 328 308 . . 1207 178 380 177 103 . 367 794 648 539 . 410 Guns 1054 | . 328 29 . . 637 34 26 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1050 | . . 279 . . 227 . . 177 . . 367 . . . . . Melee 3313 | . . . . . 343 144 354 . 103 . . 794 648 539 . 388 Ramming 22 | . . . . . . . . . . . . . . . . 22 Kinetic 1043 | . 328 29 . . 637 23 26 . . . . . . . . . Thermal 11 | . . . . . . 11 . . . . . . . . . . Explosive 1050 | . . 279 . . 227 . . 177 . . 367 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3313 | . . . . . 343 144 354 . 103 . . 794 648 539 . 388 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 . . . Average Corruption 1 | . . . . . . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . 9 . . . Message Errors 5 | . . . . . . . . . . . . . 5 . . . Matter Fused 2 | . . . . . . . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 511 | . . 30 . . . . 97 . . . . 108 162 62 . 52 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 30 | . . 30 . . . . . . . . . . . . . . Melee 481 | . . . . . . . 97 . . . . 108 162 62 . 52 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . 31 . . . . . 3 21 . . . 10 Shots 3 | . . . . . 1 . . . . . 1 1 . . . . Rammed 4 | . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 18 . . . 15 . . . . . 2 . 255 45 . 4 Average Temperature 32 | . 8 . . . 6 . . . . . 2 . 105 13 . 3 Received Heat Transfer 714 | . 96 . . . 423 9 . . . . . . 33 63 . 90 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 25 | . . . . . . 25 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Peak Influence 454 | . 173 112 . . 145 123 89 . . . . 298 363 363 230 454 Initial 204 | . . . . . . 6 29 . . . . 100 81 190 204 137 Average 97 | . 85 81 . . 30 36 47 . . . . 158 238 250 208 300 Maximum Alert Level 2 | . . . . . . . . . . . . 1 1 1 1 2 Low Security (%) 80 | 100 100 100 . 100 100 100 100 . . . . 78 35 . 14 10 Level 1 19 | . . . . . . . . . . . . 21 64 99 85 80 Level 2 . | . . . . . . . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 . 1 . . . . 3 4 2 1 1 Investigation 3 | . . . . . . . . . . . . 1 . 1 1 . Extermination 4 | . . . . . . . . . . . . 1 2 . . 1 Reinforcement 6 | . . . . . 1 . 1 . . . . 1 2 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 11 | . . . . . 5 . . . . . . 1 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 185 | . 7 6 . . 33 6 2 3 3 . 8 18 26 21 8 44 Peak Tracking Total 17 | . 3 3 . . 8 4 1 3 3 . 7 7 7 8 4 17 Tactical Retreats 32 | . . . . . 2 1 . . 1 . 1 5 8 5 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 51 | . 3 . 1 . 7 7 5 . . . . 8 6 6 3 5 Terminals 31 | . 3 . . . 7 5 2 . . . . 4 4 2 1 3 Fabricators 4 | . . . . . . . 1 . . . . 1 . 1 1 . Repair Stations 5 | . . . . . . 1 1 . . . . . 1 1 . 1 Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . . Scanalyzers 6 | . . . . . . . 1 . . . . 2 . 2 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 Total Hacks 163 | . 8 . 1 . 19 12 14 . . . . 31 16 34 9 19 Successful 99 | . 4 . 1 . 7 6 10 . . . . 25 9 18 7 12 Failed 62 | . 4 . . . 12 6 4 . . . . 4 7 16 2 7 Catastrophic 14 | . 1 . . . 3 3 . . . . . 1 4 . 1 1 Database Lockouts 2 | . . . . . . . . . . . . 2 . . . . Manual 40 | . 5 . 1 . 9 . . . . . . 10 6 3 3 3 Terminals 107 | . 8 . . . 19 9 4 . . . . 20 13 16 5 13 Fabricators 10 | . . . . . . . 1 . . . . 3 . 4 2 . Repair Stations 15 | . . . . . . 2 4 . . . . . 2 3 . 4 Recycling Units 4 | . . . . . . 1 . . . . . 3 . . . . Scanalyzers 23 | . . . . . . . 5 . . . . 5 . 11 2 . Garrison Access 3 | . . . . . . . . . . . . . 1 . . 2 Terminal Hacks 58 | . 4 . 1 . 7 5 2 . . . . 17 6 4 3 9 Record 23 | . . . . . 1 . 1 . . . . 9 3 . 2 7 Robot Analysis 2 | . . . . . 1 1 . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . 2 . . . . . . 2 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 3 | . 1 . . . . 1 . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . . . 1 1 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . . . . . 1 1 . . . . . 2 1 1 . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . . . 3 . 2 2 . Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . 1 1 . Build 4 | . . . . . . . 1 . . . . 1 . 1 1 . Repair Station Hacks 11 | . . . . . . 1 4 . . . . . 2 2 . 2 Scan Component 6 | . . . . . . 1 2 . . . . . 1 1 . 1 Repair 5 | . . . . . . . 2 . . . . . 1 1 . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 18 | . . . . . . . 3 . . . . 3 . 10 2 . Insert Component 10 | . . . . . . . 2 . . . . 2 . 5 1 . Analyze 8 | . . . . . . . 1 . . . . 1 . 5 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 44 | . 3 . . . 7 6 3 . . . . 8 5 5 3 4 Full Trace Events 3 | . . . . . . . . . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 1 . . 11 . 1 . 4 1 . Parts Built 6 | . . . . . . . . . . . . 2 . 2 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . . 36 . 36 36 . Total Part Build Rating 18 | . . . . . . . . . . . . 6 . 6 6 . Parts Repaired 5 | . . . . . . . 2 . . . . . 1 1 . 1 Time 119 | . . . . . . . 64 . . . . . 13 28 . 14 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 9 | . . . . . . . 2 . . . . 1 . 5 1 . Part Schematics Acquired 7 | . . . . . . . 1 . . . . 1 . 4 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies 10 | . . 5 . . . . 2 . . 3 . . . . . . Largest Group 3 | . . 3 . . . . 2 . . 3 3 . . . . . Highest-Rated Group 90 | . . 42 . . . . 20 . . 90 90 . . . . . Highest-Rated Ally 31 | . . 31 . . . . 10 . . 31 31 . . . . . Total Orders 3 | . . 1 . . . . 1 . . . . . . . 1 . ROAM 2 | . . 1 . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 30 | . . 9 . . . . . . . . 21 . . . . . Total Damage 440 | . . 105 . . . . . . . . 335 . . . . . Kills 6 | . . 3 . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 8214 | 90 410 534 573 449 2440 458 518 115 93 294 151 482 741 240 143 483 Spaces Moved 9412 | 48 194 317 334 187 850 1002 715 437 297 1017 274 904 1501 368 256 711 Core 83 | 11 . . . . . . . . . . . . . . . 72 Treads 1432 | 37 194 317 334 187 363 . . . . . . . . . . . Legs 487 | . . . . . 487 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7410 | . . . . . . 1002 715 437 297 1017 274 904 1501 368 256 639 Fastest Speed 25 | 50 160 160 160 240 163 27 25 25 25 25 25 25 27 25 25 25 Average Speed 62 | 157 160 160 170 240 203 35 25 25 25 25 25 28 31 26 25 37 Slowest Speed 330 | 200 160 160 240 240 330 108 26 26 25 25 25 112 189 109 25 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 3 1 . . . . . 9 2 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 40 61 76 58 43 29 12 60 59 88 53 26 33 17 10 27 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . . . 2 . . . . 1 2 . . . . . . Known Exits Taken 5 | . 1 . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 14 | . . 2 . 1 . . . 1 6 3 1 . . . . . Spaces Dug 72 | . . . . . 11 6 1 . 1 . . 13 17 8 3 12 Terrain Destroyed 141 | . . 14 . . 35 6 1 7 1 . 24 13 17 8 3 12 Melee 67 | . . . . . 11 6 1 . 1 . . 8 17 8 3 12 Projectile . | . . . . . . . . . . . . . . . . . AOE 74 | . . 14 . . 24 . . 7 . . 24 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total 11498 | 60 250 337 340 188 1462 1092 1035 441 308 1057 352 1110 1730 492 331 913 Wait 1632 | . 24 . . 1 491 35 297 . 2 25 73 158 196 102 60 168 Move 9365 | 47 193 316 333 186 849 995 712 436 296 1016 273 903 1483 363 255 709 Hop 15 | . . . . . . 3 1 . . . . . 8 2 . 1 Pick Up 62 | 7 8 5 4 1 13 3 1 1 1 1 1 5 5 3 3 . Fast Attach 46 | 5 1 . . . 8 8 4 . . 5 . 7 2 1 3 2 Attach 34 | 1 . . . . 6 2 2 . . 1 . 2 4 4 3 9 Detach 9 | . . . . . 1 . 1 . . 1 . 3 . . 1 2 Swap 58 | . . 6 1 . 21 16 4 2 4 1 . 2 1 . . . Drop 65 | . . 5 2 . 6 21 1 1 1 7 1 11 4 1 3 1 Fire 92 | . 24 5 . . 49 1 6 1 1 . 4 1 . . . . Melee 116 | . . . . . 18 8 6 . 3 . . 18 27 16 3 17 Ram 4 | . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 501 | -10/Materials | Entered Mines 551 | -10/Mines | Learned Materials terminal intel 857 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 910 | -10/Mines | Discovered new exit (range 14) 1028 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1028 | -10/Mines | Discovered new exit (range 5) 1035 | -10/Mines | Entered Exiles 1074 | -10/Exiles | Met 8R-AWN 1101 | -10/Exiles | Met EX-HEX 1149 | -10/Exiles | Met EX-BIN 1168 | -10/Exiles | Aligned with FarCom system 1170 | -10/Exiles | Given EX-Vault access code 1207 | -10/Exiles | Opened EX-Vault 1218 | -10/Exiles | Found Longsword +1 1250 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1299 | -10/Exiles | Met EX-DEC 1400 | -10/Exiles | Visited The Gauntlet 1589 | -10/Exiles | Discovered new exit (range 10) 1608 | -10/Exiles | Left Exiles lab with Longsword +1 1608 | -10/Exiles | Entered Mines 1609 | -9/Mines | Learned location of Storage (-7) 1676 | -9/Mines | Learned location of Zion (-6) 2020 | -9/Mines | Discovered new exit (range 9) 2040 | -9/Mines | Assembled infested the area 2057 | -9/Mines | Entered Materials 2057 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2058 | -8/Materials | Loaded intel: 12 terminal locations 3205 | -8/Materials | Lost 8 parts (3n2u3w) 3316 | -8/Materials | Discovered new exit (range 17) 4147 | -8/Materials | Build established: Scavenger-Mutant 4497 | -8/Materials | Entered Factory 4497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4536 | -7/Factory | Identified exit to Storage 4536 | -7/Factory | Identified exit to Lower Caves 4895 | -7/Factory | Discovered new exit (range 5) 4955 | -7/Factory | Entered another Factory area 4955 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -6/Factory | Repaired Propulsion Shielding 5045 | -6/Factory | Repaired Cesium-ion Thruster 5081 | -6/Factory | Discovered new exit (range 6) 5134 | -6/Factory | Fabricated T-07 Excavator (x2) 5473 | -6/Factory | Entered Lower Caves 5520 | -6/Lower Caves | Build established: Hacker-Sprinter 5582 | -6/Lower Caves | Discovered new exit (range 9) 5588 | -6/Lower Caves | Entered another Lower Caves area 5588 | -6/Lower Caves | Discovered new exit (range 13) 5592 | -6/Lower Caves | Learned location of Extension (-5) 5680 | -6/Lower Caves | Discovered new exit (range 2) 5681 | -6/Lower Caves | Entered Zion 5698 | -6/Zion | Learned location of Armory (-4) 5739 | -6/Zion | Given the Hacking Drone Bay 5741 | -6/Zion | Found Prototype Device 5741 | -6/Zion | Identified Hacking Drone Bay 5804 | -6/Zion | Rebuked by Imprinter 5849 | -6/Zion | Found Prototype Device 5849 | -6/Zion | Identified Phasing AFG 5893 | -6/Zion | Found Prototype Special Weapon 5893 | -6/Zion | Identified RU-N14's Throwing Claymores 5951 | -6/Zion | Gained Derelict followers 5954 | -6/Zion | Discovered new exit (range 9) 5975 | -6/Zion | Entered Proximity Caves 5975 | -5/Proximity Caves | Accompanied by 3 allies 6110 | -5/Proximity Caves | Learned Factory terminal intel 6115 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6122 | -5/Proximity Caves | Discovered new exit (range 2) 6126 | -5/Proximity Caves | Entered Factory 6126 | -5/Factory | Evolved 2 slots: Utility x2 6127 | -5/Factory | Loaded intel: 28 terminal locations 6275 | -5/Factory | Discovered new exit (range 13) 6389 | -5/Factory | Spotted B-75 Beast 6402 | -5/Factory | Identified exit to Factory 6402 | -5/Factory | Central database locked down 6402 | -5/Factory | Central database locked down 6415 | -5/Factory | Discovered new exit (range 5) 6537 | -5/Factory | Fabricated Imp. Light Armor Plating? 6608 | -5/Factory | Entered another Factory area 6608 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6614 | -4/Factory | Spotted B-86 Titan 6808 | -4/Factory | Repaired Propulsion Shielding 6940 | -4/Factory | Identified exit to Upper Caves 6940 | -4/Factory | Identified exit to Armory 7029 | -4/Factory | Found Prototype Hackware 7210 | -4/Factory | Spotted B-86 Titan 7291 | -4/Factory | Identified exit to Research 7349 | -4/Factory | Entered Research 7349 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7358 | -3/Research | Identified Exp. System Shield 7359 | -3/Research | Identified exit to Research 7365 | -3/Research | Spotted B-86 Titan 7477 | -3/Research | Fabricated Imp. Light Armor Plating? 7567 | -3/Research | Repaired Nuclear Pulse Array 7589 | -3/Research | Entered another Research area 7589 | -2/Research | Evolved 2 slots: Utility x2 7668 | -2/Research | Fabricated Imp. Light Armor Plating (x2) 7702 | -2/Research | Identified exit to Access 7732 | -2/Research | Entered Access 7732 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7779 | -1/Access | Identified exit to Surface 7797 | -1/Access | Repaired Imp. Medium Armor Plating 7823 | -1/Access | Spotted B-99 Colossus 7894 | -1/Access | Build established: Wizard-Ninja 8113 | -1/Access | Lost 12 parts (2p3n7u) 8179 | -1/Access | Core integrity fell below 50% 8196 | -1/Access | Core integrity fell below 20% 8211 | -1/Access | Spotted B-99 Colossus 8212 | -1/Access | Spotted B-99 Colossus 8215 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 08180_ Acquired 9 matter. 08182_ Hacking Suite destroyed. 08183_ Slug penetrates Wall. 08185_ Penetrated by Slug. 08185_ Slug penetrates S-43 Plague. 08194_ Slammed into G-73 Enforcer. 08195_ Slammed into L-61 Swordsman. 08197_ System Shield destroyed. 08212_ Penetrated by Slug. 08212_ Adv. Hacking Suite destroyed. 08212_ Penetrated by Slug. 08212_ Slug penetrates Door. 08214_ Slug penetrates Wall. 08214_ Slug penetrates Door. 08214_ Slug penetrates Reinforced Barrier. 08214_ Penetrated by Slug. 08215_ Knocked back. 08215_ Penetrated by Slug. 08215_ Slug penetrates B-99 Colossus. 08215_ Penetrated by Slug. 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