Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 10:15:50 Player: alice_fexa Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (190) 950 Value Destroyed (7496) 7496 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1384) 1384 TOTAL SCORE: 14850 Bonus ------- High Alert Combat Kills 1011 Follower Combat Kills 73 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 295/310 System Corruption 44% Temperature Cool (9) Movement Core (1050) Ox20 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Shock Maul Shock Maul Power Sword > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Compact Wheel Improved Energy Well (600) Long-range Sensor Array Plasma Rifle Variable Charge Gun Gauss Rifle Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher Improved Grenade Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Particle Reactor > --- PROPULSION ------- Heavy Treads Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating Point Defense System Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Compact Wheel Advanced Heat Sink Improved Energy Well Heavy Shock Bomb Launcher Improved Grenade Launcher Long-range Missile Launcher Mini Smartbomb Launcher Shock Maul Shock Maul Power Sword [Rating: 80] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . 1 Utility 6 | . . 2 1 1 . . . . 1 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 216 | 6 14 16 12 19 5 . . 11 29 104 Power 20 | 1 3 1 . 1 1 . . . 4 9 Engine 9 | 1 2 1 . . 1 . . . 3 1 Core 10 | . 1 . . 1 . . . . 1 7 Reactor 1 | . . . . . . . . . . 1 Propulsion 60 | 2 2 3 4 7 . . . 4 10 28 Treads 23 | 1 1 2 1 3 . . . 2 2 11 Leg 1 | . . . . . . . . . . 1 Wheel 36 | 1 1 1 3 4 . . . 2 8 16 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 57 | 1 3 8 3 3 1 . . 2 7 29 Device 26 | . . 6 1 3 . . . 1 2 13 Storage 7 | 1 3 . . . . . . 1 . 2 Processor 7 | . . . 1 . 1 . . . 2 3 Hackware 3 | . . . . . . . . . . 3 Protection 14 | . . 2 1 . . . . . 3 8 Artifact . | . . . . . . . . . . . Weapon 79 | 2 6 4 5 8 3 . . 5 8 38 Energy Gun 37 | 2 . 2 3 5 1 . . 1 3 20 Energy Cannon 3 | . . . . . . . . 1 . 2 Ballistic Gun 10 | . 1 2 1 1 . . . . 2 3 Ballistic Cannon 16 | . 5 . . 2 . . . 1 1 7 Launcher 8 | . . . 1 . 2 . . 1 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon 3 | . . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . 1 2 4 Parts Lost 90 | . 1 2 . 7 3 . . 4 5 68 Power 7 | . . 1 . . 1 . . . . 5 Propulsion 24 | . 1 . . 3 . . . 2 . 18 Utility 27 | . . 1 . 1 1 . . . 2 22 Weapon 32 | . . . . 3 1 . . 2 3 23 Highest Loss Streak 13 | . 1 2 . 5 3 . . 4 2 13 Average Slot Usage (%) 94 | . 93 99 98 95 99 100 100 98 99 87 Engine 4 | . 13 6 9 3 7 7 7 7 7 . Core 4 | . . 4 . 3 . . . . 4 8 Treads 7 | . 14 11 9 6 7 7 7 8 6 5 Wheel 11 | . 13 11 17 13 15 15 15 13 13 9 Device 12 | . . 14 12 17 15 15 15 15 13 13 Storage 14 | . 22 22 18 15 15 15 15 15 13 11 Processor 7 | . . . 2 7 14 15 15 15 13 6 Hackware 2 | . . . . . . . . . . 6 Protection 4 | . . 7 11 4 . . . . 6 3 Energy Gun 5 | . 5 9 13 6 11 7 7 3 3 4 Ballistic Gun 3 | . 3 11 4 8 . . . . 2 2 Ballistic Cannon 6 | . 18 1 . 5 7 7 7 10 8 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 10 43 47 49 55 56 56 56 64 82 110 Greatest Support 116 | 20 20 10 26 26 20 20 20 26 26 116 Greatest Overweight (x) 10 | 3 4 4 4 3 2 2 2 6 3 10 Average Overweight (x) 2 | . 1 4 1 1 2 2 2 2 2 3 Largest Inventory Capacity 18 | 6 16 16 16 16 16 16 16 16 16 18 Average Capacity 16 | 5 13 16 16 16 16 16 16 16 16 17 Most Carried 18 | 4 16 16 16 16 15 15 15 16 16 18 Average Carried 14 | 1 11 15 15 15 13 13 15 15 15 12 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 12 Final Carried 16 | 4 14 16 16 15 13 15 15 16 16 12 Class Distribution -------------------- 36% | Scavenger-Mutant 20% | Mutant 13% | Scavenger-Skirmisher 10% | Scavenger-Gunner 8% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Matter Collected 6021 | 198 360 388 117 535 79 6 . 218 999 3121 Remotely . | . . . . . . . . . . . Salvage Created 7872 | . 416 435 181 687 80 22 . 151 1312 4588 Parts 369 | . 37 34 21 22 7 1 . 5 72 170 Haulers Intercepted 7 | . 2 1 3 . . . . . . 1 Recyclers Shooed 8 | . 2 . . 1 . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 7 . . 11 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 140 | . 14 8 3 8 4 . . 5 23 75 Melee 3 | . . . . . . . . . . 3 Guns 52 | . 3 6 . 5 . . . . 2 36 Cannons 66 | . 11 2 . 3 . . . 4 17 29 AOE 15 | . . . 3 . 3 . . 1 4 4 Classes Destroyed 16 | . 4 3 . 5 . . . . . 4 Worker 8 | . . . . 1 . . . . 2 5 Builder 10 | . . 2 . . . . . . 1 7 Tunneler 2 | . . . . 1 . . . . . 1 Hauler 7 | . 2 1 3 . . . . . . 1 Recycler 8 | . . . . 3 . . . . 2 3 Mechanic 3 | . . . . 1 . . . . 1 1 Operator 3 | . 1 . 1 . . . . . . 1 Watcher 8 | . . 1 1 1 . . . . 3 2 Swarmer 20 | . 6 . 3 . 3 . . . 4 4 Grunt 65 | . 8 4 . 3 . . . 5 11 34 Brawler 5 | . . . . . . . . . . 5 Duelist 1 | . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . 1 Sentry 20 | . . 4 . 4 1 . . . 3 8 Hunter 7 | . . . . . . . . . . 7 Programmer 21 | . . . . 1 . . . . 5 15 Decomposer 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . 3 3 4 4 3 . . 3 5 6 Combat Bots Only 6 | . 3 2 3 4 3 . . 3 4 6 Max Kills in Single Turn 4 | . 2 1 4 1 3 1 . 1 3 2 Gunslinging 1 | . 1 . . . . . . . . 1 Exploded 3 | . . . 3 . 3 . . 1 3 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Damage Taken 12932 | . 405 498 . 1361 297 . . 227 1050 9094 Core 1490 | . 59 45 . 182 37 . . 39 111 1017 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 25 | . . . . . . . . . . 25 Core Remaining (%) 85 | 100 76 88 100 . . . . 63 86 . Volleys Fired 501 | . 37 50 14 48 6 1 . 12 49 284 Largest 3 | . 2 2 2 3 3 2 . 2 3 3 Hottest 228 | . 80 86 126 151 174 111 . 111 191 228 Shots Fired 1140 | . 74 100 27 123 16 2 . 22 122 654 Gun 651 | . 25 87 26 90 10 1 . 3 31 378 Cannon 471 | . 49 13 . 33 5 1 . 17 88 265 Launcher 18 | . . . 1 . 1 . . 2 3 11 Special . | . . . . . . . . . . . Kinetic 636 | . 58 63 3 86 6 1 . 17 73 329 Thermal 446 | . 8 37 23 37 9 1 . 3 46 282 Explosive 13 | . . . 1 . 1 . . 2 3 6 Electromagnetic 45 | . 8 . . . . . . . . 37 Robot Hit Streak 21 | . 7 12 7 18 11 9 . 10 12 21 Robot Miss Streak 6 | . 4 3 6 4 1 . . 1 3 6 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 3 | . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 881 | . 49 71 14 91 13 2 . 13 97 531 Core Hits 412 | . 19 16 10 33 7 1 . 12 83 231 Critical Hits 54 | . . 1 . 2 2 1 . . 3 45 Critical Kills 19 | . . . . 1 . 1 . . 2 15 Critical Parts Destroyed 29 | . . 1 . 1 . . . . 1 26 Melee Attacks 55 | . . . . . . . . 4 4 47 Impact 37 | . . . . . . . . . . 37 Slashing 18 | . . . . . . . . 4 4 10 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 2 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . 12 Damage Inflicted 21316 | . 751 1043 405 1634 403 45 . 517 2954 13564 Guns 9490 | . 146 840 242 1175 137 18 . 53 616 6263 Cannons 8245 | . 605 203 . 459 128 27 . 236 1768 4819 Explosions 1883 | . . . 163 . 138 . . 228 368 986 Melee 1690 | . . . . . . . . . 202 1488 Ramming 8 | . . . . . . . . . . 8 Kinetic 9461 | . 664 641 29 957 143 27 . 236 1288 5476 Thermal 7574 | . 45 402 213 677 122 18 . 53 1096 4948 Explosive 1499 | . . . 163 . 138 . . 228 368 602 Electromagnetic 1084 | . 42 . . . . . . . . 1042 Impact 1127 | . . . . . . . . . . 1127 Slashing 563 | . . . . . . . . . 202 361 Piercing . | . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . . 2 44 Average Corruption 17 | . . . . . . . . . 1 24 Corruption Purged . | . . . . . . . . . . . Effects 387 | . . . . . . . . . 11 376 Message Errors 45 | . . . . . . . . . 1 44 Matter Fused 28 | . . . . . . . . . . 28 Heat Flow Errors 26 | . . . . . . . . . 4 22 Energy Discharges 14 | . . . . . . . . . 1 13 Parts Rejected 3 | . . . . . . . . . . 3 Data Loss (minor) 19 | . . . . . . . . . 2 17 Data Loss (major) 11 | . . . . . . . . . . 11 Misfires 5 | . . . . . . . . . . 5 Alerts 2 | . . . . . . . . . . 2 Misdirections 34 | . . . . . . . . . . 34 Targeting Errors 171 | . . . . . . . . . 3 168 Weapon Failures 29 | . . . . . . . . . . 29 Overload Shots . | . . . . . . . . . . . Overflow Damage 516 | . 6 . . 23 . . . . 64 423 Projectiles 119 | . 6 . . 23 . . . . 8 82 Explosions 53 | . . . . . . . . . 9 44 Melee 344 | . . . . . . . . . 47 297 Knockbacks 76 | . 9 . . 4 . . . 3 21 39 Impact 4 | . . . . . . . . . . 4 Kinetic 69 | . 9 . . 4 . . . 3 18 35 Secondary 3 | . . . . . . . . . 3 . Self-Inflicted Damage 220 | . . . . . . . . . . 220 Shots 8 | . . . . . . . . . . 8 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 706 | . 144 36 . 36 116 . . . 244 706 Average Temperature 90 | . 32 18 . 13 69 . . . 75 133 Received Heat Transfer 2826 | . 129 219 . 387 84 . . 108 234 1665 Effects 13 | . . . . . . . . . . 13 Shutdowns 4 | . . . . . . . . . . 4 Interference 3 | . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . 16 Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 10 | . . . . . . . . . . 10 Impact Corruptions 10 | . . . . . . . . . . 10 Robots Melted 3 | . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . 2 Parts Melted 17 | . . 1 . 4 . . . . 3 9 Heat Transferred 13896 | . 100 925 481 1490 259 37 . 111 1727 8766 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Peak Influence 1173 | . 185 289 227 233 . . . . 412 1173 Average Influence 304 | . 94 178 134 79 . . . . 205 508 Maximum Alert Level 4 | . . 1 1 1 . . . . 2 4 Low Security (%) 57 | 100 100 50 83 94 . . . . 47 43 Level 1 22 | . . 49 16 5 . . . . 50 9 Level 2 5 | . . . . . . . . . 1 11 Level 3 9 | . . . . . . . . . . 22 Level 4 5 | . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 48 | . 2 4 . 6 . . . . 8 28 Investigation 4 | . 1 1 . . . . . . . 2 Extermination 14 | . . . . 2 . . . . 5 7 Reinforcement 14 | . 1 3 . 1 . . . . 3 6 Assault 6 | . . . . . . . . . . 6 Garrison 10 | . . . . 3 . . . . . 7 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Distress Signals 6 | . 2 . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 203 | . 20 17 3 12 3 . . 7 32 109 Peak Tracking Total 7 | . 3 3 2 4 3 . . 4 5 7 Tactical Retreats 15 | . 1 . . . . . . 1 1 12 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 7 | . 2 1 . . . . . . 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 8 | . . 1 . . . . . . . 7 Max in Single Turn 1 | . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 39 | . 6 5 4 4 . . 4 . 11 5 Terminals 25 | . 6 5 3 3 . . . . 6 2 Fabricators 3 | . . . . . . . . . 2 1 Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . 1 2 Total Hacks 122 | . 21 12 15 10 . . 29 . 22 13 Successful 74 | . 14 6 8 3 . . 29 . 9 5 Failed 48 | . 7 6 7 7 . . . . 13 8 Catastrophic 9 | . 1 3 1 . . . . . 4 . Database Lockouts . | . . . . . . . . . . . Manual 61 | . 20 10 10 2 . . . . 13 6 Terminals 75 | . 21 12 13 9 . . . . 14 6 Fabricators 7 | . . . . . . . . . 4 3 Repair Stations 3 | . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . 2 1 . . . . 1 4 Terminal Hacks 46 | . 6 2 4 2 . . 29 . 2 1 Record 11 | . . . . . . . 11 . . . Part Schematic 11 | . . . 1 . . . 9 . . 1 Robot Schematic 6 | . . . . . . . 6 . . . Prototype ID Bank 6 | . 1 1 1 . . . 3 . . . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 5 | . 1 . 2 . . . . . 2 . Locate Traps 3 | . 3 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 3 Load Schematic 3 | . . . . . . . . . 2 1 Build 2 | . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 57 | . 18 9 10 3 . . . . 12 5 Terminals 22 | . 8 4 4 1 . . . . 4 1 Track 4 | . 3 . 1 . . . . . . . Botnet 18 | . 5 4 3 1 . . . . 4 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 6 5 4 4 . . . . 10 5 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 9 . . 1 Parts Built 2 | . . . . . . . . . . 2 Matter 336 | . . . . . . . . . . 336 Time 168 | . . . . . . . . . . 168 Total Part Build Rating 8 | . . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 94 | . . . . . . . . 94 . . Highest-Rated Ally 94 | . . . . . . . . 94 . . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . 20 . . Total Damage 547 | . . . . . . . . 547 . . Kills 2 | . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Turns Passed 10290 | 55 860 794 403 778 410 236 83 606 2313 3752 Spaces Moved 6064 | 37 467 485 311 507 331 231 84 365 1494 1752 Core 16 | 16 . . . . . . . . . . Treads 502 | 1 198 . . 18 . . . . 31 254 Legs . | . . . . . . . . . . . Wheels 5546 | 20 269 485 311 489 331 231 84 365 1463 1498 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 120 100 100 100 100 100 100 110 96 Average Speed 118 | 113 148 120 100 105 100 100 100 107 113 129 Slowest Speed 240 | 200 200 120 120 200 100 100 100 140 230 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 65 53 26 9 60 53 62 58 44 37 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . 1 2 . 1 . . Spaces Dug 7 | . . . . 1 . . . 4 2 . Terrain Destroyed 208 | . . . 9 6 8 . . 35 21 129 Melee 6 | . . . . . . . . 4 2 . Projectile 107 | . . . . 6 2 . . 8 11 80 AOE 95 | . . . 9 . 6 . . 23 8 49 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total 8099 | 46 560 604 376 646 398 234 83 550 2016 2586 Wait 1095 | . 23 29 23 56 56 1 . 149 398 360 Move 6054 | 36 466 484 310 506 330 230 83 364 1493 1752 Hop . | . . . . . . . . . . . Pick Up 78 | 4 11 9 5 7 1 2 . 5 13 21 Fast Attach 89 | 6 7 5 5 7 . . . 3 5 51 Attach 56 | . 2 3 . 6 3 . . 6 6 30 Detach 4 | . 1 . . . . . . 2 . 1 Swap 71 | . 5 8 7 6 2 . . 2 18 23 Drop 92 | . 8 16 12 10 . . . 3 22 21 Fire 501 | . 37 50 14 48 6 1 . 12 49 284 Melee 42 | . . . . . . . . 4 4 34 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 8 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: [*Fac x2] / [*Upp]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 10) 478 | -10/Materials | Discovered new exit (range 3) 916 | -10/Materials | Entered another Materials area 916 | -9/Materials | Evolved 2 slots: Utility x2 1298 | -9/Materials | Build established: Scavenger-Mutant 1320 | -9/Materials | Discovered new exit (range 16) 1649 | -9/Materials | Discovered new exit (range 9) 1710 | -9/Materials | Entered another Materials area 1710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -8/Materials | Discovered new exit (range 5) 2112 | -8/Materials | Identified exit to Factory 2113 | -8/Materials | Entered Factory 2113 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2311 | -7/Factory | Identified exit to Storage 2311 | -7/Factory | Identified exit to Lower Caves 2412 | -7/Factory | Build established: Scavenger-Skirmisher 2450 | -7/Factory | Garrison activated, responded to threat 2526 | -7/Factory | Lost 5 parts (3n2w) 2891 | -7/Factory | Entered Lower Caves 2893 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2914 | -7/Lower Caves | Learned location of Extension (-5) 2932 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3289 | -7/Lower Caves | Discovered new exit (range 15) 3300 | -7/Lower Caves | Identified exit to Lower Caves 3301 | -7/Lower Caves | Entered another Lower Caves area 3360 | -7/Lower Caves | Encountered a Warlord checkpoint 3425 | -7/Lower Caves | Build established: Scavenger-Mutant 3531 | -7/Lower Caves | Discovered new exit (range 7) 3536 | -7/Lower Caves | Identified exit to Data Miner 3537 | -7/Lower Caves | Entered Data Miner 3537 | -7/Data Miner | Discovered new exit (range 6) 3556 | -7/Data Miner | Met Data Miner 3576 | -7/Data Miner | Learned location of Section 7 (-3) 3576 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3596 | -7/Data Miner | Received God Mode back door access code from Data Miner 3619 | -7/Data Miner | Identified exit to Proximity Caves 3620 | -7/Data Miner | Entered Proximity Caves 3952 | -6/Proximity Caves | Escorted by Enhanced Grunt 4000 | -6/Proximity Caves | Lost 4 parts (2n2w) 4118 | -6/Proximity Caves | Discovered new exit (range 15) 4147 | -6/Proximity Caves | Identified exit to Factory 4226 | -6/Proximity Caves | Entered Factory 4226 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4736 | -6/Factory | Found Exp. Targeting Computer 5081 | -6/Factory | Build established: Skirmisher 5510 | -6/Factory | Spotted B-75 Beast 5913 | -6/Factory | Found Prototype Processor 5913 | -6/Factory | Identified Exp. Signal Interpreter 6213 | -6/Factory | Discovered new exit (range 8) 6270 | -6/Factory | Identified exit to Lower Caves 6313 | -6/Factory | Build established: Mutant 6378 | -6/Factory | Discovered new exit (range 9) 6393 | -6/Factory | Identified exit to Factory 6539 | -6/Factory | Entered another Factory area 6539 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7302 | -5/Factory | System corruption reached 10% 7305 | -5/Factory | Build established: Scavenger-Gunner 7322 | -5/Factory | Garrison activated, responded to threat 7335 | -5/Factory | Lost 3 parts (3u) 7445 | -5/Factory | Lost 3 parts (1n2w) 7456 | -5/Factory | Garrison activated, responded to threat 7497 | -5/Factory | Discovered new exit (range 14) 7652 | -5/Factory | Lost 3 parts (1n2w) 7680 | -5/Factory | Build established: Scavenger-Tank 8093 | -5/Factory | Lost 3 parts (2u1w) 8251 | -5/Factory | Discovered new exit (range 3) 8365 | -5/Factory | Garrison activated, responded to threat 8441 | -5/Factory | Lost 13 parts (2p4n2u5w) 8592 | -5/Factory | Core integrity fell below 50% 8651 | -5/Factory | Found Prototype Launcher 8657 | -5/Factory | Identified Mni. Smartbomb Launcher 8939 | -5/Factory | First assault squad dispatched 8962 | -5/Factory | Incoming assault squad redirected 9001 | -5/Factory | Lost 6 parts (3n3w) 9091 | -5/Factory | Lost 3 parts (1n1u1w) 9210 | -5/Factory | System corruption reached 30% 9264 | -5/Factory | Incoming assault squad redirected 9267 | -5/Factory | Lost 7 parts (1n2u4w) 9297 | -5/Factory | Discovered new exit (range 15) 9869 | -5/Factory | Incoming assault squad redirected 10058 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 10075 | -5/Factory | Build established: Scavenger-Mutant 10143 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 10159 | -5/Factory | Incoming assault squad redirected 10256 | -5/Factory | Core integrity fell below 20% 10291 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10274_ Slug penetrates Wall. 10274_ K-01 Serf collects debris. 10275_ Wheel destroyed. 10277_ K-01 Serf collects debris. 10278_ Com. Wheel destroyed. 10280_ Power Sword follow-up attack on G-50 Soldier. 10281_ Penetrated by Slug. 10283_ System corrupted: Shock Maul targeting data glitched. 10285_ Slug penetrates Wall. 10286_ Shock Maul follow-up attack on G-50 Soldier. 10286_ Destroyed Carbon-fiber Leg. 10286_ G-50 Soldier system corrupted by crushing effect. 10288_ Penetrated by Slug. 10288_ System corrupted: Shock Maul targeting data glitched. 10288_ Shock Maul follow-up attack on G-50 Soldier. 10288_ System corrupted: Shock Maul targeting data glitched. 10289_ ALERT: Rogue bot located, Programmers report to Factory Zone 1T. 10289_ Imp. Heat Sink destroyed. 10291_ System corrupted: Shock Maul targeting data glitched. 10291_ Penetrated by Slug. 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"""" %###########@ u #! ###### | | ????"??"""" #?????????# # #??????? | | ???????"""" #?????????###############+###??????? | | ???????"""" ???????????????????????????????????? | | ???????"""" ???????????????????????????????????? | | ???????"""" ???????????????????????????????????? | | ???????? ?????????????????????????????????### | | ????????""" ?????????????????????????????????# | | ????????""" ?????????????????????????????????# | | ?????????"" ?????????????????????????????????# | | ??????????" ??????????????????????????????????# | | ??????????" ??????????????????????????????????# | | ??????????"????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????###+##### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????????#######+### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 37 Energy Capacity 510 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Lrn. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonLaserPod Manual? 0 Play Time 01:06:02 Cumulative 609.8 hours Start 2020.01.01 @ 14:11:37 End 2020.01.02 @ 10:15:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 540 Rogue 500 Adventurer 40 Explorer 0 Win Type - Total 38 Types 24/0/12/2/0/0/0 Lore% 87 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 842e613c-9fc5-46ed-a4a2-24b71b2388ab