Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 12:18:21 Player: Unmode Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (1754) 1754 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 6627 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Reactor Energy Well (350) Advanced ECM Suite Drone Bay (2/2) Phase Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Phase Cannon Scythe > --- INVENTORY -------- Fusion Reactor Advanced Cooling System Energy Well Advanced Terrain Scanner Advanced Salvage Targeting Computer Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite Drone Bay Gauss Rifle [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Airjet Treads Improved Treads Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 1 1 . . . Utility 6 | . . 1 1 1 2 . 1 Weapon . | . . . . . . . . Parts Attached 116 | 7 10 48 11 13 5 3 19 Power 13 | 1 2 3 . 1 . 1 5 Engine 5 | 1 2 2 . . . . . Core 6 | . . 1 . 1 . 1 3 Reactor 2 | . . . . . . . 2 Propulsion 26 | 2 2 14 2 5 . . 1 Treads 13 | 1 2 10 . . . . . Leg . | . . . . . . . . Wheel 2 | 1 . 1 . . . . . Hover 11 | . . 3 2 5 . . 1 Flight . | . . . . . . . . Utility 36 | 2 4 12 4 3 5 1 5 Device 23 | 1 3 8 1 1 4 . 5 Storage 2 | 1 . 1 . . . . . Processor 4 | . 1 1 . 2 . . . Hackware 2 | . . . . . 1 1 . Protection 5 | . . 2 3 . . . . Artifact . | . . . . . . . . Weapon 41 | 2 2 19 5 4 . 1 8 Energy Gun 1 | . 1 . . . . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 22 | 2 1 10 2 3 . . 4 Ballistic Cannon 2 | . . 2 . . . . . Launcher 5 | . . 4 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 8 | . . 3 2 1 . 1 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 23 | . 4 6 1 6 . 2 4 Power 4 | . 1 1 . 1 . 1 . Propulsion 14 | . 2 3 . 4 . 1 4 Utility 2 | . . 1 . 1 . . . Weapon 3 | . 1 1 1 . . . . Highest Loss Streak 6 | . 2 3 1 6 . 2 3 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 94 | . 88 94 98 94 98 89 97 Engine 6 | . 14 9 . . . . . Core 3 | . . . 9 7 6 2 8 Treads 17 | . 14 29 . . . . . Wheel 2 | . 10 1 . . . . . Hover 11 | . . 1 36 35 33 27 27 Device 9 | . 4 6 9 7 20 20 22 Storage 9 | . 14 11 9 7 6 6 5 Processor 5 | . 2 1 9 15 13 13 11 Protection 5 | . . 9 9 5 . . . Ballistic Gun 16 | . 26 19 11 11 13 7 3 Impact Weapon 1 | . . 1 3 2 . 5 1 Naked Turns . | . . . . . . . . Heaviest Build 44 | 14 16 28 29 29 24 24 44 Greatest Support 69 | 20 23 69 32 40 36 36 40 Greatest Overweight (x) 2 | . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 10 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 10 10 Average Carried 8 | 3 7 8 9 8 8 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 8 10 10 5 Class Distribution -------------------- 78% | Mutant 6% | Scavenger-Ninja 6% | Scavenger-Assassin 4% | Scavenger-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Assassin | -6/DSF Scavenger-Ninja | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 2195 | 228 344 883 78 322 . . 340 Remotely . | . . . . . . . . Salvage Created 2568 | 82 377 1061 246 342 . . 460 Parts 177 | 7 24 84 17 31 . . 14 Haulers Intercepted 3 | . . 1 1 . . . 1 Recyclers Shooed 4 | . 1 1 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 45 | . 11 26 6 2 . . . Guns 25 | . 11 12 . 2 . . . AOE 20 | . . 14 6 . . . . Classes Destroyed 11 | 2 3 5 1 . . . . Worker 7 | . . 6 1 . . . . Builder 4 | . . 1 . 1 . . 2 Tunneler 7 | 2 . 2 1 2 . . . Hauler 3 | . . 1 1 . . . 1 Recycler 7 | 1 . 2 . 2 . . 2 Operator 1 | . 1 . . . . . . Watcher 6 | . . 2 . 4 . . . Swarmer 16 | . 3 11 . 2 . . . Grunt 22 | . 8 9 5 . . . . Sentry 6 | . . 6 . . . . . Hunter 1 | . . . 1 . . . . Best Kill Streak 7 | 2 3 6 7 6 . . 2 Combat Bots Only 6 | . 3 5 6 2 . . . Max Kills in Single Turn 4 | 1 1 4 3 2 . . 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 295 | . 62 136 36 46 . 4 11 Missed 77 | . 8 32 13 17 . 1 6 Damage Taken 3253 | . 650 1328 510 358 . 153 254 Core 609 | . 159 221 118 58 . 53 . Absorbed by Shields . | . . . . . . . . Ignored by Resistances 25 | . . 25 . . . . . Core Remaining (%) 73 | 100 36 44 78 91 . 93 . Volleys Fired 194 | 19 51 85 6 27 . . 6 Largest 2 | 2 2 2 2 2 . . 2 Hottest 85 | 40 85 58 46 46 . . 85 Shots Fired 365 | 38 101 161 8 49 . . 8 Gun 342 | 38 101 145 5 49 . . 4 Cannon 11 | . . 7 . . . . 4 Launcher 12 | . . 9 3 . . . . Special . | . . . . . . . . Kinetic 340 | 38 92 152 5 49 . . 4 Thermal 13 | . 9 . . . . . 4 Explosive 12 | . . 9 3 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | 3 12 30 5 7 . . 2 Robot Miss Streak 6 | 5 6 3 1 4 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 241 | 18 67 111 4 30 . 1 10 Core Hits 129 | 7 24 63 14 16 . . 5 Critical Kills 4 | . 1 3 . . . . . Critical Parts Destroyed 4 | . 2 2 . . . . . Critical Strikes 9 | . 3 5 . . . . 1 Destroy 6 | . 3 3 . . . . . Smash 2 | . . 2 . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 61 | . . 15 9 6 . 1 30 Impact 42 | . . 15 9 6 . 1 11 Slashing 19 | . . . . . . . 19 Piercing . | . . . . . . . . Sneak Attacks 17 | . . 7 1 1 . 1 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5836 | 223 660 2445 1324 598 . 88 498 Guns 2607 | 223 660 1148 50 499 . . 27 Cannons 37 | . . 37 . . . . . Explosions 1930 | . . 732 1198 . . . . Melee 1262 | . . 528 76 99 . 88 471 Ramming . | . . . . . . . . Kinetic 2571 | 223 587 1185 50 499 . . 27 Thermal 73 | . 73 . . . . . . Explosive 1783 | . . 585 1198 . . . . Electromagnetic 147 | . . 147 . . . . . Impact 853 | . . 528 76 99 . 88 62 Slashing 409 | . . . . . . . 409 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 415 | . . 185 115 59 . . 56 Projectiles . | . . . . . . . . Explosions 117 | . . 56 61 . . . . Melee 298 | . . 129 54 59 . . 56 Knockbacks 2 | . . 2 . . . . . Impact 2 | . . 2 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . 33 70 . . . . Shots 6 | . . 3 3 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 254 | . 254 60 18 16 . . 142 Average Temperature 41 | . 49 19 8 6 . . 60 Received Heat Transfer 996 | . 300 540 135 12 . . 9 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 4 1 . . . . Impact Corruptions 5 | . . 3 1 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 185 | . 185 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 540 | 15 224 405 540 383 187 130 174 Initial 245 | . 9 14 121 245 187 130 65 Average 160 | 4 97 182 231 287 187 121 92 Maximum Alert Level 2 | . 1 2 2 1 . . . Low Security (%) 61 | 100 79 51 54 . 100 100 100 Level 1 37 | . 20 48 32 100 . . . Level 2 1 | . . . 12 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 3 3 . . . 1 Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 2 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 5 | . 1 2 1 1 . . . Communications Jammed 7 | . . . . . . . 7 Distress Signals 7 | . . . . . . . 7 Times Spotted 86 | . 12 35 19 10 . 2 8 Peak Tracking Total 11 | . 3 6 11 4 . 1 4 Tactical Retreats 7 | . . 2 3 1 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 2 | . . 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 9 | . . 3 5 . . . 1 Max in Single Turn 5 | . . 1 5 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 14 | . 1 4 4 . 1 . 4 Terminals 12 | . 1 3 4 . 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 39 | . 1 13 15 . 1 . 9 Successful 13 | . . 6 4 . 1 . 2 Failed 26 | . 1 7 11 . . . 7 Catastrophic 3 | . . 2 . . . . 1 Database Lockouts . | . . . . . . . . Manual 17 | . . 6 8 . . . 3 Terminals 34 | . 1 10 15 . 1 . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 11 | . . 5 4 . 1 . 1 Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . . 2 . . . . . Hauler Manifests 2 | . . . 1 . . . 1 Zone Layout 2 | . . 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 4 4 . . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . 6 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 3907 | 205 526 1893 246 349 62 63 563 Spaces Moved 3113 | 90 284 994 382 479 120 63 701 Core 7 | 7 . . . . . . . Treads 1028 | 83 86 859 . . . . . Legs . | . . . . . . . . Wheels 198 | . 198 . . . . . . Hover 1880 | . . 135 382 479 120 63 701 Flight . | . . . . . . . . Fastest Speed 44 | 50 95 52 48 44 44 44 46 Average Speed 90 | 151 114 145 48 44 44 47 60 Slowest Speed 176 | 160 160 160 48 52 44 52 176 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 7 25 60 41 21 4 53 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 43 | . . 7 8 4 . . 24 Terrain Destroyed 120 | . . 63 29 4 . . 24 Melee 39 | . . 7 8 4 . . 20 Projectile 4 | . . . . . . . 4 AOE 77 | . . 56 21 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 3774 | 122 400 1276 417 561 127 93 778 Wait 165 | 2 35 80 4 20 . 20 4 Move 3106 | 89 283 993 381 478 119 62 701 Hop . | . . . . . . . . Pick Up 59 | 5 10 22 3 5 3 4 7 Fast Attach 31 | 6 4 10 1 3 1 . 6 Attach 36 | 1 4 16 2 8 2 1 2 Detach 6 | . 2 3 . 1 . . . Swap 49 | . 2 22 8 2 2 2 11 Drop 57 | . 9 30 3 1 . 3 11 Fire 194 | 19 51 85 6 27 . . 6 Melee 61 | . . 15 9 6 . 1 30 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 598 | -10/Materials | Core integrity fell below 50% 723 | -10/Materials | Discovered new exit (range 6) 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Lost 3 parts (1n1u1w) 1170 | -9/Materials | Discovered new exit (range 16) 1438 | -9/Materials | Discovered new exit (range 3) 1567 | -9/Materials | Core integrity fell below 50% 1603 | -9/Materials | Lost 3 parts (1p2n) 1816 | -9/Materials | Discovered new exit (range 8) 2625 | -9/Materials | Identified exit to Materials 2625 | -9/Materials | Entered another Materials area 2625 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2703 | -8/Materials | Discovered new exit (range 16) 2861 | -8/Materials | Discovered new exit (range 3) 2871 | -8/Materials | Identified exit to Factory 2871 | -8/Materials | Entered Factory 2871 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3165 | -7/Factory | Lost 6 parts (1p4n1u) 3208 | -7/Factory | Discovered new exit (range 15) 3220 | -7/Factory | Identified exit to Factory 3220 | -7/Factory | Entered another Factory area 3220 | -6/Factory | Evolved 2 slots: Utility x2 3277 | -6/Factory | Identified exit to DSF 3282 | -6/Factory | Entered DSF 3290 | -6/DSF | Discovered new exit (range 15) 3303 | -6/DSF | Additional patrols routed to DSF 3344 | -6/DSF | Identified exit to Factory 3345 | -6/DSF | Entered Factory 3345 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3411 | -5/Factory | Discovered new exit (range 8) 3417 | -5/Factory | Identified exit to Upper Caves 3906 | -5/Factory | Lost 3 parts (3n) 3908 | -5/Factory | Released all parts (13) 3908 | -5/Factory | Self-destructed Last Messages --------------- 03902_ Sneak attack on U-05 Engineer. 03902_ Destroyed Welding Torch. 03903_ U-05 Engineer call for reinforcements jammed. 03903_ U-05 Engineer distress signal jammed. 03907_ Penetrated by Slug. 03907_ Imp. Hover Unit destroyed. 03907_ R-10 Processor collects Wheel. 03908_ Released Gauss Rifle. 03908_ Released Imp. Trap Scanner. 03908_ Released Imp. Transmission Jammer. 03908_ Released Imp. Hacking Suite. 03908_ Released Imp. Signal Interpreter. 03908_ Released Seismic Detector. 03908_ Released Med. Storage Unit. 03908_ Released Machine Analyzer. 03908_ Released Imp. Hover Unit. 03908_ Released Imp. Sensor Array. 03908_ Released Scythe. 03908_ Released Enh. Fission Core. 03908_ Released Mic. Fission Core. Map ----- +----------------------------------------------------+ | ?????????????????????????? [[[ #??# #??????????? | | ?????????????????????????? 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" " ?????? | | ???? # = ######??????? | | ## #??######## ####"#########????????? | | #?????????# # !!! #????????? | | ## #?????????# " !!! #????????? | | ????# ############## # !! #????????? | | ????? # # # #????????? | | ????? # !# # """" """" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Evasion (%) 56 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionHelicalProtection Manual? 0 Play Time 01:43:31 Cumulative 590.4 hours Start 2024.04.09 @ 21:52:26 End 2024.04.10 @ 12:18:21 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 272 Adventurer 7 Explorer 0 Win Type - Total 22 Types 13/0/4/5/0/0/0/0/0 Lore% 73 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: a614cb0d-1625-40f2-a66b-34e5fa16e430