Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 21:50:00 Player: Sunvar Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (5316) 5316 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1532) 1532 TOTAL SCORE: 10088 Bonus ------- High Alert Combat Kills 674 Follower Combat Kills 458 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 138/150 System Corruption 8% Temperature Warm (147) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Recoil Stabilizer > --- WEAPON (4) ------- Particle Gun Heavy Machine Gun Great Maul > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Medium Matter Pod (0) Machine Analyzer Improved Sensor Array Improved Signal Interpreter Trap Extractor (4/4 Fusion Bomb) Heavy Particle Cannon Light Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Splice Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Great Maul > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Medium Matter Pod Machine Analyzer Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Trap Extractor Heavy Particle Cannon Improved Grenade Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility . | . . . . . . . . . Weapon 2 | . . . . . 2 . . . Parts Attached 84 | 7 10 3 1 1 15 15 17 15 Power 9 | 1 1 . . . 2 . 2 3 Engine 6 | 1 1 . . . 2 . 2 . Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 30 | 2 3 1 . 1 6 7 5 5 Treads . | . . . . . . . . . Leg 30 | 2 3 1 . 1 6 7 5 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 2 1 1 . 1 3 4 2 Device 5 | 1 . 1 . . . 2 . 1 Storage 3 | 1 1 . 1 . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 7 | . 1 . . . 1 1 3 1 Artifact . | . . . . . . . . . Weapon 29 | 2 4 1 . . 6 5 6 5 Energy Gun 6 | 2 2 . . . . . 1 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 18 | . 2 . . . 5 3 5 3 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 1 . . . . 2 . Parts Lost 23 | . 1 . . . 2 2 2 16 Power 2 | . . . . . 1 . . 1 Propulsion 8 | . 1 . . . . 1 . 6 Utility 5 | . . . . . 1 1 . 3 Weapon 8 | . . . . . . . 2 6 Highest Loss Streak 10 | . 1 . . . 2 1 2 10 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 3 7 7 8 12 14 14 14 12 Power 1 | . 1 1 1 1 2 1 1 1 Propulsion 1 | 2 1 2 2 3 2 2 1 1 Utility 4 | . 1 . 1 2 4 6 7 6 Weapon 4 | . 4 4 4 4 4 4 5 2 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 14 2 . 1 4 5 3 6 Power 10 | . 3 . . . 1 3 1 2 Propulsion 8 | . 5 1 . 1 . 1 . . Utility 10 | . 1 . . . 2 1 2 4 Weapon 7 | . 5 1 . . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 97 100 99 92 Engine 9 | . 13 14 14 14 8 9 9 1 Leg 32 | . 28 28 28 28 35 36 36 34 Device 1 | . 9 . . . . . . 1 Storage 11 | . 14 14 14 14 9 9 9 9 Protection 8 | . 4 13 14 14 7 8 8 4 Energy Gun 1 | . 7 . . . . . . 2 Ballistic Gun 27 | . 19 27 28 27 35 31 31 23 Impact Weapon 2 | . . . . . . 4 4 7 Peak Build Rating 35 | 7 13 17 11 12 21 24 27 35 Average Rating 17 | 4 11 11 11 11 18 20 23 24 On Entrance 13 | . 7 11 11 11 12 20 22 23 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 12 24 21 36 36 45 43 46 46 Greatest Support 45 | 20 20 20 20 20 40 45 45 45 Greatest Overweight (x) 1 | . 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 10 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 15 15 15 15 15 Most Carried 15 | 7 9 8 8 15 15 15 15 15 Average Carried 11 | 3 7 7 8 12 14 14 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 7 8 8 8 15 14 15 15 10 Class Distribution -------------------- 51% | Scavenger-Tank 41% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3998 | 213 257 206 . 128 449 1245 870 630 Remotely . | . . . . . . . . . Salvage Created 4224 | 54 465 123 . 251 716 923 1143 549 Parts 241 | 7 38 9 . 11 48 33 68 27 Haulers Intercepted 6 | . 1 . . . . . 5 . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 88 | . 9 6 . 4 16 15 20 18 Melee 8 | . . . . . . . . 8 Guns 64 | . 8 3 . 1 12 15 20 5 AOE 14 | . 1 3 . 3 4 . . 3 Classes Destroyed 13 | 1 6 . . 3 1 2 . . Worker 2 | . 1 . . . 1 . . . Builder 3 | . 2 . . . 1 . . . Tunneler 2 | 2 . . . . . . . . Hauler 6 | . 1 . . . . . 5 . Recycler 3 | . . . . 1 1 . 1 . Watcher 6 | . 3 . . . . . 3 . Swarmer 29 | . 5 4 . . 4 1 9 6 Grunt 30 | . 4 2 . 2 5 6 5 6 Brawler 4 | . . . . 1 . 2 1 . Duelist 2 | . . . . . 2 . . . Sentry 16 | . . . . 1 5 3 5 2 Hunter 3 | . . . . . . 1 . 2 Programmer 5 | . . . . . . 3 . 2 Savage 1 | . . . . . . 1 . . Best Kill Streak 9 | 2 3 3 . 4 9 3 5 4 Combat Bots Only 7 | . 3 3 . 3 7 3 4 4 Max Kills in Single Turn 3 | 1 3 3 . 2 3 1 2 2 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . 1 3 . 2 3 . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 498 | . 62 14 . . 60 81 76 205 Missed 133 | . 15 7 . . 14 26 23 48 Hits 365 | . 47 7 . . 46 55 53 157 Melee 7 | . . . . . 4 3 . . Projectile 358 | . 47 7 . . 42 52 53 157 Critical Strikes 11 | . 2 . . . 2 4 1 2 Part Disruptions 3 | . 2 . . . . 1 . . Damage Taken 5108 | . 619 74 . 12 659 970 707 2067 Core 689 | . 135 . . . 38 154 63 299 Absorbed by Shields 13 | . . . . . . 13 . . Redirected to Shielding 5 | . . . . . . 5 . . Regen/Repaired (Parts) 233 | . 168 . . . 65 . . . Core Remaining (%) 73 | 100 . . . 46 . . . . Volleys Fired 247 | 2 49 8 . 6 29 70 56 27 Largest 4 | 2 2 2 . 2 4 4 4 4 Hottest 120 | 90 90 46 . 53 94 94 96 120 Shots Fired 778 | 4 98 15 . 12 98 253 207 91 Gun 763 | 4 98 14 . 10 92 250 207 88 Cannon 4 | . . . . . 4 . . . Launcher 11 | . . 1 . 2 2 3 . 3 Special . | . . . . . . . . . Kinetic 733 | . 76 14 . 10 92 250 207 84 Thermal 12 | 4 . . . . 4 . . 4 Explosive 11 | . . 1 . 2 2 3 . 3 Electromagnetic 22 | . 22 . . . . . . . Robot Hit Streak 23 | 2 11 5 . 6 14 23 9 6 Robot Miss Streak 7 | . 6 2 . 2 5 3 7 7 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 . . . 3 4 4 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . Shots Hit Robots 480 | 2 64 10 . 9 66 160 107 62 Core Hits 210 | 2 25 8 . 8 34 53 51 29 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 8 | . 1 . . . . 3 . 4 Critical Strikes 9 | . 1 . . . . 3 1 4 Destroy 5 | . 1 . . . . 3 1 . Smash 4 | . . . . . . . . 4 Melee Attacks 140 | . . . . . . 77 10 53 Impact 140 | . . . . . . 77 10 53 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9111 | 25 1240 283 . 290 1306 2553 1643 1771 Guns 7019 | 25 978 155 . 143 1017 2247 1643 811 Cannons . | . . . . . . . . . Explosions 1035 | . 248 126 . 147 289 . . 225 Melee 1041 | . . . . . . 306 . 735 Ramming 16 | . 14 2 . . . . . . Kinetic 6728 | . 777 155 . 143 1017 2247 1643 746 Thermal 167 | 25 77 . . . . . . 65 Explosive 787 | . . 126 . 147 289 . . 225 Electromagnetic 372 | . 372 . . . . . . . Impact 1041 | . . . . . . 306 . 735 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 4 4 8 Average Corruption 4 | . . . . . . 1 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . . . . . 6 28 26 Message Errors 17 | . . . . . . 1 7 9 Matter Fused 11 | . . . . . . 1 6 4 Heat Flow Errors 4 | . . . . . . 2 1 1 Energy Discharges 9 | . . . . . . 1 4 4 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 1 5 5 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 4 1 Overload Shots . | . . . . . . . . . Overflow Damage 305 | . 6 . . . . 83 . 216 Projectiles . | . . . . . . . . . Explosions 6 | . 6 . . . . . . . Melee 299 | . . . . . . 83 . 216 Knockbacks 7 | . . . . . . 3 . 4 Impact 6 | . . . . . . 2 . 4 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 58 | . 49 . . . . . . 9 Shots 4 | . 3 . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . . Kicked 4 | . 3 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 362 | 30 111 8 . 6 190 119 255 362 Average Temperature 56 | 18 38 5 . 3 72 42 59 96 Received Heat Transfer 1413 | . 321 21 . . 207 225 252 387 Effects 3 | . . . . . . . . 3 Shutdowns 1 | . . . . . . . . 1 Matter Decay 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 6 | . 2 . . . . 3 . 1 Impact Corruptions 11 | . . . . . . 3 . 8 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 372 | 74 150 . . . . . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . . . 1 4 3 3 Low Security (%) 43 | 100 100 100 . 100 77 4 . . Level 1 8 | . . . . . 22 19 . 14 Level 2 17 | . . . . . . 27 24 46 Level 3 23 | . . . . . . 21 75 39 Level 4 7 | . . . . . . 27 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1503 | 5 97 79 . 79 310 1503 928 919 Initial 732 | . 3 . . . 14 191 732 348 Average 414 | . 34 13 . 15 100 746 736 618 Influence Increases 3978 | 10 352 174 . 134 473 1372 702 761 Destroy 0b10 Robot/C 2080 | . 180 120 . 100 320 540 400 420 Destroy 0b10 Robot/NC 125 | 10 35 . . 5 15 15 45 . Destroy Leader 334 | . 38 30 . 10 80 30 116 30 Allied During Kill 70 | . . . . 5 . 56 . 9 Successful Hack 119 | . 14 . . . 9 42 40 14 Disable Machine 180 | . 60 . . . 15 45 45 15 Anti-Garrison Action 650 | . . . . . . 550 . 100 Destroy Structure 255 | . 10 9 . 14 19 94 11 98 Lose Combat Pursuer 165 | . 15 15 . . 15 . 45 75 Influence Decreases 3069 | 5 357 174 . 95 218 163 1669 388 Entered New Map 1089 | . 2 . . . 25 103 771 188 Time Decay 1200 | 5 345 174 . 75 173 . 428 . Lost Part 230 | . 10 . . . 20 20 20 160 Lost Ally 100 | . . . . 20 . 40 . 40 Purge Threat 450 | . . . . . . . 450 . Squads Dispatched 4 | . . . . . 3 . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 3 | . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 15 7 . 5 18 27 33 31 Peak Tracking Total 11 | . 2 3 . 3 7 4 5 11 Tactical Retreats 9 | . 1 1 . . 1 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . . . . . . 3 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 22 | . 4 . . . 1 11 3 3 Max in Single Turn 2 | . 2 . . . 1 1 1 1 Garrison Relay 11 | . . . . . . 9 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 29 | . 9 1 2 . 4 5 7 1 Terminals 22 | . 8 . . . 2 5 6 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 67 | . 17 1 2 . 10 13 23 1 Successful 34 | . 11 1 2 . 5 4 10 1 Failed 33 | . 6 . . . 5 9 13 . Catastrophic 3 | . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . Manual 29 | . 10 . . . 3 . 16 . Terminals 53 | . 12 . . . 5 13 22 1 Fabricators . | . . . . . . . . . Repair Stations 9 | . 5 . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 17 | . 3 1 2 . . 4 6 1 Record 2 | . . . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 2 | . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . 1 Unreport Threat 3 | . . . . . . . 3 . Hauler Manifests 3 | . 2 . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 4 . . . 2 . . . Scan Component 3 | . 2 . . . 1 . . . Repair 3 | . 2 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 9 | . 4 . . . 2 . 3 . Terminals 9 | . 4 . . . 2 . 3 . Botnet 8 | . 3 . . . 2 . 3 . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 6 . . . 4 5 6 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . Time 90 | . 64 . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 45 | . . . . . . 37 . 8 Machine Destruction 45 | . . . . . . 37 . 8 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 9 | . . 3 . . . 5 . 1 Largest Group 3 | . . 3 3 3 . 3 . 1 Highest-Rated Group 75 | . . 40 40 40 . 75 . 16 Highest-Rated Ally 39 | . . 16 16 16 . 39 . 16 Initial Warlord ECA Mod 26 | . . . . . . . 13 13 Total Orders 1 | . . 1 . . . . . . RETURN 1 | . . 1 . . . . . . Ally Attacks 87 | . . . . 18 . 47 . 22 Total Damage 1001 | . . . . 188 . 693 . 120 Kills 16 | . . . . 1 . 12 . 3 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 713 | 6 707 . . . . . . . Seismic 713 | 6 707 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 20 | . . 1 . . . . . 19 Drone Recoveries 19 | . . 1 . . . . . 18 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6959 | 74 1076 804 517 389 499 1712 1043 845 Spaces Moved 3515 | 45 560 397 272 188 183 886 553 431 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 3511 | 41 560 397 272 188 183 886 553 431 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 120 120 Average Speed 145 | 113 136 189 190 190 178 120 134 129 Slowest Speed 190 | 120 190 190 190 190 190 120 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 4 91 77 69 47 17 89 47 50 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 39 | . . 9 . . 2 2 9 17 Terrain Destroyed 121 | . 6 9 . 21 18 10 9 48 Melee 28 | . . . . . . 2 9 17 Projectile 4 | . . . . . 3 . . 1 AOE 89 | . 6 9 . 21 15 8 . 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 4569 | 60 783 433 273 208 299 1239 706 568 Wait 283 | . 116 17 . 2 45 65 22 16 Move 3508 | 44 559 396 271 187 183 885 552 431 Hop . | . . . . . . . . . Pick Up 70 | 7 21 1 . 8 9 12 10 2 Fast Attach 33 | 7 4 2 . . 2 2 9 7 Attach 23 | . 1 . . . 5 4 2 11 Detach 6 | . . 1 . . . . 3 2 Swap 91 | . 8 3 1 3 14 32 19 11 Drop 86 | . 22 4 1 2 12 19 23 3 Fire 247 | 2 49 8 . 6 29 70 56 27 Melee 140 | . . . . . . 77 10 53 Ram . | . . . . . . . . . Kick 4 | . 3 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . 4 . 5 Rewire 69 | . . . . . . 69 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 638 | -10/Materials | Discovered new exit (range 14) 739 | -10/Materials | Discovered new exit (range 12) 801 | -10/Materials | Core integrity fell below 50% 907 | -10/Materials | Repaired Hvy. Assault Rifle 941 | -10/Materials | Repaired Imp. Ion Engine 1151 | -10/Materials | Entered Mines 1767 | -10/Mines | Found the Drone Emporium 1777 | -10/Mines | Found Prototype Device 1777 | -10/Mines | Identified Splice Drone Bay 1832 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1916 | -10/Mines | Discovered new exit (range 12) 1942 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1944 | -10/Mines | Discovered new exit (range 5) 1955 | -10/Mines | Entered Exiles 1955 | -10/Exiles | Found Exiles lab abandoned 1955 | -10/Exiles | Accompanied by 3 allies 2457 | -10/Exiles | Discovered new exit (range 10) 2472 | -10/Exiles | Entered Mines 2472 | -9/Mines | Accompanied by 3 allies 2551 | -9/Mines | Learned location of 1 exit from Materials 2804 | -9/Mines | Discovered new exit (range 5) 2861 | -9/Mines | Entered Materials 2861 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2862 | -8/Materials | Identified exit to Factory 2940 | -8/Materials | Repaired Lgt. Armor Plating 3147 | -8/Materials | Garrison activated, responded to threat 3184 | -8/Materials | Destroyed 7 combat bots 3237 | -8/Materials | Build established: Scavenger-Tank 3360 | -8/Materials | Identified exit to Garrison 3360 | -8/Materials | Entered Garrison 3384 | -8/Garrison | Triggered checkpoint 3588 | -8/Garrison | Garrison Relay disabled 3973 | -8/Garrison | Garrison Relay disabled 4228 | -8/Garrison | Triggered checkpoint 4297 | -8/Garrison | Garrison Relay disabled 4374 | -8/Garrison | Discovered new exit (range 10) 4482 | -8/Garrison | Triggered checkpoint 4515 | -8/Garrison | Triggered checkpoint 4596 | -8/Garrison | Discovered new exit (range 75) 4596 | -8/Garrison | Discovered new exit (range 34) 4596 | -8/Garrison | Discovered new exit (range 20) 4662 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Garrison Relay disabled 4814 | -8/Garrison | Triggered checkpoint 4872 | -8/Garrison | Garrison Relay disabled 4992 | -8/Garrison | Garrison Relay disabled 4999 | -8/Garrison | Garrison Relay disabled 5008 | -8/Garrison | Garrison Relay disabled 5014 | -8/Garrison | Garrison Relay disabled 5020 | -8/Garrison | P-60 Hacker assimilated allied QA-C14(b) 5072 | -8/Garrison | Entered Materials 5585 | -8/Materials | Garrison activated, responded to threat 6106 | -8/Materials | Identified exit to Garrison 6115 | -8/Materials | Entered Garrison 6185 | -8/Garrison | Triggered checkpoint 6266 | -8/Garrison | Garrison Relay disabled 6353 | -8/Garrison | Core integrity fell below 50% 6422 | -8/Garrison | Lost 3 parts (1p1n1u) 6517 | -8/Garrison | Triggered checkpoint 6555 | -8/Garrison | Core integrity fell below 20% 6677 | -8/Garrison | Lost 10 parts (5n2u3w) 6836 | -8/Garrison | Garrison Relay disabled 6884 | -8/Garrison | Discovered exit to Factory (range 11) 6960 | -8/Garrison | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 06827_ S-10 Pest knocked back. 06836_ Garrison Relay disabled. 06836_ Relay Coupler [Cutter] tumbles out of relay unit. 06836_ Relay Coupler [NC] tumbles out of relay unit. 06836_ Relay Coupler [Swarmer] tumbles out of relay unit. 06846_ Acquired 9 matter. 06848_ S-10 Pest destroyed. 06854_ Acquired 10 matter. 06865_ System corrupted: Matter fused (-6). 06872_ Acquired 9 matter. 06884_ EXIT=FOUND: FACTORY 06893_ System corrupted: Component data lost. 06910_ System corrupted: Substantial component data lost. 06927_ System corrupted: Component data lost. 06946_ W-25 Informer springs to life. 06946_ W-25 Informer sends out distress signal. 06948_ O%KAUUS/|0X/XGMO S X&C3Y/TTQ1PP 06954_ Penetrated by Slug. 06957_ Enh. Autogun destroyed. 06960_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ?????????????????###########???????????????? | | ?????????????????#"""""""""#???????????????? | | ?????????????????#" !]!]]]"#???????????????? | | ?????????????????##x ##???????????????? | | ?????????????????## ## ## ##???????????????? | | ?????????????????# @#??## #???????????????? | | ?????????????????##g##### ##???????????????? | | ??????????????????# #????????????????? | | ??????????????????## ##????????????????? | | ?????????#####?????#### ##?????????????????? | | ?????????# ##########"#??????????????????? | | ?????????# < " #??????????????????? | | ?????????# ########## #??????????????????? | | ?????????# #????????#+#???#######????????? | | ?????????# #??????????????#"""!"#????????? | | ?????????# #??######"""##### !!###???????? | | ?????????# #??# #???????? | | ?????????# #??# = #???????? | | ?????????# #??# ##############+*#???????? | | ?????????# #??# #????????????# =#???????? | | ?????????# #### ##############+"#???????? | | ?????????# [ #???????? | | ?????????# #???????? | | ?????????# #???????? | | ?????????####################### #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 11% | -10/Materials Imp. Ion Engine | 5% | -10/Materials Lgt. Armor Plating | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed MakeshiftJunkPod Manual? 0 Play Time 01:10:33 Cumulative 155.2 hours Start 2025.05.15 @ 20:36:01 End 2025.05.15 @ 21:50:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2910f1e6-7aac-47c7-b2f3-60ed7e88ec9b