Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.09 @ 16:32:50 Player: Amao Result: Destroyed by P-80 Master with Backup Laser VII Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (166) 830 Value Destroyed (7340) 7340 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1529) 1529 TOTAL SCORE: 15679 Bonus ------- High Alert Combat Kills 1529 Cogmind --------- Core Integrity 0/1300 Matter 261/300 Energy 48/100 System Corruption 40% Temperature Cool (11) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Q-thruster > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Compact Particle Reactor Flexi-carbon Leg Myomer Leg Heavy Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Energy Well Improved Targeting Computer Advanced Targeting Computer Target Analyzer Makeshift Armor Plating Makeshift System Shield > --- WEAPON ----------- HERF Cannon Nova Cannon Coil Gun Graviton Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Medium Treads Medium Treads Advanced Heavy Treads Flexi-carbon Leg Myomer Leg Advanced Terrain Scanner Advanced Target Analyzer Advanced Powered Armor Remote Shield Electrolaser Quantum Rifle High-powered Shotgun Coil Gun [Rating: 108] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . . 2 Power 2 | . . . . 1 . . . 1 . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 Utility 8 | . . . 2 . . . 2 1 2 . . 1 Weapon 2 | . . 1 . 1 . . . . . . . . Parts Attached 151 | 6 2 5 8 3 1 2 47 2 3 13 . 59 Power 24 | 1 . . . 1 . 1 7 1 1 1 . 11 Engine 5 | 1 . . . 1 . . 3 . . . . . Core 10 | . . . . . . 1 4 1 1 1 . 2 Reactor 9 | . . . . . . . . . . . . 9 Propulsion 44 | 2 . 1 4 . . . 16 . . 6 . 15 Treads 11 | . . . . . . . 4 . . 2 . 5 Leg 20 | . . . . . . . 7 . . 4 . 9 Wheel 12 | 2 . 1 4 . . . 5 . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 33 | 1 1 1 3 . . . 6 1 2 2 . 16 Device 17 | . . 1 1 . . . 3 . 1 1 . 10 Storage 4 | 1 1 . . . . . 1 1 . . . . Processor 5 | . . . 2 . . . 1 . 1 . . 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 6 | . . . . . . . 1 . . 1 . 4 Artifact . | . . . . . . . . . . . . . Weapon 50 | 2 1 3 1 2 1 1 18 . . 4 . 17 Energy Gun 14 | . . . . . 1 . 6 . . 1 . 6 Energy Cannon 9 | . . . . . . . 4 . . 2 . 3 Ballistic Gun 17 | 2 . 3 1 2 . . 5 . . . . 4 Ballistic Cannon 6 | . . . . . . . 2 . . 1 . 3 Launcher 3 | . 1 . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . 3 Parts Lost 105 | . . 2 3 1 1 1 24 . . 15 . 58 Power 18 | . . . . . . 1 5 . . 2 . 10 Propulsion 25 | . . 1 2 . . . 8 . . 3 . 11 Utility 26 | . . 1 . . . . 1 . . 3 . 21 Weapon 36 | . . . 1 1 1 . 10 . . 7 . 16 Highest Loss Streak 14 | . . 1 3 1 1 1 11 . . 14 . 12 Average Slot Usage (%) 84 | . 85 84 73 96 92 97 88 93 94 83 63 76 Engine 4 | . 14 11 9 15 15 10 4 . . . . . Core 5 | . . . . . . 4 5 10 10 11 5 4 Treads 2 | . . . . . . . 4 . . 5 . 2 Leg 8 | . . . . . . . 10 17 15 4 10 11 Wheel 5 | . 28 23 15 23 23 23 . . . . . . Device 6 | . . 6 3 7 7 7 3 5 10 8 5 9 Storage 11 | . 14 11 9 7 7 7 12 17 15 15 15 9 Processor 13 | . . . 13 15 15 15 19 11 15 15 15 12 Protection 2 | . . . . . . . 3 5 5 4 5 3 Energy Gun 3 | . . . . . 3 7 5 5 5 3 . 2 Energy Cannon 3 | . . . . . . . 4 11 10 7 5 2 Ballistic Gun 9 | . 17 32 22 27 18 15 7 . . . . 3 Ballistic Cannon 2 | . . . . . . . 1 5 5 4 . 4 Naked Turns 30 | . . . . . . . . . . . . 30 Heaviest Build 108 | 10 24 26 27 37 36 47 77 91 92 99 54 108 Greatest Support 140 | 20 20 30 32 30 30 30 51 51 51 53 35 140 Greatest Overweight (x) 35 | . 1 1 7 1 1 1 17 1 1 3 1 35 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 16 | 6 12 10 10 10 10 10 16 16 16 16 16 16 Average Capacity 13 | 5 6 10 10 10 10 10 15 16 16 16 16 12 Most Carried 16 | 4 6 10 10 9 10 10 16 16 16 16 9 16 Average Carried 10 | 1 4 8 9 8 9 9 12 15 14 13 9 8 Final Capacity 16 | 6 10 10 10 10 10 10 16 16 16 16 16 4 Final Carried 16 | 2 6 10 10 9 10 10 16 16 16 9 9 4 Class Distribution -------------------- 46% | Scavenger-Gunner 14% | Mutant 11% | Gunner 11% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Generator-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Generator-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 3968 | 258 21 377 147 109 118 75 766 16 58 201 . 1822 Remotely . | . . . . . . . . . . . . . Salvage Created 8066 | . 27 622 190 173 227 96 1551 40 87 316 . 4737 Parts 367 | . 5 35 17 5 8 2 77 4 4 15 . 195 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 7 | . . . . . . . 3 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 4 . . . . 12 . . Prevented 6 | . . . . . 3 . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 125 | . 3 16 3 2 5 3 28 . 1 6 . 58 Melee 17 | . . . . . . . . . . . . 17 Guns 54 | . 1 16 3 2 5 1 13 . . 1 . 12 Cannons 41 | . . . . . . . 8 . 1 5 . 27 AOE 10 | . 2 . . . . 2 6 . . . . . Classes Destroyed 13 | . 1 4 2 . . . 5 . . . . 1 Worker 17 | . . 2 2 . . . 6 . . . . 7 Builder 9 | . . . . . . . 3 . . . . 6 Hauler 1 | . . . . . . . 1 . . . . . Recycler 9 | . . . 1 1 . . 1 . . . . 6 Operator 1 | . . . . . . . 1 . . . . . Watcher 4 | . . . 1 . . . 1 1 . . . 1 Swarmer 24 | . 3 4 3 . . 1 8 . . 2 . 3 Grunt 54 | . . 9 . . 5 1 12 . . 1 . 26 Brawler 5 | . . 1 . . . . . . . . . 4 Protector 1 | . . . . . . . . . . . . 1 Sentry 11 | . . 2 . 2 . 1 3 . 1 1 . 1 Hunter 11 | . . . . . . . 1 . . 2 . 8 Programmer 19 | . . . . . . . 4 . . . . 15 Best Kill Streak 16 | . 3 4 3 2 3 3 16 1 1 4 . 11 Combat Bots Only 7 | . 3 4 3 1 3 3 7 . 1 4 . 6 Max Kills in Single Turn 5 | . 2 2 2 1 1 2 5 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . 2 2 . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Damage Taken 14220 | . 42 419 96 225 236 147 1872 . 87 1983 . 9113 Core 2009 | . 18 80 25 23 4 57 261 . 16 212 . 1313 Absorbed by Shields 396 | . . . . . . . . . . . . 396 Core Remaining (%) 88 | 100 92 80 95 . . 88 69 100 . . 80 . Volleys Fired 284 | . 2 39 18 7 13 4 57 1 3 29 . 111 Largest 4 | . 2 3 2 4 3 4 4 4 4 4 . 4 Hottest 340 | . 50 63 43 91 93 132 292 292 292 292 . 340 Shots Fired 793 | . 4 117 34 22 35 14 149 4 12 68 . 334 Gun 483 | . 2 117 34 22 35 12 93 1 3 7 . 157 Cannon 303 | . . . . . . . 53 3 9 61 . 177 Launcher 7 | . 2 . . . . 2 3 . . . . . Special . | . . . . . . . . . . . . . Kinetic 538 | . 2 117 34 22 28 8 71 1 3 30 . 222 Thermal 155 | . . . . . . . 58 2 6 23 . 66 Explosive 7 | . 2 . . . . 2 3 . . . . . Electromagnetic 93 | . . . . . 7 4 17 1 3 15 . 46 Robot Hit Streak 47 | . 1 17 17 19 22 12 25 3 12 24 . 47 Robot Miss Streak 5 | . 1 2 3 1 1 5 1 . 1 1 . 2 Penetration Max 2 | . . . . . . . 1 . . . . 2 Secondary Targets 3 | . . . . . 1 . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . 1 Shots Hit Robots 678 | . 2 90 26 20 32 9 115 1 10 55 . 318 Core Hits 328 | . 3 35 13 11 15 8 83 1 3 15 . 141 Critical Hits 54 | . . . 1 . . . 2 . . 4 . 47 Critical Kills 28 | . . . 1 . . . 1 . . 1 . 25 Critical Parts Destroyed 21 | . . . . . . . . . . 1 . 20 Melee Attacks 67 | . . . . . . . . . . . . 67 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . 67 Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20100 | . 74 1019 294 361 492 328 4454 23 272 1568 . 11215 Guns 7587 | . 14 1019 294 361 492 125 1666 23 71 138 . 3384 Cannons 7690 | . . . . . . . 1142 . 201 1430 . 4917 Explosions 1908 | . 60 . . . . 203 1645 . . . . . Melee 2914 | . . . . . . . . . . . . 2914 Ramming 1 | . . . . . . . 1 . . . . . Kinetic 9504 | . 14 1019 294 361 381 99 1284 . 53 636 . 5363 Thermal 4106 | . . . . . . . 1336 23 170 623 . 1954 Explosive 1908 | . 60 . . . . 203 1645 . . . . . Electromagnetic 1667 | . . . . . 111 26 188 . 49 309 . 984 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2914 | . . . . . . . . . . . . 2914 Highest Corruption 40 | . . . . . . . 7 . . . . 40 Average Corruption 12 | . . . . . . . 5 . . . . 17 Corruption Purged . | . . . . . . . . . . . . . Effects 157 | . . . . . . . 43 . . . . 114 Message Errors 31 | . . . . . . . 7 . . . . 24 Matter Fused 26 | . . . . . . . 10 . . . . 16 Heat Flow Errors 15 | . . . . . . . 8 . . . . 7 Energy Discharges 9 | . . . . . . . 6 . . . . 3 Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . 4 . . . . 3 Data Loss (major) 2 | . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 12 | . . . . . . . . . . . . 12 Targeting Errors 47 | . . . . . . . 4 . . . . 43 Weapon Failures 5 | . . . . . . . 1 . . . . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 682 | . . . . . . . 202 . . 94 . 386 Projectiles 358 | . . . . . . . 69 . . 94 . 195 Explosions 133 | . . . . . . . 133 . . . . . Melee 191 | . . . . . . . . . . . . 191 Knockbacks 39 | . . . . . . . 1 . . 4 . 34 Impact . | . . . . . . . . . . . . . Kinetic 33 | . . . . . . . 1 . . 4 . 28 Secondary 6 | . . . . . . . . . . . . 6 Self-Inflicted Damage 83 | . 28 . . . . 44 11 . . . . . Shots 4 | . 1 . . . . 2 1 . . . . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 558 | . . 21 . 54 212 152 558 154 198 198 . 540 Average Temperature 138 | . . 7 . 32 103 72 145 87 122 126 . 167 Received Heat Transfer 2407 | . . 234 18 102 150 30 585 . 18 222 . 1048 Effects 29 | . . . . . . . 8 . . . . 21 Shutdowns 7 | . . . . . . . 2 . . . . 5 Energy Bleed 6 | . . . . . . . 2 . . . . 4 Interference 9 | . . . . . . . 3 . . . . 6 Matter Decay 3 | . . . . . . . 1 . . . . 2 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . 1 . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . 1 Parts Melted 10 | . . . . . . . 4 . 1 . . 5 Heat Transferred 5490 | . . . . . . . 2244 37 261 816 . 2132 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Peak Influence 971 | . 70 348 197 108 . . 583 113 63 . . 971 Average Influence 283 | . 47 161 111 38 . . 221 85 24 . . 552 Maximum Alert Level 3 | . . 1 . . . . 2 . . . . 3 Low Security (%) 56 | 100 100 57 100 100 . . 51 100 100 . . 25 Level 1 18 | . . 42 . . . . 34 . . . . 10 Level 2 6 | . . . . . . . 13 . . . . 7 Level 3 18 | . . . . . . . . . . . . 56 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . 3 1 . . . 6 . 1 . . 12 Investigation 4 | . . 2 . . . . . . 1 . . 1 Extermination 7 | . . . . . . . 3 . . . . 4 Reinforcement 8 | . . 1 1 . . . 3 . . . . 3 Assault 4 | . . . . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 5 | . . 1 3 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 184 | . 4 19 14 2 11 3 32 1 2 9 . 87 Peak Tracking Total 9 | . 4 4 3 1 5 3 5 1 1 4 . 9 Tactical Retreats 10 | . . . 3 . 1 . . . . 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 6 | . . . . 1 . . 4 . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 16 | . . . . . . . 16 . . . . . Max in Single Turn 4 | . . . . . . . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 24 | . . 5 2 2 . . 5 2 1 . . 7 Terminals 16 | . . 4 1 1 . . 2 2 1 . . 5 Fabricators 3 | . . . . . . . 2 . . . . 1 Repair Stations 2 | . . . . . . . 1 . . . . 1 Recycling Units 3 | . . 1 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 43 | . . 10 3 3 . . 11 3 1 . . 12 Successful 21 | . . 5 1 3 . . 5 1 1 . . 5 Failed 22 | . . 5 2 . . . 6 2 . . . 7 Catastrophic 3 | . . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . 1 1 1 . . 1 2 . . . 2 Terminals 29 | . . 9 1 2 . . 4 3 1 . . 9 Fabricators 5 | . . . . . . . 4 . . . . 1 Repair Stations 5 | . . . . . . . 3 . . . . 2 Recycling Units 4 | . . 1 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . 3 . 1 . . 2 1 1 . . 2 Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Locate Traps 5 | . . 2 . . . . 1 . 1 . . 1 Zone Layout 3 | . . . . 1 . . 1 1 . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . 1 . . . . 1 Repair Station Hacks 3 | . . . . . . . 2 . . . . 1 Scan Component 2 | . . . . . . . 1 . . . . 1 Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . . 2 2 2 . . 1 2 . . . 3 Terminals 4 | . . 1 1 1 . . . . . . . 1 Track 4 | . . 1 1 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . . 4 1 1 . . 4 1 . . . 6 Full Trace Events 3 | . . 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 1 . . . . 1 Matter 673 | . . . . . . . 256 . . . . 417 Time 202 | . . . . . . . 128 . . . . 74 Total Part Build Rating 17 | . . . . . . . 8 . . . . 9 Parts Repaired 1 | . . . . . . . 1 . . . . . Time 19 | . . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 7722 | 45 83 533 598 281 296 64 2222 512 235 693 45 2115 Spaces Moved 4343 | 40 82 379 346 248 242 53 1075 335 134 362 31 1016 Core 103 | 7 . . 34 . . . 6 . . . . 56 Treads 723 | . . . . . . . 360 . . 206 . 157 Legs 1981 | . . . . . . . 652 335 134 156 31 673 Wheels 1406 | 33 82 379 312 248 242 53 57 . . . . . Hover . | . . . . . . . . . . . . . Flight 130 | . . . . . . . . . . . . 130 Fastest Speed 40 | 50 80 80 80 90 90 90 90 150 150 150 150 40 Average Speed 130 | 74 81 88 112 90 90 90 161 150 150 162 150 127 Slowest Speed 1800 | 80 90 90 400 90 90 90 900 150 150 205 150 1800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 18 37 22 8 60 10 28 13 5 62 7 29 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 4 | . . . . . 1 1 . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 140 | . 17 . . . . 17 64 2 . 10 . 30 Melee . | . . . . . . . . . . . . . Projectile 53 | . . . . . . . 11 2 . 10 . 30 AOE 87 | . 17 . . . . 17 53 . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total 5678 | 55 95 499 524 291 294 60 1441 345 164 417 30 1463 Wait 617 | . . 59 139 30 35 . 204 . 14 . . 136 Move 4322 | 39 81 378 345 247 241 52 1074 334 133 361 30 1007 Hop 4 | . . . . . . . . . . . . 4 Pick Up 171 | 9 6 12 10 3 3 2 47 4 6 7 . 62 Fast Attach . | . . . . . . . . . . . . . Attach 150 | 6 2 5 8 3 1 2 46 2 3 13 . 59 Detach 18 | . 2 1 1 . . . 8 1 1 2 . 2 Swap 1 | . . . . . . . 1 . . . . . Drop 43 | 1 2 5 3 1 1 . 3 3 4 5 . 15 Fire 284 | . 2 39 18 7 13 4 57 1 3 29 . 111 Melee 67 | . . . . . . . . . . . . 67 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 129 | -10/Materials | Entered another Materials area 129 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 414 | -9/Materials | Build established: Skirmisher 562 | -9/Materials | Discovered new exit (range 16) 568 | -9/Materials | Identified exit to Mines 568 | -9/Materials | Identified exit to Storage 662 | -9/Materials | Entered another Materials area 662 | -8/Materials | Evolved 2 slots: Utility x2 727 | -8/Materials | Lost 3 parts (2n1w) 958 | -8/Materials | Build established: Mutant 1245 | -8/Materials | Discovered new exit (range 17) 1260 | -8/Materials | Entered Factory 1260 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1301 | -7/Factory | Build established: Scavenger-Skirmisher 1458 | -7/Factory | Discovered new exit (range 16) 1541 | -7/Factory | Entered Lower Caves 1589 | -7/Lower Caves | Identified exit to Lower Caves 1697 | -7/Lower Caves | Learned 4 Factory zone layouts 1811 | -7/Lower Caves | Encountered a Warlord checkpoint 1836 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1837 | -7/Lower Caves | Entered another Lower Caves area 1854 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1888 | -7/Lower Caves | Discovered new exit (range 16) 1901 | -7/Lower Caves | Entered Factory 1901 | -6/Factory | Evolved 2 slots: Utility x2 1902 | -6/Factory | Identified exit to Factory 1999 | -6/Factory | Lost 4 parts (1p2n1w) 2578 | -6/Factory | Build established: Scavenger-Gunner 2865 | -6/Factory | Destroyed 7 combat bots 2874 | -6/Factory | Lost 11 parts (2p4n1u4w) 3485 | -6/Factory | Lost 3 parts (1p1n1w) 3538 | -6/Factory | Repaired Carbon-fiber Leg 3563 | -6/Factory | Fabricated Com. HERF Cannon? 4069 | -6/Factory | Discovered exit to Factory (range 15) 4123 | -6/Factory | Entered another Factory area 4123 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4612 | -5/Factory | Discovered new exit (range 14) 4635 | -5/Factory | Entered another Factory area 4635 | -4/Factory | Evolved 2 slots: Utility x2 4695 | -4/Factory | Build established: Gunner 4790 | -4/Factory | Discovered new exit (range 15) 4870 | -4/Factory | Entered Upper Caves 5234 | -4/Upper Caves | Spotted B-86 Titan 5254 | -4/Upper Caves | Build established: Generator-Gunner 5329 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5429 | -4/Upper Caves | Lost 14 parts (2p3n3u6w) 5430 | -4/Upper Caves | Learned Research terminal intel 5517 | -4/Upper Caves | Discovered new exit (range 13) 5563 | -4/Upper Caves | Entered another Upper Caves area 5589 | -4/Upper Caves | Discovered new exit (range 13) 5608 | -4/Upper Caves | Entered Research 5608 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5609 | -3/Research | Loaded intel: 17 terminal locations 5714 | -3/Research | Found Adv. Powered Armor 5900 | -3/Research | Build established: Scavenger-Gunner 6236 | -3/Research | Lost 3 parts (1n2w) 6476 | -3/Research | Fabricated Graviton Cannon? 6507 | -3/Research | Local fabrication network quarantined 6608 | -3/Research | First assault squad dispatched 6720 | -3/Research | Lost 3 parts (1p2w) 6764 | -3/Research | System corruption reached 10% 6854 | -3/Research | Lost 12 parts (2p1n5u4w) 6960 | -3/Research | Lost 3 parts (1p1u1w) 6967 | -3/Research | Found Enh. Force Lance 7228 | -3/Research | Lost 9 parts (1p1n4u3w) 7292 | -3/Research | Core integrity fell below 50% 7325 | -3/Research | Lost 8 parts (2p3n3u) 7537 | -3/Research | System corruption reached 30% 7649 | -3/Research | Spotted B-86 Titan 7651 | -3/Research | Core integrity fell below 20% 7665 | -3/Research | Lost 12 parts (2p3n5u2w) 7723 | -3/Research | Destroyed by P-80 Master with Backup Laser VII Last Messages --------------- System corrupted: Heat flow error (+243). Knocked back. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. System corrupted: Matter fused (-6). Dropped Lgt. Antimatter Reactor. Acquired Q-thruster. Acquired Prototype Reactor. Identified Com. Particle Reactor. Slug penetrates Wall. System corrupted: Matter fused (-7). U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. %U5HBJPQQ/47KHEDT8LR8KVAVNF1BK6RIA:UK Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #??????????#####??? | | ?????????????????????####;################# ### | | ????????????????????????#@ p l ! | | ????????????????????????#Y#################! #### | | ????????????????????????# #?????# ## ##??? | | ????????????????T???????# #?????# ## #???? | | T???????????????????????! ?????# ## #???? | | ???????????????????????? A ?????# ! ## #???? | | ???????????????????????? ?????# ## #???? | | ???????????????????????? ?????# """ ## #???? | | ???????????????"""?????? ?????# """ ## #???? | | ???????????????"T"?????? ?????#! """ ## #???? | | ???????????????????????# #????#######+#### #???? | | ???????????????????????# ########## #???? | | T??????????????????????# ## # #???? | | ????????????????????????u ?# / #???? | | ???????????????????????? ?# # #???? | | ????????????????????????"T ?# # #???? | | ????#####???????????????""??########### ###?? | | ???? #?????????????????????????????# ### | | ??? #?????????????????????????????# | | ??? #?????????????????????????????+ | | " #?????????????????????????????# | | " #?????????????????????????????# ### | | #?????????????????????????????# ##?? | | #?????????????????????????????# #??? | | """ #?????????????????????????????# +??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 50 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Reclamation Efficiency 15 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Graviton Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactControlAutogun Manual? 0 Play Time 01:16:35 Cumulative 26.6 hours Start 2020.02.09 @ 15:03:28 End 2020.02.09 @ 16:32:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 10 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f0d8168-0a12-454e-b689-6907b61a5e8e