Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 01:09:12 Player: Andru7428 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (171) 855 Value Destroyed (5673) 5673 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (1536) 1536 TOTAL SCORE: 14384 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 437 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -313 Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (4) ---- Makeshift Hacking Suite Bomb Factory No. 2 Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Wave Gun 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Improved Deuterium Engine Gravmag Array Gravmag Array Experimental Heat Sink Experimental Shock Absorption System Hacking Suite AS-neutralizer No. 17b Beamcaster Power Maul Dirty Bomb Trap [Rating: 78] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 2 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 255 | 6 4 4 28 4 17 15 29 32 1 5 . 4 35 10 42 16 3 Power 23 | 1 . . 3 1 1 1 1 3 . . . 1 8 . 2 1 . Engine 16 | 1 . . 3 1 . . 1 3 . . . . 5 . 1 1 . Core 7 | . . . . . 1 1 . . . . . 1 3 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 46 | 2 . . 9 . 2 . 6 3 . . . . 8 1 12 3 . Treads 12 | 2 . . 9 . . . 1 . . . . . . . . . . Leg 31 | . . . . . 2 . 4 3 . . . . 8 1 12 1 . Wheel . | . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 1 . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . Utility 81 | 1 3 2 3 . 9 6 6 14 . 2 . 1 11 3 13 7 . Device 43 | . . 1 . . 5 3 2 9 . 2 . 1 4 3 7 6 . Storage 8 | 1 3 1 1 . 1 . . . . . . . 1 . . . . Processor 3 | . . . . . . . 1 1 . . . . . . 1 . . Hackware 3 | . . . . . . . . . . . . . 2 . 1 . . Protection 24 | . . . 2 . 3 3 3 4 . . . . 4 . 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 105 | 2 1 2 13 3 5 8 16 12 1 3 . 2 8 6 15 5 3 Energy Gun 20 | 1 1 1 2 . . . 3 2 . . . . 1 3 5 1 . Energy Cannon 17 | . . . 3 1 . . 1 4 . 1 . 1 4 1 1 . . Ballistic Gun 47 | 1 . 1 6 2 4 5 10 4 . . . . 2 1 7 2 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher 11 | . . . 2 . 1 3 2 1 . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 1 1 1 . . 1 1 2 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 3 . 6 1 3 . . . . . . . . 1 . Parts Lost 57 | . 1 2 2 . . 3 3 1 . . . 1 10 2 23 . 9 Power 8 | . . . 1 . . 1 . . . . . 1 3 . 2 . . Propulsion 13 | . . . . . . . . . . . . . 3 1 7 . 2 Utility 13 | . . . . . . 1 . 1 . . . . 1 . 6 . 4 Weapon 23 | . 1 2 1 . . 1 3 . . . . . 3 1 8 . 3 Highest Loss Streak 12 | . 1 2 1 . . 3 1 1 . . . 1 6 1 12 . 9 Average Slot Usage (%) 96 | . 96 100 100 99 100 98 99 99 100 99 100 99 98 97 92 67 75 Engine 6 | . 14 14 11 10 5 . 5 7 7 7 7 . 6 . 2 6 6 Core 3 | . . . . . 5 9 3 . . . . 6 3 12 9 4 . Treads 6 | . 28 28 22 22 8 . . . . . . . . . . . . Leg 15 | . . . . . 13 22 26 23 23 23 23 23 24 25 21 11 . Device 8 | . . . . . 1 1 7 13 15 14 15 14 11 12 10 12 22 Storage 16 | . 24 28 22 22 22 22 18 15 15 15 15 15 12 12 12 11 6 Processor 6 | . . . . . . . 1 15 15 15 15 15 11 6 6 6 6 Hackware 2 | . . . . . . . . . . . . . 7 12 6 . . Protection 4 | . . . 11 11 9 9 8 . . . . . . . 5 7 6 Energy Gun 3 | . 14 13 4 . . . 2 . . . . . 1 3 7 . 4 Energy Cannon 3 | . . . 5 5 . . 5 5 3 1 7 6 5 5 . . . Ballistic Gun 15 | . 14 14 22 27 32 32 18 14 15 15 15 15 10 6 6 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 10 38 38 55 58 60 67 74 62 57 57 57 69 78 79 84 75 53 Greatest Support 85 | 40 40 40 40 40 60 60 77 80 70 70 70 70 85 65 75 56 56 Greatest Overweight (x) 3 | . . . 1 1 2 1 1 . . . . . 3 1 3 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . 1 1 . . Largest Inventory Capacity 22 | 6 16 16 16 16 22 16 16 16 16 16 16 16 16 16 16 16 10 Average Capacity 15 | 5 10 15 16 16 16 16 16 16 16 16 16 16 16 16 16 15 9 Most Carried 16 | 5 13 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 9 Average Carried 15 | 2 7 15 15 16 15 14 15 15 15 16 16 15 14 14 15 13 8 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 4 Final Carried 16 | 4 13 16 16 16 16 14 16 16 16 16 16 16 13 16 13 9 4 Class Distribution -------------------- 30% | Tank 19% | Mutant 17% | Skirmisher 12% | Scavenger-Mutant 7% | Scavenger-Skirmisher 4% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5642 | 260 57 61 664 76 670 316 845 694 . 94 . 92 477 191 1105 40 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6886 | . 219 93 1088 14 166 326 1219 1151 . 11 . 54 758 162 1625 . . Parts 349 | . 11 5 72 1 . 18 74 65 . 1 . 5 32 6 59 . . Haulers Intercepted 11 | . 1 . 5 . . . 4 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . 2 . 5 . 1 40 . . Prevented 17 | . . . . . . . . . . . . . . 5 12 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 140 | . 4 2 24 1 8 13 20 21 . 3 . 4 11 4 25 . . Guns 74 | . 4 2 10 1 1 4 15 8 . . . 1 2 2 24 . . Cannons 27 | . . . 7 . . . 3 9 . . . . 6 2 . . . AOE 36 | . . . 7 . 7 9 2 4 . 3 . 3 . . 1 . . Classes Destroyed 17 | . 2 . 6 . 2 . 3 3 . . . . . . 1 . . Worker 2 | . . . . . . . . 2 . . . . . . . . . Builder 3 | . . . . . . . . 1 . . . . 2 . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . Hauler 11 | . 1 . 5 . . . 4 1 . . . . . . . . . Recycler 4 | . . . . . . . 1 2 . . . . 1 . . . . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . Watcher 5 | . . . 1 . . . 3 . . . . . 1 . . . . Swarmer 38 | . . . 7 1 . 7 3 4 . 3 . 4 3 3 3 . . Grunt 58 | . 4 2 8 . . 5 10 10 . . . . 4 . 15 . . Brawler 6 | . . . 2 . . 1 . . . . . . 1 . 2 . . Duelist 4 | . . . 1 . . . . . . . . . 1 . 2 . . Sentry 18 | . . . 6 . . . 6 3 . . . . 1 1 1 . . Hunter 5 | . . . . . . . 1 1 . . . . 1 . 2 . . Programmer 3 | . . . . . . . . 3 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . Best Kill Streak 7 | . 3 2 6 1 7 4 4 6 . 3 . 4 5 3 4 . . Combat Bots Only 7 | . 2 2 5 1 7 4 3 6 . 3 . 4 4 3 4 . . Max Kills in Single Turn 4 | . 1 1 4 1 3 3 2 3 . 1 . 2 2 1 2 . . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . 3 . 3 3 1 3 . 1 . 2 . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10615 | . 282 163 680 . 148 936 789 857 . 44 . 223 1230 457 3309 . 1497 Core 1217 | . 31 27 72 . . 93 46 50 . . . 29 58 63 419 . 329 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 76 . . . 58 91 . . . . 88 . . . . . Volleys Fired 482 | . 21 10 60 2 70 23 65 46 . 4 . 5 46 13 113 . 4 Largest 3 | . 2 2 3 3 3 3 3 3 . 1 . 3 3 2 3 . 3 Hottest 225 | . 70 70 106 74 74 79 124 119 . 33 . 122 123 103 225 . 99 Shots Fired 1094 | . 41 20 152 6 90 49 187 130 . 4 . 8 137 26 236 . 8 Gun 880 | . 41 20 111 6 86 42 141 100 . . . 4 91 13 221 . 4 Cannon 185 | . . . 37 . . . 43 26 . . . 1 46 13 15 . 4 Launcher 29 | . . . 4 . 4 7 3 4 . 4 . 3 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 711 | . 21 13 96 6 86 42 124 88 . . . 4 70 13 140 . 8 Thermal 163 | . 16 7 39 . . . . 12 . . . . 21 . 68 . . Explosive 29 | . . . 4 . 4 7 3 4 . 4 . 3 . . . . . Electromagnetic 191 | . 4 . 13 . . . 60 26 . . . 1 46 13 28 . . Robot Hit Streak 24 | . 8 16 23 4 16 7 19 17 . 2 . 3 24 5 18 . 10 Robot Miss Streak 11 | . 2 1 2 5 5 11 3 5 . 1 . 2 5 4 2 . 2 Penetration Max 2 | . . . . . . . . . . . . . 1 . 2 . . Secondary Targets 8 | . 1 . . 1 . 1 . . . . . . . . 5 . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . 1 . . Shots Hit Robots 706 | . 31 18 97 4 28 37 133 92 . 2 . 5 88 16 154 . 1 Core Hits 357 | . 11 4 47 4 35 35 60 52 . 7 . 6 36 5 55 . . Critical Hits 40 | . . 1 . . 2 . 3 . . . . . 1 . 32 . 1 Critical Kills 8 | . . 1 . . 1 . 1 . . . . . 1 . 4 . . Critical Parts Destroyed 23 | . . . . . 1 . 1 . . . . . . . 21 . . Melee Attacks 46 | . . . . . . . . 2 2 1 . . 1 3 9 27 1 Impact 45 | . . . . . . . . 2 2 1 . . 1 3 9 27 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16767 | . 299 205 2116 91 1003 1048 2447 2419 . 376 . 281 2737 305 3416 . 24 Guns 9910 | . 299 205 1066 91 593 452 1546 1396 . . . 32 1100 148 2958 . 24 Cannons 2844 | . . . 496 . . . 501 502 . . . . 792 157 396 . . Explosions 4013 | . . . 554 . 410 596 400 521 . 376 . 249 845 . 62 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 7890 | . 134 129 947 91 593 452 1377 1289 . . . 32 818 148 1856 . 24 Thermal 3092 | . 113 76 506 . . . 181 107 . . . . 1127 . 982 . . Explosive 2925 | . . . 554 . 410 596 219 521 . 376 . 249 . . . . . Electromagnetic 2860 | . 52 . 109 . . . 670 502 . . . . 792 157 578 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 3 2 2 2 2 2 . . 5 5 . Average Corruption 2 | . . . 1 2 2 2 3 1 2 2 2 2 . . 4 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 117 | . . . 5 10 9 2 28 9 8 7 2 3 . . 30 4 . Message Errors 33 | . . . 1 3 3 . 5 3 4 4 1 2 . . 5 2 . Matter Fused 11 | . . . . . . . 4 . . . . . . . 6 1 . Heat Flow Errors 14 | . . . . 1 1 1 4 1 2 . 1 . . . 3 . . Energy Discharges 23 | . . . 1 5 1 1 6 3 1 2 . . . . 3 . . Data Loss (minor) 13 | . . . . 1 2 . 4 1 1 1 . 1 . . 1 1 . Misfires 2 | . . . . . . . . . . . . . . . 2 . . Targeting Errors 18 | . . . 2 . 2 . 4 1 . . . . . . 9 . . Weapon Failures 3 | . . . 1 . . . 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 412 | . . . 13 . 22 . 54 31 . 27 . . 265 . . . . Projectiles 66 | . . . . . . . 2 16 . . . . 48 . . . . Explosions 346 | . . . 13 . 22 . 52 15 . 27 . . 217 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . 33 . . 71 73 . . . . . 69 . . . . Shots 9 | . . . 2 . . 2 4 . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . 130 58 168 142 268 377 308 270 236 . 108 26 161 147 534 . . Average Temperature 88 | . 47 27 50 48 75 179 72 97 117 . 68 19 55 52 164 . . Received Heat Transfer 2672 | . 150 93 231 . . 126 279 243 . . . . 156 102 921 . 371 Effects 17 | . . . . . . 4 . . . . . . . . 13 . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . 2 . . Interference 10 | . . . . . . 3 . . . . . . . . 7 . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . Parts Fried 7 | . . . . . . . 1 . . . . . 5 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 1 . . . . . . . . . . 5 . . Heat Transferred 4546 | . 333 162 765 . . . 200 185 . . . . 1205 . 1696 . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 4 . . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 701 | . 157 70 352 102 . 273 371 237 . . . . 701 . . . . Initial 130 | . . 61 . 102 . . 65 130 . . . . . . . . . Average 154 | . 87 28 129 49 . 131 172 135 . . . . 365 . . . . Maximum Alert Level 3 | . . . 1 . . 1 1 1 . . . . 3 . . . . Low Security (%) 69 | 100 100 100 64 100 . 79 55 86 . . . . 18 . . . . Level 1 23 | . . . 35 . . 20 44 13 . . . . 34 . . . . Level 2 7 | . . . . . . . . . . . . . 45 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 3 1 . . 3 8 . . . . 8 . 1 . . Investigation 7 | . . . . 1 . . 2 3 . . . . 1 . . . . Extermination 5 | . . . . . . . . 3 . . . . 2 . . . . Reinforcement 10 | . 2 . 3 . . . 1 1 . . . . 3 . . . . Assault 3 | . . . . . . . . . . . . . 2 . 1 . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 8 | . . . 3 . . . 4 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 9 2 46 3 10 17 32 23 . 3 . 4 31 5 38 . 44 Peak Tracking Total 45 | . 2 2 6 2 10 4 4 5 . 3 . 4 5 3 8 . 45 Tactical Retreats 21 | . 2 . 1 . 4 . . 1 . . . . 1 2 9 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . . . 3 . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . 1 . . . . . . . . . 1 . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 34 | . . . 1 . 9 . 2 . . . . . 19 . 1 . 2 Max in Single Turn 4 | . . . 1 . 2 . 1 . . . . . 4 . 1 . 1 Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 55 | . . 2 10 1 1 1 12 12 1 1 4 . 10 . . . . Terminals 28 | . . 1 9 . . 1 7 4 1 . . . 5 . . . . Fabricators 5 | . . . . . . . . 3 . . . . 2 . . . . Repair Stations 5 | . . . . . . . 2 2 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 1 . . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . 1 . . . . Total Hacks 186 | . . 6 33 1 1 2 68 24 5 1 22 . 23 . . . . Successful 123 | . . 4 22 1 1 2 43 10 1 1 22 . 16 . . . . Failed 63 | . . 2 11 . . . 25 14 4 . . . 7 . . . . Catastrophic 8 | . . 1 1 . . . . 5 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 70 | . . 5 14 . . 1 30 4 5 . . . 11 . . . . Terminals 110 | . . 5 29 . . 2 45 11 5 . . . 13 . . . . Fabricators 10 | . . . . . . . . 5 . . . . 5 . . . . Repair Stations 13 | . . . . . . . 7 4 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 4 . . . 15 2 . . . . 1 . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . 2 . . . . Terminal Hacks 61 | . . 3 10 1 1 2 14 3 . 1 22 . 4 . . . . Record 7 | . . . . . 1 . . . . . 5 . 1 . . . . Part Schematic 9 | . . . . . . . . . . . 8 . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Robot Analysis 4 | . . 2 1 . . 1 . . . . . . . . . . . Prototype ID Bank 8 | . . . 2 . . . 2 1 . . 3 . . . . . . Open Door 3 | . . 1 . 1 . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . . . 2 . . 1 2 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 4 . . . . Load Schematic 4 | . . . . . . . . 2 . . . . 2 . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 5 | . . . . . . . 3 1 . . . . 1 . . . . Scan Component 4 | . . . . . . . 2 1 . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 4 . . . 13 2 . . . . 1 . . . . Insert Component 10 | . . . 2 . . . 6 1 . . . . 1 . . . . Analyze 10 | . . . 2 . . . 7 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . 1 . . . . Seal Access 3 | . . . . . . . 1 1 . . . . 1 . . . . Unauthorized Hacks 28 | . . 1 8 . . . 12 1 1 . . . 5 . . . . Terminals 28 | . . 1 8 . . . 12 1 1 . . . 5 . . . . Track 20 | . . 1 8 . . . 6 1 1 . . . 3 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . Botnet 7 | . . . . . . . 6 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . 2 . . . . Used 2 | . . . . . . . 1 . . . . . 1 . . . . Hacking Detections 42 | . . 1 9 . . 1 11 11 1 . . . 8 . . . . Full Trace Events 5 | . . . . . . . 2 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 . . . 6 1 . . 8 . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Matter 380 | . . . . . . . . . . . . . 380 . . . . Time 94 | . . . . . . . . . . . . . 94 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . . . 6 1 . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 6 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 11 | . . . . 6 . . . . . . . 1 . . 2 2 . Largest Group 6 | . . . . 6 4 . . . . . . 1 1 . 2 2 2 Highest-Rated Group 115 | . . . . 115 71 . . . . . . 94 94 . 49 48 48 Highest-Rated Ally 94 | . . . . 31 26 . . . . . . 94 94 . 29 28 28 Total Orders 7 | . . . . . 7 . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . . . RETURN 3 | . . . . . 3 . . . . . . . . . . . . Ally Attacks 132 | . . . . 17 48 9 . . . . . 5 34 . 11 . 8 Total Damage 3135 | . . . . 169 205 72 . . . . . 137 2173 . 168 . 211 Kills 25 | . . . . 2 1 . . . . . . . 17 . 2 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . . 2 1 . . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . 1 3 . 1 . . 1 . . Drone Launches 21 | . . . . . 16 5 . . . . . . . . . . . Drone Recoveries 18 | . . . . . 15 3 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 17818 | 75 396 1049 2148 992 987 455 1610 1871 871 753 96 550 1635 749 2157 1149 275 Spaces Moved 10563 | 41 182 598 956 507 535 258 894 1203 681 567 77 407 972 452 1008 772 453 Core 13 | 4 . . . . . . . . . . . . . . . . 9 Treads 2458 | 37 182 598 956 507 178 . . . . . . . . . . . . Legs 7512 | . . . . . 357 258 894 1203 681 567 77 407 972 452 1008 636 . Wheels . | . . . . . . . . . . . . . . . . . . Hover 580 | . . . . . . . . . . . . . . . . 136 444 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 120 120 120 123 126 126 126 126 125 150 120 56 50 Average Speed 138 | 149 160 160 180 180 140 140 123 123 126 126 126 126 132 150 155 134 56 Slowest Speed 210 | 160 160 160 180 180 200 150 150 126 126 126 126 126 210 150 210 156 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 25 95 79 78 69 55 67 30 80 62 68 57 18 59 77 81 65 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 1 . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 24 | . . 2 . 1 . 1 . . 2 3 . 2 . 9 3 1 . Spaces Dug 36 | . . . 3 . . . . 2 1 1 . . 1 2 24 2 . Terrain Destroyed 284 | . . . 36 . 24 71 31 9 1 24 . 9 34 2 41 2 . Melee 16 | . . . . . . . . 2 1 1 . . 1 2 7 2 . Projectile 37 | . . . 8 . . . . . . . . 1 . . 28 . . AOE 231 | . . . 28 . 24 71 31 7 . 23 . 8 33 . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12855 | 53 249 671 1292 584 696 309 1295 1502 690 598 76 437 1220 491 1385 840 467 Wait 1230 | . 35 47 179 66 40 12 271 197 5 20 . 18 150 . 180 7 3 Move 10546 | 40 181 597 955 506 534 257 893 1202 680 566 76 406 971 451 1007 771 453 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 112 | 6 8 11 28 1 13 . 11 6 1 . . 2 5 6 8 6 . Fast Attach 85 | 5 1 2 6 4 7 . 13 7 . 1 . 1 15 6 9 8 . Attach 50 | 1 1 2 4 . 1 3 5 5 . . . 1 6 1 14 5 1 Detach 15 | . . . . . 1 . 4 2 . . . . 2 . 5 1 . Swap 121 | . 2 . 18 . 9 12 11 20 1 4 . 2 15 3 19 3 2 Drop 155 | 1 . 2 42 5 21 2 22 15 1 2 . 2 9 8 8 12 3 Fire 482 | . 21 10 60 2 70 23 65 46 . 4 . 5 46 13 113 . 4 Melee 46 | . . . . . . . . 2 2 1 . . 1 3 9 27 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . 13 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 472 | -10/Materials | Entered Mines 557 | -10/Mines | Discovered new exit (range 5) 928 | -10/Mines | Learned location of 2 exits from Materials 990 | -10/Mines | Learned Materials stockpile data 1047 | -10/Mines | Found the Drone Emporium 1055 | -10/Mines | Found Prototype Device 1055 | -10/Mines | Identified Thief Drone Bay 1349 | -10/Mines | Discovered new exit (range 6) 1521 | -10/Mines | Entered Materials 1521 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1522 | -9/Materials | Identified exit to Materials 1822 | -9/Materials | Build established: Tank 3660 | -9/Materials | Discovered new exit (range 6) 3669 | -9/Materials | Entered Mines 3731 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3756 | -9/Mines | Discovered exit to Materials (range 14) 3869 | -9/Mines | Learned location of Zion (-6) 3966 | -9/Mines | Learned Materials stockpile data 4050 | -9/Mines | Received a Mining Laser from a helpful Derelict 4149 | -9/Mines | Met a Derelict shopkeep closing up shop 4297 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4303 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4377 | -9/Mines | Discovered exit to Materials (range 5) 4573 | -9/Mines | Discovered new exit (range 5) 4661 | -9/Mines | Entered Exiles 4661 | -9/Exiles | Accompanied by 4 allies 4691 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4874 | -9/Exiles | Met 8R-AWN 4944 | -9/Exiles | Attacked by the Exiles 4957 | -9/Exiles | Allies destroyed EX-HEX 4970 | -9/Exiles | Destroyed 7 combat bots 5048 | -9/Exiles | Destroyed 8R-AWN 5074 | -9/Exiles | Found Prototype Ballistic Gun 5077 | -9/Exiles | Found Prototype Ballistic Gun 5087 | -9/Exiles | Found Prototype Device 5087 | -9/Exiles | Identified AS-neutralizer No. 17b 5358 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5635 | -9/Exiles | Discovered new exit (range 14) 5648 | -9/Exiles | Entered Mines 5725 | -8/Mines | 99-TNT came to Exiles' defense 5760 | -8/Mines | Found Exp. Shock Absorption System 5782 | -8/Mines | Lost 3 parts (1p1u1w) 6025 | -8/Mines | Discovered exit to Materials (range 10) 6103 | -8/Mines | Entered Materials 6103 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6954 | -8/Materials | Identified exit to Factory 7523 | -8/Materials | Repaired Broken Adv. Sensor Array 7713 | -8/Materials | Entered Factory 7713 | -7/Factory | Evolved 2 slots: Utility x2 7856 | -7/Factory | Discovered new exit (range 11) 7887 | -7/Factory | Identified exit to Lower Caves 8000 | -7/Factory | Build established: Skirmisher 8609 | -7/Factory | Garrison activated, responded to threat 9384 | -7/Factory | Build established: Mutant 9584 | -7/Factory | Entered Lower Caves 9613 | -7/Lower Caves | Learned Factory garrison access intel 9709 | -7/Lower Caves | Build established: Skirmisher 9940 | -7/Lower Caves | Discovered new exit (range 16) 9980 | -7/Lower Caves | Identified exit to Lower Caves 10022 | -7/Lower Caves | Found Alien Artifact 10307 | -7/Lower Caves | Build established: Mutant 10455 | -7/Lower Caves | Entered another Lower Caves area 10476 | -7/Lower Caves | Discovered new exit (range 15) 10523 | -7/Lower Caves | Identified exit to Factory 10657 | -7/Lower Caves | Learned 8 Factory zone layouts 11022 | -7/Lower Caves | Discovered new exit (range 15) 11072 | -7/Lower Caves | Identified exit to Data Miner 11208 | -7/Lower Caves | Entered Data Miner 11208 | -7/Data Miner | Discovered new exit (range 6) 11215 | -7/Data Miner | Identified exit to Proximity Caves 11232 | -7/Data Miner | Met Data Miner 11255 | -7/Data Miner | Learned location of Section 7 (-2) 11255 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11277 | -7/Data Miner | Received God Mode back door access code from Data Miner 11304 | -7/Data Miner | Entered Proximity Caves 11337 | -6/Proximity Caves | Escorted by Enhanced Grunt 11375 | -6/Proximity Caves | Build established: Skirmisher 11409 | -6/Proximity Caves | Learned Factory trap positions 11839 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11854 | -6/Proximity Caves | Entered Factory 11854 | -6/Factory | Accompanied by 1 ally 11854 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11855 | -6/Factory | Identified exit to Lower Caves 11857 | -6/Factory | Loaded intel: 111 trap records 11858 | -6/Factory | Loaded intel: 4 garrison access locations 12159 | -6/Factory | Fabricated Gravmag Array? 12199 | -6/Factory | Identified Core Expander 12199 | -6/Factory | Installed Core Expander, added new Power slot 12752 | -6/Factory | Discovered new exit (range 15) 12775 | -6/Factory | Spotted B-75 Beast 12904 | -6/Factory | First assault squad dispatched 12956 | -6/Factory | Incoming investigation squad redirected 12981 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 13059 | -6/Factory | Lost 6 parts (1p3n1u1w) 13167 | -6/Factory | Lost 3 parts (1p2w) 13270 | -6/Factory | Incoming assault squad redirected 13489 | -6/Factory | Entered Lower Caves 13519 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13612 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14225 | -6/Lower Caves | Discovered new exit (range 10) 14237 | -6/Lower Caves | Identified exit to Lower Caves 14238 | -6/Lower Caves | Entered another Lower Caves area 14269 | -6/Lower Caves | Encountered a Warlord checkpoint 14283 | -6/Lower Caves | Build established: Hacker-Skirmisher 15020 | -6/Lower Caves | Discovered new exit (range 15) 15311 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15488 | -6/Lower Caves | Lost 12 parts (2p4n4u2w) 15610 | -6/Lower Caves | Learned location of 1 exit from Factory 15715 | -6/Lower Caves | Build established: Scavenger-Mutant 15854 | -6/Lower Caves | Core integrity fell below 50% 16018 | -6/Lower Caves | Spotted B-75 Beast 16335 | -6/Lower Caves | Destroyed B-75 Beast 16347 | -6/Lower Caves | Lost 5 parts (2n2u1w) 16368 | -6/Lower Caves | Discovered new exit (range 10) 16389 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16394 | -6/Lower Caves | Identified exit to Zion 16395 | -6/Lower Caves | Entered Zion 16419 | -6/Zion | Found Unknown Piercing Weapon 16461 | -6/Zion | Discovered new exit (range 9) 16560 | -6/Zion | System corruption cleaned by Quarantine Array 16897 | -6/Zion | Gained Derelict followers 17137 | -6/Zion | Given A8's code to call for help 17246 | -6/Zion | Found Prototype Device 17246 | -6/Zion | Identified Bomb Factory No. 2 17532 | -6/Zion | Discovered new exit (range 5) 17532 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17533 | -6/Zion | Identified exit to Deep Caves 17544 | -6/Zion | Entered Deep Caves 17544 | -6/Deep Caves | Accompanied by 2 allies 17738 | -6/Deep Caves | Attacked by Z-Imprinter 17752 | -6/Deep Caves | Z-Facility disabled 17807 | -6/Deep Caves | Spotted as-62018 17811 | -6/Deep Caves | Identified CR-A16's Pointy Stick 17815 | -6/Deep Caves | Triggered Deep Caves wall 17815 | -6/Deep Caves | Spotted AS-57111 17815 | -6/Deep Caves | Spotted AS-88132 17816 | -6/Deep Caves | Core integrity fell below 20% 17818 | -6/Deep Caves | Exposed GOLEM chamber 17819 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 17759_ HV Slug penetrates Z-Facility. 17766_ Exp. Heat Sink destroyed. 17768_ AS-neutralizer No. 17b destroyed. 17771_ 8R-AWN's Boregun destroyed. 17799_ Battle Cannon destroyed. 17808_ Gravmag Array destroyed. 17808_ Adv. Heat Sink destroyed. 17809_ as-62018: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 17811_ Gravmag Array destroyed. 17811_ Mak. Armor Plating destroyed. 17811_ Identified CR-A16's Pointy Stick. 17812_ Dropped Lrg. Storage Unit. 17813_ Dropped Imp. Deuterium Engine. 17813_ Dropped Imp. Heat Sink. 17815_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 17815_ RC-46C(M) destroyed. 17816_ M8-A8J(g) destroyed. 17818_ Wall Chamber breached. 17818_ A GOLEM Unit tumbles out of the Wall Chamber. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????? ????????????? | | ???????????? #??#????????? | | ?????????" * #?? #???????? | | ???????## ### ###?????? | | ?????"" # ????? | | ??? * "#???## | | ??" h ###?# | | ??" a [ = ??# | | ??" [ = #???# | | ??" a aa[ ##??# | | ??? aa #??# | | ???? aaAaa #?## | | ??????" a a a s #?# | | ????????# aa * = #?# | | ?????????"aa a *!* #?# | | ?????????"a **![* #?# | | ????????"" !*[! #?# | | ????????"!@ a[ ### | | ????????""h [ [ ## | | ????????# = h ## | | ????????" G [ [ = #" | | ????????" # | | ????????" ## | | ????????""" g ### | | ????????? #?? | | ?????????" ####?? | | ????????? h #????? | | ????????"" ##????? | | ????????? # # #?????? | | ????????? #### ## ## ##?????? | | ????????""" ###??# ## ?###??????? | | ?????????? ????##?# ??????????? | | ???????????###?????????#??????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Gravmag Array | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Exp. Shock Absorption System | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Rnf. Fission Core | -8/Materials | Scanalyzed Adv. Myomer Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Gravmag Array | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed MissileLegSlayer Manual? 0 Play Time 02:39:23 Cumulative 87.3 hours Start 2020.10.13 @ 23:57:35 End 2020.10.15 @ 01:09:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10dd4523-3d8e-45a8-bdff-1c9806bceb28