Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.25 @ 21:25:25 Player: SURFACESEEKER Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2318) 2318 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 4822 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 355/450 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Matter Pod > --- WEAPON (2) ------- Particle Cannon High-powered Shotgun > --- INVENTORY (16) --- Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Improved Terrain Scan Processor Relay Coupler [Swarmer] (31) Relay Coupler [Swarmer] (29) Relay Coupler [Sentry] (19) Relay Coupler [Demolisher] (19) Improved Assault Rifle Improved Grenade Launcher Remote Datajack Katana Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Heat Sink Large Matter Pod ECM Suite Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 50 | 7 4 11 14 14 Power 6 | 1 1 1 1 2 Engine 3 | 1 . 1 1 . Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 18 | 2 2 3 8 3 Treads 3 | 2 . . 1 . Leg 15 | . 2 3 7 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 4 2 1 Device 5 | 1 . 2 2 . Storage 3 | . . 2 . 1 Processor 1 | 1 . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 1 3 3 8 Energy Gun 4 | 2 . 1 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | . 1 2 3 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 23 | . 1 2 7 13 Power 3 | . . . 1 2 Propulsion 9 | . . . 2 7 Utility 4 | . . 1 1 2 Weapon 7 | . 1 1 3 2 Highest Loss Streak 5 | . 1 1 5 4 Average Slot Usage (%) 90 | . 100 98 81 78 Engine 5 | . 4 7 7 2 Core 3 | . 9 2 . 5 Treads 3 | . 21 . . . Leg 22 | . 6 22 34 21 Device 8 | . 14 10 2 8 Storage 17 | . . 22 18 24 Processor 6 | . 14 11 . . Energy Gun 8 | . 24 10 1 1 Ballistic Gun 11 | . 3 11 16 10 Naked Turns . | . . . . . Heaviest Build 50 | 10 10 44 44 50 Greatest Support 55 | 40 40 30 55 45 Greatest Overweight (x) 15 | . 2 2 4 15 Average Overweight (x) . | . . 1 . 2 Largest Inventory Capacity 16 | 4 4 16 16 16 Average Capacity 12 | 4 4 15 16 16 Most Carried 16 | 4 4 13 16 16 Average Carried 9 | 2 3 9 13 15 Final Capacity 16 | 4 4 16 16 16 Final Carried 15 | 4 4 13 15 13 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1320 | 270 45 233 536 236 Remotely . | . . . . . Salvage Created 2633 | 138 398 761 853 483 Parts 155 | 12 22 54 46 21 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 52 | . 9 13 19 11 Guns 42 | . 7 11 19 5 AOE 10 | . 2 2 . 6 Classes Destroyed 12 | 2 3 6 1 . Worker 3 | 1 . 1 1 . Builder 1 | . . 1 . . Tunneler 6 | 6 . . . . Hauler 2 | . . 2 . . Recycler 3 | . 1 1 1 . Watcher 5 | . . 3 2 . Swarmer 15 | . 3 3 9 . Grunt 23 | . 6 5 5 7 Brawler 2 | . . 1 . 1 Duelist 1 | . . 1 . . Sentry 10 | . . 3 4 3 Hunter 1 | . . . 1 . Best Kill Streak 6 | 2 5 4 6 4 Combat Bots Only 6 | . 5 4 6 4 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . 1 . 1 . Exploded 2 | . 2 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3411 | 70 262 613 1119 1347 Core 696 | . 61 82 166 387 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 75 79 . . Volleys Fired 173 | 16 17 43 67 30 Largest 2 | 2 2 2 2 2 Hottest 93 | 90 90 68 68 93 Shots Fired 329 | 32 32 83 126 56 Gun 319 | 32 32 83 126 46 Cannon 2 | . . . . 2 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 214 | . 7 46 118 43 Thermal 26 | 16 8 . . 2 Explosive 8 | . . . . 8 Electromagnetic 81 | 16 17 37 8 3 Robot Hit Streak 28 | 5 10 17 28 26 Robot Miss Streak 4 | 4 3 2 4 1 Penetration Max . | . . . . . Secondary Targets 6 | . 3 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 226 | 15 24 59 85 43 Core Hits 118 | 7 14 33 39 25 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4386 | 274 377 1086 1350 1299 Guns 3286 | 217 287 820 1347 615 Cannons 20 | . . . . 20 Explosions 1032 | 57 87 253 . 635 Melee 29 | . . . . 29 Ramming 19 | . 3 13 3 . Kinetic 2261 | . 38 403 1254 566 Thermal 664 | 218 173 253 . 20 Explosive 635 | . . . . 635 Electromagnetic 778 | 56 163 417 93 49 Impact . | . . . . . Slashing 29 | . . . . 29 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 283 | 71 49 99 . 64 Shots 8 | 2 1 3 . 2 Rammed 2 | . . 2 . . Targets Rammed 7 | . 2 4 1 . Kicked 4 | . 1 2 1 . Crushed 1 | . 1 . . . Highest Temperature 159 | 102 159 102 . 51 Average Temperature 41 | 36 71 29 . 12 Received Heat Transfer 921 | . 81 135 387 318 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1277 | 531 309 400 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | 2 1 5 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 557 | 30 223 249 321 557 Initial 173 | . 3 22 26 173 Average 140 | 14 49 99 195 336 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 72 | 100 97 92 51 16 Level 1 22 | . 2 7 48 50 Level 2 5 | . . . . 32 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 4 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 8 | . . 3 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 13 22 35 13 Peak Tracking Total 7 | . 5 6 7 6 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 11 | . 2 4 5 . Terminals 7 | . 1 4 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 4 6 9 . Successful 13 | . 2 4 7 . Failed 6 | . 2 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . . 4 3 . Terminals 15 | . 3 6 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 1 2 2 . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . 1 . . . Zone Layout 3 | . . 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 5 | . . 2 3 . Terminals 4 | . . 2 2 . Assimilate 1 | . . . 1 . Botnet 2 | . . 2 . . Detonate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 9 | . . . . 9 Machine Destruction 9 | . . . . 9 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders 4 | . . . 4 . STAY 2 | . . . 2 . FOLLOW 2 | . . . 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3631 | 483 526 1202 860 560 Spaces Moved 1769 | 266 282 553 457 211 Core 28 | 5 1 . . 22 Treads 458 | 261 189 . 8 . Legs 1283 | . 92 553 449 189 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 151 | 157 146 154 122 205 Slowest Speed 800 | 160 160 180 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 13 36 42 28 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | 7 2 16 . 75 Melee . | . . . . . Projectile . | . . . . . AOE 100 | 7 2 16 . 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2395 | 296 364 821 633 281 Wait 320 | . 51 186 69 14 Move 1765 | 265 281 552 456 211 Hop . | . . . . . Pick Up 44 | 8 3 15 14 4 Fast Attach 16 | 3 3 2 5 3 Attach 25 | 4 1 6 8 6 Detach 11 | . 1 4 4 2 Swap 9 | . . 3 1 5 Drop 21 | . 5 6 8 2 Fire 173 | 16 17 43 67 30 Melee 4 | . . . . 4 Ram . | . . . . . Kick 6 | . 1 4 1 . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 484 | -11/Scrapyard | Entered Materials 485 | -10/Materials | Build established: Mutant 892 | -10/Materials | Discovered new exit (range 14) 1010 | -10/Materials | Entered another Materials area 1010 | -9/Materials | Evolved 2 slots: Utility x2 1165 | -9/Materials | Build established: Scavenger-Mutant 1528 | -9/Materials | Build established: Mutant 2169 | -9/Materials | Discovered new exit (range 15) 2212 | -9/Materials | Entered another Materials area 2212 | -8/Materials | Evolved 2 slots: Propulsion x2 2464 | -8/Materials | Lost 5 parts (2n1u2w) 2681 | -8/Materials | Garrison activated, responded to threat 2739 | -8/Materials | Discovered new exit (range 3) 2773 | -8/Materials | Build established: Scavenger-Mutant 3002 | -8/Materials | Garrison activated, responded to threat 3071 | -8/Materials | Identified exit to Garrison 3072 | -8/Materials | Entered Garrison 3142 | -8/Garrison | Triggered checkpoint 3199 | -8/Garrison | Garrison Relay disabled 3354 | -8/Garrison | Triggered checkpoint 3444 | -8/Garrison | Spotted B-75 Beast 3445 | -8/Garrison | Triggered checkpoint 3458 | -8/Garrison | Discovered new exit (range 15) 3493 | -8/Garrison | Lost 4 parts (4n) 3544 | -8/Garrison | Core integrity fell below 50% 3580 | -8/Garrison | Lost 4 parts (1p1u2w) 3611 | -8/Garrison | Core integrity fell below 20% 3621 | -8/Garrison | Garrison Relay disabled 3632 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03478_ Acquired 60 matter. 03485_ Knocked back. 03500_ ALERT: Garrison interior compromised. 03533_ Lgt. Nuclear Core destroyed. 03533_ Imp. Assault Rifle destroyed. 03538_ Knocked back. 03543_ Imp. EM Shotgun destroyed. 03543_ Knocked back. 03549_ ECM Suite destroyed. 03549_ Knocked back. 03601_ Triggered Alarm Trap. 03601_ An alarm sounds. 03621_ Y-45 Defender destroyed. 03621_ Garrison Relay disabled. 03621_ Relay Coupler [Sentry] tumbles out of relay unit. 03621_ Relay Coupler [Grunt] tumbles out of relay unit. 03621_ Relay Coupler [Hunter] tumbles out of relay unit. 03621_ Relay Coupler [NC] tumbles out of relay unit. 03621_ Relay Coupler [Hunter] tumbles out of relay unit. 03632_ Lgt. Nuclear Core destroyed. 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