Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 14:18:08 Player: Powerlich_soros Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (74) 370 Value Destroyed (2408) 2408 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 7266 Bonus ------- Entered DSFs 500 Friendly Fire -132 Cogmind --------- Core Integrity 0/850 Matter 2/300 Energy 98/100 System Corruption 12% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- Heavy Ion Engine Improved Medium Treads Armored Leg Coil Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Cloaking Device Hardened Heavy Armor Plating > --- WEAPON ----------- Compact Ion Cannon Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Compact Wheel Compact Battery Advanced Targeting Computer Target Analyzer Hacking Suite EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Assault Cannon Assault Cannon Remote Datajack Great Maul Mining Claw [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cloaking Device Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Slots Evolved 8 | . . . 2 2 2 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . . . Utility 5 | . . . 2 1 1 . 1 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 152 | 7 4 12 24 46 3 12 34 2 6 2 Power 15 | 1 . 4 2 3 1 . 3 . 1 . Engine 13 | 1 . 4 2 3 . . 2 . 1 . Core 2 | . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 2 3 1 9 1 3 3 1 2 . Treads 2 | . . . . . . . 1 . 1 . Leg 2 | . . . . 1 . . . . 1 . Wheel 23 | 2 2 3 1 8 1 3 2 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 2 1 9 10 1 3 11 . 1 . Device 6 | . 1 . 2 . . . 3 . . . Storage 3 | 1 1 . . . . . 1 . . . Processor 12 | . . . 3 4 . 3 2 . . . Hackware 1 | . . . . . . . 1 . . . Protection 17 | . . 1 4 6 1 . 4 . 1 . Artifact . | . . . . . . . . . . . Weapon 71 | 3 . 4 12 24 . 6 17 1 2 2 Energy Gun 17 | 1 . . 3 11 . 1 1 . . . Energy Cannon 11 | . . 2 2 3 . 1 3 . . . Ballistic Gun 6 | 2 . . 2 1 . . . . . 1 Ballistic Cannon 15 | . . . 1 5 . 4 4 1 . . Launcher 10 | . . 2 1 . . . 6 . 1 . Special Weapon 3 | . . . 1 . . . 1 . . 1 Impact Weapon 2 | . . . . . . . 2 . . . Slashing Weapon 5 | . . . 2 2 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . 4 . . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 6 | . . . . . . . 6 . . . Parts Lost 46 | . . 2 1 20 . 7 10 5 1 . Power 6 | . . 1 . 3 . . 1 1 . . Propulsion 13 | . . 1 . 9 . 2 1 . . . Utility 12 | . . . . 3 . 1 4 3 1 . Weapon 15 | . . . 1 5 . 4 4 1 . . Highest Loss Streak 6 | . . 2 1 6 . 3 6 3 1 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 96 98 74 74 83 87 49 9 7 Engine 8 | . 14 14 10 8 . . 5 . 1 . Core 1 | . . . . . 6 7 3 2 . . Wheel 17 | . 28 27 22 11 12 12 17 6 . . Device 2 | . 1 4 5 . . . 6 3 . . Storage 8 | . 14 14 11 9 7 7 6 3 . . Processor 12 | . . . 10 19 30 30 17 8 . . Protection 6 | . . 6 16 6 . 3 6 4 . . Energy Gun 5 | . 14 4 3 10 7 5 . 3 . . Energy Cannon 3 | . . 10 8 . . 2 4 3 . . Ballistic Gun 1 | . 12 . 2 . . . . . . . Ballistic Cannon 3 | . . . . 5 7 12 8 3 . . Launcher 3 | . . 11 4 . . . 2 . 1 . Naked Turns 67 | . . . . . . . . 67 . . Heaviest Build 72 | 12 32 42 42 49 55 62 72 53 15 5 Greatest Support 48 | 32 32 26 20 42 26 48 48 32 30 3 Greatest Overweight (x) 12 | . 1 2 2 12 3 3 2 2 4 1 Average Overweight (x) 1 | . . 1 1 2 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 13 15 15 15 15 15 15 11 5 5 Most Carried 15 | 2 11 15 15 15 15 15 15 14 5 5 Average Carried 11 | . 6 13 13 12 14 13 13 10 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 11 14 15 14 15 15 14 5 5 5 Class Distribution -------------------- 58% | Mutant 24% | Scavenger-Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Matter Collected 2326 | 67 103 412 249 662 10 65 758 . . . Remotely . | . . . . . . . . . . . Salvage Created 2656 | . 103 210 226 1308 66 105 638 . . . Parts 145 | . 10 24 13 65 2 1 30 . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Combat Hostiles Destroyed 58 | . 3 11 4 25 . 4 11 . . . Guns 18 | . 3 . . 15 . . . . . . Cannons 30 | . . 4 4 8 . 4 10 . . . AOE 8 | . . 7 . . . . 1 . . . Classes Destroyed 14 | . 3 4 1 3 . 1 2 . . . Worker 2 | . . . . 1 1 . . . . . Builder 7 | . . 3 . 3 . . 1 . . . Tunneler 2 | . . 1 . 1 . . . . . . Hauler 2 | . 1 . . 1 . . . . . . Recycler 3 | . . . . 1 1 . 1 . . . Watcher 5 | . 1 . 1 2 . . 1 . . . Swarmer 10 | . 3 3 . 4 . . . . . . Grunt 20 | . . . 1 16 . . 3 . . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . . Sentry 14 | . . 2 3 5 . 1 3 . . . Specialist 3 | . . . . . . 3 . . . . Programmer 4 | . . . . . . . 4 . . . Assembled 6 | . . 6 . . . . . . . . Best Kill Streak 6 | . 3 3 1 6 1 2 4 . . . Combat Bots Only 4 | . 3 3 1 4 . 2 4 . . . Max Kills in Single Turn 3 | . 1 3 1 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Hostile Shots Fired 716 | . 5 35 25 212 . 171 197 6 38 27 Missed 195 | . 1 9 8 45 . 59 56 . 9 8 Damage Taken 7070 | . 149 421 256 2420 . 1161 1774 251 492 146 Core 1773 | . 57 64 14 499 . 288 478 159 113 101 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 193 | . . . . . . 193 . . . . Regen/Repaired (Parts) 70 | . . . 70 . . . . . . . Core Remaining (%) 62 | 100 . 51 96 9 . 58 . . . . Volleys Fired 213 | . 14 21 21 103 2 13 33 4 . 2 Largest 3 | . 2 2 2 2 2 3 3 3 . 1 Hottest 214 | . 70 120 83 115 100 160 197 214 . 5 Shots Fired 405 | . 27 34 29 186 4 36 75 12 . 2 Gun 186 | . 27 8 8 131 2 6 . 4 . . Cannon 203 | . . 17 21 55 2 30 70 8 . . Launcher 12 | . . 9 . . . . 3 . . . Special 4 | . . . . . . . 2 . . 2 Kinetic 158 | . 14 . 8 57 2 25 48 4 . . Thermal 196 | . 13 25 21 100 2 9 18 8 . . Explosive 10 | . . 9 . . . . 1 . . . Electromagnetic 37 | . . . . 29 . 2 6 . . . Robot Hit Streak 26 | . 8 4 7 12 3 26 19 6 . 3 Robot Miss Streak 7 | . 4 4 1 7 . 4 3 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 289 | . 17 16 20 139 2 30 55 8 . 2 Core Hits 170 | . 6 22 9 88 2 16 26 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . 1 . 9 . 1 2 . . . Burn 11 | . . 1 . 9 . 1 . . . . Blast 2 | . . . . . . . 2 . . . Melee Attacks 32 | . . . 13 7 . . 2 . 10 . Impact 2 | . . . . . . . 2 . . . Slashing 28 | . . . 13 5 . . . . 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . 1 . . . Combat Hostiles 2 | . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6595 | . 211 767 423 2549 36 608 1779 222 . . Guns 1935 | . 211 49 53 1452 36 64 . 70 . . Cannons 3502 | . . 185 370 873 . 544 1378 152 . . Explosions 1036 | . . 524 . 224 . . 288 . . . Melee 113 | . . . . . . . 113 . . . Ramming 9 | . . 9 . . . . . . . . Kinetic 2414 | . 98 . 53 856 . 491 847 69 . . Thermal 2896 | . 113 234 370 1440 36 105 445 153 . . Explosive 680 | . . 524 . . . . 156 . . . Electromagnetic 483 | . . . . 253 . 12 218 . . . Impact 113 | . . . . . . . 113 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . . . 12 12 12 12 Average Corruption 4 | . 1 1 . . . . 6 12 12 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . 2 9 . . . . 14 8 9 2 Message Errors 11 | . . 3 . . . . 3 3 1 1 Matter Fused 16 | . 1 2 . . . . 6 2 4 1 Heat Flow Errors 3 | . . 2 . . . . . . 1 . Energy Discharges 4 | . . 1 . . . . 2 . 1 . Parts Rejected 2 | . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 . . Data Loss (major) 3 | . 1 . . . . . 2 . . . Misfires 1 | . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 105 | . . 33 . 11 . . 61 . . . Projectiles 10 | . . . . . . . 10 . . . Explosions 52 | . . 33 . 11 . . 8 . . . Melee 43 | . . . . . . . 43 . . . Knockbacks 35 | . . . . 28 . 3 4 . . . Impact 1 | . . . . . . . 1 . . . Kinetic 34 | . . . . 28 . 3 3 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 280 | . . 79 . 101 . . 100 . . . Shots 7 | . . 2 . 3 . . 2 . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 791 | . 47 257 260 483 18 48 791 114 162 . Average Temperature 156 | . 16 84 82 154 12 20 289 57 92 . Received Heat Transfer 2049 | . . 72 114 1224 . 177 366 . 54 42 Effects 45 | . . . 1 10 . . 34 . . . Shutdowns 14 | . . . . 5 . . 9 . . . Energy Bleed 7 | . . . 1 . . . 6 . . . Interference 6 | . . . . 4 . . 2 . . . Matter Decay 4 | . . . . 1 . . 3 . . . Short Circuit 2 | . . . . . . . 2 . . . Damage (minor) 3 | . . . . . . . 3 . . . Damage (major) 6 | . . . . . . . 6 . . . Damage (core) 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 7 | . . . . 6 . . 1 . . . Heat Transferred 6170 | . 333 518 592 3580 74 296 555 222 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Peak Influence 358 | . 132 154 101 358 92 129 270 15 44 31 Initial 77 | . . . 1 5 77 64 67 7 . 16 Average 91 | . 20 56 23 203 84 83 103 5 9 17 Maximum Alert Level 1 | . . . . 1 . . 1 . . . Low Security (%) 84 | 100 100 100 100 38 100 100 97 100 100 100 Level 1 15 | . . . . 61 . . 2 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . 3 . 1 6 . 1 1 Investigation 3 | . . . . 1 . . . . 1 1 Extermination 2 | . . . . . . . 2 . . . Reinforcement 4 | . . . . 2 . 1 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Distress Signals 7 | . . . . 6 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 5 12 11 40 . 13 13 6 8 3 Peak Tracking Total 9 | . 3 3 3 9 . 3 4 6 8 2 Tactical Retreats 6 | . . 1 . 2 . 3 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Traps Triggered 7 | . 4 . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Machines Disabled 3 | . . . . 1 . . 2 . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Machines Accessed 22 | . 4 1 6 4 2 . 2 . 1 2 Terminals 14 | . 3 . 4 2 2 . 1 . . 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . 10 1 17 6 3 . 2 . 3 3 Successful 28 | . 7 1 12 4 2 . . . 2 . Failed 17 | . 3 . 5 2 1 . 2 . 1 3 Catastrophic 3 | . . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 10 | . 3 . 4 . 2 . 1 . . . Terminals 31 | . 9 . 12 3 3 . 1 . . 3 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 4 | . . . 3 . . . 1 . . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . 6 1 8 1 2 . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . Alert Level 5 | . 2 . 2 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . Insert Component 2 | . . . 1 1 . . . . . . Analyze 2 | . . . 1 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 . 6 2 1 . 2 . 1 2 Full Trace Events 3 | . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . Total Part Build Rating 3 | . . . . . . . . . 3 . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . 1 Non-combat 2 | . . . . . . . 1 . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 2 . . 1 parse_system 1 | . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . 1 find_recycling 1 | . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Programmers 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 15 | . . . . 15 . . . . . . Highest-Rated Ally 15 | . . . . 15 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . Total Damage 30 | . . . . 30 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Turns Passed 5160 | 61 432 882 566 1268 239 235 927 199 288 63 Spaces Moved 3641 | 51 384 788 316 556 201 132 621 229 262 101 Core 464 | 1 . . . 24 . . . 135 203 101 Treads 4 | . . . . . . . . . 4 . Legs 101 | . . . . 46 . . . . 55 . Wheels 3072 | 50 384 788 316 486 201 132 621 94 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 93 105 100 100 50 50 50 Average Speed 105 | 99 95 95 95 148 113 121 115 79 80 51 Slowest Speed 650 | 100 105 110 110 650 125 145 130 130 250 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 46 99 23 33 5 83 13 83 6 13 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 13 | . . . 9 3 . . 1 . . . Terrain Destroyed 107 | . . 52 11 11 . . 32 1 . . Melee 13 | . . . 9 3 . . 1 . . . Projectile 4 | . . 1 2 . . . . 1 . . AOE 90 | . . 51 . 8 . . 31 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Ext Total 4479 | 58 420 891 507 796 207 176 760 234 319 111 Wait 309 | . 11 44 114 54 . 11 35 . 36 4 Move 3632 | 50 383 787 315 555 200 131 621 228 261 101 Hop . | . . . . . . . . . . . Pick Up 63 | 1 6 13 6 15 1 7 13 . 1 . Fast Attach 50 | 6 1 . 7 12 2 2 15 2 2 1 Attach 43 | . 1 5 4 14 . 6 8 . 4 1 Detach 28 | . 2 2 4 6 . . 8 . 4 2 Swap 59 | 1 2 7 13 20 1 4 11 . . . Drop 43 | . . 11 4 10 1 2 14 . 1 . Fire 213 | . 14 21 21 103 2 13 33 4 . 2 Melee 32 | . . . 13 7 . . 2 . 10 . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Entered Mines 499 | -10/Mines | Assembled infested the area 780 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1016 | -10/Mines | Learned location of 1 exit from Materials 1148 | -10/Mines | Discovered new exit (range 5) 1161 | -10/Mines | Discovered new exit (range 9) 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Evolved 2 slots: Utility x2 1377 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Build established: Scavenger-Mutant 1578 | -9/Materials | Repaired Lgt. Armor Plating 1769 | -9/Materials | Discovered new exit (range 5) 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2306 | -8/Materials | Lost 3 parts (1p1n1u) 2552 | -8/Materials | Lost 3 parts (1p2n) 2579 | -8/Materials | Core integrity fell below 50% 2650 | -8/Materials | Lost 6 parts (1p1n4w) 2784 | -8/Materials | Core integrity fell below 20% 2790 | -8/Materials | Build established: Mutant 3093 | -8/Materials | Discovered new exit (range 11) 3210 | -8/Materials | Entered Factory 3210 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3379 | -7/Factory | Identified exit to DSF 3449 | -7/Factory | Entered DSF 3497 | -7/DSF | Additional patrols routed to DSF 3559 | -7/DSF | Lost 3 parts (1n2w) 3611 | -7/DSF | Discovered new exit (range 18) 3684 | -7/DSF | Entered Factory 3684 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4251 | -6/Factory | Core integrity fell below 50% 4277 | -6/Factory | Lost 6 parts (1p1n2u2w) 4535 | -6/Factory | System corruption reached 10% 4607 | -6/Factory | Build established: Gunner 4611 | -6/Factory | Sucked down chute 4611 | -6/Factory | Entered Waste 4620 | -6/Waste | Spotted C-40 Crusher 4622 | -6/Waste | Spotted C-40 Crusher 4640 | -6/Waste | Spotted C-40 Crusher 4677 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4682 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4688 | -6/Waste | Spotted C-40 Crusher 4702 | -6/Waste | Spotted C-40 Crusher 4703 | -6/Waste | Spotted C-40 Crusher 4742 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4742 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4743 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4743 | -6/Waste | Released all parts (2) 4774 | -6/Waste | Lost 3 parts (2u1w) 4801 | -6/Waste | Discovered new exit (range 14) 4810 | -6/Waste | Entered Factory 4991 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x1) 5040 | -6/Factory | Build established: Mutant 5090 | -6/Factory | Core integrity fell below 20% 5090 | -6/Factory | Discovered new exit (range 16) 5098 | -6/Factory | Entered Extension 5161 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05089_ Penetrated by Slug. 05090_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05124_ Connecting with Door Terminal... 05124_ Current location identified: Extension 05129_ Jacked R-10 Processor... >>find_recycling No accessible Recycling Unit found in memory. 05130_ Jacked R-10 Processor... >>no_distress Distress signal routine blocked. 05131_ 5&P3TB4LNQBXR9E9#KMPCJZ CPDCKA>=Y 05136_ Discarded Mining Claw. 05140_ Acquired Coil Gun. 05147_ System corrupted: Matter fused (-7). 05152_ Connecting with Terminal... 05158_ Connecting with Door Terminal... 05158_ ALERT: Suspicious activity at Terminal E013. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | "????????????????????????????????????????????? | | #T#????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #???????####????#"##???????????????????????????? | | #???????#T"#????# T#??????? ###????????????????? | | ######### "###### ####### #????????????????? | | @Y #????????????????? | | u Y ! ?????????? | | R ######???????????? | | ######################### #????????????????? | | ###????????????????????????### ##????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 30 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Close Call I Survived The Infestation It's Just You Just What I Needed Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher More Dakka Please Oops Challenges ------------ None Game ------ Seed ModifiedStorageBoregun Manual? 0 Play Time 01:59:21 Cumulative 12.3 hours Start 2024.04.17 @ 17:10:33 End 2024.04.18 @ 14:18:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8ead0a-6cdc-45d2-ac8d-5195982aa17a