Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 06:00:56 Player: Exceptionally Mediocre Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2048) 2048 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-5) -5 TOTAL SCORE: 5148 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 102 Friendly Fire -118 Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 87/100 System Corruption 13% Temperature Cool (0) Movement Rolling (200) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel Backup Propulsion III > --- UTILITY (5) ------ Huge Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Advanced ECM Suite Light Armor Plating Light Armor Plating Shock Absorption System Hacking Suite System Shield System Shield System Shield System Shield System Restoration Module Splice Drone Bay (6/6) Heavy Assault Rifle Great Axe Great Axe Great Axe Great Axe Great Axe Great Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Armor Plating Light Armor Plating Shock Absorption System Hacking Suite System Shield System Shield System Shield System Shield System Restoration Module Splice Drone Bay Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Great Axe Great Axe Great Axe Great Axe Great Axe Great Axe [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 61 | 7 10 2 12 5 25 Power 6 | 1 2 . 1 1 1 Engine 5 | 1 2 . 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 22 | 2 3 . 4 1 12 Treads 18 | 2 3 . 4 1 8 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 13 | 2 3 . 2 3 3 Device 5 | 1 1 . 2 . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . 1 . . 2 2 Artifact . | . . . . . . Weapon 20 | 2 2 2 5 . 9 Energy Gun 5 | 2 1 . 2 . . Energy Cannon 5 | . . . 2 . 3 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . . 1 . . 3 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 27 | . 7 . . 1 19 Power 4 | . 2 . . . 2 Propulsion 12 | . 2 . . . 10 Utility 5 | . 1 . . 1 3 Weapon 6 | . 2 . . . 4 Highest Loss Streak 12 | . 5 . . 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 100 97 97 83 Engine 11 | . 13 14 11 9 5 Treads 28 | . 27 28 32 27 28 Device 14 | . 12 14 19 18 13 Storage 11 | . 14 14 11 9 7 Processor 1 | . . . . 7 7 Protection 1 | . . . . 7 5 Energy Gun 12 | . 26 14 8 . . Energy Cannon 3 | . . . 5 18 7 Launcher 1 | . . 3 . . . Slashing Weapon 4 | . . 10 7 . . Naked Turns . | . . . . . . Heaviest Build 106 | 12 90 92 98 101 106 Greatest Support 100 | 40 40 40 60 60 100 Greatest Overweight (x) 30 | . 2 2 2 1 30 Average Overweight (x) 1 | . 1 2 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 5 21 25 25 25 25 Average Carried 21 | 2 13 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 5 21 25 25 25 19 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 773 | 270 115 40 120 50 178 Remotely . | . . . . . . Salvage Created 2625 | 223 677 205 436 541 543 Parts 171 | 10 34 22 27 42 36 Haulers Intercepted 5 | . 2 . 2 1 . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 9 4 8 11 17 Melee 2 | . . 1 . . 1 Guns 13 | . 8 . 5 . . Cannons 18 | . 1 . 3 11 3 AOE 15 | . . 3 . . 12 Classes Destroyed 14 | 3 4 . 1 1 5 Worker 16 | 2 3 5 1 1 4 Builder 8 | . . . . . 8 Tunneler 6 | 4 . 2 . . . Hauler 5 | . 2 . 2 1 . Recycler 7 | 1 3 . . 1 2 Mechanic 2 | . . . . . 2 Operator 1 | . . . . 1 . Watcher 2 | . 1 . . . 1 Swarmer 16 | . 3 3 2 4 4 Grunt 21 | . 6 1 6 3 5 Sentry 5 | . . . 1 4 . Specialist 2 | . . . . . 2 Hunter 3 | . . . . . 3 Programmer 3 | . . . . . 3 Best Kill Streak 13 | 4 4 3 2 4 13 Combat Bots Only 6 | . 3 3 2 3 6 Max Kills in Single Turn 5 | 1 1 2 1 1 5 Gunslinging . | . . . . . . Exploded 3 | . . 2 . . 3 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 491 | . 111 11 23 69 277 Missed 141 | . 27 4 7 19 84 Damage Taken 4468 | . 899 86 191 541 2751 Core 941 | . 117 . 55 68 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 53 86 87 . Volleys Fired 200 | 13 76 3 41 28 39 Largest 2 | 2 2 1 2 2 2 Hottest 140 | 90 140 65 136 136 119 Shots Fired 324 | 26 132 3 52 56 55 Gun 196 | 26 130 1 36 . 3 Cannon 108 | . . . 16 56 36 Launcher 18 | . . 2 . . 16 Special 2 | . 2 . . . . Kinetic 17 | . . . . . 17 Thermal 289 | 26 132 1 52 56 22 Explosive 18 | . . 2 . . 16 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 9 13 10 7 12 5 Robot Miss Streak 4 | 2 4 . 4 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 217 | 20 91 12 27 32 35 Core Hits 137 | 8 27 8 12 18 64 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 1 . 2 . 1 Burn 4 | 1 1 . 2 . . Blast 1 | . . . . . 1 Melee Attacks 10 | . . 9 1 . . Impact . | . . . . . . Slashing 10 | . . 9 1 . . Piercing . | . . . . . . Sneak Attacks 8 | . . 8 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7165 | 255 1135 864 537 716 3658 Guns 1792 | 255 1111 18 372 . 36 Cannons 1550 | . . . 165 716 669 Explosions 3196 | . . 251 . . 2945 Melee 595 | . . 595 . . . Ramming 8 | . . . . . 8 Kinetic 244 | . . . . . 244 Thermal 3122 | 255 1135 18 537 716 461 Explosive 3196 | . . 251 . . 2945 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 595 | . . 595 . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 286 | . 20 153 . 4 109 Projectiles 61 | . 20 . . 4 37 Explosions 72 | . . . . . 72 Melee 153 | . . 153 . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 157 | . . 11 . . 146 Shots 9 | . . 2 . . 7 Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 274 | 210 274 24 114 270 126 Average Temperature 82 | 87 98 14 34 80 32 Received Heat Transfer 930 | . 375 36 87 126 306 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | 3 6 . 2 . . Heat Transferred 6728 | 756 2807 37 1258 1295 575 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 420 | 35 128 102 234 365 420 Initial 94 | . 22 2 . 40 94 Average 79 | 14 54 30 77 180 174 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 90 | 100 100 100 98 49 71 Level 1 9 | . . . 1 50 25 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 1 2 1 5 Investigation 3 | . . 1 . . 2 Extermination 1 | . . . . . 1 Reinforcement 7 | . 2 . 2 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 2 . 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 18 5 19 13 34 Peak Tracking Total 11 | . 4 3 3 6 11 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . . . 1 4 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 12 | . 3 2 4 1 2 Terminals 8 | . 3 . 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 28 | . 6 2 13 2 5 Successful 16 | . 3 2 9 . 2 Failed 12 | . 3 . 4 2 3 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 16 | . 6 . 7 2 1 Terminals 17 | . 6 . 8 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 5 . 4 Garrison Access . | . . . . . . Terminal Hacks 3 | . . 2 1 . . Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 5 . 1 Insert Component 3 | . . . 2 . 1 Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 . 3 . 1 Terminals 7 | . 3 . 3 . 1 Botnet 7 | . 3 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 2 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 Part Schematics Acquired 2 | . . . 2 . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 39 | . . 15 24 . . Total Damage 370 | . . 160 210 . . Kills 4 | . . 1 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6143 | 165 1436 2090 869 628 955 Spaces Moved 1900 | 76 379 641 301 217 286 Core 16 | 10 . . . . 6 Treads 1868 | 66 379 641 301 217 264 Legs . | . . . . . . Wheels 10 | . . . . . 10 Hover 6 | . . . . . 6 Flight . | . . . . . . Fastest Speed 50 | 50 160 320 240 240 160 Average Speed 282 | 145 306 320 242 240 277 Slowest Speed 1550 | 160 320 320 320 240 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 66 99 34 18 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . 1 16 . . 57 Melee . | . . . . . . Projectile 2 | . 1 . . . 1 AOE 72 | . . 16 . . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2349 | 102 518 669 396 283 381 Wait 45 | . 27 1 7 . 10 Move 1895 | 75 378 640 300 216 286 Hop . | . . . . . . Pick Up 83 | 7 23 9 16 18 10 Fast Attach 17 | 5 2 . 2 . 8 Attach 23 | 2 5 . 4 3 9 Detach 2 | . . . 2 . . Swap 21 | . 3 2 6 2 8 Drop 50 | . 4 5 17 16 8 Fire 200 | 13 76 3 41 28 39 Melee 10 | . . 9 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 499 | -10/Materials | Lost 5 parts (1p1n1u2w) 672 | -10/Materials | Discovered new exit (range 10) 1040 | -10/Materials | Discovered new exit (range 8) 1316 | -10/Materials | Discovered new exit (range 7) 1541 | -10/Materials | Discovered new exit (range 12) 1602 | -10/Materials | Entered Mines 1731 | -10/Mines | Identified exit to Subcaves 1810 | -10/Mines | Discovered new exit (range 13) 1811 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1984 | -10/Mines | Learned Materials trap positions 2093 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2755 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2848 | -10/Mines | Discovered new exit (range 7) 3121 | -10/Mines | Found the Drone Emporium 3133 | -10/Mines | Found Prototype Device 3231 | -10/Mines | Met a Derelict shopkeep closing up shop 3692 | -10/Mines | Entered Materials 3692 | -9/Materials | Accompanied by 2 allies 3692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3693 | -9/Materials | Loaded intel: 14 trap records 3867 | -9/Materials | Identified Splice Drone Bay 4248 | -9/Materials | Lost 3 allies 4542 | -9/Materials | Discovered new exit (range 9) 4561 | -9/Materials | Entered another Materials area 4561 | -8/Materials | Evolved 2 slots: Utility x2 4930 | -8/Materials | Build established: Scavenger-Mutant 5100 | -8/Materials | Discovered new exit (range 9) 5189 | -8/Materials | Entered Factory 5189 | -7/Factory | Evolved 2 slots: Propulsion x2 5849 | -7/Factory | Cargo convoy interrupted 5921 | -7/Factory | System corruption reached 10% 5951 | -7/Factory | Lost 12 parts (1p7n2u2w) 6010 | -7/Factory | Lost 3 parts (1p1n1w) 6083 | -7/Factory | Core integrity fell below 50% 6131 | -7/Factory | Core integrity fell below 20% 6134 | -7/Factory | Lost 3 parts (2n1w) 6144 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06102_ K-01 Serf collects debris. 06102_ R-06 Scavenger collects Med. Matter Pod. 06103_ Slug penetrates Wall. 06103_ Wheel destroyed. 06105_ Acquired Backup Propulsion III. 06106_ K-01 Serf collects debris. 06115_ System corrupted: Matter fused (-1). 06115_ K-01 Serf collects debris. 06115_ Triggered Shock Trap. 06115_ The floor emits a surge of raw power. 06115_ System corrupted (+2). 06119_ Penetrated by Slug. 06127_ U-05 Engineer lays Concrete. 06127_ K-01 Serf collects debris. 06130_ K-01 Serf destroyed. 06131_ Extracted 66 matter. 06133_ Penetrated by Slug. 06133_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 06142_ Acquired Wheel. 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Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatDeliveryClaws Manual? 0 Play Time 00:37:40 Cumulative 126.9 hours Start 2024.04.28 @ 04:54:34 End 2024.04.28 @ 06:00:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d602d01-3929-4171-89bc-b010262e9a32