Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 23:05:40 Player: ipso Result: Destroyed by as-40066 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (525) 525 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1970 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (20) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Treads Wheel Wheel Improved Heat Sink Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Assault Rifle Light Assault Rifle Light Assault Rifle Makeshift Shrapnel Gun Signal Generator [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 40 | 6 1 10 16 7 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 4 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 4 | . . 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 1 6 4 Device 4 | . . 1 2 1 Storage 2 | 1 . . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 15 | 2 . 5 5 3 Energy Gun 4 | 1 . . 3 . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . 4 1 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 6 4 13 Power 3 | . . 1 1 1 Propulsion 5 | . . 2 1 2 Utility 7 | . . 1 1 5 Weapon 8 | . . 2 1 5 Highest Loss Streak 12 | . . 2 4 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 96 86 92 89 Engine 11 | . 14 13 8 8 Treads 17 | . 28 21 3 19 Wheel 4 | . . 2 16 . Device 6 | . . 1 13 9 Storage 12 | . 14 14 11 11 Processor 8 | . 11 6 10 9 Protection 4 | . . . 7 9 Energy Gun 7 | . 14 6 4 8 Ballistic Gun 15 | . 14 18 16 12 Peak Build Rating 12 | 6 7 9 12 12 Average Rating 8 | 4 6 6 10 10 On Entrance 6 | . 6 7 8 12 Naked Turns . | . . . . . Heaviest Build 25 | 13 13 13 20 25 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 3 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 9 10 Most Carried 10 | 4 6 8 10 10 Average Carried 7 | 3 5 6 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 6 6 10 6 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 778 | 240 69 106 188 175 Remotely . | . . . . . Salvage Created 737 | . 144 256 185 152 Parts 59 | . 15 26 12 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 34 | . 7 14 4 9 Guns 33 | . 7 14 3 9 AOE 1 | . . . 1 . Classes Destroyed 5 | . 2 1 1 1 Builder 1 | . . 1 . . Swarmer 20 | . 5 12 . 3 Grunt 6 | . 2 2 2 . Sentry 2 | . . . 2 . Assembled 6 | . . . . 6 Best Kill Streak 4 | . 4 3 2 3 Combat Bots Only 4 | . 4 3 2 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 294 | . 59 80 46 109 Missed 90 | . 24 19 15 32 Damage Taken 2584 | . 325 529 488 1242 Core 622 | . 86 134 125 277 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . . . . 18 Core Remaining (%) 56 | 100 . 12 . . Volleys Fired 97 | . 13 37 21 26 Largest 2 | . 2 2 2 2 Hottest 70 | . 60 60 70 70 Shots Fired 183 | . 26 69 40 48 Gun 181 | . 26 69 38 48 Cannon . | . . . . . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 139 | . 13 58 31 37 Thermal 42 | . 13 11 7 11 Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 4 11 9 7 Robot Miss Streak 11 | . 2 11 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 121 | . 16 45 31 29 Core Hits 61 | . 8 21 11 21 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1338 | . 194 518 359 267 Guns 1245 | . 194 518 273 260 Cannons . | . . . . . Explosions 85 | . . . 85 . Melee . | . . . . . Ramming 8 | . . . 1 7 Kinetic 955 | . 116 417 212 210 Thermal 290 | . 78 101 61 50 Explosive 85 | . . . 85 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . . 16 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 33 3 Shots 2 | . . . 2 . Rammed 7 | . . . 1 6 Targets Rammed 7 | . . . 1 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 66 | . 12 66 9 33 Average Temperature 20 | . 10 26 5 15 Received Heat Transfer 597 | . 12 66 219 300 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 807 | . 175 225 185 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 205 | . 205 196 184 85 Initial 42 | . . 21 42 . Average 67 | . 95 89 97 7 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 87 100 100 100 Level 1 1 | . 12 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 13 14 6 21 Peak Tracking Total 9 | . 6 3 3 9 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 1 | . 1 . . . Failed 5 | . 5 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2030 | 92 280 690 451 517 Spaces Moved 1108 | 53 145 360 309 241 Core 28 | 4 . 3 2 19 Treads 744 | 49 145 289 39 222 Legs . | . . . . . Wheels 336 | . . 68 268 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 80 80 160 Average Speed 137 | 151 160 145 93 163 Slowest Speed 200 | 160 160 200 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 31 73 17 51 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 12 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1440 | 62 167 459 432 320 Wait 161 | . 7 46 73 35 Move 1104 | 52 144 359 308 241 Hop . | . . . . . Pick Up 24 | 4 2 6 9 3 Fast Attach 18 | 6 1 1 10 . Attach 11 | . . 5 1 5 Detach . | . . . . . Swap 11 | . . 4 5 2 Drop 7 | . . 1 4 2 Fire 97 | . 13 37 21 26 Melee . | . . . . . Ram 6 | . . . 1 5 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered Mines 402 | -10/Mines | Discovered new exit (range 7) 579 | -10/Mines | Identified exit to Materials 608 | -10/Mines | Core integrity fell below 50% 899 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 981 | -10/Mines | Core integrity fell below 20% 1049 | -10/Mines | Met a Derelict testing a Signal Generator 1061 | -10/Mines | Found Signal Generator 1063 | -10/Mines | Entered Materials 1063 | -9/Materials | Evolved 2 slots: Utility x2 1338 | -9/Materials | Lost 4 parts (1p1n1u1w) 1486 | -9/Materials | Discovered new exit (range 12) 1514 | -9/Materials | Entered Mines 1575 | -9/Mines | Discovered new exit (range 13) 1679 | -9/Mines | Build established: Scavenger-Mutant 1851 | -9/Mines | Assembled infested the area 1908 | -9/Mines | Core integrity fell below 50% 1978 | -9/Mines | System corruption reached 10% 2020 | -9/Mines | Lost 12 parts (1p2n5u4w) 2022 | -9/Mines | Core integrity fell below 20% 2031 | -9/Mines | Destroyed by as-40066 with Assembled F-torch Last Messages --------------- 01960_ Lgt. Armor Plating destroyed. 01967_ Lgt. Assault Rifle destroyed. 01968_ Targeting Computer destroyed. 01968_ System corrupted by crushing effect (+5). 01968_ Cooling System destroyed. 01977_ Lgt. Treads destroyed. 01977_ Lgt. Assault Rifle destroyed. 01977_ System corrupted by crushing effect (+1). 01977_ System corrupted by crushing effect (+4). 01979_ Lgt. Treads destroyed. 01979_ System corrupted by crushing effect (+4). 01989_ Weapon Shielding destroyed. 01989_ System corrupted by crushing effect (+1). 01995_ >/EQWCN4%1BB%VQLI&QCZGG/RR1 02001_ Knocked back. 02011_ System corrupted: Matter fused (-10). 02011_ as-16072 destroyed. 02013_ Acquired 11 matter. 02021_ Lgt. Assault Rifle destroyed. 02023_ Slammed into as-54536. 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