Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.15 @ 18:53:32 Player: Dust Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (1959) 1959 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-105) -105 TOTAL SCORE: 6644 Bonus ------- Friendly Fire -105 Cogmind --------- Core Integrity 747/1000 Matter 59/300 Energy 350/350 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (5) --- Medium Treads > --- UTILITY (8) ------ Compact Battery Triangulator Enhanced Optical Array Improved Sensor Array Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Experimental Terrain Scan Processor Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Backup Propulsion VII > --- UTILITY ---------- Compact Battery Triangulator Enhanced Optical Array Improved Sensor Array Experimental Terrain Scan Processor > --- WEAPON ----------- Lightning Gun Gauss Cannon > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Experimental Terrain Scan Processor Improved Datajack [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion VII Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Triangulator Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Slots Evolved 11 | . 1 . 2 2 . 2 . . 2 2 Power 2 | . 1 . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . 1 Utility 6 | . . . . 2 . 2 . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 60 | 8 1 . 5 3 6 10 . . 1 26 Power 12 | 1 1 . 2 . 1 3 . . . 4 Engine 5 | 1 1 . 2 . 1 . . . . . Core 7 | . . . . . . 3 . . . 4 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . 3 1 1 . . . . 10 Treads 12 | 2 . . 3 1 1 . . . . 5 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 4 | . . . . . . . . . . 4 Utility 17 | 3 . . . 2 3 4 . . 1 4 Device 5 | 1 . . . . . 1 . . 1 2 Storage 5 | 1 . . . 2 2 . . . . . Processor 3 | . . . . . . 2 . . . 1 Hackware . | . . . . . . . . . . . Protection 4 | 1 . . . . 1 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 14 | 2 . . . . 1 3 . . . 8 Energy Gun 2 | . . . . . 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 8 | . . . . . . 3 . . . 5 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 . . . . Corrupted Parts 3 | . . . . . . 2 . . 1 . System Corruption 4 | . . . . . . 3 . . 1 . Parts Lost 21 | . . . . . . 1 . . 2 18 Power 5 | . . . . . . 1 . . . 4 Propulsion 7 | . . . . . . . . . 1 6 Utility 5 | . . . . . . . . . . 5 Weapon 4 | . . . . . . . . . 1 3 Highest Loss Streak 10 | . . . . . . 1 . . 2 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 2 5 8 8 9 9 10 10 10 7 Power 1 | . . . . 1 1 1 1 1 1 . Propulsion 4 | . . 1 4 5 6 4 4 4 4 3 Utility 2 | . 2 4 3 1 1 2 4 4 4 2 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . 1 . . 2 . . . 1 Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 2 | . . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 93 99 99 87 92 92 81 70 Engine 5 | . 25 25 19 16 16 1 . . . . Core 8 | . . . . . . 11 14 14 12 13 Treads 26 | . 25 25 33 33 33 28 28 28 23 15 Device 1 | . . . . . . . . . 2 8 Storage 15 | . 12 12 10 24 24 20 14 14 12 8 Processor 3 | . . . . . . 1 7 7 6 6 Protection 10 | . 12 12 10 8 8 10 14 14 12 5 Ballistic Gun 9 | . 25 25 19 16 15 7 7 7 4 . Launcher 4 | . . . . . . 6 7 7 6 2 Peak Build Rating 69 | 7 8 8 13 17 24 45 43 43 48 69 Average Rating 33 | 5 8 8 10 15 21 31 43 43 44 55 On Entrance 22 | . 7 8 8 13 17 22 43 43 43 46 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 22 25 25 29 32 35 56 54 54 55 60 Greatest Support 118 | 40 40 40 83 85 85 85 83 83 83 118 Greatest Overweight (x) 6 | . . . 6 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 4 5 7 10 10 10 10 10 10 10 10 Average Carried 9 | 1 2 6 9 8 9 9 10 10 10 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 5 7 10 10 9 10 10 10 10 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Matter Collected 1808 | 251 39 142 327 84 206 472 135 . 76 76 Remotely . | . . . . . . . . . . . Salvage Created 2166 | . . 76 543 112 115 389 539 . 241 151 Parts 108 | . . 3 31 4 5 22 18 . 9 16 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 44 | . . 3 15 2 2 11 8 . 2 1 Guns 28 | . . 3 15 2 2 3 2 . 1 . AOE 13 | . . . . . . 8 4 . 1 . Classes Destroyed 13 | . . 2 2 1 . 5 . . 1 2 Worker 2 | . . . . . . . . . . 2 Builder 2 | . . . . . . 1 . . . 1 Tunneler 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . . . . . . 1 . . . 1 Watcher 4 | . . . 1 . . 2 . . 1 . Swarmer 7 | . . 2 5 . . . . . . . Grunt 18 | . . 1 8 1 . 4 4 . . . Brawler 4 | . . . . 1 . . 3 . . . Sentry 9 | . . . 2 . 2 1 1 . 2 1 Demolisher 2 | . . . . . . 2 . . . . Programmer 2 | . . . . . . 2 . . . . Assembled 2 | . . . . . . 2 . . . . Best Kill Streak 6 | . . 2 4 2 2 2 6 . 2 2 Combat Bots Only 6 | . . 2 4 2 2 2 6 . 1 1 Max Kills in Single Turn 2 | . . 1 2 1 1 2 2 . 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . . . . . 1 1 . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Hostile Shots Fired 530 | . . 12 65 11 33 65 16 . 128 200 Missed 166 | . . 6 17 2 13 17 4 . 41 66 Hits 364 | . . 6 48 9 20 48 12 . 87 134 Melee 7 | . . . . . . 2 4 . . 1 Projectile 357 | . . 6 48 9 20 46 8 . 87 133 AOE 19 | . . . . . . 16 . . . 3 Critical Strikes 14 | . . . 1 . 2 . 1 . . 10 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 3896 | . . 40 308 79 181 782 224 . 496 1786 Core 393 | . . . 15 . 27 67 16 . 15 253 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2402 | . . 25 202 47 112 468 129 . 346 1073 Core Remaining (%) 96 | 100 . 100 96 . 95 . . 88 98 . Volleys Fired 164 | . . 7 37 9 23 41 11 . 17 19 Largest 2 | . . 2 2 2 2 2 2 . 2 2 Hottest 95 | . . 40 40 40 56 59 59 . 59 95 Shots Fired 284 | . . 14 74 18 43 71 20 . 22 22 Gun 225 | . . 14 74 18 43 43 10 . 16 7 Cannon 3 | . . . . . . . . . . 3 Launcher 56 | . . . . . . 28 10 . 6 12 Special . | . . . . . . . . . . . Kinetic 218 | . . 14 74 18 40 43 10 . 16 3 Thermal 3 | . . . . . 3 . . . . . Explosive 28 | . . . . . . 24 . . . 4 Electromagnetic 35 | . . . . . . 4 10 . 6 15 Robot Hit Streak 41 | . . 8 16 23 15 22 10 . 19 41 Robot Miss Streak 2 | . . 1 1 1 2 1 1 . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 3 . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . Shots Hit Robots 225 | . . 11 62 15 31 48 15 . 21 22 Core Hits 123 | . . 5 24 5 10 41 13 . 9 16 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 1 1 Destroy 1 | . . . . . . . . . 1 . Blast 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4949 | . . 130 809 187 410 1626 700 . 417 670 Guns 2376 | . . 130 804 187 403 415 126 . 188 123 Cannons 172 | . . . . . . . . . . 172 Explosions 2378 | . . . . . . 1211 574 . 229 364 Melee . | . . . . . . . . . . . Ramming 23 | . . . 5 . 7 . . . . 11 Kinetic 2331 | . . 130 804 187 403 415 126 . 188 78 Thermal 160 | . . . . . . . . . 53 107 Explosive 1078 | . . . . . . 958 . . . 120 Electromagnetic 1263 | . . . . . . 253 574 . 176 260 Impact 94 | . . . . . . . . . . 94 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 4 4 2 4 Average Corruption 3 | . . . . . . 2 3 4 1 3 Corruption Purged 1 | . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . Effects 40 | . . . . . . 3 23 4 . 10 Message Errors 9 | . . . . . . 2 4 2 . 1 Matter Fused 8 | . . . . . . . 3 1 . 4 Heat Flow Errors 6 | . . . . . . . 5 . . 1 Energy Discharges 6 | . . . . . . 1 3 1 . 1 Parts Fused 2 | . . . . . . . 1 . . 1 Data Loss (minor) 4 | . . . . . . . 2 . . 2 Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 3 | . . . . . . . 3 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 40 | . . . . . . . . . 30 10 Projectiles . | . . . . . . . . . . . Explosions 40 | . . . . . . . . . 30 10 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 424 | . . . . . . 96 57 . 109 162 Shots 25 | . . . . . . 4 6 . 3 12 Rammed 2 | . . . 1 . 1 . . . . . Targets Rammed 4 | . . . 1 . 1 . . . . 2 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 2 Highest Temperature 353 | . . 36 27 7 66 236 353 . 149 138 Average Temperature 73 | . . 14 10 3 21 54 124 . 62 56 Received Heat Transfer 1035 | . . 24 204 63 108 150 63 . 198 225 Effects 2 | . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . . . 2 . . 1 Parts Fried 2 | . . . . . . . 1 . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . . 50 200 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 3 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 172 | . 30 50 172 42 45 56 . . 52 40 Initial 37 | . . . 1 37 . . . . . . Average 10 | . 4 9 50 15 3 6 . . 5 3 Influence Increases 1475 | . 30 80 382 50 60 392 205 . 114 162 Destroy 0b10 Robot/C 840 | . . 60 300 40 40 180 160 . 40 20 Destroy 0b10 Robot/NC 65 | . . . 5 . . 25 . . 10 25 Destroy Leader 188 | . . 20 62 10 20 44 . . 22 10 Disable Machine 32 | . . . . . . 24 . . 8 . Destroy Structure 245 | . . . . . . 119 . . 34 92 Lose Combat Pursuer 105 | . 30 . 15 . . . 45 . . 15 Influence Decreases 1475 | . 30 75 260 177 60 372 225 . 114 162 Entered New Map 105 | . . . 4 90 . . 11 . . . Time Decay 1279 | . 30 75 256 87 60 362 194 . 104 111 Lost Part 71 | . . . . . . 10 . . 10 51 Lost Ally 20 | . . . . . . . 20 . . . Squads Dispatched 8 | . . . 1 . . 4 . . 1 2 Investigation 1 | . . . 1 . . . . . . . Extermination 5 | . . . . . . 2 . . 1 2 Reinforcement 2 | . . . . . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Distress Signals 6 | . 1 . 1 1 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 3 4 18 6 8 17 9 . 5 16 Peak Tracking Total 7 | . 4 2 3 3 4 3 7 . 2 7 Tactical Retreats 5 | . 1 . 1 . . . 2 . . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Traps Triggered 8 | . . . 5 . . 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . 2 Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Machines Disabled 10 | . . . . . . 6 2 . 2 . Max in Single Turn 2 | . . . . . . 2 1 . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Machines Accessed 10 | . 1 . 1 . 3 2 . . 2 1 Terminals 7 | . 1 . . . 3 1 . . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 20 | . 1 . 4 . 3 9 . . 2 1 Successful 14 | . . . 4 . 3 7 . . . . Failed 6 | . 1 . . . . 2 . . 2 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 8 | . 1 . . . 3 2 . . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . . 4 . . 7 . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 3 | . . . . . 3 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . . 4 . . 7 . . . . Insert Component 5 | . . . 2 . . 3 . . . . Analyze 6 | . . . 2 . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . . . 1 . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . 3 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . 3 . . . . Part Schematics Acquired 5 | . . . 2 . . 3 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 30 | . . . . . . . 30 . . . Highest-Rated Ally 30 | . . . . . . . 30 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . Total Damage 100 | . . . . . . . 100 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Active Infowar (turns) 373 | 14 . . . . . . . . . 359 Optics 167 | . . . . . . . . . . 167 Sensors 373 | 14 . . . . . . . . . 359 Triangulation 354 | . . . . . . . . . . 354 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Turns Passed 6058 | 90 124 265 578 188 509 1679 1054 131 577 863 Spaces Moved 3358 | 48 75 151 273 99 273 963 601 80 331 464 Core 4 | 3 . . 1 . . . . . . . Treads 3233 | 45 75 151 272 99 273 963 601 80 331 343 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 121 | . . . . . . . . . . 121 Fastest Speed 26 | 50 160 160 160 156 156 156 160 160 160 26 Average Speed 155 | 153 160 160 161 158 156 157 160 160 160 137 Slowest Speed 350 | 160 160 160 350 160 156 160 160 160 160 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 20 48 27 11 49 25 69 15 11 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 231 | . . . . . . 153 . . 36 42 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 230 | . . . . . . 153 . . 36 41 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Total 3895 | 64 79 161 337 112 315 1056 671 83 355 662 Wait 206 | . . . 2 . . 6 55 4 5 134 Move 3348 | 47 74 150 272 98 272 962 600 79 330 464 Hop . | . . . . . . . . . . . Pick Up 51 | 9 4 3 10 2 2 14 . . . 7 Fast Attach 24 | . . . 2 . 2 6 . . 2 12 Attach 33 | 7 1 . 6 2 2 2 . . . 13 Detach 1 | . . . . . . . . . . 1 Swap 20 | 1 . . 3 1 5 6 . . . 4 Drop 37 | . . 1 4 . 8 19 . . 1 4 Fire 164 | . . 7 37 9 23 41 11 . 17 19 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . 1 . 1 . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . . Trap 2 | . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Power x1 173 | -10/Materials | Identified exit to Mines 173 | -10/Materials | Discovered exit to Mines (range 11) 215 | -10/Materials | Entered Mines 278 | -10/Mines | Found a hidden stash of uninstalled traps 303 | -10/Mines | Build established: Hacker-Mutant 474 | -10/Mines | Identified exit to Materials 474 | -10/Mines | Discovered exit to Materials (range 3) 475 | -10/Mines | Learned 2 Materials zone layouts 480 | -10/Mines | Entered Materials 480 | -9/Materials | Evolved 2 slots: Propulsion x2 697 | -9/Materials | Identified exit to Materials 697 | -9/Materials | Discovered exit to Materials (range 3) 1058 | -9/Materials | Entered another Materials area 1058 | -8/Materials | Evolved 2 slots: Utility x2 1146 | -8/Materials | Identified exit to Storage 1146 | -8/Materials | Discovered exit to Storage (range 13) 1246 | -8/Materials | Entered Storage 1256 | -8/Storage | Met 01-MTF 1724 | -8/Storage | Identified exit to Factory 1724 | -8/Storage | Discovered exit to Factory (range 11) 1755 | -8/Storage | Entered Factory 1755 | -7/Factory | Accompanied by 1 ally (01-MTF) 1755 | -7/Factory | Evolved 2 slots: Utility x2 1758 | -7/Factory | 01-MTF left 1946 | -7/Factory | Identified exit to Factory 1946 | -7/Factory | Discovered exit to Factory (range 16) 2259 | -7/Factory | Discovered exit to Factory (range 8) 2637 | -7/Factory | Assembled infested ambush trap array 3207 | -7/Factory | Identified exit to Lower Caves 3207 | -7/Factory | Discovered exit to Lower Caves (range 6) 3231 | -7/Factory | Cargo convoy interrupted 3309 | -7/Factory | Found Corrupted Prototype Processor 3321 | -7/Factory | Identified Exp. Terrain Scan Processor 3374 | -7/Factory | Found Exp. Terrain Scan Processor 3434 | -7/Factory | Entered Lower Caves 3913 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4461 | -7/Lower Caves | Identified exit to Lower Caves 4461 | -7/Lower Caves | Discovered exit to Lower Caves (range 16) 4488 | -7/Lower Caves | Entered another Lower Caves area 4516 | -7/Lower Caves | Learned 4 Factory zone layouts 4589 | -7/Lower Caves | Discovered exit to Factory (range 9) 4619 | -7/Lower Caves | Entered Factory 4619 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4620 | -6/Factory | Identified exit to Lower Caves 4874 | -6/Factory | Discovered exit to Lower Caves (range 12) 5129 | -6/Factory | Identified exit to Factory 5129 | -6/Factory | Discovered exit to Factory (range 12) 5129 | -6/Factory | Discovered exit to Factory (range 8) 5196 | -6/Factory | Entered another Factory area 5196 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5197 | -5/Factory | Identified exit to Extension 5683 | -5/Factory | Lost 10 parts (2p3n3u2w) 6004 | -5/Factory | Cargo convoy interrupted 6059 | -5/Factory | Self-destructed Last Messages --------------- fused. 06016_ Slug penetrates Nuclear Reactor. 06016_ Lightning Gun destroyed. 06020_ Slug penetrates Wall. 06021_ H-66 Slayer destroyed. 06021_ K-01 Serf collects debris. 06027_ The unstable cave ceiling collapses. 06029_ K-01 Serf collects debris. 06033_ Terminal disabled. 06035_ Slug penetrates Terminal. 06035_ K-01 Serf collects debris. 06043_ Mic. Nuclear Core destroyed. 06045_ W-25 Informer distress signal alerts nearby ally. 06058_ T-07 Excavator destroyed. 06058_ Penetrated by Slug. 06058_ Mic. Nuclear Core destroyed. 06058_ Slug penetrates Wall. 06059_ Imp. Medium Treads destroyed. 06059_ Backup Propulsion VII destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# ####?????????? | | ????????????????????????????????# ??????????? | | ????????????????????????????????# ???????????? | | ????????????????????????????????# ????????????? | | ????????????????????????????????+ w #????????????? | | ????????????????????????????????# #????????????? | | ????????????????###+#???????????# #????????????? | | ?????????######## ########### #????????????? | | ???????? " !% xp #?????i??????? | | ???? "T = p h #????????????? | | ???? @ p #????????#???? | | ??????# ## !##########+####??????? #???? | | ??????????????????????????????# #?????? ###?? | | ??????????????????????????????# ! ] #?????? ### | | ??????????????????????????????# #????? | | ??????????????????????????????# #???? T" | | ??????????????????????????????# """ /??? " | | ??????????????????????????????# """ #### | | ??????????????????????????????# """ # | | ??????????????????????????????# #?? | | ??????????????????????????????# #???? | | ??????????????????????????????# T" =] ###???? | | ??????????????????????????????# """ #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????##### = # #???? | | ??????????????????????????????????# !%[ ##???? | | ??????????????????????????????????# %*! #????? | | ??????????????????????????????##### "=%[ ##????? | | ??????????????????????????????+ %+ ! ""#####?? | | ???????????????????????????######## # ""# | | ???????????????????????????# # #= T"# "" | | ???????????????????????????# / # ""# """" | | ???????????????????????????# # # ""# """" | | ???????????????????????????# # # # | | ???????????????????????????# # ######## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 630 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 1010 Power Amplification 20 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 60 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed AluminumGlidesysCape Manual? 0 Play Time 01:04:16 Cumulative 16.8 hours Start 2026.08.15 @ 17:30:37 End 2026.08.15 @ 18:53:32 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6a54ffc-b532-4da2-8226-6316ec543b5b