Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.04 @ 20:04:35 Player: zapruda Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (131) 655 Value Destroyed (3324) 3324 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (913) 913 TOTAL SCORE: 6652 Bonus ------- High Alert Combat Kills 913 Cogmind --------- Core Integrity 0/550 Matter 197/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Flight Unit > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter Core Shielding Hacking Suite > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (8) ---- Improved Aluminum Leg Cryofiber Web Melee Analysis Suite High-powered Shotgun Mini Assault Cannon Heavy Rocket Launcher Katana Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Launcher Guidance Computer Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Nuclear Core Weight Redist. System Actuator Array Actuator Array Actuator Array Actuator Array Actuator Array Advanced Beam Cannon Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Flail Flail [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 95 | . 7 40 48 Power 10 | . 1 5 4 Engine 9 | . 1 5 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 39 | . 2 23 14 Treads 6 | . . 5 1 Leg 10 | . 2 3 5 Wheel 21 | . . 15 6 Hover . | . . . . Flight 2 | . . . 2 Utility 20 | . 2 4 14 Device 9 | . 1 2 6 Storage 2 | . 1 . 1 Processor 3 | . . 1 2 Hackware 2 | . . . 2 Protection 4 | . . 1 3 Artifact . | . . . . Weapon 26 | . 2 8 16 Energy Gun 1 | . . . 1 Energy Cannon 4 | . . 3 1 Ballistic Gun 9 | . 2 4 3 Ballistic Cannon 3 | . . . 3 Launcher 5 | . . 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 42 | . . 18 24 Power 7 | . . 2 5 Propulsion 20 | . . 9 11 Utility 7 | . . 1 6 Weapon 8 | . . 6 2 Highest Loss Streak 7 | . . 7 6 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 98 97 75 Engine 9 | . 13 10 5 Treads 6 | . . 12 1 Leg 9 | . 28 5 4 Wheel 15 | . . 24 11 Flight 1 | . . . 4 Device 5 | . 13 2 7 Storage 10 | . 14 11 9 Processor 2 | . . 2 3 Hackware 2 | . . . 6 Protection 3 | . . 5 2 Energy Gun 1 | . 2 . 2 Energy Cannon 4 | . . 7 1 Ballistic Gun 10 | . 24 10 1 Ballistic Cannon 2 | . . . 8 Launcher 1 | . . 2 1 Naked Turns . | . . . . Heaviest Build 39 | 13 34 39 37 Greatest Support 92 | 20 26 92 48 Greatest Overweight (x) 12 | . 4 12 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 11 15 12 Most Carried 15 | 6 9 13 15 Average Carried 9 | 6 8 8 10 Final Capacity 15 | 8 15 15 8 Final Carried 9 | 6 9 7 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2832 | 200 235 1294 1103 Remotely 273 | . . 273 . Salvage Created 4167 | . 283 2329 1555 Parts 277 | . 25 154 98 Haulers Intercepted 11 | . 1 6 4 Recyclers Shooed 12 | . 1 10 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 83 | . 8 48 27 Melee 1 | . . . 1 Guns 46 | . 8 26 12 Cannons 20 | . . 10 10 AOE 15 | . . 11 4 Classes Destroyed 15 | . 5 6 4 Worker 12 | . 1 5 6 Builder 4 | . . . 4 Tunneler 1 | . . . 1 Hauler 11 | . 1 6 4 Recycler 6 | . . 3 3 Mechanic 1 | . . 1 . Operator 7 | . . 5 2 Watcher 10 | . 2 4 4 Swarmer 15 | . 5 6 4 Grunt 47 | . 3 30 14 Brawler 2 | . . 2 . Duelist 3 | . . . 3 Protector 2 | . . 2 . Sentry 12 | . . 8 4 Hunter 2 | . . . 2 Best Kill Streak 18 | . 4 7 18 Combat Bots Only 7 | . 4 7 5 Max Kills in Single Turn 6 | . 2 6 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 5953 | . 169 3248 2536 Core 977 | . 33 388 556 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . . . 5 Regen/Repaired (Parts) 98 | . . 98 . Core Remaining (%) 63 | 100 86 3 . Volleys Fired 345 | . 25 195 125 Largest 2 | . 2 2 2 Hottest 136 | . 70 136 109 Shots Fired 581 | . 50 330 201 Gun 374 | . 50 255 69 Cannon 185 | . . 67 118 Launcher 22 | . . 8 14 Special . | . . . . Kinetic 444 | . 45 255 144 Thermal 115 | . 5 67 43 Explosive 9 | . . 8 1 Electromagnetic 13 | . . . 13 Robot Hit Streak 17 | . 5 13 17 Robot Miss Streak 14 | . 14 5 6 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 402 | . 26 232 144 Core Hits 221 | . 20 122 79 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 10 | . . 2 8 Burn 1 | . . . 1 Meltdown 1 | . . 1 . Destroy 1 | . . 1 . Blast 7 | . . . 7 Melee Attacks 8 | . . . 8 Impact . | . . . . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9536 | . 383 5126 4027 Guns 4197 | . 383 2767 1047 Cannons 3217 | . . 1081 2136 Explosions 1847 | . . 1278 569 Melee 275 | . . . 275 Ramming . | . . . . Kinetic 5693 | . 346 2767 2580 Thermal 2383 | . 37 1614 732 Explosive 795 | . . 745 50 Electromagnetic 390 | . . . 390 Impact . | . . . . Slashing 275 | . . . 275 Piercing . | . . . . Highest Corruption 8 | . . 8 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . 23 . Message Errors 3 | . . 3 . Matter Fused 9 | . . 9 . Heat Flow Errors 4 | . . 4 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 233 | . . 123 110 Projectiles 42 | . . . 42 Explosions 123 | . . 123 . Melee 68 | . . . 68 Knockbacks 18 | . . . 18 Impact . | . . . . Kinetic 16 | . . . 16 Secondary 2 | . . . 2 Self-Inflicted Damage 232 | . . 186 46 Shots 7 | . . 5 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 383 | . 104 383 369 Average Temperature 108 | . 43 147 73 Received Heat Transfer 2163 | . 48 1467 648 Effects 6 | . . 6 . Shutdowns 1 | . . 1 . Interference 4 | . . 4 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 4 1 Heat Transferred 3559 | . 111 2064 1384 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 1008 | . 234 1008 848 Initial 399 | . . 46 399 Average 575 | . 89 680 672 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 18 | 100 82 7 . Level 1 8 | . 17 9 2 Level 2 28 | . . 27 46 Level 3 44 | . . 56 51 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 23 | . 2 13 8 Investigation 7 | . 2 4 1 Extermination . | . . . . Reinforcement 9 | . . 3 6 Assault 7 | . . 6 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 149 | . 15 87 47 Peak Tracking Total 10 | . 5 10 5 Tactical Retreats 10 | . 1 2 7 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . 3 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 11 | . . 6 5 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 17 | . 4 10 3 Terminals 13 | . 4 8 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 60 | . 12 30 18 Successful 32 | . 3 14 15 Failed 28 | . 9 16 3 Catastrophic 8 | . 3 5 . Database Lockouts . | . . . . Manual 13 | . 1 12 . Terminals 38 | . 12 22 4 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers 17 | . . 3 14 Garrison Access . | . . . . Terminal Hacks 13 | . 3 8 2 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Security Status 1 | . . . 1 Surveillance Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 15 | . . 2 13 Insert Component 6 | . . 1 5 Analyze 9 | . . 1 8 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 17 | . 4 10 3 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . . 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 1 5 Part Schematics Acquired 5 | . . . 5 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 4220 | 5 728 2100 1387 Spaces Moved 2096 | 5 419 1065 607 Core 12 | . 1 1 10 Treads 383 | . . 273 110 Legs 774 | 5 418 223 128 Wheels 927 | . . 568 359 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 120 80 87 Average Speed 136 | 120 150 126 143 Slowest Speed 650 | 120 250 650 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 2 70 89 52 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 92 | . . 59 33 Melee . | . . . . Projectile 22 | . . . 22 AOE 70 | . . 59 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2883 | 4 473 1486 920 Wait 189 | . 1 144 44 Move 2093 | 4 418 1064 607 Hop . | . . . . Pick Up 96 | . 11 31 54 Fast Attach 11 | . 3 . 8 Attach 62 | . 3 27 32 Detach 2 | . . 1 1 Swap 22 | . 1 13 8 Drop 53 | . 11 11 31 Fire 345 | . 25 195 125 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . . 3 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 10) 292 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x2 1038 | -9/Materials | Identified exit to Materials 1386 | -9/Materials | Discovered new exit (range 5) 1402 | -9/Materials | Identified exit to Mines 1402 | -9/Materials | Identified exit to Storage 1450 | -9/Materials | Repaired Arm. Wheel 1484 | -9/Materials | Repaired Arm. Wheel 1534 | -9/Materials | First assault squad dispatched 1608 | -9/Materials | Core integrity fell below 50% 1675 | -9/Materials | Destroyed 7 combat bots 1680 | -9/Materials | Lost 7 parts (2p3n2w) 2411 | -9/Materials | Core integrity fell below 20% 2445 | -9/Materials | Destroyed 7 combat bots 2834 | -9/Materials | Entered another Materials area 2834 | -8/Materials | Evolved 2 slots: Utility x2 2850 | -8/Materials | Lost 5 parts (2n1u2w) 3293 | -8/Materials | Core integrity fell below 50% 3314 | -8/Materials | Lost 3 parts (1p1u1w) 3417 | -8/Materials | Lost 6 parts (1p3n2u) 3462 | -8/Materials | Core integrity fell below 20% 4034 | -8/Materials | First assault squad dispatched 4099 | -8/Materials | Build established: Scavenger-Mutant 4157 | -8/Materials | Lost 3 parts (1p2n) 4221 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04154_ K-01 Serf collects debris. 04155_ U-05 Engineer lays Concrete. 04157_ K-01 Serf collects debris. 04158_ U-05 Engineer builds a Wall. 04158_ U-05 Engineer lays Concrete. 04160_ Acquired 50 matter. 04160_ K-01 Serf collects debris. 04161_ Dropped EMP Blaster. 04161_ Dropped Hpw. Shotgun. 04163_ Acquired Katana. 04164_ K-01 Serf collects debris. 04166_ Acquired Core Shielding. 04167_ K-01 Serf collects debris. 04173_ Acquired 42 matter. 04174_ Acquired 12 matter. 04176_ Acquired 45 matter. 04194_ Acquired Cryofiber Web. 04204_ K-01 Serf collects debris. 04221_ Sneak attack on O-16 Technician. 04221_ O-16 Technician destroyed. 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Light Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotDroneArray Manual? 0 Play Time 00:41:27 Cumulative 78.5 hours Start 2023.07.04 @ 17:38:07 End 2023.07.04 @ 20:04:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ba9aa24-88e7-4ebf-960e-3cdf397aaeba